In Magic, small decisions make a big difference. Daniel looks at how to identify and make those small decisions so they add up to large advantages.
Brian DeMars introduces his brainchild Magic variant, the Danger Room. He shares his current list and the philosophy behind it, before looking at Origins for new additions.
Treasure Cruise Legacy is here. The Khans sorcery has had a significant impact on the format, leaving only one question left to answer: do you try to beat them or join them? Sigmund has some speculative ideas around the former.
Ryan missed the boat on Treasure Cruise, but now’s the time to explore the full potential of the delve mechanic. Find out his thoughts on why delve will impact every constructed format!
Ryan checks in this week to tell you why he thinks his unconventional Bant deck is where you should be in Standard right now. Look mom, no Jaces!
What if you could play hundreds of the best cards in Magic and not worry about mana? Isn’t it cool to think about drawing off the top of a giant deck and playing what comes up?
The Danger Room is a new way to play Magic. It uses a shared box of cards, meaning that you can play it with everyone, and it is very simple to learn.