Zombies are a fun tribe to build around in Commander, but when you add a recurrable mass reanimation effect things get out of hand fast–enter Balthor.
Carlos scours Avacyn Restored for some potential Commander sleepers, then walks us through a budget version of Balthor the Defiled.
Carlos covers the Commander cards you should be caring about, Innistrad Style!
The commanders in Innistrad all state they’re not dead. Jules digs to the bottom of this.
10 Magic players of superior skill enter a single team cube draft. How do you handle the volume without taking up an entire day? Anthony has the clever, and fun, solution of Survivor Draft!
Sol’Kanar is firmly three colors, right? Robert takes us on a brief journey through the world of a monocolored deck for a multicolored Commander! Swamps lie ahead!
Usman’s farewell article shares why he believes there’s more to cubing than just optimization and winning.