Comments on: Eternal Devotion: Rebuilding Colorless Eldrazi Stompy https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/ Play More, Win More, Pay Less Wed, 14 Sep 2016 17:30:34 +0000 hourly 1 By: 36tod https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126437 Wed, 14 Sep 2016 17:30:34 +0000 http://34.200.137.49/?p=11116#comment-2126437 In reply to Jordan Boisvert.

Any more comment on your most recent list? I’m considering giving it a try

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126436 Thu, 25 Aug 2016 07:08:46 +0000 http://34.200.137.49/?p=11116#comment-2126436 In reply to ben coley.

Scourge and Powder work together to help us open Temples before the game starts without hurting our hand size too much. Scourge’s inevitability has been great against the removal-heavy decks you mentioned in your post. I initially started with 4 Reshapers and eventually cut them because those extra bodies just weren’t necessary.

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By: ben coley https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126435 Wed, 24 Aug 2016 06:33:30 +0000 http://34.200.137.49/?p=11116#comment-2126435 In reply to Jordan Boisvert.

Your list looks great except my instinct tells me those powders should be matter reshapers. I can’t get behind serum powder in what is essentially an aggro/stompy deck. If you even topdeck a powder once, that’s a creature you don’t have, but should. Modern is a removal heavy format so you really need to rely on drawing threat after threat. Reshapers even helps you achieve this by drawing or flipping straight into cards such as lands for ramp. It’s really a crucial card.

Otherwise, looks solid. I’d consider a single endbringer maindeck but that’s down to preference.

How are you finding the scourges? Is the 3/3 body enough? I was worried they were a bit slow but I like the idea of the inevitability that they bring. A few in-game examples would be nice :).

Would love a second article on this deck with your updates and maybe a short simple report with some key plays and interactions you noticed, specifically focusing on the unusual cards you’ve chosen (scourge mostly). But really though for it to carry any weight, I think powder needs to go again. I mean call me crazy but even Adaptive Automaton would probably be better than powder in terms of “this actually wins me games by being in the deck”, and that’s the kind of card usually reserved for decks like allies.

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By: Chris Striker https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126434 Mon, 22 Aug 2016 20:08:45 +0000 http://34.200.137.49/?p=11116#comment-2126434 In reply to Jordan Boisvert.

I agree with you for the most part, Jordan. My own work with Temur has indicated that while Delver, Snapcaster, Goyf, and Reveler can cohabitate in these colors easily, it takes real work to get Traverse to work in this shell as well. And on top of that you’re shell wants to run Disrupting shoal, which imposes a U centric color designation requirement for most of your deck. U doesn’t have a Modern-playable tribal spell, which I think would do wonders for putting this shell together for you. I think you may be seeing all the opportunity without paying enough attention to the costs, specifically in relation to Traverse.

Delirium likely can work in Modern, there have been many ideas about it going around. But as the above commentator stated, putting reliable delirium into a shell that requires you to run 26+ instants/sorceries seems like a recipe for at best an unproductive mishmash in the maindeck, or a difficult to use transformative sideboard that doesn’t leave you enough space to include relevant silver Traverse bullets and fails to answer all the deck’s weaknesses.

To Tanner:
While the BG/x Turn 1 IoK Turn 2 Goyf Turn 3 LotV shell is tried and true in this format, that dedicates a lot of slots to making Goyf its most powerful. Not every deck needs to do that to play goyf effectively, because we have other ways to interact with our opponents. Goyf isn’t reliant on only your GY, so I don’t think it’s easy to argue that Goyf requires card disparity in your own maindeck.

Snapcaster fills a similar role. Yes, it does exile a single instant/sorcery from your yard, which may make Reveler use more mana than simply RR to cast. But both Snap and Goyf are strong cases for the inverse of the argument I make against using Traverse in this shell–the cost to running each is very small in relation to the power the two cards provide you, enough so that running both in these colors and in this shell is correct.

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By: Marco Gheri https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126433 Mon, 22 Aug 2016 17:58:35 +0000 http://34.200.137.49/?p=11116#comment-2126433 In reply to Jordan Boisvert.

I’m currently playing with 4 Spellkites instead of the Powder, and the card is really impressive. It acts as Chalice 5-8 in a lot of match-ups, especially Death Shadow Zoo and Infect.

