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Insider: Why MTGO Redemption Matters

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An oft-heard complaint about playing Magic online is that you don't actually own anything, even though you're putting money into the game. Cardboard has value - you can touch it, play with, sell it, it's yours to do what you will. If WoTC goes belly up, you can still play with all your cards indefinitely. The same cannot be said for MTGO.

WoTC actually owns everything to do with the online version of Magic. Although you have cards in your collection and you are buying and selling digital objects in what appears to be a free market, no single piece of your collection is truly yours. WoTC owns them, and they are just letting you use them according to the terms of service.

In practice, though, you have complete control of your collection and players and dealers alike feel confident enough that WoTC is a benevolent power that will not upset it's customers. Since players clearly believe in the fiction of ownership in digital objects, this belief breathes value into the cards, packs and tix of MTGO.

The other process that gives digital objects value is redemption.

The Details of Redemption

Redemption is a large and mostly unseen presence, working in the background of the MTGO market. It connects the digital market of MTGO with the real world market. Once you collect an entire set, you can redeem that online set for a physical copy for a small fee. The digital set is destroyed and WoTC ships you a factory sealed version. This provides a link to the real world, which keeps prices of redeemable sets somewhat in line with cardboard prices. Getting these in the mail is even more fun than you'd imagine.

If the online market gets flooded with a ton of cards, then redeemers will step up their activity in order to capitalize on the relatively cheap digital cards. If cardboard prices take off for a particular set, then redeemers likewise have an incentive to get to work. In both cases, redemption acts as a stabilizing mechanism which keeps digital and cardboard prices closer than they otherwise would.

Shards block and M10 are no longer available for redemption and Zendikar block and M11 will not be available for redemption after November 5th of this year. Details on redemption cut off dates are at the bottom of this page. You'll notice a column titled Redemption Guarantee Date. WoTC will keep producing factory sets until this date and then after that redemption orders will only be filled until their stock runs out. It's unusual that they run out of stock, but it bears keeping in mind.

Below is a table which holds sets from the last four years, along with prices from Supernova Bots on complete sets (prices in tix as of Aug 12, 2012) and beside that are prices from SCG (prices in $US as of Aug 12, 2012). The last column is a simple ratio where the price of online sets are divided by the price of cardboard sets. This allows some conjecture based on the ratio's value. As a side note, SCG might have inflated prices relative to eBay and your LGS, but it's not a big concern because the useful information is in the ratio - where we consider the the relative price of digital sets versus cardboard.

What Do the Numbers Say?

Set Supernova Bots Star City Games Ratio
Shards of Alara 41 175 .23
Conflux 46 140 .33
Alara Reborn 30 110 .27
Magic 2010 34 150 .23
Zendikar 125 225 .56
Worldwake 96 130 .74
Rise of the Eldrazi 134 175 .77
Magic 2011 62 150 .41
Scars of Mirrodin 75 200 .38
Mirrodin Besieged 64 160 .40
New Phyrexia 107 175 .61
Magic 2012 73 200 .37
Innistrad 107 200 .54
Dark Ascension 91 200 .46
Avacyn Restored 145 275 .53
Magic 2013 87 260 .33

 

 

 

 

 

From the chart, it is obvious that the sets that are no longer redeemable have plunged in price online relative to IRL prices. The four lowest ratios are all held by the Shards block sets and M10. This suggests that speculators should be aware of pending cutoff dates in order to not get caught with depreciating assets such as the Eldrazi monsters.

Elspeth, Knight Errant, Noble Hierarch and Maelstrom Pulse are the three most expensive digital cards from Shards block, suggesting that playability in Eternal formats is what drives the price of cards after the redemption cut off date. Staples such as the Zendikar fetch lands will hold their value over time, but something like Eldrazi Monument might not.

As a block, Zendikar holds the highest ratios. This is not surprising, as redemption demand would have steadily reduced the online supply of cards and drafting of Zen block wrapped up last October.

Although M10's ratio is in line with Shards block, you might ask why M11 has such a low ratio compared to the Zen block sets. One hypothesis is that there are quite a few Eternal staples in Zen block, including the fetch lands, Jace, The Mind Sculptor and Stoneforge Mystic, while M11 only has a handful of fringe Eternal cards that have seen multiple printings, such as Birds of Paradise and Jace Beleren.

The Scars block ratios are a bit all over the place but have been coming down as rotation nears. Expect further erosion in these ratios as players let go of their Scars block cards and look forward to Fall Standard.

In and around October, the price of Scars block cards will bottom out with players dumping their former Standard staples for tix. After that, expect a gradual increase in the value of the Scars block mythics as redeemers seek to capitalize on the difference in price between digital and cardboard sets.

As a general rule, Fall rotation is the best time to be picking up Eternal staples and depressed mythics from the sets that have just left Standard.

Magic 2013 is not yet available for redemption, so it's ratio is still relatively low. Release events will finish on Aug 15th, and redemption will start up at the end of the month. At that time, the price of M13 cards as a whole will have found a near term bottom. In the meantime, be sure to round out the playsets of the cards that you like from M13. For the most part, the mythics won't get cheaper for a while.

The Choke Point

A combination of factors ensures that a given set's price will largely be determined by the price of its mythic rares. Outside of Eternal staples, the only cards to hold value after rotation are mythic rares.

