Throughout Modern’s history, decks have risen and fallen in popularity. One of the most critical factors driving these shifts on the metagame ladder are changes to the card pool; a new set or a timely edit to the banned and restricted list can send a deck’s stock soaring or tumbling. However, not all of the […]
Metagame
I fully intended to play in SCG Milwaukee last weekend. I’d been practicing and preparing for weeks, tuned my deck, and even made the travel arrangements. Then the two great powers of plan ruination, unexpected work and bad weather, derailed my plans. However, I’m not one to let all that work go to waste. Instead […]
The phrase “I know it when I see it” is rather cliché and typically unhelpful. It is also frequently true: there are phenomena that are easy to observe and record, but actually defining them is a struggle. For instance, physicists cannot agree on a Grand Unified Theory despite broad agreement on its components; philosophical debates […]
As the metagame continues to settle after the unbans of Jace, the Mind Sculptor and Bloodbraid Elf, an interesting dichotomy has arisen: some players claim that the presence of these powerful four-drops has made the format faster and less interactive, while another sector espouses the opposite belief. I took it upon myself to find out […]
Another weekend, another major event to review: this time, GP Phoenix. The paper metagame continues to be hard to pin down. There are significant changes from SCG Dallas which muddy the waters and makes any projection difficult. There appear to be some trends forming but anything can be a trend when you only have two […]
With SCG Dallas in the books, the process of deciphering the metagame can commence. True, there have been plenty of MTGO results to pore over, but selected lists don’t form a random sample. It’s curated with a goal in mind, and so not every deck has an equal chance of being included. In large tournaments, […]
As the metagame continues to adapt to the recent additions of Bloodbraid Elf and Jace, the Mind Sculptor, we have seen lots of the expected: Bloodbraid bolstering Jund, and Jace slotting in nicely as a finisher for controlling blue decks. Temur Midrange was also a concept that was bandied about, and is currently seeing play. […]
Since last Monday, it seems like Jace and Bloodbraid are everywhere. This should hardly be surprising. Exciting, powerful cards promote similarly excited brewing, and as the decklists reveal, players are actually following through. But this isn’t Eldrazi Winter, and the new decks aren’t obviously overpowered. There’s more going on. It will take a few months before […]
Pro Tour Rivals of Ixalan, the first Modern PT in two years, is in the books! And I’m feeling kind of flat about the whole thing. This is probably because I didn’t watch the live version. It’s not the coverage team’s fault. However, I have no interest in watching live drafts, and trying to watch […]
Welcome back for the December metagame update. This month saw two large-scale Grand Prix delineate an extremely diverse metagame. Perhaps it’s just my own personal bias, but I believe Modern is in a great spot right now—healthy, diverse, with interactive games and relevant decisions in deckbuilding and sideboard construction. This is the “metagame to beat” as […]
Hello, Nexites, and welcome to a new edition of Deck of the Week. The recent Modern meta has continuously shifted from fair decks, to combo decks, to big-mana decks. It says a lot about the diversity of the format, regardless of how other people think about the Top 8 decks at Grand Prix Oklahoma. With […]
One of the most interesting trends that has emerged over the last few weeks in the Modern is the resurgence of combo-control. Several decks have seen success with an interactive shell that has some sort of a combo finish. Be it Living End suiting up with Cryptic Commands and Remands instead of its traditional creature-heavy […]
The plan for this week was to update my metagame data tables with the results of the Grand Prix. However, Jason surprised all of us with the actual metagame update. Not that I’m complaining, mind you; it was a very nice surprise. I’m glad the more rigorous and comprehensive table is back in action. In […]
