Comments on: Can MTGO Appeal to the Average Gamer? https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/ Play More, Win More, Pay Less Wed, 12 Nov 2014 14:02:59 +0000 hourly 1 By: Ross https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-262325 Wed, 12 Nov 2014 14:02:59 +0000 http://www.quietspeculation.com/?p=53266#comment-262325 I’m still waiting for Wizards to release a Mac client.

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By: Jamie Lollel https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-247494 Tue, 04 Nov 2014 18:23:07 +0000 http://www.quietspeculation.com/?p=53266#comment-247494 This is dead-on. A new user is completely lost. I don’t think WOTC is marketing to them though. It’s more for the RL card players out there. But there is the new player phantom queues they can try. Best to know someone who knows the MTGO interface to show you the ropes. I only charge $10/hour!

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By: Jens Witte https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-247054 Tue, 04 Nov 2014 13:51:31 +0000 http://www.quietspeculation.com/?p=53266#comment-247054 You forgot about the “New Player Points”. After you created an account you can play 10 Standard 2-man’s, 5 drafts or 4 sealed events for free. These are all limited to new players, so you have a chance to not get totally crushed.
But you are right, MTGO is not for rookies. The “normal” devolpment is FNM -> MTGO or DOTP -> MTGO. You have to know the rules, at least a bit. Otherwise it’s very hard to have fun with it due to missing tutorials or other help.

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By: Casey https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245691 Mon, 03 Nov 2014 23:49:37 +0000 http://www.quietspeculation.com/?p=53266#comment-245691 In reply to derelict515.

TBF, what WOTC did with MTGO is pioneer the system everyone has gone to. That is “low entry” with “micro transactions”. When they setup MTGO everyone said it would fail because it didn’t do a flat fee a month or upfront cost. Now everyone has gone to the model, but instead of doing “low entry+micro transactions” others went to “no entry+micro transactions”. Oddly MTGO was a trendsetter for once, rather than behind the curve 😛

As for conventional wisdom, Bioshock Infinite is the 10th best selling game of 2013 with 2.89 million copies. Even assuming they got 50 per (very high I imagine) that is 145~ Million dollars GROSS revenue at the retail level. IDK anything about the cost structures of video games, but I doubt they are abnormal enough to be note worthy. MTGO does north of 100 M a year in revenue as well, but as their product is not a new release etc (and they are so clearly cheap with it) I would imagine they have a insanely high profit margin relative to market norms. It would not surprise me if profit wise MTGO is better than the majority of video games released in any given year. Hard to argue with massive profitability, even if we all know it is trash.

TL;DR Thank god Garfield is a genius, and despite WOTCs best attempts they can’t seem to kill MTG/MTGO

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By: derelict515 https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245572 Mon, 03 Nov 2014 22:29:13 +0000 http://www.quietspeculation.com/?p=53266#comment-245572 In reply to Casey.

yep, WotC clearly interested in high ARPU and not high user numbers. Whether that’s logical is up for debate. It certainly flies in the face of most other industry trends where developers have discovered that $0 entry cost is massively more valuable than a pay wall. Likewise Steam has shown videogame developers the value of halving your price and selling more than twice as much. Magic’s costs look utterly ridiculous in the modern era, ironically one that has only recently embraced Magic’s business model decades after Magic first used it. That said, for a sufficiently high enough caliber product you could imagine premium prices working. MTGO is not that product. WotC will continue to let it wither on the vine printing money rather than try to innovate and risk damaging the physical product and its surrounding ecosystem.

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By: David Brunsdon https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245521 Mon, 03 Nov 2014 21:51:17 +0000 http://www.quietspeculation.com/?p=53266#comment-245521 In reply to David Brunsdon.

An example of a good marketplace experience would involve me entering the marketplace and typing ‘Grave Titan’, and having the best price be brought to the top.

This doesn’t exist in the UI.

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By: David Brunsdon https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245518 Mon, 03 Nov 2014 21:49:31 +0000 http://www.quietspeculation.com/?p=53266#comment-245518 Good article that really only scratched the surface. One major complaint I have, especially regarding new user experiences, is the poor marketplace.

For example, it is very hard for a new user to find the ‘best deal’. I know that the Magic v4 UI isn’t going to help me there, and that I need mtggoldfish or mtgowikiprice to find the best bot.

A new user won’t, and they’ll soon have a very negative user experience by getting ripped off, or at least, sub optimal pricing on cards.

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By: Casey https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245372 Mon, 03 Nov 2014 20:19:00 +0000 http://www.quietspeculation.com/?p=53266#comment-245372 You assume MTGO is after the average gamer, which is a mistake. They have decided (for better or worse) that high per capita, low user #s is the way to go. Given that their income almost certainly crushes HeartStone with a 50th of the userbase, it is probably hard to disagree as a company.

All that said, I agree completely with everything except the cost argument. Well and that downloading V4 takes a hour. If your internet takes a hour to download 125 MBs of data that is a suppppper slow connection.

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By: abc https://www.quietspeculation.com/2014/11/can-mtgo-appeal-to-the-average-gamer/#comment-245167 Mon, 03 Nov 2014 18:19:38 +0000 http://www.quietspeculation.com/?p=53266#comment-245167 Nice article- clever way to highlight just how out of touch MTGO is when it comes to cracking the online gaming market. And you didn’t even mention the dated look of the interface or sub-par card image graphics… ’cause these days gamers expect their online games to resemble something from a Nintendo 64 cartridge 🙂

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