Comments on: Colorless Matchup Guide: Mardu and Ironworks https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/ Play More, Win More, Pay Less Mon, 16 Jul 2018 19:20:45 +0000 hourly 1 By: Nate Becker https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129569 Mon, 16 Jul 2018 19:20:45 +0000 http://quietspeculation.com/?p=18340#comment-2129569 Great article, always appreciate it!

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By: Zebiriah Ray Hillard https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129568 Mon, 16 Jul 2018 12:13:50 +0000 http://quietspeculation.com/?p=18340#comment-2129568 In reply to mafistola.

I think Scavenger Grounds is almost necessary because of the utility it grants in Game 1’s, being able to have recursion for your Scourges in Game 1 and still have game against graveyard decks is such a huge benefit.

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By: Jordan Boisvert https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129567 Sat, 14 Jul 2018 14:34:47 +0000 http://quietspeculation.com/?p=18340#comment-2129567 In reply to mafistola.

Ruin sucks, just play another Bomb. Thanks for the feedback, I will definitely continue this series!

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By: Jordan Boisvert https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129566 Sat, 14 Jul 2018 14:32:53 +0000 http://quietspeculation.com/?p=18340#comment-2129566 In reply to Alec Wilson.

Nothing is ever always correct 🙂 I have been very happy without it post-board though. It sucks to draw into Relics and Guts that you can’t cast but need to. Keeping all our draws live blanks their discard effects. Harder to kill them fast when we’re boarding out Mimic, and if you’re keeping Chalice/Guide/Mimic what are you cutting for the matchup all-stars like Relic and Bomb?

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By: Jordan Boisvert https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129565 Sat, 14 Jul 2018 14:30:41 +0000 http://quietspeculation.com/?p=18340#comment-2129565 In reply to Enrico Tognarini.

Push makes it a liability and running so many Reshapers insulates us against the interactive decks enough that we don’t need to dedicate much sideboard space to them. MR also better when we’re on defense which is true against a lot of aggro decks in the format that are less interactive on the spectrum (i.e. Hollow One). Endless is mainly good against linear combo and there’s very little of that right now.

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By: mafistola https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129564 Sat, 14 Jul 2018 13:00:54 +0000 http://quietspeculation.com/?p=18340#comment-2129564 I do like this type of articles cause only looking at sideboard In/Out are not sufficient to tell how we need to approach some match, specially the grinder ones like Mardu Pyro,. I was at GP Sao Paulo playing 72/75 of your list and went 12-3 at it. In my tests I didn’t like the 3rd Gemstone coming from the board and due to the fact Tron and Affinity were pet decks here in Brazil I decided to add the 2nd Surgical and 2nd Spyglass to improve my matchups against those decks, I ended up facing only 1 Mono Green Tron (Win) and 1 Affinity (Lose), but 3 mardu Pyro (2-1) so the 4th ratchet would be useful (I played 3 at this GP).

Mardu Pyro matches are very grindy. Game 1 if they land an early Pyromancer and you dont find Dismember we can easily get overhelmed by its tokens (assuming that Smasher does not show up or get killed). Post board we are a little favored due to multiple hate cards but the games I played were close. I lost to an Ensnaring Bridge not able to find my third ratchet (one discarded / one powder to exile) I bevause of that I’m thinking to add Buried Ruin land to get back our hate cards. I was not impressed by the singleton Cavern of Souls I played neither Scavenger Grounds so I have a slot to test Buried Ruins, what your thoughts on it?

Keep up with your good articles, It would be nice as the modern PPTQ season begins to see more matchups guides, specially for Humans, UW Control and Hollow One. Drop me a message here or in reddit if you want to share thoughts and discuss more.

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By: Alec Wilson https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129563 Sat, 14 Jul 2018 08:29:00 +0000 http://quietspeculation.com/?p=18340#comment-2129563 Thanks for this. Exactly what I wanted, these are ty matches I’ve had queries on.

I have a question and a comment.
I’ve played the deck a tiny fraction of what you hav, but played the Mardu matchup a lot, and chalice always seems great. Sure they spend a card to break it up but they are stuck with 17 dead cards til they dig into an answer, and that’s often enough time to get lethal tempo.
Is boarding them out always correct?

‘And a comment:! There is no possible way guide- chalice on the play isn’t correct. Taking them off discard or looting on turn 1 is just amazing, and
Let’s you open the game cleanly.
On the draw it seems less exciting, they’ll usually take the chalice when they see it.

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By: Enrico Tognarini https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129562 Sat, 14 Jul 2018 06:45:07 +0000 http://quietspeculation.com/?p=18340#comment-2129562 Why there’s no more Endless one? Meta does not seem so interactive

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By: Zebiriah Ray Hillard https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129561 Fri, 13 Jul 2018 22:57:06 +0000 http://quietspeculation.com/?p=18340#comment-2129561 In reply to Jordan Boisvert.

I’m still running the 3rd Caverns in my online list, I’ll start up another league tomorrow and see how it goes.

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By: Jordan Boisvert https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129560 Fri, 13 Jul 2018 18:56:27 +0000 http://quietspeculation.com/?p=18340#comment-2129560 In reply to Zebiriah Ray Hillard.

I would run another dataset after with it back in the board. That’s what I did, and after many games with only 2 in the 75, I was blown away by having the extra mana back post-board.

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By: Jordan Boisvert https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129559 Fri, 13 Jul 2018 18:53:09 +0000 http://quietspeculation.com/?p=18340#comment-2129559 In reply to Nat Crosman.

Oh wow, and I’ve even seen this happen. Looks like my brainfart! Guess I’m a little too used to protecting Chalice from EE against fetchland decks. So, best to have a single Chalice out at a time (always on 1). Post updated to reflect that.

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By: Nat Crosman https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129558 Fri, 13 Jul 2018 17:52:07 +0000 http://quietspeculation.com/?p=18340#comment-2129558 In reply to Nat Crosman.

Sorry, brainfart–I meant say that EE is amazing against Chalice because they can always cast it by paying extra mana. EVEN IF you have a Chalice at 0, 1, and 2, they can just pay three colorless so X=0, and get all of them at once.

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By: Nat Crosman https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129557 Fri, 13 Jul 2018 17:44:17 +0000 http://quietspeculation.com/?p=18340#comment-2129557 KCI can get around Chalice on most values by paying additional colorless mana–for instance, get a Chalice on 1 by paying a green and a colorless to cast it.

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By: Zebiriah Ray Hillard https://www.quietspeculation.com/2018/07/colorless-matchup-guide-mardu-and-ironworks/#comment-2129556 Fri, 13 Jul 2018 16:32:23 +0000 http://quietspeculation.com/?p=18340#comment-2129556 As a champion for the deck, I’m eager to see more.

I am still interested in the 3rd Gemstone Caverns in the board over another card. I’ve been playing paper without it for a while now, and I’m not sure if the additional ramp in post-board games is worth the slot, but I need a few more dozen games under my belt to be more sure of my thoughts.

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