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Insider: Hour of Devastation’s Eternal Impact

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New cards bring with them the potential for synergy or outright combos with existing cards, so every new set must be scoured for anything relevant to competitive eternal formats and Commander. Each card needs to be analyzed with the entirety of the existing Magic cardpool in mind, and a strong match can completely change the way we view a card in terms of its deck-building applications. A corresponding increase in demand can dramatically alter a card's price, and because Hour of Devastation has produced some very intriguing interactions, the market has reacted.

There’s no card in Hour of Devastation with more strong eternal interactions than Solemnity, which brings with it a wealth of combos that have driven up the price of many cards.

There was an error retrieving a chart for Phyrexian Unlife

Combining Solemnity with Phyrexian Unlife creates a sort of Worship effect that prevents one from being killed by damage, which beats just about everybody. Not only will this ability to lock opponents out of the game be a casual favorite – it is being explored as a serious competitive option in Modern, and it has more than doubled the price of Phyrexian Life to around $10.

There was an error retrieving a chart for Geralf's Messenger

Solemnity also has a strong interaction with persist and undying creatures, and perhaps the most deadly and efficient of these is Geralf's Messenger. The card was already a fringe Modern playable that had recently seen an increase in interest due to the release of new zombies in Amonkhet, but its potential with Solemnity has spurred its price to spike from $5 to over $10.

There was an error retrieving a chart for Phyrexian Soulgorger

Solemnity threatens to turn Phyrexian Soulgorger into a massive, undercosted threat with no drawback. Its slow rise in price after the spoiling of Solemnity has come to a head with a spike bringing it to $5, a large increase from where it sat under $2 previously.

There was an error retrieving a chart for Sheltering Ancient

In the same vein as Phyrexian Soulgorger, Sheltering Ancient is another large threat at a bargain cost that has its drawback negated by Solemnity. Its price has doubled to around $1.25.

There was an error retrieving a chart for Glen Elendra Archmage

I’m paying close attention to the price of Glen Elendra Archmage, which combines with Solemnity and blue mana to lock the opponent out of noncreature spells. Its paper price has held steady, but a rise in price for both of its online printings, from 1 ticket to over 1.5 for the original and to 1.2 for the reprint, could indicate the paper price is headed upwards next.

There was an error retrieving a chart for Intruder Alarm

Hour of Devastation has also brought the world a brand new way to combo infinitely with Intruder Alarm, a card that already lends itself to infinite combos and has seen plenty of play in its day. It has been brought to the next level by Steward of Solidarity, which combos with no additional help, and conveniently can be cast the turn before on curve. Not only is the combo easier to assemble than ever, it’s also faster, and that means it could be serious contender for competitive Modern, not to mention its increased value as a casual build-around. Both of Intruder Alarm’s printings could be had for under $6, but the price has increased to over $8 for the Eighth Edition version and nearly $10 for the original Stronghold printing.

There was an error retrieving a chart for Enduring Ideal

Enduring Ideal is a unique card with tremendous potential, and it had a brief stint as a premier deck in Extended, but it has failed to make a serious impact in Modern. The deck succeeds by putting into play a combination of enchantments to lock out the opponent and then win the game over a series of turns, and the printing of Overwhelming Splendor makes that job much easier by crippling the opponent in one fell swoop. It will be tremendously effective against many opponents, and it makes Enduring Ideal that much more realistic. Its paper price has yet to spike in a big way, but 10-percent gains this week have happened alongside  50-percent spike online that could signal that the ascent of the paper price will continue.

The Scarab God The Scarab God

The Scarab God has seen its price reach higher than the pre-order price, growing from around $10 to $15. There’s definitely some Standard demand involved, but what’s more interesting is its potential as a Commander general. The legendary creature is the exact sort of card worth building a 99-card deck around, for both its graveyard synergies and its Zombie tribal synergies. As recently experienced with Hapatra, Vizier of Poisons, a new Commander that spawns a new deck can greatly increase demand for the existing cards that go well with it, and that means anything that goes well with The Scarab God could have a spike imminent.

A look at the creature on EDHREC shows that the primary driver behind the decks is the Zombie tribal theme, so the best bet is going to be anything that supports that plan, like Endless Ranks of the Dead, as opposed to any sort of reanimator shenanigans, but any such card with crossover, such as Grave Titan, is particularly attractive.

That's it for today. What cards have you noticed combine well with the Hour of Devastation offerings?

–Adam

Insider: Hour of Devastation Top 10!

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It’s Top 10 time again and we have some sweet unique cards to include on this one. Let’s jump right into Hour of Devastation and the cool new tools it has to offer us.

