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About Author: David Lee

Posts by David Lee

  • In his farewell article, David concludes his Commander Hidden Gems mini-series by tackling Apocalypse with its enemy and wedge colored goodness.

    Hidden Gems: Apocalypse

    In his farewell article, David concludes his Commander Hidden Gems mini-series by tackling Apocalypse with its enemy and wedge colored goodness.

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  • This week, David follows up his Invasion-themed article mini-series by scouring Planeshift for hidden Commander gems, hilarious card artwork, and the short straws in the stack.

    Hidden Gems: Planeshift

    This week, David follows up his Invasion-themed article mini-series by scouring Planeshift for hidden Commander gems, hilarious card artwork, and the short straws in the stack.

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  • Who doesn't love attacking with creatures in Commander? This week, David explores a Legend who will certainly help you do just that!

    All I Want To Do is (Battle) Cry

    Who doesn't love attacking with creatures in Commander? This week, David explores a Legend who will certainly help you do just that!

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  • This week, David shared and explored "Doug's Quandary," a "card advantage issue" that Commander players encounter when deck building.

    Doug’s Quandary

    This week, David shared and explored "Doug's Quandary," a "card advantage issue" that Commander players encounter when deck building.

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  • Commander fanatic David throws his hat into the ring and guesses the Legends that will be included in the announced From the Vault: Legends.

    This. Is. Legendary.

    Commander fanatic David throws his hat into the ring and guesses the Legends that will be included in the announced From the Vault: Legends.

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  • Being full of gas can be a bad thing but not in Commander! In this format the best of us run out of gas, miss land drops, and topdeck nothing but duds all game. This week David hits card advantage in Commander and how different types of card draw fulfill very  different roles.

    MOAR CRADS! (Gassing Up)

    Being full of gas can be a bad thing but not in Commander! In this format the best of us run out of gas, miss land drops, and topdeck nothing but duds all game. This week David hits card advantage in Commander and how different types of card draw fulfill very different roles.

    Continue Reading...