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By: Michael Baranov https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126432 Mon, 22 Aug 2016 13:00:57 +0000 http://34.200.137.49/?p=11116#comment-2126432 In reply to Jordan Boisvert.

Send me a PM on Facebook?

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126431 Mon, 22 Aug 2016 06:30:43 +0000 http://34.200.137.49/?p=11116#comment-2126431 In reply to Michael Baranov.

Thanks! Downloaded a .zip, now I just have to ask my smart friends how to work it… 😉

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126430 Mon, 22 Aug 2016 06:29:46 +0000 http://34.200.137.49/?p=11116#comment-2126430 In reply to Nat Crosman.

I cut it.

For reference, here’s the list I’m currently on:

Creatures (24)
4 Mimic
4 Scourge
4 TKS
4 Smasher
4 Endless One
4 Simian Guide

Other (12)
4 Chalice
4 Powder
4 Dismember

Lands (24)
4 Temple
4 Quarter
3 Gemstone
4 Blinkmoth
2 Mutavault
2 Cavern of Souls
2 Wreckage
1 Urborg
2 Wastes

Sideboard (15)
1 Pithing Needle
2 Ratchet Bomb
4 Relic
2 Endbringer
2 Gut Shot
2 Spatial Contortion
2 Warping Wail

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By: Nat Crosman https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126429 Mon, 22 Aug 2016 04:33:44 +0000 http://34.200.137.49/?p=11116#comment-2126429 Ha, love this and will give it a shot. I have been wondering how best to make use of Caverns, Serum Powder, and Scourge but was stuck trying to make a Rest in Peace build the I could never get to come together.

Question: how do you like All is Dust? Seems really slow, especially without Spirit Guides.

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By: Michael Baranov https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126428 Mon, 22 Aug 2016 01:59:35 +0000 http://34.200.137.49/?p=11116#comment-2126428 In reply to Jordan Boisvert.

Here is a Github repo I made for it: https://github.com/tdbear/mtgsim

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By: Michael Baranov https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126427 Sun, 21 Aug 2016 12:19:01 +0000 http://34.200.137.49/?p=11116#comment-2126427 In reply to Jordan Boisvert.

Sure, Jordan. I’ll put it on github today and post a link.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126426 Sun, 21 Aug 2016 04:41:40 +0000 http://34.200.137.49/?p=11116#comment-2126426 In reply to Marco Liguori.

I pretty much agree with your points though. One thing this deck has over Bant and Ramp is that it can grind with Eternal Scourge and Sea Gate Wreckage, and it’s a lot faster than either Bant or Ramp when it comes to explosive starts. Mimic helps with these, but really it has to do with Powder and Caverns I think. I’ve run into the Bant deck 6 times online so far and have only dropped one match to them because I just hit my Temples more.

I have been testing a Chalice + Simian version instead of a Reshaper + Relic one since this article was published, and it’s been really good. The one beef I have with it is Chalice’s interaction with Scourge. Scourge turns Bolt and Path into Unsummons even with a Chalice out, which is really annoying. I don’t like giving opponents a use for their one-drops after resolving Chalice. But yeah, that mostly comes up in the interactive matchups that Scourge + Chalice should destroy anyway.

For reference, I’m playing 4 Relics in the sideboard of this version.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126425 Sun, 21 Aug 2016 04:37:38 +0000 http://34.200.137.49/?p=11116#comment-2126425 In reply to Michael Baranov.

This is sweet. Any way you can send me the simulator? Would love to run a few tests through it myself.

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By: Michael Baranov https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126424 Sun, 21 Aug 2016 03:33:06 +0000 http://34.200.137.49/?p=11116#comment-2126424 In reply to Michael Baranov.

