4 mana a turn or green direct damage? This is perhaps the best of the Siege cards so far, and they are all good. The second ability is however hard to trigger and likely gets you one or two activations in limited, but the first one is some sick ramp action. You’re unlikely to be able to use the two mana twice a turn all the time, which is what makes this card so fair and may make this one of the worst sieges in limited, but if you can either use or bank the mana in other formats, I can see this taking off. EDH has a million ways to use two mana twice a turn so this will be very useful. I don’t know if this can ever go over a few bucks, and hype may put its presale price out of reach, but I think this card has serious potential. That said, this is just another card I have to give the “I love this card and I wouldn’t touch it with a ten foot pole until March” rating.