10. Supreme Will and Abrade

Supreme Will Abrade
Alright, I cheated and put Supreme Will and Abrade tied for number 10 on the list. Both of these uncommons are on another level than previous versions of the same effect. Abrade is a strict upgrade to Shatter as basically a hybrid with Lightning Strike. Sure, you can only hit creatures, but that’s quite alright. With Supreme will, we get to have Mana Leak and Impulse as options for a mana more than their original costs, and that’s pretty amazing. Supreme Will seems like a mini Cryptic Command and might even be good enough for Modern.

Financial Value

Financially, I think both of these cards are great investments. We’ve seen uncommons hold strong prices lately and I think these two are going to be the next in that list.

9. Ammit Eternal

Ammit Eternal

It’s been a while since we’ve had a beasty three drop like Ammit Eternal in Standard. I know it’s not Knight of the Reliquary good, but it’s probably Anafenza, the Foremost good, and that was a Standard staple. I could almost see it in a tempo or control strategy because this Zombie Crocodile Demon plays well with removal spells. When I’m pondering Ammit Eternal, I always think of Blind Creeper from back when I started playing, but Ammit is much better.

Financial Value

I’m going to take a bold stance on this guy and say he’s going to go up in price. He’s sitting right below $2 right now and might dip down to $1.50 right after release, but once we figure out how to play with him, I think he will jump up a couple bucks.

8. Oketra’s Last Mercy

Oketra's Last Mercy

Play against Oketra's Last Mercy once and you’ll know why it made it onto the top 10 here at number eight. At the prerelease, I dealt forty damage because I had to play through this ridiculous spell. You are basically getting Resolute Archangel, but without the dumb creature part. The difference is that this spell costs an insane three mana! Anytime Wizards gives us a way to cheat on mana, like spells from this cycle, pay attention – because they’re always powerful. Sure some of your lands won’t untap, but that’s perfectly okay.

Financial Value

It blows my mind that this is a bulk rare right now. Between Commander and a couple copies for control decks in Standard, I think this should definitely be at least $2 if not a little higher. Grab these cheap when you see them. They should trade really well also.

7. Bontu’s Last Reckoning

Bontu's Last Reckoning

A three-mana Wrath of God! Seriously, Wizards, what were you thinking with Bontu's Last Reckoning? That’s just not fair. Bontu's Last Reckoning is much better than Hour of Revelation, but we have lots of options for sweepers from this set.

Financial Value

A price of $5 is definitely not enough money for Bontu's Last Reckoning, so yeah, these are good to get a hold of. I think the lands not untapping isn’t a big deal at all, especially late in the game. Once players realize the drawback isn’t that bad, they’ll start jumping on board with these cards and the prices will go up.

6. Hour of Devastation

Hour of Devastation

Players will be casting the title card from this set  for a long while to come. Red doesn’t get cards like this often at all. For five mana, you get five damage to creatures and planeswalkers. That’s efficient and powerful. The added perks of not damaging your Bolas and their dudes losing indestructible is sweet too. The art is sick as well.

Financial Value

I’ll be hording Hour of Devastations from Hour of Devastation because they will go in so many Commander decks. Not only that, though – I think this sweeper is great in Standard. Prerelease foils are in double digits and regular copies are sitting at $7. After the initial release dip in price, just cycle through obtaining and moving these as much as possible. I’ll have an aggressive buy price on this one for sure.

5. Samut, the Tested

Samut, the Tested

Alright, so let me be straight with you here, Samut, the Tested is definitely not the best planeswalker we’ve seen by far. However, the more I see her, the more she’s growing on me. The reason I have such a high opinion of her is one part the weak set she’s from and the second part is that she can jump right into a preexisting archetype. Red Green Gods isn’t exactly breaking the meta right now, but maybe Samut is what we needed to push the strategy into the higher tiers of playability. Additionally, I do like the two damage -2 ability.

Financial Value

Samut is starting off at the bottom of the price chart for planeswalkers at under $4 so she doesn’t have much room to drop. She’s not Tibalt after all. If Samut sees any play whatsoever, she will double in value overnight. I think that makes her one of the best cards to obtain from this set.

4. Solemnity

Solemnity
At number four we have one of the most unique cards from this set and the hardest to say, Solemnity. The reason why I’ve ranked this card so highly is because of its unique effect. This enchantment reminds me of Rest in Peace or Stony Silence because of how efficiently it disables counter strategies.

Financial Value

Solemnity should be able to hold value for years to come. It might be a little lower or a little higher than its current $5 price tag, but I like the future stability of its price.

3. Razaketh, the Foulblooded

Razaketh, the Foulblooded

If you’ve read my recent articles, number three on this top 10 shouldn’t surprise you at all. I’m hyped for Razaketh, the Foulblooded because I see huge potential within that demon’s text. There are so many options for how to utilize this 8/8 flyer, and all of them will likely be good.

