Comments on: Commander Deck Tech: Sol’Kanar the Swamp King https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/ Play More, Win More, Pay Less Mon, 23 Jan 2012 01:16:49 +0000 hourly 1 By: Guest https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/#comment-29554 Mon, 23 Jan 2012 01:16:49 +0000 http://www.quietspeculation.com/?p=16566#comment-29554 Anyone know what the estimated cost ison this deck?

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By: Emerson https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/#comment-18502 Thu, 16 Jun 2011 17:47:58 +0000 http://www.quietspeculation.com/?p=16566#comment-18502 What the heck is dread cacodemon!?!

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By: Robert Davis https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/#comment-18486 Thu, 16 Jun 2011 15:14:31 +0000 http://www.quietspeculation.com/?p=16566#comment-18486 Updated the Demonic Collusion reference, thanks guys.

I like the Journeyer's Kite idea quite a bit. I think that might be going in soon, probably as you suggested over the Armillary Sphere.

I actually subbed Diabolic Tutor out for Praetor's Grasp in my last update because normally I'm not super excited to see it. The reason I run the transmuters over it right now is because they also provide useful effects. Netherborn Phalanx has done some silly things when people's boards start to get out of control, and Dimir House Guard gives me a sac outlet to avoid getting my stuff stolen, but I'm considering dumping the House Guard for Diabolic Tutor again – we'll see how it does in playtesting.

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By: jose https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/#comment-18388 Wed, 15 Jun 2011 21:41:15 +0000 http://www.quietspeculation.com/?p=16566#comment-18388 You speak of demonic consultation in the body of the article, but you mean demonic collusion as you have it in your decklist.

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By: @kevincron https://www.quietspeculation.com/2011/06/commander-deck-tech-solkanar-the-swamp-king/#comment-18313 Wed, 15 Jun 2011 04:48:31 +0000 http://www.quietspeculation.com/?p=16566#comment-18313 I enjoyed the article. I recommend Journeyer's Kite to help with always hitting your land drop, possibly over Armillary Sphere. You mention Diabolic Tutor in the article, but it's not in the list: I would prefer that over one of the Transmuters. Also, where is Grixis Panorama? Did you try Scrying Sheets?

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