Ryan’s back, delivering the other half of his M12 review! If you’re picking up your product this weekend, and going digging for Commander goodies, let Ryan help point you exactly where you want to be!
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How may bad commander choices can you name? Jules says there really isn’t any! See how he breaks down crafting decks, and why you should consider something a little more unconventional!
Take a look at the upcoming Gen Con convention as we announce the winner of the Best Four Days in Gaming Giveaway!
Magic 2012 is almost here! Anthony’s back with his acerbic wit for a spin down the lanes of the latest Core Set, dishing up a Cube review worth reading.
It’s a Commander review of Magic 2012, but it isn’t. It’s got Standard and Legacy, but doesn’t. It’s by Ryan, an indisputable fact. What it will do is help you be prepared for this Friday’s Release trading!
Old-fashioned, creature-based card advantage. Let Robert take you through a Mayael deck that’s packed to the brim with it!
Carlos brings CawBlade to Commander. Can this be a cacophony of cool, or a catastrophic calamity? Come check it out!
CommanderCast is back! This week’s episode is all about being green with envy for the power of monogreen decks! (And other stuff too, as usual. But hey, it’s GREEN!)
You’ve heard about “the danger of cool plays” in Magic. Jules shares with us the danger of un-cool plays, and how to amp your entire Commander troupe’s fun up to 11!
Some of us believe decks are a window to the soul. What does your Pauper say say about you?
