For those who have only played Magic casually, it can be intimidating to branch out into higher-stakes play. Adam shares some tips for those getting started.
After winning with Domain and UR, Rob stepped outside his comfort zone to troubleshoot some of DMU’s less successful archetypes. Find out what he learned.
Joe aka “Beardy” examines the kinds of fatigue players experience from too many new sets and shares tried-and-true methods for maintaining that Magic spark!
The combo of free elementals and undying effects in RB Scam is so good it feels like we’re scamming our opponents. Adam goes over the deck and how it works.
When players build new decks, they often skip straight to playtesting. David E. explains why that’s like skipping from concept design to full product release.
This week Rob looks at how DMU has evolved over its first few weeks, exploring the power of Domain and Kicker as well as an apparent new top deck.
Joe aka “Beardy” examines the critical timing in a Commander game when one player takes a big lead. If the table unites against you, can you still win?
Adam’s back with his top decks in DMU Standard. Black has been a dominating force in week one, but there’s plenty of depth and power to go around the color pie!
This week Rob concocts a way-too-early Power Ranking of the best Uncommon Legends from Dominaria United. Where does your favorite rank? Find out today!
After four long months, the release of Dominaria United is upon us! Adam goes over his top picks for constructed standouts from this powerhouse of a set.
Dominaria United is now fully spoiled, and one card in a cycle has David E.’s full attention. Vodalian Hexcatcher stands to completely change Modern Merfolk.
This week Rob helps you prepare for the Dominaria United prerelease and provides a guide for the format to come.
The Cube is back on Magic: Arena! This week Rob explores The latest iteration of the format, providing insight and data to get the most out of your experience.