Comments on: Doug’s Quandary https://www.quietspeculation.com/2011/02/dougs-quandary/ Play More, Win More, Pay Less Tue, 22 Feb 2011 21:05:21 +0000 hourly 1 By: QED2 https://www.quietspeculation.com/2011/02/dougs-quandary/#comment-11083 Tue, 22 Feb 2011 21:05:21 +0000 http://www.quietspeculation.com/?p=10372#comment-11083 I forgot to mention, buyback is great value. Shattering Pulse, Allay, Slaughter, Evangelize, and Reiterate are the main nonblue ones. Blue gets Capsize and Walk the Aeons.

For reference, here are the raw draw spells I run in a monored deck:

Wheel of Fortune
Wheel of Fate
Illuminated Folio
Temporal Aperture (doubles as 'mana ramp' in the same way that Bloodbraid Elf was "cantrip+Black Lotus")
Mind's Eye
Dreamstone Hedron
Memory Jar
Crystal Ball
Thawing Glaciers

and there are plenty of other decent options I'm not running:
Urza's Blueprints is fine if you have enough mana, or are running various untappy things (Karn+Voltaic Construct is nice to use while echo is on the stack)
Candles of Leng
Kozilek, Butcher of Truth
Darksteel Pendant
Planar Portal
Tower of Fortunes

Cards that 'buy' me additional 'cards':
Kumano, Master Yamabushi
Valakut, the Molten Pinnacle
Flameblast Dragon
Hellkite Charger
Jiwari, the Earth Aflame
Obsidian Fireheart
Shard Phoenix
Viashino Heretic

Single-use cards that are scalable:
Comet Storm
Fault Line
Jaws of Stone
Molten Disaster
Shattering Spree
Spire Barrage

And last but not least, there’s Akroma, Angel of Fury, who is a good mana sink, and also playable at two different costs.

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By: Derfington https://www.quietspeculation.com/2011/02/dougs-quandary/#comment-11075 Tue, 22 Feb 2011 19:55:19 +0000 http://www.quietspeculation.com/?p=10372#comment-11075 @Alex: Your idea of utility lands is the kind of streamlined efficiency I am striving toward in Commander deckbuilding. Every card slot counts, and the more options and flexibility you can incorporate into each slot, the better. And I agree, Scrying Sheets is quite awesome!

@QED2: I like how you pointed out the scalability of cards like Wolfbriar Elemental (or something like Comet Storm in mono-red). That is definitely important to opening up your options. Now if only red had Transmute…

I think the more we try to come up with synergistic answers to lack of cards/mana/options, the less we need fill up card slots with hard card draw engines.

Thanks for the ideas!

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By: QED2 https://www.quietspeculation.com/2011/02/dougs-quandary/#comment-11036 Tue, 22 Feb 2011 07:57:13 +0000 http://www.quietspeculation.com/?p=10372#comment-11036 There's really no shortage of card drawing, even in mono-red. Hell, I can get enough in mono-brown!

If you want to ensure a good flow of mana and cards, look for cards that are cheap but will be useful even late. Some example:

-equipment, especially the good card advantage ones like SOFI and SOLS
-cheap card drawing, like Harmonize
-utility lands. Urza's Factory comes to mind.
-cards that draw while doing/after doing other things. Everyone gets a Dreamstone Hedron; other colors have more specialized options.
-cantrips like Preordain, or anything that cantrips. You don't want Tormod's Crypt; you want Nihil Spellbomb, or Relic.
-cycling cards are generally pretty marginal, but the lands are generally fine, and there's others with a wide-enough application to be worthy of inclusion (Radiant's Judgment)
-a commander that can get your cardflow moving. Captain Sisay is one. Xira Airen is also.
-a commander you can replay effectively.
-scalable cards (think X spells). Wolfbriar Elemental is fine at 5-6 mana and great upwards.
-cheap tutors. all black decks can start with demonic, vampiric, diabolic, and beseech (and grim and imperial seal if you have money or proxies). specific decks can add Diabolic Intent, Buried Alive, or Dimir House Guard (->Diabolic if you're flooded or have Coffers going). You can also stretch for Shred Memory (transmutes for Demonic if nothing else) and Dimir Machinations (Phyrexian Arena).
-recursion effects: Mimic Vat, Erratic Portal
-just plain old card drawing: Mind's Eye, Temporal Aperture, Illuminated Folio. This is the richest nation of earth, there's enough of these out there that no one should ever have to use a Jayemdae Tome again.

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By: Alex https://www.quietspeculation.com/2011/02/dougs-quandary/#comment-11031 Tue, 22 Feb 2011 05:27:44 +0000 http://www.quietspeculation.com/?p=10372#comment-11031 One way to deal with drawing too many lands is Scrying Sheets, as long as you have 10 or more basics in your deck. It's a land, so it won't use up a spell slot, and by simply exchanging your basics with snow-covered ones, you can ensure you never topdeck another basic again in the lategame. For a mere 3 mana investment (including the mana you'd otherwise get from the Sheets) at instant-speed, you can clear a basic off the top of your library if there so happens to be one there. Yeah, every once in a while you'll have multiple basics in a row, but generally, it's a good way to increase the likelyhood of drawing gas AND ensure your land drops. Not to mention it makes Sensei's Divining Top even better.

Alternatively, just running more useful utility lands can help mitigate the problem of mana flood, since you'll have more lands that provide spell-like effects to make up for your lack of real spells.

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