Financial Value

For the price of Razaketh to really take off and not just grow steadily from the Commander crowd, we need it to see play in Standard or Modern, possibly even Legacy. I think Griselbrand is still better, but Razaketh fits into different strategies than Griselbrand, and they also could work well together. Still, I think $5 is quite affordable for this amazingly potent ability on this card.

2. Nicol Bolas, God-Pharaoh // not The Locust God

Nicol Bolas, God-Pharaoh

Just like some of the other cards on this list, Nicol Bolas, God-Pharoah of Amonkhet has better standing in my mind now than where it was initially. When I first saw the card text, I was disappointed because it was more balanced than what we thought it would be. With that being said, as I write about it and think about how the abilities will interact with opponents, Nicol Bolas is reminding me more and more of Karn Liberated. Both of them mess with your opponents hand and can deal with threats in play. Bolas also gets free spells to cast once the board is clear. I think all of that sounds hard to deal with, especially when he has nine possible starting loyalty.

Financial Value

Hour of Devastation is the first set in a while that I think has underpriced planeswalkers. Nicol Bolas might be like $18, but between casual appeal and competitive playability, I actually think we’re going to see a price increase. Maybe, he will follow the price decline of nearly every other ‘walker, but I think he’s way better than our initial opinions.

1. Ramunap Excavator

Ramunap Excavator

Lastly, at number one, we have Ramunap Excavator! Okay, I hate the name, but the ability on this efficient three-drop is insane. We know that Crucible of Worlds is insane, and a creature with this ability will also be crazy good. I think Excavator could see play in all formats because of this ability.

Financial Value

It might take a while for the price to move up on Ramunap Excavator, but I think of all the cards in the set, this guy is the best bang for your buck. Even despite the terrible name, this should be one of the easiest cards to move in the set because of the overall demand it is likely to see.


 

Well, that’s all for me today. As always, let me know what changes you’d make to the list in the comments below. What do you think of the price predictions as well? Did I miss a card you thought has a lot of potential? Let me know below.

Until next time,
Unleash the Force!

Mike Lanigan
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MtgJedi on YouTube

Insider: Commander Value in Hour of Devastation

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Many people will write the new set off as another Dragon's Maze but I don't see it that way. While the EV of Hour of Devastation is quite low right now, I don't expect we're going to look back at this set with nearly as much disgust as people look at Dragon's Maze.

That was a set with only one card (Voice of Resurgence) that appealed to anyone. This set has plenty of cards for Commander players—they just aren't the type of player that rushes out to preorder too many copies at once.

I believe Hour of Devastation will be a stellar set in a few years. Today I'm going to take a look at my favorite specs from this set for the long-term.

Bulk to Dollars

These are the kinds of cards you will find in bulk in collections or maybe in some draft trash. I wouldn't spend a ton of money on them unless they're close to like $0.15, but I also wouldn't buylist them for anything less than a dollar.

Djeru, With Eyes Open

djeru

Djeru, With Eyes Open looks pretty bad. And it kind of is, if you play competitive Magic. Your first comparison is probably to go look at the price of Call the Gatewatch and try to tell me this is a card doomed to failure.

There was an error retrieving a chart for Call the Gatewatch

I don't blame you, honestly. The thing is, Call the Gatewatch doesn't really synergize very well with planeswalkers. Djeru is more like Eternal Witness in this regard. Creatures with ETB abilities always have the ability to get more value than instants and sorceries because your ways to interact with creatures are so much more numerous than spells. You could Fork Call the Gatewatch to get two planeswalkers, but that doesn't really do a whole lot to protect them.

Without going too deep into "Magical Christmas Land," Djeru is great with a lot of existing cards he can fetch. Venser, the Sojourner, Nissa, Vital Force, Liliana, the Last Hope, Liliana, Death's Majesty, Kaya, Ghost Assassin, Saheeli Rai, Jace, the Mind Sculptor, and Jace, Unraveler of Secrets are all much better with a creature than a sorcery.

The other ability that prevents damage is just icing on the already pretty delicious cake. It's not insignificant against token-based Commander strategies. Ultimately I think this will take a while to catch on (as most Commander cards do) but it will also be the kind of card that makes you say, "What, that's $3 now?"

Torment of Hailfire

torment of hailfire

Torment of Hailfire has every competitive player's least favorite mechanic on it, the punisher mechanic. Your opponent gets to choose how much trouble they are in—that's always going to be the worst for you!

That's really the wrong way to think about this card. It's more like Death Cloud that doesn't affect you. Black decks can easily find an unreasonable amount of black mana with the popular combination of Urborg, Tomb of Yawgmoth and Cabal Coffers. It's not the kind of spell players are going to cast for numbers that don't kill everyone at the table. Oh yeah, it affects all of your opponents, which means it gets better and scales in larger games.

