Even ONE’s low-tier decks have potential… if we draft them right! This week, Rob demystifies salvaging draft train-wrecks, assessing trophies along the way.
Should the best colors be abandoned if they’re overdrafted? Rob says no! Prioritizing synergy over raw power may prove key to staying in Boros.
Blue has had its struggles in ONE. This week, Rob looks at when to draft blue cards, what those cards want to be doing, and how to win with ONE’s worst color.
With the Arena Qualifer Weekend on the horizon, Rob switches focus from Draft to explain the nuances of ONE’s Sealed format in a best-of-three environment.
It took a week to figure out ONE Draft. Rob discusses the way we should approach our pods to improve win rates in this fast-paced and punishing CABS format.
Dive into ONE with a compleat analysis of the format’s two-drops. This week, Rob analyzes how the common two-drops influence ONE’s best decks.
Phyrexia: All Will Be One Limited is finally here! Rob gives an overview of the format’s feel and mechanics, and lists the top 10 commons, and ranks each color.
This week, Rob bids farewell to another great format the only way he knows how: by making up a bunch of meaningless awards, lists and power rankings.
When should we block? It’s one of the earliest and most common questions we have to answer in a game of Magic. This week, Rob helps you make the decision.
Avoid archetypes; find the glue! Rob discovers the goodstuff holding together BRO Draft’s strongest decks in comparing the format to DMU Limited.
While BRO Limited isn’t the prince format many feared, it certainly has some powerful cards. This week, Rob counts down the top ten bombs in The Brothers’ War.
Arena Cube is back, so you know Adam’s gonna do it to ’em. It’s time to draw some cards, sling some spells, and burn them out on this week’s Adam Plays Magic!
Rob has turned his back on one of Limited’s oldest accepted truths. This week he discusses why you should be playing sixteen lands (or less) in BRO Limited.