Comments on: Oops, All Nacatls: Gnarlwood Dryad in Delirium Zoo https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/ Play More, Win More, Pay Less Wed, 31 Aug 2016 23:09:06 +0000 hourly 1 By: Douglas Matus https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125936 Wed, 31 Aug 2016 23:09:06 +0000 http://34.200.137.49/?p=10276#comment-2125936 BUG Faeries, huh? Have you updated that list at all?

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By: D.j. Jackson https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125935 Sun, 17 Jul 2016 13:29:37 +0000 http://34.200.137.49/?p=10276#comment-2125935 Prior to the EMN spoilers I was looking at Bushwhacker/Emissary/Tarmogoyf Zoo, and thinking of ways to spike the deck to grow the Goyf. I also identified Eidolon of the Great Revel, and Tarfire. Since I did not own Mishra’s Bauble, and, due to the cost, was not planning to purchase them, I thought about decent sorceries. The one that has worked best is Rift Bolt. My version of the deck is Burn heavy, playing 3 Rift Bolt, 3 Tarfire, 4 Lightning Bolt, 3 Atarka’s Command, as well as 3 Eidolon of the Great Revel, so it’s looking to do a lot of indirect damage. I haven’t got the deck quite balanced, so I’m playing more than 60 cards to fit in all the creatures, 3 Path to Exile, and land. I think that the Gnarlwood Dryads might replace the Bushwhacker/Emissary, because getting only one of the pair is far less valuable. The take-home message is that Rift Bolt is worth a look in a Goyf/Delirium set-up.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125934 Tue, 05 Jul 2016 15:46:15 +0000 http://34.200.137.49/?p=10276#comment-2125934 In reply to Roland F. Rivera Santiago.

Yep, as stated above, I think Gnarlwood will be great in that deck. Bauble, Wraith, and Probe make delirium trivially easy to hit there. They’ll probably keep Nacatl and just cut Lynx, though.

I think people should buy their Baubles now if they want them and don’t have them. And not just because of Gnarlwood and Traverse—Grim Flayer is super, duper good.

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By: Roland F. Rivera Santiago https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125933 Tue, 05 Jul 2016 02:42:28 +0000 http://34.200.137.49/?p=10276#comment-2125933 Hey Jordan, nice article. The Delirium aspect of your deck got me to thinking what other aggressive shells would want cards like Mishra’s Bauble, and I think that Suicide Zoo would be a potentially strong fit for the Gnarlwood Dryad (and I could even see a couple of tech pieces from your deck, like Tarfire, making their way into it). I think it could potentially alleviate some of the manabase stretching issues that Nacatl imposes (i.e. a deck that really doesn’t run any white cards needing white shocks to ensure Nacatl remains a 3/3), and could add another tool to the deck’s toolbox (a deathtouching blocker can be pretty good on the occasions Suicide Zoo is forced to block for a bit). What say you?

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125932 Mon, 04 Jul 2016 14:31:30 +0000 http://34.200.137.49/?p=10276#comment-2125932 In reply to Jake Gonzales.

Destructive Revlery is a SB option, but for now my plan against RIP effects is, as you said, to ignore it with one-drops.

Evolution is definitely playable and should at least find a home in certain builds of Chord-style toolbox decks. I can see it making waves in Kiki-Chord, for example, since they can sacrifice Finks to go into either Angel or Kiki-Jiki.

Players only have so many Remands, not to mention the card is terrible against the format’s big aggro three (Infect, Affinity, Burn). A rise in Remand strategies could allow those decks to claw back some metagame shares from Bolt-based midrange and Hierarch decks.

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By: Jake Gonzales https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125931 Sun, 03 Jul 2016 22:24:44 +0000 http://34.200.137.49/?p=10276#comment-2125931 Great article, I really like how you squeeze as much out of delirium as you can. Transverse is a card just waiting to be exploited IMO. Maybe have something in the board besides rec sage to deal with your RIPs and leylines just in case. I dunno, maybe the nacatl/eidolon/swiftspear beatdown plan is enough to just allow them to play graveyard games while you chip away life total.

On another note, would you call evolution playable when remand exists and chord is an option? The only time I see evolution winning out is if you are sacking a big creature to it to get something like a craterhoof. I could see something going on with the primordial command decks that play sprawl. I like the similarity to pod, but I think part of what made that card good was that it was a permanent, not a one and done card.

I think whispers of emrakul, dryad, escalate cards, and hanweir battlements have the best chance of making an impact on modern.

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By: Manuel Valero https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125930 Sun, 03 Jul 2016 03:20:00 +0000 http://34.200.137.49/?p=10276#comment-2125930 I knew that little guy would find a home

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125929 Sat, 02 Jul 2016 12:26:38 +0000 http://34.200.137.49/?p=10276#comment-2125929 In reply to Malcolm Kim.

Very possible. I have never liked Steppe Lynx in that deck, which I think is too easy to disrupt with a few Bolts at the right time. I’ve found they usually draw Lynx at the wrong time when faced with disruption. Dryad makes the deck much more consistent, as they’re already in Bauble/Probe/Wraith/fetchland.

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By: Malcolm Kim https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125928 Sat, 02 Jul 2016 05:36:36 +0000 http://34.200.137.49/?p=10276#comment-2125928 Great article, thanks! Re: beating Jund/Jeskai: they’ll be hard matchups for sure. I would guess the matchup is slightly better than “normal” Zoo (eg, with Bushwhacker) because of your ability to outgrind weaker hands, but I’m not sure. You could try a Mark of Asylum in the sb, but that’s not really exciting. (Note: One Reckless Bushwhacker to tutor for could be sweet, maybe even main).

