Another release with the From the Vault foiling was announced- another From the Vault!
Andy ranks and reviews each color in Commander to determine what roles it plays well and how it can contribute to a successful deck.
The Zombie tribe has gotten a ton of new tools so far in Innistrad Block. After the release weekend, Carlos has some Gravecrawlers and a Grimgrin and can’t resist taking them for a spin!
The Devil’s come to collect his due: everything you own for the next six cards.
Wait? That’s right! It’s a double dose of Carlos this week! With Worldgorger Dragon being unbanned, Carlos devolves into a degenerate brewer looking to mix the big-spell style of Commander with busted-as-can-be effects!
The new Commander cards: Wizards tested, player approved? Jules walks us through taking the new cards in Magic through paces in places, both expected and not! How are you going to use your cards?
Sol’Kanar is firmly three colors, right? Robert takes us on a brief journey through the world of a monocolored deck for a multicolored Commander! Swamps lie ahead!
Neale’s back with a new deck to tune! He starts with a controlling Korlash build and ends fawning over Dralnu and Jin-Gitaxias. You’ll have to read to find out why!
Partial Paris Mulligans are a part of Commander, but are you really using it well? Jules breaks down why we all should be jump at the chance to mulligan – it’s a good thing!
Hybrid cards and the “color identity” problem. Jules argues for another paradigm shift in Commander decks!