Swarm Intelligence

swarm intelligence

Commander players love cards that have large affects and aren't symmetrical. Cyclonic Rift is the poster child for this. Nobody plays Devastation Tide but everyone loves Cyclonic Rift. According to EDHREC, it's the most popular blue card by a large margin. It's in 13% more decks than Counterspell.

Swarm Intelligence is kind of like an Eye of the Storm that doesn't get out of hand for your opponents. At any rate, there will be some number of Izzet commanders that are going to want this style of card and it will be popular in years to come.

Fraying Sanity

fraying sanity

I'm not usually big on mill cards these days because there are so many, but this is rather unique as it doesn't actually do anything by itself. It's like a mill support card. That being said, I'm still not a fan. It has some things going for it like it being a Curse, but the fact that it only mills one person and does it rather slowly makes me think it won't be as popular as a lot of other mill cards. The non-existent movement in most mill cards since Consuming Aberration really makes me wary of buying them.

Overwhelming Splendor

overwhelming splendor

This is basically a bulk mythic and it's really expensive, but there are some weird ways to cheat it into play (like with Enduring Ideal, Academy Rector, Bitterheart Witch, Curse of Misfortunes, etc.). It's particularly brutal because it shuts off other abilities of cards like fetchlands, cycling, and eternalize (among other things).

Humility is a Reserved List card that can be difficult to obtain, so Commander players are likely to spend a few extra mana and a few less dollars on this. I'm game at picking these up for $1.

Bigger Fish

The Gods

locust god scarab god scorpion god

I'll lump all of these gods together because I think it's pretty clear already that they're quite good. It's possible they never fall below their current prices. If they're good in Standard you may need to wait until rotation to pick these up, but I would expect Athreos, God of Passage to be the closest-to-best-case scenario. That was a small-set mythic from the summer that wasn't opened a ton, now a $15 retail casual card that's only four years old.

There was an error retrieving a chart for Athreos, God of Passage

Personally, I think The Scorpion God is the most unique, and will drive the most price movement (it already caused a spike in Kulrath Knight) because the other red-black legendary creatures are pretty bad or lame outside of Vial Smasher the Fierce. I would be ecstatic to get any of these for sub-$5, but I will probably end up buying my personal copies if they're below $7.

Razaketh, the Foulblooded

razaketh

This card reminds me a lot of Griselbrand, and he got banned very unceremoniously in Commander. It's possible Razaketh could also get banned but if it's not I don't think it will take a long time for it to pass Rune-Scarred Demon as the most popular Demonic Tutor creature.

It's not terribly difficult to generate a lot of useless token creatures to feed to this. I would be surprised if it didn't end up being pay 10 life and tutor five cards to win the game. Much like the Gods, I don't think this will be a Standard or Modern staple that could influence its price, so I would rather get in under $5.

Hour of Promise

hour of promise

Man, this card is just the best. It's the most important part of Primeval Titan without the 6/6 for one less mana. I expect that is enough to keep it from being banned, unlike the Titan. What is the most important part of this is the fact that it can search for any lands and put them onto the battlefield.

It's rare enough to see a card that can search for any land, and most ramp spells only put basics or lands with basic land types into play. This can get Gaea's Cradle and a Deserted Temple, Urborg, Tomb of Yawgmoth and Cabal Coffers, Thespian's Stage and Dark Depths, or any other great two-land combo.

What might make this a bit awkward to pick up now is that it can also search up two Shrine of the Forsaken Gods in Standard for the next three months, which lets you cast an Ulamog, the Ceaseless Hunger the following turn. I've pre-ordered a few copies for $1 each and I don't expect it ever to get that low again. If it does, this seems like a no-brainer pick-up.

Joining Quiet Speculation

If you've never seen my writing before, you may not be the only one. I am joining the Quiet Speculation team as a player of the game first, and a financier second. I feel like my point of view is different enough to cover some of the great casual cards that slip under a lot of people's radars because they're not exciting. Hopefully you enjoy my content and if you have any questions or suggestions I'd love you to leave some feedback below!

Metagame Predictions Five Weeks Out – Gauging the Results

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Five weeks ago, I made some bold predictions about where I thought Modern was headed for the summer of 2017. Fresh off SCG Baltimore, Modern was firmly in the grasp of Grixis Death’s Shadow, as the format was just beginning to warp around it. Today, we’ll look at those predictions to determine what I got right (or wrong), and to take state of the format as it stands today.

