Beardy’s back from Commander night at a brand-new LGS, where he got in some great games and met a ton of people. But… how did he do it? And how can you?
What happens when the rules of deckbuilding are ignored? More interesting results, that’s what! Joe aka “Beardy” explains why you should make Rule 0 decks.
Joe aka “Beardy” examines how modern Commander decks have evolved into stale slabs of staples. But as a longtime EDH player, can he really give it up for good?
Commander has been steaming along at a breakneck pace, with more new cards than ever. Joe aka “Beardy” asks whether the changes actually improve the format.
Joe aka “Beardy” discusses retraining a 1v1 duelist mindset into that of a multiplayer master, exploring three skills necessary to win games with more players.
Is there value to be found in deliberately sub-optimal decks with silly win-cons? Joe aka “Beardy” talks about his take on “bad” deck building.
Joe AKA Beardy reveals just how far a cheap eBay Commander deck can take you, delving into the age-old question of cards vs. Commander vs. card-slinger.
Joe aka “Beardy” examines more cards for your Commander table, including a one-generic-mana artifact that plays the best politics and a walking Black Lotus.
Joe aka “Beardy” introduces some Halloween-based mechanics into your Commander games, including candy and points. Will these pumpkin-spice up your games?
Joe aka “Beardy” examines the critical timing in a Commander game when one player takes a big lead. If the table unites against you, can you still win?
Joe aka “Beardy” is back for Part 2 of his New 32, a list of every deck he’s working on for each color identity… today, two- and three-color combinations!
Will Joe aka “Beardy” get to take on Post Malone for $100,000 in a winner-take-all, high-stakes game of Commander? Read on to find out his weapon of choice.
Beardy’s got ten new under-the-radar Commander cards for you to consider adding to your 99 this month. Could one of these be the basis of a new deck for you?