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David Ernenwein

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David has been playing Magic since Odyssey block. A dedicated Spike, he's been grinding tournaments for over a decade, including a Pro Tour appearance. A Modern specialist who dabbles in Legacy, his writing is focused on metagame analysis and deck evolution.

I don’t get Wizards’s decision making. So many calls over the past few years just leave me scratching my head. I’m sure I’m not alone in this, and there have been editorials aplenty on every possible issue already. Instead, today I want to examine one very specific decision and its consequences. Specifically, Wizards made the […]

It would seem that Wizards is growing impatient. The stated beginning of Modern Horizons 2 previews was next week. However, as part of their announcement of the “Summer of Legend” (which trips my marketing gag reflex), Wizards gave us some early spoilers. Clearly intended to whet player appetites for what is to come, the spoilers were […]

The new month brings a new metagame update. And this time, there’s nothing disruptive to report. No bannings, no weird and still-unexplained data gaps; just a perfectly normal bit of data gathering. Which means that I’ll be delivering a straightforward metagame update. Which will be nice, since there’s another Modern Horizons coming, and that might […]

By the time you read this, Strixhaven: School of Mages will have been available on MTGO for six days. And some people even have it in paper. Consequently, results are beginning to trickle in which include the new cards. Which means that I can start seeing how well my psychic abilities are developing. And maybe […]

And now, back to the spoilers. The full spoiler is now out and Strixhaven launches online this Thursday. In turn, this means that brewing and experimentation is already underway. Which means that the fruits of discovery will begin to make themselves known for next month’s metagame update. Having just typed that sentence, I’m worried that my […]

First Tuesday of a new month? Must be time for the metagame update. Yes, I realize that there wasn’t one last time, but those were special circumstances. A major ban invalidated more than half of February’s data. There’s really nothing statistically valid from ten days of results. Of course, March wasn’t much better. Thanks to […]

Greetings students, and welcome to the first week of Strixhaven spoilers. As this is the first week, I’ll be keeping things simple by going through the set’s mechanics. I’ve made this a tradition for all new set spoilers, and it’s particularly appropriate this time as the new mechanics are a both surprisingly straightforward and annoyingly indirect. […]

And now, back to our regularly scheduled metagame analysis. Let me just take a look at what’s been winning… oh. MTGO’s reporting system is bugged; there’s been no new data since March 10. Huh. Ok, well, let me just see what’s happening in the community… wait, really? Heliod Company is considered the best deck now? […]

The time after a set release or a major ban is always exciting. The format is in flux, the metagame undefined, and everything seems playable. This is even more true right now, thanks to the ban taking away a metagame pillar. This has in turn renewed interest in Modern, bringing an influx of players and […]

And now, to wrap things up. I’ve talked about the setup and the hard data, but that doesn’t tell the whole story. It’s usually the intangible or at least unquantifiable observations that most inform decisions. I made a number of observations and ancillary impacts during my testing that changed how I see Hypergenesis. Today, I’ll […]

Having finished the appetizer, it’s time for the main course: the data from my Hypergenesis test. This is the hard, quantitative data, and I’ve done statistics on them to determine the validity of the test. For the stats people out there, I do a multiple significance test, but will report the z-test here. There’s never […]

It’s been quite a while, but your eyes do not deceive: this is another full banlist test series! It’s been almost two years since I did one of these. Not for lack of trying, mind you, but there are only so many viable test subjects in the first place, and I’ve done a few already. […]

Wow. There are bannings, and then there are bannings. This was definitely the latter. Wizards looked at non-Standard Constructed, saw that it was poor, and nuked it. All of it, Historic, Pioneer, Legacy, and most importantly, Modern. Vintage also saw an unbanning. Because somebody had to get thrown a bone. Monday morning, Wizards dropped the largest […]

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