In his final article, Jules is, once again, Going in Blind.
Follow Jules on his exploration of the rewards and dangers of foiling out Commander decks.
Nobody enjoys waiting for an opponent to Top, but perhaps there’s more at work here than just impatience. What hidden threat could destroy your Commander troupe’s social atmosphere and how can you stop it?
Jules laments the last Worlds of its kind with a tribute to the happenings and people that made the event worth remembering.
Draft doesn’t go quite as expected on Day Two of GP San Diego. It turns out professional level drafting is a different beast entirely!
Jules Robins defeats Jon Finkel, 2-0. (And, yes, that really happened!)
Magic is still growing. Are you doing to the right thing to keep it that way?
As Greedo would agree, setting phasers to ‘Fun’ is hard work.
This is the pilot for “How I Met My Variance” and you can catch it right here!
The philosophy of fun in Commander is far deeper than any ever-present one-liner.
These Commander and multiplayer variants are good, and Jules feels good.
Commander decks don’t have sideboards. So what do we do with the cards we’d normally put there? Jules has the answers!
Easing into a group was hard than Jules thought. Following up from his last article, today are the lessons distilled from his mistakes and successes. Can you grow?