Breaking Down the Data

The premise of “A Look Ahead: Predicting Modern Five Weeks From Now” was simple: in an attempt to challenge my grasp of the format and how it reacts to new information, I chose to put myself under the lights, predicting a possible future based on all information I had at the time. Before we figure out if I got things right, let’s recap my predictions from the beginning of June.

I outlined two possible scenarios, but chose to stick to one: that Grixis Death’s Shadow would adapt to widespread hate in the format, establish itself as a permanent player in the field, and lower Eldrazi Tron's shares as a result. In the absence of Eldrazi Tron, the floodgates would be opened to a variety of “new” archetypes that were kept in check by the midrange menace. Here is what I said then:

It is my belief that Grixis Death’s Shadow will not remain on top for long, but before it falls from its throne Grixis will see the format shift around it in a meaningful way. While five weeks is a short enough time to see a small shift back to the way things were before Modern weekend, I believe that Counter Company as a new archetype in the format will force decks to prioritize cheap removal highly, which will continue to play into Grixis’ hands. If more players pick up the deck, which is likely given its strong performance, and said players choose to target Eldrazi Tron with their sideboards, we could see the format stress test take a significant hit.

A diminished Eldrazi Tron would allow multiple strategies into the fold that will in turn diversify the threats against Grixis Death’s Shadow, causing its decline (but overall, an increase in format health). Who comes out on top is hard to tell, and frankly, not really that important. Still, I’m banking on Eldrazi Tron diminished five weeks from now, midrange back in the fold, and a more diverse metagame across the board. This thanks to Grixis Death’s Shadow, which owes its thanks to Counters Company, which owes its thanks to Eldrazi Tron. The circle is now complete.

So, how did I do? Keep in mind how things looked five weeks ago. With SCG Baltimore in the books, and SCG Charlotte impending, Grixis Death’s Shadow was at the forefront of everyone’s minds, and a solution had yet to be found. Now, we know what happened; Hatebears came out of nowhere to punish a Grixis Death’s Shadow archetype that had folded in on itself in an attempt to beat the mirror. By exposing a self-made weakness thanks to a lack of Lightning Bolt, Standard all-star Mirran Crusader took a weekend’s worth of events by storm, and unseated Grixis Death’s Shadow from the throne. Hatebears was able to capitalize on a preoccupied “bad matchup,” and pounced. Thanks to a solid matchup against Eldrazi Tron, Hatebears took over an unsuspecting field.

But, as we now know, Hatebears was then easily hated back out of the format. All it took was a few more Izzet Staticaster, a couple extra Lightning Bolt, a return to Anger of the Gods, and a re-sleeving of red removal. Grixis Death’s Shadow did what it always does—adapted—and Hatebears retreated back into obscurity. In its place, non-Shadow midrange came out in full force. Jeskai Control, RW Prison, UW Control, and a whole slew of Bx midrange strategies took its place, unseating Eldrazi Tron during the four-event weekend I covered in my last article. Death’s Shadow returned, but in a variety of flavors; Classic, Grixis, even Esper made an appearance.

Just look at the main theme of last weekend’s results:

First, while the established non-Shadow midrange decks (Abzan and Jund) put up uninspiring results individually, collectively the macro-archetype performed well, especially considering the narrative that Eldrazi Tron has been pushing midrange out of the fold. While Abzan and Jund account for only 50% of the midrange representation, BG, Death and Taxes, and BW Smallpox each make a case for midrange succeeding in Modern, albeit in unconventional forms. Going further, you can make a case for the RW Prison deck as midrange as well, along with Kevin Jones’s Jeskai Control list, which makes use of large amounts of burn and Spell Queller.

The numbers from last weekend suggest that times are changing. Where midrange was once entirely absent from the picture, it has now returned to occupy an even share of the frame. If we group Death’s Shadow decks with midrange (as it is, in fact, the best midrange deck), we can easily see that the macro-archetype is back in a big way—but to be truthful, it never really left. Midrange was always present in Modern, in the form of Eldrazi Tron itself. Death’s Shadow is midrange; Eldrazi Tron is midrange; basically, everything in Modern that isn’t spell-based combo or creature aggro is midrange at this point. Still, the narrative that Eldrazi Tron was pushing “other” midrange decks out of the picture was true; as Eldrazi Tron diminished, these archetypes returned. BG Midrange, RW Prison, Smallpox, Abzan, Jund, and other such archetypes crawled out of the caves they were hiding in two weeks ago, offering some measure of validity to the idea that Eldrazi Tron had kept them from success.

So, it seems that my prediction about Eldrazi Tron’s decline was fulfilled two weeks ago, but what does that mean for now? With no major events recently (besides the four events from the beginning of July), all we have to go off of is Modern League finishes and aggregated MTGO data. MTGGoldfish still shows Eldrazi Tron grabbing a significant portion of the finishes, but only six copies were able to put up Modern League finishes in the past two weeks. This suggests to me that Eldrazi Tron’s numbers are shrinking, and its metagame percentage will continue to diminish as those old finishes fall out of scope.

