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The pandemic persists, and consequently Wizards has yet to restart their premier paper events. Which might not be a bad thing. Considering how badly the MPL went and the lack of clarity over what comes next, it’s better to give them time to figure it out. However, that does mean that many players with the […]

August seems like the Month of Stoneforge, with recent format adjustments suddenly favoring the once-banned underdog. At the same time, blue mages lacking a taste for steel are finding their way in this shuffled metagame. Read on to explore the more exciting developments in Modern this month! Blade Runner 2020 As David noted last week, […]

In case you haven’t noticed, Magic can be weird. I’m not just talking about cards or mechanics, though mutate, Goblin Game, and Raging River are certainly out there. I’m talking about how counter-intuitive the game can be. Again, not in the Urborg, Tomb of Yawgmoth still works under Blood Sun sense (though that absolutely qualifies). I […]

Unbannings always trigger a surge of interest, articles, and brewing. When the card’s utility and thus its home is obvious, the cards is quickly adopted, as was the case for Bloodbraid Elf. For those whose power is tougher to unlock, interest and visibility wanes while the hard work is done. Such is the case for […]

The first week of the entirely new Modern is over and nobody has any idea where we’re heading. So far all the excitement has been focused on the unbanning, and with good reason. I imagine most players are as tired as I am of the graveyard heavy format we’ve had for the past year and […]

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