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Stasis

Planeshift is, as middle sets go, on the lower end of the power curve. While there are some valuable cards that have held the test of time, it also contained some clunkers that have been obsoleted. It was the set that introduced the Lairs, like Dromar’s Cavern, our first real tri-lands. The Shards of Alara […]

This week brings us to the last part of Urza Block. We’ll look at the set’s theme of enchantments and their enablers while we go through a big history lesson in the process. You’ll see the other “best creature ever printed” after Morphling (and Goblin Welder!) and see piles of beloved casual cards. Interestingly, Destiny […]

Urza’s Saga is the first set in one of the financial powerhouse blocks of Magic. Though it was supposed to be themed around enchantments, I reckon that Urza’s Saga really has the theme of “you’ll pay $10 for this, this and this.” While Tempest represented the first truly modern set, Saga expanded on this to […]

Exodus was a monumental set in a great block, and perhaps its greatest legacy is not any single card – it is the colored rarity symbol. For the first time, casual players who knew nothing of pack order could tell which card of theirs was rare – something challenging when dealing with cards like Avizoa […]

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