In its place, what do we see putting up results? Jeskai Control. Lantern Control. Esper. Abzan. UW. Unlike Hatebears, which put up impressive results for a week only to vanish afterwards, the midrange decks that made an appearance two weeks ago are continuing to put up results. Non-Grixis Death’s Shadow, non-Eldrazi Tron midrange is back, and for now, it seems its here to stay.

Trust the Numbers?

Up to this point, my conclusions have all been based on results that have played out over the last few weeks, which puts us in an interesting position regarding ‘legitimacy’. While the numbers suggest that Eldrazi Tron is on the decline, and other midrange decks are on the rise, it’s difficult to tell based on a couple weeks' worth of numbers whether this is a true indicator of the direction the format is moving, or just of some short-term trends that coincidentally line up to support my narrative. For example, next week we could see Counters Company and/or Hatebears come back into the discussion, and the format would look entirely different.

From my perspective, these risks in data analysis are always present, no matter the situation. Whether we’re looking at an event’s worth of data, a month’s, or even a whole year's, it’s always possible that outliers are to blame for influencing the results that we see. Counters Company players might have taken a week off, for example. Is five weeks really enough time to make substantial claims about the format and the direction that its heading?

I think the answer to that question is murky, so I’ll just leave it at this: if we can make claims about format direction after just a weekend’s events worth of data, we should feel confident in our claims by looking at five times that information. Counters Company could just be laying low, or “waiting for the right list,” or getting overshadowed by other decks, but it’s been a month now and we’re not seeing results. How much time do we give it before moving on? If the deck could really challenge the format in a specific way, I think we would be seeing it put up Top 16s, at least. There exists a contingent in every format that will give any deck a try. I don’t buy in to the narrative that it’s a deck worthy of putting up strong results that people just aren’t giving a chance. Still.

The deck is capable of winning games in Modern, don’t get me wrong. I’m not disputing that—it has proven itself on that front. I don’t argue that Skred can’t win games, but we all agree that Skred isn’t influencing the format in any particular way. Counters Company is clearly ahead of Skred in the sense that it has a proven pedigree of impressive finishes, but the deck is still “brand new” and hasn’t answered the most important question in Modern yet: can it stand the hate? Until that happens, and we see Counters Company succeed in a prepared field, I’m not ready to give it a pass without finishes in a weekend event.

Conclusion

So Counters Company failed to secure any significant portion of the metagame, and for now it looks like it's gone for good, at least in the short term. The time for a creature combo deck like that to succeed has passed, as removal and reaction is once again the key to Modern. While I’m not quite ready to look ahead just yet, a wide-open field of midrange decks jockeying for position will inevitably initiate an arms race of value, as each deck attempts to go bigger in the hopes of gaining an edge in the midrange mirrors. Look for sideboards to get more and more greedy, and these strategies to become increasingly more inbred, until a well-tuned, powerful archetype takes the bottom out from under the field. Will it be Affinity? Dredge? Burn? Merfolk? It’s too early to say, but make no mistake, it will happen. The question is, will you be ready for it? Thanks for reading, and I’ll see you next week.

Trevor Holmes

Hour of Devastation Commmon/Uncommon Set Review

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Welcome back! While you can find a financial set review pretty much anywhere these days, I take pride in my niche of common/uncommon finance. When a new set releases, thousands of players across the world will be cracking boxes hoping for Invocations, watching for foil copies of Nicol Bolas, God-Pharaoh, and praying that they don't pull any Samut, the Tested. Most of the time, commons and uncommons are tossed by the wayside, with the exception of the obvious (Fatal Push, Aether Hub, et al).

If you're a Standard or Modern player, this might mean you end up having to spend 50 cents or even a dollar per copy of a random uncommon that you need the night before a tournament. This column exists to help this type of player set aside specific playables that I predict will be worth selling from a retail perspective, and shining some light on which cards in the set will be "blueprintable," or worth shipping to a buylist like CardKingdom.com or MTGBlueprint.com.

Finding the nickels and dimes in your collection that have gone unnoticed and sold as bulk by friends and colleagues can help alleviate shipping costs and fill out the rest of a 1,000-count box with value. Let's get started!

Gideon's Defeat Liliana's Defeat Nissa's Defeat

It's about time the Gatewatch got slapped around for once. We've seen effects like this in sideboards of Standard decks all the time: Celestial Purge, Combust and I remember picking Dark Betrayal during Theros block. I would hold onto a personal playset of each just in case, although I don't really expect them to buylist for anyuthing reasonable. Maybe one or two of them will sell to Card Kingdom or Card Advantage for a couple of dimes.

