Comments on: Partial Resurrection: Assessing the New Dredge https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/ Play More, Win More, Pay Less Sat, 12 Jan 2019 01:20:10 +0000 hourly 1 By: Major Tom https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/#comment-2129766 Sat, 12 Jan 2019 01:20:10 +0000 http://quietspeculation.com/?p=19011#comment-2129766 In reply to Major Tom.

Never mind. Trap only targets opponents

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By: Major Tom https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/#comment-2129765 Fri, 11 Jan 2019 12:54:00 +0000 http://quietspeculation.com/?p=19011#comment-2129765 I’m not a dredge player, so the innate understanding of how the deck runs escapes me. But, couldnt dredge players speed up their velocity by choosing to run a few archive traps over full four sets of faithless looting and cathartic reunion? I understand that Trap requires them to crack a fetch land, but dredge runs fetches, and it would be a free dredge 13 on turn one if it worked. It would make the deck more glass cannon than it already is, but it could also give the deck the same velocity of bridge vine. and it could give them the speed to get under a stony silence. Lots of creatures and chills could be found in 13 cards rather than 5 or 6, and then the dredge player could still have a turn one play

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By: Steven Givens https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/#comment-2129764 Wed, 31 Oct 2018 04:24:31 +0000 http://quietspeculation.com/?p=19011#comment-2129764 I think the chill versions are almost a bit more glass-cannon in the sense that they are cutting actual dredgers to make room for the chills. So yes, when everything goes right, and you go t1, drop a dredger in your graveyard, t2 cathartic reunion and go nuts, it feels more powerful than previous versions. BUT, the fact that you’re cutting cards with the dredge keyword to fit in creeping chill means you’re trading power/speed for consistency, which can potentially be problematic.

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By: David Ernenwein https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/#comment-2129763 Tue, 30 Oct 2018 20:50:16 +0000 http://quietspeculation.com/?p=19011#comment-2129763 In reply to Graeme Holliday.

Maybe, but that was my experience. I always felt behind and disadvantaged, even with Spirits, against earlier versions of Dredge. The Chill version just hasn’t performed as well, and so my results say it’s a worse deck. This may be particular to me, but as I said I also can’t find evidence that Chilling Dredge is measurably better in the first place.

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By: Graeme Holliday https://www.quietspeculation.com/2018/10/partial-resurrection-assessing-new-dredge/#comment-2129762 Tue, 30 Oct 2018 20:39:37 +0000 http://quietspeculation.com/?p=19011#comment-2129762 “As a result, I think Chilling Dredge is a worse deck than the non-Chill versions.”

I was with you until here. Maybe this is true in particularly the Spirits matchup, but I think to say this as a non-Dredge pilot about the deck in general is, quite frankly, arrogant and very likely wrong.

As far as Amulet goes, it was basically a good meta call. It’s good against Dredge, creature decks, and control/midrange, which had to have been a huge reason for its great performance last weekend.

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