Corrected on-the-play results (serum powder usage stats were off). Sorry for the confusion:
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Deck Name: Eldrazi Stompy with Serum Powder
Decklist:
4 Blinkmoth Nexus
2 Cavern of Souls
8 Eldrazi Mimic
4 Eldrazi Temple
4 Endless One
4 Eternal Scourge
3 Gemstone Caverns
4 Ghost Quarter
4 Matter Reshaper
2 Mutavault
4 Reality Smasher
4 Relic Of Progenitus
2 Sea gate Wreckage
4 Serum Powder
4 Thought-Knot Seer
1 Urborg, Tomb Of Yawgmoth
2 Wastes
Total simulations: 100000
On the play. Mulligan up to 5.
Keepable hand criteria: has at least 1 Eldrazi Temple AND has at least 2 creatures AND has 2 to 4 lands.
Keepable 7: 40222 (40.22% of all)
Including with Eternal Scourge in exile: 5175 (5.18% of all) (12.87% of group)
Including with 0 Serum Powder usage: 28109 (28.11% of all) (69.88% of group)
Including with 1 Serum Powder usage: 9132 (9.13% of all) (22.70% of group)
Including with 2 Serum Powder usage: 2437 (2.44% of all) (6.06% of group)
Including with 3 Serum Powder usage: 488 (0.49% of all) (1.21% of group)
Including with 4 Serum Powder usage: 56 (0.06% of all) (0.14% of group)
Keepable 6: 18349 (18.35% of all)
Including with Eternal Scourge in exile: 4141 (4.14% of all) (22.57% of group)
Including with 0 Serum Powder usage: 8999 (9.00% of all) (49.04% of group)
Including with 1 Serum Powder usage: 5978 (5.98% of all) (32.58% of group)
Including with 2 Serum Powder usage: 2585 (2.59% of all) (14.09% of group)
Including with 3 Serum Powder usage: 690 (0.69% of all) (3.76% of group)
Including with 4 Serum Powder usage: 97 (0.10% of all) (0.53% of group)
Keepable 5: 7399 (7.40% of all)
Including with Eternal Scourge in exile: 2082 (2.08% of all) (28.14% of group)
Including with 0 Serum Powder usage: 2580 (2.58% of all) (34.87% of group)
Including with 1 Serum Powder usage: 2675 (2.68% of all) (36.15% of group)
Including with 2 Serum Powder usage: 1547 (1.55% of all) (20.91% of group)
Including with 3 Serum Powder usage: 499 (0.50% of all) (6.74% of group)
Including with 4 Serum Powder usage: 98 (0.10% of all) (1.32% of group)
——————————————-
Deck Name: Eldrazi Stompy with Chalice of the Void
Decklist:
4 Blinkmoth Nexus
2 Cavern of Souls
4 Chalice of the Void
8 Eldrazi Mimic
4 Eldrazi Temple
4 Endless One
4 Eternal Scourge
3 Gemstone Caverns
4 Ghost Quarter
4 Matter Reshaper
2 Mutavault
4 Reality Smasher
4 Relic Of Progenitus
2 Sea gate Wreckage
4 Thought-Knot Seer
1 Urborg, Tomb Of Yawgmoth
2 Wastes
Total simulations: 100000
On the play. Mulligan up to 5.
Keepable hand criteria: has at least 1 Eldrazi Temple AND has at least 2 creatures AND has 2 to 4 lands.
Keepable 7: 28109 (28.11% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)
Including with 0 Serum Powder usage: 28109 (28.11% of all) (100.00% of group)
Including with 1 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 2 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 3 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 4 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Keepable 6: 15606 (15.61% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)
Including with 0 Serum Powder usage: 15606 (15.61% of all) (100.00% of group)
Including with 1 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 2 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 3 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 4 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Keepable 5: 7104 (7.10% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)
Including with 0 Serum Powder usage: 7104 (7.10% of all) (100.00% of group)
Including with 1 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 2 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 3 Serum Powder usage: 0 (0.00% of all) (0.00% of group)
Including with 4 Serum Powder usage: 0 (0.00% of all) (0.00% of group)

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By: Michael Baranov https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126423 Sun, 21 Aug 2016 01:40:50 +0000 http://34.200.137.49/?p=11116#comment-2126423 Well I just spent a couple of hours fiddling with some code and came up with a mulligan simulator . Some results to gauge the effect of Serum Powder:

Total simulations: 100000
On the play. Mulligan up to 5. Chalice of the Void instead of Serum Powder.
Keepable hand criteria: has at least 1 Eldrazi Temple AND has at least 2 creatures AND has no more than 4 lands.
Keepable 7: 30176 (30.18% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)
Keepable 6: 17072 (17.07% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)
Keepable 5: 8739 (8.74% of all)
Including with Eternal Scourge in exile: 0 (0.00% of all) (0.00% of group)