Vile Manifestation

This and the following card are expected to see play in some number in the New Horizons deck. While it wasn't stellar at the Pro Tour, the budget cycling list has been a really easy entry point to Standard for newer players. There's at least three or four people at our LGS who built it because it was really cheap to throw together, and they'll probably be needing some number of these for the sideboard. Buylistable? Probably not, but you can throw four copies into a single binder sleeve, and get a couple bucks in trade for the playset that you pulled out of bulk.

Razaketh's Rite

You can pretty much copy-paste the previous paragraph into this card's rating as well. Nobody is going to pay five mana for this in Commander, but this curves out real nicely from Weirding Wood into New Perspectives. Again, just throw a few into your binder or keep them on hand, and there'll probably be a budget Standard player at  your LGS hunting down a set for the janky Standard combo deck.

Supreme Will

This is more than likely the most powerful blue uncommon in the set. I can certainly see it filling a lot of roles in Standard decks, although I doubt it will be as buylistable as Censor. The fact that Censor curves perfectly into this, and that both can be used offensively or defensively, makes me think we'll see a lot of decks that include both cards as a four-of. This is a slam dunk pickup on the draft tables, and you'll easily out these at 50 cents in trade or quarters to buylists.

Abrade

There have been rumors of this card being tested in Vintage, although I wouldn't put any stock in non-results just yet. It's definitely a good enough rate for Standard, and it'll probably see play next to copies of Harnessed Lightning. This is similar to Wayward Servant, where it'll be more of a niche card in Standard but you'll still probably get buylist offers of 25 cents for it. It's not the next Harnessed Lightning, but it will stay around longer in Standard.

Torment of Scarabs

This card was a powerhouse in my Sealed event, winning games on its own when board stalls went long. If the Standard meta slows down, I could see this being played as a one- or two-of in control mirrors as a way to grind out advantage over time without having to spend additional mana. For a second boon, non-competitive players have shown to love this type of effect. Dash Hopes and Browbeat are two wonderful #breakingbulk picks, and this card is kind of in the same vein. While it will obviously have a much higher print run, it's something to keep in mind when discussing deck archetypes with less competitive players. It can also be found with Curse of Thirst in Commander. All of these theoretical applications probably won't change the fact that this card will buylist for nothing, but it's worth keeping in mind that it's designed as more than a pack-one-pick-one bomb.

Obelisk Spider

I've seen a lot of Hapatra players excited about this card, and with good reason. It's a win condition when combined with Flourishing Defenses, but its utility is pretty limited outside of that deck. It doesn't have the stats to compete in Standard, so I'm just going to pick a few out to have them in stock for the store, then skip over the rest. It's not going to buylist for anything, even if the card is sweet.

Claim // Fame Claim // Fame

This is currently the most expensive uncommon in the set, primarily driven by its theoretical modern applications in Death's Shadow decks. I certainly don't think that's worth an equivalent price to Aether Hub or being twice the price of a Harnessed Lightning. If you open this and see someone interested, I'd try to ship these for Hour of Promise immediately, considering how that's a card that could easily see a price increase to $4 or $5 after the first couple weeks of results. I don't want to hold these any longer than necessary based on theoretical hype, and I'd wait to buy in as a Modern player unless you really need multiple copies ASAP.

Ipnu Rivulet

If you follow the free content on the right side of the homepage, you've seen the #Hareruyawayfinder" brews being posted by Chaz. One of the more unique lists is a blue-red mill list that takes advantage of Fraying Sanity, and the particularly fatal three-card combo with Startled Awake while copied by Geistblast. That's 52 cards milled, and it makes the Johnnys of the world light up with excitement. Heck, my wife is considering getting into Standard because she really likes mill, so I'll end up pulling four copies of this out of the case that I pre-ordered. The fact that this land comes in untapped makes me enjoy it as a longer-term pick, but those same casual players really dislike paying life for mana... hmm... I'll still pick these out of bulk for the long term, just in case.

DEHJW_lVYAEnLyQ

 

End Step

Overall, this set looks relatively weak for blueprinting and buylisting from the perspective of someone looking solely at the commons and uncommons. Claim // Fame is currently the most expensive silver symbol in the set.

That's not to say that the set itself is bad overall (it's certainly not great, but that's not the point), but it's possible that we'll see one or two uncommons be harder to find throughout their Standard lifetime, because this is the last "small" set for the foreseeable future.

The EV for a box right now isn't great, and that's compounded by the fact that you can't really expect to open anything insane in the uncommon slots like Fatal Push or Aether Hub. Both of those are multi-format all-star four-ofs, and I don't think the black-red aftermath spell stands up to snuff in this case.

