Admiring the Landscape

This week I’m going to take a short break from the Demand Matrix concept while I work on some refinements to the calculations and add in some additional data points. I’m going to focus in on some of the other results I’ve gleaned from my obsessive collection of sales and pricing data. Why do I do all this? It’s all for you. For which I’m thankful. Because before you, I was just a geek obsessed with numbers but now I’m a contributing member of society.

Specifically I’m going to more formally present you with some interesting comparison details regarding the recent release of M11 as well as some EV comparisons of the sets in Standard.

I’m still working on correlating the presales of sets to the time the chased cards are spoiled to pre-release attendance to booster pack sales but I need a few more years of data. In the mean time we can look at how the time spoiled effects the presales of singles on eBay.

Set Comparison Details

As you can see, M11 trended below any other set in the last year. There could be many factors. In addition to the amount of time spoiled the fact that it’s a base set could be an issue or that only half of M11 is new (plus functional reprints) etc. The only set that is close to the same overall sales total is Worldwake which sold around 26% more by card volume, but only slightly more by dollar amount. I’ve added in some anecdotal pricing-over-time figures to show that the values at prerelease tend to be wrong, and because with more data we can better predict some pricing tolerances.  We may also be able to spot cards that may be anomalously over- or under-valued.

1st Highest Priced

The other focus of this week’s article is Pack EV for which I’ve received many requests. There are two different ways that my automated spreadsheets calculate EV. When I’m looking at my presale data I ignore any values under 75 cents. Due to some additional complexity on the other spread sheets, the alternate and more thorough method of calculating EV doesn’t filter out lower priced cards. Since the results are being used for comparison purposes and not strict values, the information is still relevant and useful. The following values are based on eBay completed sales.

Set EV

I should probably mention here that the first line, “Set Purchases as Singles” is a total of the average price of each card if purchased individually. This really isn’t the recommended way to buy sets, and I’m sure you could get a better overall price then what is listed, but as with nearly everything else I calculate, this is all about how each item compares to one another.  The next line “# of Packs Needed” is the exact amount of packs it would take on average to complete any one set. Obviously you’re going to end up with a lot of duplicates since the mythics are about twice as rare as a top line rare card, so for that I’ve added in the 4th line. “Total Value of Singles from Packs” is the average cumulative price you would expect to see if you had opened the aforementioned amount of packs needed to complete one set. In case you might be wondering, for a 249 card set, you hit a playset of commons around the 44th pack, and uncommons around the 80th pack. One major indicator that a set is overvalued is the 5th line, “Value of Singles vs packs.” When that number is over a value of 75% or so (this is an estimation, more data is needed to confirm) then the set is overvalued. Why 75%? 75% represents a median point between the cost of a box and the retail price of that box. This isn’t exact, and box prices can fluctuate depending on the store and the supply chain, but the general theory I am working to prove is that any in-print set has a maximum cumulative pricing threshold. Prices can go above this level, but they will always be tugged down toward it. However, they can certainly drop below this level, and with little immediate consequence. Down the line though we could end up with a Dark Depths situation when everyone needs cards from a long-abandoned set.

2nd Highest Priced

3rd Highest Priced

It’s interesting that the release of M11 actually brought the EV of M10 up quite a bit, so much so that I went back to check for errors in the calculations. I expect that the M11 and M10 EV to drop over time and become more in line with Zendikar, but the hype is still high and the cards are still overpriced in total. I just don’t know yet where they will land. We’re either going to end up with a Worldwake situation where we really only have one valuable card and then a bunch that are undervalued, or something like Zendikar where there are lots of mid-value cards but nothing too huge. Another interesting aspect to consider about M11: Since the core sets are being released every year and there is an overlap in legalities, we have an all new flow of cards into the metagame. We almost have a rolling base set which is, for a few months of the year, comparable in size to the sets back in the olden days. It’s going to take a few years before these values really stabilize into something more predictable precisely because it’s more dynamic.

Please sound off in the comments if there are other specific relational data analysis you might be interested in.

4th Highest Priced

5th Highest Priced

The Demand Matrix

Born in Seattle, Washington, Chris McNutt has been playing and collecting Magic: The Gathering since Unlimited Edition. As an active player, tournament organizer and judge he regularly scrubs out of Pro Tour Qualifiers but inexplicably cleans up at the local draft tables. When not net decking Chris is either busy working as an Information Technology Sales Rep or spending time with his family. Other non-magical pastimes include playing guitar and an unhealthy number of video games. Cursed with an undying love of generating spreadsheets purely for “fun”, he’ll be crunching the numbers each week in order to serve up delicious data burritos to the salivating, hungry readers of Doubling Season.

About Chris McNutt

Born in Seattle, Washington, Chris McNutt has been playing and collecting Magic: The Gathering since Unlimited Edition. As an active player, tournament organizer and judge he regularly scrubs out of Pro Tour Qualifiers but inexplicably cleans up at the local draft tables. When not net decking Chris is either busy working as an Information Technology Sales Rep or spending time with his family. Other non-magical pastimes include playing guitar and an unhealthy number of video games. Cursed with an undying love of generating spreadsheets purely for “fun”, he’ll be crunching the numbers each week in order to serve up delicious data burritos to the salivating, hungry readers of Quiet Speculation.