Comments on: Testing Preordain: Qualitative Results https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/ Play More, Win More, Pay Less Wed, 23 Aug 2017 21:58:35 +0000 hourly 1 By: David Ernenwein https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/#comment-2128651 Wed, 23 Aug 2017 21:58:35 +0000 http://quietspeculation.com/?p=15158#comment-2128651 In reply to ben coley.

It may well be true that Serum Visions was the card to cut, but that wasn’t what my preliminary testing and consultations showed. I do ask around and try out decks before starting the testing and while it was close, Sleight was the pick. The problem I had wasn’t fizzling during the combo, I think that happened ten times total, but getting to the point where I *could* combo. The majority of my losses were becauseI just couldn’t find all the pieces I needed to actually go off before I died. Having Merchant Scroll for Gifts may have solved that problem, but I can’t say for certain. The fact that Sleight was better midcombo was largely irrelevant as far as I could tell; I needed the extra looks from Visions. That’s why I kept it.

As for just playing more cantrips, I’m not certain there’s room for that. Storm is a pretty tight list and I don’t think Gifts is cutable. It appeared better to me to keep that package and just run 8 cantrips.

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By: David Ernenwein https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/#comment-2128650 Wed, 23 Aug 2017 21:49:55 +0000 http://quietspeculation.com/?p=15158#comment-2128650 In reply to Rj Gaskill.

Yes. Yes they were. I’ll be fixing that.

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By: ben coley https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/#comment-2128649 Wed, 23 Aug 2017 06:18:00 +0000 http://quietspeculation.com/?p=15158#comment-2128649 Hi David,

In storm, preordain (digs up to 3 cards deep* on combo turn) is better than serum visions (always 1 card deep). Sleight of hand (always 2 cards deep) is also better than serum visions in a combo deck of this kind.

As others have mentioned, serum visions was the card to cut for preordain, not sleight of hand.

Also, the power (and potential problem) of having more “good” cantrips in a format like Modern is that you get to play more of them in your deck! If you’re just subbing out like-for-like and basically building the same deck again with one marginally better cantrip instead of another, I’m not surprised you didn’t see much improvement.

That said, 3 cards deep* is a lot better than 1 card deep. I realise you’ve done the testing now and put the hours in, but it might be worth consulting your audience (or at least a focus group) before making cuts or replacing cards like you did with Storm here.

Thanks for all the work though bud. You’re putting a lot of effort into this.

* 3rd card is random if you choose bottom-bottom on your scry.

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By: Rj Gaskill https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/#comment-2128648 Wed, 23 Aug 2017 05:07:47 +0000 http://quietspeculation.com/?p=15158#comment-2128648 Hey, your counters company list has 5 overgrown tombs on it. I assume the first four are actually supposed to be windswept heath.

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By: Nicolas Dangelo Biancaccio https://www.quietspeculation.com/2017/08/testing-preordain-qualitative-results/#comment-2128647 Tue, 22 Aug 2017 22:03:42 +0000 http://quietspeculation.com/?p=15158#comment-2128647 I think that the card that you must take out for preordain is serum visions, not sleight of hand. Serum visions is awful on the combo turn (preordain is awesome), while sleight is awesome cause is pure card selection. As a setup card, visions and preordain are very similar, while sleight is a little worse, but storm being a t3 deck and not so dependant of keep drawing cards like the old versions (you just need a creature and gifts to go off) mitigates this issue

And, on an empyrical level, i play a lot of combo (mostly ad nauseam) ive lost a lot of games by visions not being preordain (A LOT) but ive never felt bad casting sleight

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