Comments on: Draw Three Brews: Eldrazi Stompy, Ancestral Sultai, and Blue Moon https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/ Play More, Win More, Pay Less Thu, 14 Apr 2016 15:18:42 +0000 hourly 1 By: Ian Robertson https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125250 Thu, 14 Apr 2016 15:18:42 +0000 http://34.200.137.49/?p=8864#comment-2125250 Playing Black rather than White in the Blue Moon deck might be good. Gives you access to terminate, a singleton Tasigur, and avoids the nonbo with Path to Exile. Also, Signets seems superior to Talismans as they produce more colored mana when Blood Moon is out and avoids damaging yourself, this deck doesn’t really seem worried about being able to tap its artifact mana if it plays it out turn 2, It would be different if you were looking to keep up path or spell snare mana.

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By: Roland F. Rivera Santiago https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125249 Tue, 12 Apr 2016 14:47:58 +0000 http://34.200.137.49/?p=8864#comment-2125249 In reply to Jordan Boisvert.

You want Warping Wail against Scapeshift (counters the win-con), UXX Control (counters Ancestral Vision as well as any non-Verdict sweeper), and BGx Midrange (counters mid-to-late-game discard, Crumble to Dust, sweepers like Damnation, and pseudo-sweepers like Maelstrom Pulse). I think it’s worth a try.

On the Sower vs. Endbringer issue… while it’s true that Sower yields immediate benefits, I’d argue that its benefits are pretty marginal compared to Endbringer’s. A 6-drop is the top of your curve – the fact that it gives you ramp doesn’t feel all that relevant. Pinging, disrupting combat math, and drawing cards all sounds much more potent, even if it can come up empty to the likes of a Terminate – only so many of those to go around.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125248 Tue, 12 Apr 2016 05:11:37 +0000 http://34.200.137.49/?p=8864#comment-2125248 In reply to Martin Ferdinand Møller.

Thanks! Just wait until Friday >:D

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By: Martin Ferdinand Møller https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125247 Mon, 11 Apr 2016 20:24:51 +0000 http://34.200.137.49/?p=8864#comment-2125247 I really gotta give it to you Jordan. The brews you have been putting up lately, have been of a really high quality. Keep it up.
That BUG deck looks so sick and if I were a millionaire I would play it ASAP.

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By: Mikefon https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125246 Mon, 11 Apr 2016 07:04:31 +0000 http://34.200.137.49/?p=8864#comment-2125246 I’m trying to build a Colorless eldrazi deck too. But instead of trying to be as fast as before (since I think it’s impossible with only 4 sol lands), I’m trying to slow down opponents. I borrow the thorns of amethyst tech from legacy and I also added a couple of trinispheres. Then I kept all teh 2 cmc creatures (we have less sol land we can’t afford to raise the mana curve) also adding the full set of phyrexian revoker. Finally I play 9 manlands (mutavault, nexus and a single dread statuary) since we don’t draw much so we have to maximize the threats. I don’t know if it’s the right way of development, but I’m testing. Unfortunately at the moment I had to leave Chalices and ratchet bombs in sideboard. But I’m trying to catch the right configuration.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125245 Sat, 09 Apr 2016 06:14:17 +0000 http://34.200.137.49/?p=8864#comment-2125245 In reply to Jesse White.

Skyspawner/Displacer style builds seem lackluster to me without Eye of Ugin, since they lack the consistent speed to abuse fast starts. Mimic is also pretty bad with just four Sol lands. I think the Eldrazi decks going forward will be much more midrange oriented – probably Bx, Colorless, and GR.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125244 Sat, 09 Apr 2016 06:12:34 +0000 http://34.200.137.49/?p=8864#comment-2125244 In reply to Michael Warme.

Good catch 😉

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By: Jordan Boisvert https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125243 Sat, 09 Apr 2016 06:09:45 +0000 http://34.200.137.49/?p=8864#comment-2125243 In reply to Roland F. Rivera Santiago.