Total simulations: 100000
On the play. Mulligan up to 5. With Serum Powder.
Keepable hand criteria: has at least 1 Eldrazi Temple AND has at least 2 creatures AND has no more than 4 lands.
Keepable 7: 42640 (42.64% of all)
Including with Eternal Scourge in exile: 5217 (5.22% of all) (12.23% of group)
Keepable 6: 19596 (19.60% of all)
Including with Eternal Scourge in exile: 4138 (4.14% of all) (21.12% of group)
Keepable 5: 8731 (8.73% of all)
Including with Eternal Scourge in exile: 2326 (2.33% of all) (26.64% of group)

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By: Marco Liguori https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126422 Sat, 20 Aug 2016 19:13:45 +0000 http://34.200.137.49/?p=11116#comment-2126422 We already talked about this topic in another article you posted Jordan.

Here are my thought’s on Eldrazi Stompy/Aggro in Modern:

There’s basically three ways to aproach the archetype(at least the three ways i aproach Eldrazi):

-There’s the Aggro version, which is trying to constantly put pressure on the opponent, and has god-like hands like turn 2 Thought-Knot Seer. This deck is very powerful because it can win it’s bad matchups by racing very hard. This is Bant Eldrazi. The upside of having a “3” Color mana base AND playing white is that your SB is nothing short of strong in hate cards and versatility.

-There’s Ramp version: This is RG Eldrazi. No Turn 2 TKS but Kozilek’s Return and Lightining Bolt go a long way in your bad matchups.

– Then there’s Colorless Eldrazi Stompy: This version is the most unexplored so far. If you look closely, the other versions are very strong because they have something in particular that defines them. Bant has Turn 2 TKS and white for backup, RG has..well it plays red, Bolt defines the format and Return just wrecks go-wide strategies like Affinity, Elves, Merfolk,etc.
I still think that Colorless just has to abuse Chalice on turn 1 to have a shot against Modern’s Tier 1 Aggro/Combo decks. It’s a stupidily powerful play, and wrecks other decks that aren’t combo or aggro, like Jeskai. I reached the conclusion that if you don’t target explosiveness or versatility, you aren’t doing anything good in Modern. I have won many matches with Colorless Eldrazi that i wouldn’t had a shot if i hadn’t played Chalice of the Void.

Just my two cents, keep the good work!

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126421 Sat, 20 Aug 2016 13:02:05 +0000 http://34.200.137.49/?p=11116#comment-2126421 In reply to Tanner Chase.

Well, there’s plenty of evidence already available that disproves those “main points.” Take a look at Immanuel Gerschenson’s winning deck from GP Madrid in 2014—he took a UR Cruise Delver shell, dropped in 4 Goyfs, and won the tournament. No small feat! Pre-Kalitas, Jund decks were playing Tasigur, as well. And Grixis plays a full set of Snapcaster Mage alongside their suite of Delver fatties (we only play one).

http://magic.wizards.com/en/articles/archive/dd/grand-prix-madrid-2014-winning-decklist-2014-11-17

I’ve been hearing people say that Goyf and delve nonbo, and that delve and Snap nonbo, sine KTK came to Modern. But it’s just not really true. You don’t need to take my word for it. Existing decks and their hard results (see: mtgtop8) indicate that Goyf, Snapcaster, and delve actually work fine together.

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By: Jordan Boisvert https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126420 Sat, 20 Aug 2016 12:57:50 +0000 http://34.200.137.49/?p=11116#comment-2126420 In reply to ben coley.

You might be right. But so far it has really impressed me in this shell. Hitting multiple Powders doesn’t just get you a better hand in this deck, it expands the size of your hand.

Lately I’ve been trying a version without Relics and Matter Reshapers and with 4 Guide, 4 Chalice and like it a lot.

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By: Tanner Chase https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126419 Sat, 20 Aug 2016 05:21:00 +0000 http://34.200.137.49/?p=11116#comment-2126419 In reply to Jordan Boisvert.

I mentioned that Mandrills nonbo’s with everyone but Delver. That still includes Goyf and Snapper. Regardless you are replying to a smaller secondary point of my comment rather than the three main points that precede it.

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By: Kevork Agh https://www.quietspeculation.com/2016/08/rebuilding-colorless-eldrazi-stompy/#comment-2126418 Fri, 19 Aug 2016 23:28:04 +0000 http://34.200.137.49/?p=11116#comment-2126418 In reply to Jordan Boisvert.

Thanks for the report! Looks like more runs, and slight tweaking are in order.

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