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metagame

And now, to formally close the books on a terrible year. Yes, it is in fact 2021; time did truly progress, and we’re not trapped in a Doctor Who-style loop. However, a new month means a new metagame update, which means that I must remind everyone of the past year. Sorry! The data set is […]

Alright, no more delays. All the data is finally in, and so it’s time to do November’s Metagame Update. So far, the metagame has generally been dynamic. The top deck hasn’t been consistent between months, though Rakdos Prowess and its descendant Scourge Shadow have been consistently Tier 1 since I started doing these again. Will […]

October is upon us, which means that it’s time to do another metagame update. Modern continues to chug along in this paperless world. And better for me, Wizards seems to have finally gotten its act together and is regularly reporting results. Ever since I started caring about MTGO, I’ve had to deal with really inconsistent […]

It’s the start of a new month, and that means it’s time for a new metagame update. Yes, I do intend this to be a regular monthly feature. Based on how discussions are going, there’s never been a greater need for clear data. Additionally, I’ve been doing it piecemeal via events for quite some time […]

Decks come, and decks go. The metagame has no sacred cows. A deck must find its niche and then hold it to maintain relevance. Strength in a vacuum doesn’t matter, nor does the dedication of the player base. Three years ago, Grixis Death’s Shadow was an absolute monster of a deck, to the point that […]

In case you haven’t noticed, Magic can be weird. I’m not just talking about cards or mechanics, though mutate, Goblin Game, and Raging River are certainly out there. I’m talking about how counter-intuitive the game can be. Again, not in the Urborg, Tomb of Yawgmoth still works under Blood Sun sense (though that absolutely qualifies). I […]

Another month gone in quarantine. At least, I think it’s been a month. Time is steadily losing all meaning to me. What even is this year, and what was I talking about? Oh yeah, it’s August now, so I need to take another look at Modern’s metagame. Fire up the spreadsheets and break out the […]

Tracking events and collecting and then presenting data is all well and good. It’s how observations are turned into good science and how we analyze Magic’s metagame ecosystem. However, saying that Bant Snow and Eldrazi Tron are tied for most played deck is only half the story. Why this is happening is a far harder, […]

It’s the end of June. Normally that wouldn’t feel weird to say, but this is a rather unusual year. Where has it gone, and simultaneously why does it feel like it never goes at all? Without paper events as a guide and work disrupted, time is losing meaning to me. Fortunately, I keep being reminded of […]

Alright, no more distractions. It’s time to find out if the companion rules change actually worked. When the change came down, I hypothesized that there would be a general drop-off in playability, but companions would remain a factor in Modern. Lurrus of the Dream-Den would take the biggest hit, while Obosh, the Preypiercer would be […]

Another week of data, another update to the Ikoria metagame. The trends had been moving towards companion stabilizing in Modern. Last week, the individual companion cards seemed volatile in terms of usage, but the mechanic itself appeared to have achieved saturation. We observed some signs suggesting that companions might be been fading in Modern, which […]

When working with data, scale is everything. Just as an area looks very different when using Google Streetview versus Google Maps, the context, meaning, trends, and ultimately the conclusions reached from the data will depend heavily on the scale it’s examined on. This is the reason that economics is split between micro and macro level […]

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