Mythics are the choke point of redemption. In order to redeem a set, you need a copy of every card from that set. Mythics are the hardest to come by, therefore they command the highest prices in the market. The sheer amount of drafting that occurs online limits the value of rares, and bulk rares routinely sell for .05 tix or less. Most of the value of a set is locked within the mythics.

As good speculators, this means that over the next few months, target only Eternal staples and mythics. Here are some examples from last year showing when a few mythics bottomed out in price.

The chart for Nissa Revane shows a bottom in early September of around 3.5 tix. If you had waited till the end of October, you still could have bought in for an attractive 5.5 tix. The chart shows a steady uptrend following rotation, with some price weakness and the possible beginning of a downtrend after July.

This chart is more typical of a junk mythic, and the bottom occurs much earlier in the year in mid-April. Once again, though, if you had bought during Innistrad release events, you still would have enjoyed a tidy profit by the turn of the calendar year.

 

Another junk mythic, this chart shows another early bottom at the beginning of May. If you had bought Cast Through Time at rotation, you would be hard pressed to turn a profit on this card. It appears that playability still matters to the price of a card. In this case, Cast Through Time truly is junk and even redemption did not impact the price strongly enough for a speculator to turn a profit.

Keep this in mind when buying mythics in the Fall. Playability still matters. If a card has zero casual appeal, the market might have enough copies floating around to satisfy demand from redeemers.

Lastly, here's an example of a card that saw steady play in Standard as part of vampire decks and sees fringe play in Modern as part of Small Pox decks. Clearly not the definition of an Eternal staple, buying these up at rotation would have yielded next to no profit. Rares are plentiful enough that redemption has little impact on their price at any time.

* * * * *

Redemption is a key part of the MTGO economy and market. It subtly supports the prices of in print cards and can drive up the price of rotated mythics. Using this knowledge, combined with some basic market timing tied to rotation, it's possible to reap consistent profits with little to no risk. For example, Quicksilver Gargantuan was at .35 tix in July of 2011. Mythics this cheap are almost always worth moving on (and if you have doubts, ask in the QS MTGO forum). It climbed up to 1.1 tix and settled to .7 tix at this point. This junk mythic doubled and tripled in price, based only on redeemers.

Like I said, consistent profits, little risk.

Matthew Lewis

Matt Lewis currently lives in Ottawa, Canada and is a long time player and PTQ grinder who now speculates and plays exclusively on MTGO. He's always ready to discuss ideas and investment strategies, so drop him a line in the comments, the forums or on modo, username mattlewis.

View More By Matthew Lewis

Posted in Finance, Free, Free Finance, Free Insider, MTGO, Unlocked

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9 thoughts on “Insider: Why MTGO Redemption Matters

  1. Would it be an option to actually speculate on the redemptions?

    Current tcgplayer prices of all rares and mythics for AVR, ISD and IDKA => lowest values = $326 ; average values = $476. From a post in the forum I learned that ebay sell prices are = $150 – AVR , $130 – ISD , $110 – DKA = $390 ; $390 x 4 = $1560.
    Let's say that you can net (ebay, paypal, fees, shipping, …) around $1300.

    Currently the price for online complete sets according to the values in the above table via Supernova Bots = $250
    I assume it would be easy to buy the cards online and pay around $800 for a complete playset of all Innistrad block cards (correct timing, searching bots, …)? Correct?

    That's $500 or $125 / set.

    Does anyone has any experience with this?

    1. I actually tried this out last year and redeemed 4 sets of M12 that I had mostly drafted. First of all, WoTC charges $5 per set, and on top of that shipping to Canada cost $30 for FedEx, no other delivery service is an option. As it was, duties were applied at the border which were another $40 or so. Keep that in mind if you are outside of the US. In America, you can get them shipped by regular parcel, which significantly cuts down on costs.

      Not being a store or having any customers, I could not sell them for retail, so I was getting about $100 a set. All told, I was basically breakeven. The key is to control costs and to get close to retail prices when selling. For me, the shipping costs and duties grabbed most of my profit, and not having a network to sell to or a store to sell from, I could not capture full price for my sets.

      All told, I would not do it again but I'm glad I did for what I learned.

    2. you will never get close to avg values on your cards even if you ebay them you lose 20% off the top
      ive tried this a few times most youll make is 20 a set if you're lucky

  2. Great article! I'm looking to get into MTGO a little more and I think I'll try your strategy come October. I wasn't really playing much during the Scars block, what are some of the cards you would consider to be in the 'Eternal' category as targets for pickup?

  3. Very very interesting article! And a great angle to look at card prices.

    Just a comment on the very last point of the article, about Bloodghast. As you said it's not a must in Modern format, but It is played in Dredge decks in classic and legacy maybe. Legacy and Classic have been completely left out these last 6 months but are getting trendy again (at least for Legacy, FoW and Wasteland showed a 30-40% increase within the last 2 weeks). Is buying Bloodghast for about 1 tix still a bad move? Redemption ending soon, and without any other consideration, is this going to drag down the price?

    1. This weekend there is a Legacy MOCS event which has driven recent interest in Legacy. Typically though, the grass roots interest in Legacy and Classic is low. Read the forums at classicquarter.com to get a feel for what is happening in these formats.

      1 tix for Bloodghast is ok, but there might be better opportunities. Investing in Legacy or Classic doesn't seem like a good move to me unless you are looking very long term. Redemption does not affect the value of rares, there are just too many of them.

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