Mike Lanigan takes a look at the overall Modern metagame as it has shaken out after the introduction of Treasure Cruise, as well as the price of MMA commons and uncommons.
Corbin Hosler examines the aftermath of the last few prominent Modern spikes, and explains what it means for future Modern speculation.
Fifth Dawn was the third set in Mirrodin and was inexplicably focused on getting people to play all five colors. In the abstract, this is fine, but this was in a set full of artifacts that gave you advantages for running them. It would be like if Onslaught Block culminated in a set focused on super-powered spells instead of really good Tribal creatures…
I was at a yard sale a couple weeks ago that advertised Magic cards for sale on Craigslist. These are my favorite things in the world, and I usually try to get there at least half an hour before the start of the sale. For some reason, this time I just didn’t want to wake […]