Comments on: The Precons of Innistrad https://www.quietspeculation.com/2011/09/the-precons-of-innistrad/ Play More, Win More, Pay Less Wed, 10 Apr 2013 15:28:28 +0000 hourly 1 By: commercial Painting https://www.quietspeculation.com/2011/09/the-precons-of-innistrad/#comment-51227 Wed, 10 Apr 2013 15:28:28 +0000 http://www.quietspeculation.com/?p=20272#comment-51227 I guess that day all the people must be very happy.This is a wonderful post, Given so much info in it, These type of post keeps the users interest in the website, and keep on sharing more…

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By: ertaislament https://www.quietspeculation.com/2011/09/the-precons-of-innistrad/#comment-24880 Fri, 02 Sep 2011 14:34:55 +0000 http://www.quietspeculation.com/?p=20272#comment-24880 In reply to Mike.

It definitely opens up some interesting room for Green, which seems to be the first to carry the rebranded mechanic. Although I don't typically play Green myself, I'm definitely looking forward to seeing how it gets used coming up…

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By: Mike https://www.quietspeculation.com/2011/09/the-precons-of-innistrad/#comment-24844 Thu, 01 Sep 2011 19:37:25 +0000 http://www.quietspeculation.com/?p=20272#comment-24844 Fight is kind of more like Arena/Contested Cliffs since it’s simultaneous.

Things like Cyclops Gladiator and Predatory Urge can make use of Wither/Infect onto opposing creatures.

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