I hear you on Endbringer, but I like that Sower nets us advantage even if he immediately eats a removal spell. Endbringer also requires us to play some Caverns, but I don’t think that’s a bad thing. Warping Wail is interesting, but what are the matchups we’d want it for? Lastly, good call on Cage and Relic – it’s great we have these options in colorless.

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By: Jim Hutchinson https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125242 Sat, 09 Apr 2016 03:01:01 +0000 http://34.200.137.49/?p=8864#comment-2125242 In reply to Michael Warme.

Thank you so much for finding this. And yeah, you’re right. They enter as a 0/0 which is not what Sword is looking for.

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By: Roland F. Rivera Santiago https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125241 Fri, 08 Apr 2016 19:31:24 +0000 http://34.200.137.49/?p=8864#comment-2125241 I think you’re right on the money with revisiting mono-C Eldrazi Stompy – that deck still has enough juice to be Modern-playable (maybe even tiered). That said, I’d like to leave some questions and/or comments.

1. What do you think about lands like Cavern of Souls (to fight off counterspell-based control) or Radiant Fountain (to help hang in against aggro)? Sea Gate Wreckage is fine as a 1- or 2-of, but all 4 feels kind of clunky to me.

2. I find myself to be a bit skeptical of Oblivion Sower now that the Eldrazi mirror will be a rarity instead of an inevitability, and thus I think Endbringer should be in the main, since it has more game against the field. Thoughts on this?

3. Do we truly want to move on from Endless One to the extent that you have? I get that an X/X for X isn’t truly impressive now that the ramp factor is much less consistent, but it still does the dirty work of plugging gaps in your curve and providing you with an early board presence on the hands you do get the T1 Eldrazi Temple.

4. I think this deck needs more hate for Abzan Company and Sword + Thopters, which looks like 2 matchups that could ruin your day if left unchecked. I recommend Grafdigger’s Cage and Relic of Progenitus in the sideboard for these purposes (Chalice of the Void will likely be terrible in both those matchups, so it’s an easy swap).

5. I think Warping Wail is good enough to make your 75. It counters some sweepers and can be used for ramp or removal. It might not be mainboard-worthy (same as Invasive Surgery), but it’s probably too good not not have in the sideboard.

Moving on to the other decks…

I like the idea of your Ancestral Sultai (it feels like Shardless BUG, without the Shardless), but I have a bone to pick with the removal package you’ve chosen. I think cards like Maelstrom Pulse and Damnation need to be considered over the likes of Dismember and Sultai Charm, so that you maximize your odds to cash in on your Ancestral Vision (since you can’t cheat it in the way Shardless does).

The Blue Moon splash list is just something I don’t feel comfortable with at all. I think the deck loses a lot of consistency when you try and force it into 3 colors, and lack of consistency tends to be doom for a control brew.

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By: Michael Warme https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125240 Fri, 08 Apr 2016 19:21:54 +0000 http://34.200.137.49/?p=8864#comment-2125240 you don’t even get the sword back from the graveyard with thopter foundry/sword of the meek if someone has a night of souls’ betrayal in play, actually; See Comp rules 611.3c: if someone has a night of souls’ betrayal out, you can sack your sword to gain one life, once, and then you need another artifact in play to do it again.

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By: Jesse White https://www.quietspeculation.com/2016/04/draw-three-brews-eldrazi-stompy-ancestral-sultai-blue-moon/#comment-2125239 Fri, 08 Apr 2016 19:04:28 +0000 http://34.200.137.49/?p=8864#comment-2125239 Without eye I’m not sure colorless is the way to go. Blue or white for skyspawner and friends or path seem important; those eldrazi tokens will become more relevant for ramping without the extra Sol lands. Either way, eldrazi deserves a second chance, I’m looking forward to seeing what kind of results you can get! Keep brewing dude!

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