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Another month gone in quarantine. At least, I think it’s been a month. Time is steadily losing all meaning to me. What even is this year, and what was I talking about? Oh yeah, it’s August now, so I need to take another look at Modern’s metagame. Fire up the spreadsheets and break out the […]

Unbannings always trigger a surge of interest, articles, and brewing. When the card’s utility and thus its home is obvious, the cards is quickly adopted, as was the case for Bloodbraid Elf. For those whose power is tougher to unlock, interest and visibility wanes while the hard work is done. Such is the case for […]

All good stories must come to an end. Hopefully, they’ll be paced better than Game of Thrones’s was. The Throne of Eldraine prerelease is this weekend and the spoiler is finished, so it’s time to wrap up my set review. There haven’t been many interesting individual cards spoiled since my last article, but a number of […]

Last week, I unveiled the first part of my Punishing Fire test. With the data compiled and revealed, it’s time for the less-concrete part. The data is the data and speaks for itself. However, that’s not the whole story. Magic isn’t just a numbers game; there are a lot of intangibles. For instance, it’s also supposed […]

And now it’s time for everyone’s favorite part of the banlist test: the experimental data. With 500 matches of Jund with and without Punishing Fire under my belt, I have developed a very strong opinion on unbanning the card. Today, I will reveal the hard numbers and their statistical significance. As always, these data are […]

The time has come to start rolling out the results of my latest foray into the Modern banlist. In the past, the return of this series was hailed with a public vote for which card I’d work on, followed by months of silence while I actually did the work. This time, extenuating circumstances dictated the […]

With War of the Spark’s spoiler season winding down, testing and brewing is accelerating. As per my usual, I’ve been working through interesting cards to find out how useful they’ll be in Modern. And as is usually the case, the result has been a swath of interesting results, though nothing especially groundbreaking. I expect there to […]

A new set is on the horizon, so it’s spoiler time again! War of the Spark is the first set designed as a planeswalker set, which means there are an unprecedented number about to drop. More interestingly, most of them have static abilities rather than the traditional plus, minus, and ultimate combo we’ve become accustomed to. […]

With data reduced to a relative trickle and the overall metagame picture clouded, there hasn’t been much information to work with. However, the data from SCG Regionals is always a strong indicator of the US metagame, so today I’ll be looking at the data. While there is very significant result to dig into, the overall […]

The Modern metagame cycles, though the process is slow and hard to see. This complicates determining which trends are just flashes in the pan and which must be accounted for and adapted to. Metagame-specific decks, like Death and Taxes at GP Las Vegas 2017, can look like real decks, at times frustrating players trying to […]

The competitive drive always burns, no matter how many setbacks I suffer. After all, what’s the point in doing anything unless you strive to improve and grow? So, it’s once more into the breach for the last PPTQ. I failed to win a PPTQ this year, but that didn’t mean giving up on making the […]

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