Watery Grave
The commanders in Innistrad all state they’re not dead. Jules digs to the bottom of this.
This article marks the second half of our review of Ravnica: City of Guilds. Last week, we saw some power uncommons and surprisingly-valuable casual cards. This week, we’ll get into heavy hitters like shocklands and more! Let’s take a look…
The Devil’s come to collect his due: everything you own for the next six cards.
Should you be selling your Shock Lands? Corbin Hosler analyzes the situation and shares how he came to his own conclusion on the subject!
Sol’Kanar is firmly three colors, right? Robert takes us on a brief journey through the world of a monocolored deck for a multicolored Commander! Swamps lie ahead!
Corbin Hosler explains what the recent announcement of the Modern and Overextended formats means to you, and tells you what cards you can profit from in this unexplored format!
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
Take one part ‘awesome customization’ and add two parts ‘hopes and dreams’ to make… what Jules has for you today! Can you guess what’s inside?
With a tale of two Commander decks, Neale shares everything that’s right and wrong in Commander!