Could Gnarlwood Dryad be an upgrade to the Steppe Lynx/Kird Ape slot in Death’s Shadow Zoo? May be worth adding Bauble and/or Tarfire to support it, but maybe not.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125927 Fri, 01 Jul 2016 22:37:55 +0000 http://34.200.137.49/?p=10276#comment-2125927 In reply to Patrick Ward.

I actually tried it in this shell and came to the same conclusion as before Gnarlwood was spoiled: it’s either a worse Zoo or a worse Monkey Grow. I don’t think this kind of prowess deck is focused enough to make it in Modern.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125926 Fri, 01 Jul 2016 19:08:57 +0000 http://34.200.137.49/?p=10276#comment-2125926 In reply to Sheridan Lardner.

Agreed. The Allosaurus variants I’ve been trying have been a lot less consistent than goodstuff midrange piles that splash an Evolution package to abuse with delve.

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By: Jacob Kellogg https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125925 Fri, 01 Jul 2016 19:00:07 +0000 http://34.200.137.49/?p=10276#comment-2125925 In reply to Sheridan Lardner.

The only part about that scenario that’s “incredibly specific” is having EldEv and Rider in the opener together. The dork is optional (doing this on 3 is still strong), and the rest is just “have cards of your deck’s main color somewhere in your first 7-9 cards of the game” and “not be mana screwed”. All you need for this scenario is a generically keepable hand that has two specific cards in it. There would also be games where you kept a “normal” hand with a plan for a “normal” use of EldEv, then topdeck Rider in any of your first few draw steps, and go “Oops, free haymaker!”

Compare to Amulet Bloom: it needed Amulet of Vigor and Summer Bloom, just like the above needs Rider and EldEv. So far, they’re even. Then where the above needs “three mana sources”, Bloom needed specific types of lands that only made up a portion of the manabase. Advantage: EldEv/Rider. Where the above needs “green cards in a green deck”, Bloom needed to specifically have one of their win conditions. Advantage: EldEv/Rider (again).

I could be wrong, but it looks to me like the Rider/EldEv combo is actually *less* specific than one that was deemed too powerful. And that’s just the combo: there’s still delve fatties and so forth, so it’s not like such a deck would crumble if it doesn’t find the combo.

Granted, I’m just some internet noob, so maybe I’m way off base. But it doesn’t look like a Magical Christmas Land scenario to me.

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By: Patrick Ward https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125924 Fri, 01 Jul 2016 18:56:44 +0000 http://34.200.137.49/?p=10276#comment-2125924 Gnarlwood dryad seems like a pretty sweet card. What do you think of it in a deck like Patrick Chapin’s temur prowess:
http://www.starcitygames.com/article/31555_Showing-Off-Your-Prowess-In-Modern.html

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By: Sheridan Lardner https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125923 Fri, 01 Jul 2016 18:39:02 +0000 http://34.200.137.49/?p=10276#comment-2125923 In reply to Jacob Kellogg.

I’m not super nervous about a T2 combo that requires Evolution, Rider, a dork/Sprawl in play, two extra green cards to pitch, and two lands to go on curve. That’s an incredibly specific series of draws; Griselbrand strategies are significantly more consistent and those decks aren’t even Tier 3 currently.

Evolution is almost definitely playable, but this particular combo doesn’t have me worried. It just seems like another powerful Modern strategy along with all the rest. It turns out if you take any existing Tier 1 strategy, remove it from the format, and then reintroduce it again, we can easily make a rhetorical case for how ridiculously broken that deck is. And yet, all those decks coexist pretty nicely.

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By: Jacob Kellogg https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125922 Fri, 01 Jul 2016 17:29:10 +0000 http://34.200.137.49/?p=10276#comment-2125922 In reply to Jordan Boisvert.

When I first saw Eldritch Evolution, I thought, “Hey, cool, that could be fun.”

Then I thought of actual scenarios, and got pretty excited.

Then I saw one or two other folks’ scenarios, and got even more excited.

Then I saw even more scenarios, and started to get worried. I mean, T1 mana dork, T2 Allosaurus Rider –> Evolution –> Any 9-drop of your choice? Remember, they can’t even Bolt the Rider prior to you casting EldEvolution, as long as you don’t try to do something else in between.

Kinda has me worried.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125921 Fri, 01 Jul 2016 17:18:54 +0000 http://34.200.137.49/?p=10276#comment-2125921 In reply to Chris Striker.

Thanks! Since Eldritch Evolution was spoiled, I’ve also been brewing with delve creatures. Right now I feel a Temur shell is best, since it interacts so efficiently with the field (using Bolt, Pyroclasm, Moon, etc.). I tried fitting Traverse into the shell, but it clashes with the delve creatures too much. I don’t love combining Evolve with emerge yet. We just haven’t seen enough good emerge cards to warrant it, and we have plenty of great creatures to go into with a humble Hooting Mandrills (Sundering Titan, Griselbrand).

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By: Chris Striker https://www.quietspeculation.com/2016/07/oops-nacatls-gnarlroot-dryad-delirium-zoo/#comment-2125920 Fri, 01 Jul 2016 16:20:09 +0000 http://34.200.137.49/?p=10276#comment-2125920 This is a great article Jordan, as most of your brewing and analysis pieces are. From one brewer to another, it’s rewarding to follow your articles, as we seem to have been on similar new idea trains over the past few years. I’m currently working in Sultai with the new pieces we’ve been given–I’d love to see your take on the interactions between Delve and Emerge and/or Delirium. I’m as yet non convinced that the true dream can occur and make a deck that features all three, but Delirium has received excellent enablers and rewards in EMN, and Delve/Emerge synergize too beautifully not to work with. A turn 3-4 Decimator of the Provinces or Distended Mindbender as a follow up to a Delve threat seems very powerful.

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