Is Commander a strictly multiplayer game, or is it just fine for dueling? Joe aka “Beardy” explores casual Duel Commander and custom Duel Deck design.
Joe aka “Beardy” examines more cards for your Commander table, including a one-generic-mana artifact that plays the best politics and a walking Black Lotus.
Joe aka “Beardy” introduces some Halloween-based mechanics into your Commander games, including candy and points. Will these pumpkin-spice up your games?
Joe aka “Beardy” looks at the new set Unfinity and wonders if groups that previously would not play with silver border cards will now embrace “Un” cards.
This week Sig relates how the decks he built last week from a pair of Mirage and Fifth Edition starters played, and reflects on his quest for nostalgia.
Joe aka “Beardy” talks about some underplayed cards that could help you out especially against those pesky Treasures or Enchantments.
The return of CommandFests motivated Sig to reexamine his Commander decks–he shares some of his favorite whimsical inclusions.
Joe AKA Beardy takes a look at some key rules to follow when choosing a Commander.
Joe AKA “Beardy” talks about the wild benefits of playing with other people’s cards instead of your own. How many accomplices does a good Xanathar deck need?
Beardy’s got ten new under-the-radar Commander cards for you to consider adding to your 99 this month. Could one of these be the basis of a new deck for you?
Beardy takes a look at some multi-player Magic formats that play well with a Commander spin. Is one of these right to shake up your next Commander night?
What better way to celebrate the holiday season than reviewing the five most valuable Wizards holiday promo cards? Some of these are quite expensive!
Sig’s interest in Magic bottomed in 2021. This week he shares personal stories about leaving the game and returning in the past. Will this time be different?