Insider: Alternate Currencies, Stores, Formats & Arts

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Welcome back, readers!

Today I wanted to cover a collection of topics that aren't large enough to merit their own article. Each is related nominally to "alternate" things in the Magic finance world. Curious? Read on.

Alternate Currencies

pucatrade

For those who are unaware of PucaTrade, it's was a huge deal about three years ago. The website allows people to trade cards to other members of the site for their proprietary currency, "puca points."

These points were equivalent to about 1 cent (or 0.01 US dollars) with regards to how cards were priced on the site. Membership in the site exploded when it originally released. It served as a fantastic way for players to move cards "at full value" in trades, and provided an out both for casual players to unload competitive cards, and for competitive players to unload casual cards.

Back in December of 2014 I wrote an article covering the basics. That article also mentioned a major concern I had at the time:

"Also, by using a 'new' type of currency there is always the potential risk, especially one that in theory can be created by the site owners. However, doing this on any sort of mass scale would cause people to quickly lose faith in the system (as we’ve seen occur throughout history when governments just start printing money to pay off debts it leads to hyper-inflation and usually the collapse of said currency)."

Unfortunately, this did happen partially, though not in an insidious way. Every new account had ways to get 500 extra points (or about $5) for free, simply by doing things like adding an avatar and adding cards to a want list. Each time a new account was created, the true value of the puca point deflated just a little bit.

In this way they were victims of their own success—lots of new accounts meant lots of deflation. There was a time when the value of the puca point was actually around 0.007-0.008 cents (US), which meant that you could basically "sell" your cards for around 70-80% of TCG Mid. This was way higher than most buylists, and especially good for lower-priced commons and uncommons. (I distinctly remember getting almost 300 points for numerous Gitaxian Probes).

The second major issue that occurred was when the site went down for a major overhaul. The owners decided to "upgrade" the site visually and add a bunch of additional features, but in doing so the site was down for over a week. People (like myself) began annoyed, and quickly became concerned, when they no longer had access to their puca money, much in the same way as people right after the Wall Street Crash of 1929 ran to the banks trying to pull out their lifesavings. We see a similar issue today in Venezuela, where their currency (the Bolivar) has plummeted in value thanks to rampant inflation.

The important lesson here is that a currency's value is tied heavily to consumer confidence. I bring this up because it appears that new sites are popping up with a somewhat similar concept (for example Cardsphere). I wouldn't be surprised to see this trend continue, though hopefully these new sites learn their lessons from PucaTrade. From a consumer standpoint, I would be wary of any sites that offer "free points" for doing simple/easy tasks, as well as any that don't have a system in place to curb inflation (likely in some form of transaction cost that removes points from the system slowly).

Alternate Stores

This is the time of year when many players go on vacation (at least here in the northern hemisphere, as it's summertime). Traveling to new places means seeing new game stores, assuming you're allowed time to get away.

I love looking for game stores while on vacation. Metagames can often vary even within one's own geographic region, and cards that may not move at your local game store might be in high demand at a game store a couple hundred miles away. I suggest you always do a bit of background research on the Magic environment where you're going, and try to make sure to swing by the stores. I've found numerous hidden gems while on vacation by doing just this.

My favorite thing to look for is stores that have a box or bin with a flat price for everything (like everything in this box is $0.25). This gives me a nice challenge to see if I can find anything worth more than the posted price. This also lets me purchase spec targets without worrying about the cards being repriced at the time of purchase. (If the store owner does this, then I would definitely write a review on Facebook as they would have just outsourced sorting to you at no cost to them).

There are also opportunities to find stores that no longer sell Magic cards and have "leftovers" sitting around. This week I just got back from a vacation where this exact thing happen. I went to a store that used to do Magic, but no longer does, and the owner had about 10k worth of cards sitting in boxes on a table (and some in binders).

I asked about pricing and was told that he went by TCGPlayer for rares, and that we'd just figure out a fair price on commons/uncommons. So I started digging in and found a lot of good uncommons/commons that were buylistable. When I took him my pile (of about 400 cards) he looked it over, gave me a very reasonable price, and I was on my way.

Another thing to check is the big-box stores in the area. Sometimes they will have the latest Commander decks and there's always a chance they might have one of the valuable ones (like Atraxa). I didn't find that this time, but I've had luck in the past.

Alternate Formats

We've seen several alternate formats come and go, like Tiny Leaders and Frontier. These often grow quickly and then sputter out, but they can sometimes generate opportunities.

Today I'd like to discuss the one-v-one Commander format. On July 5th the MTGO Blog announced some changes to the 1v1 Commander Banned and Restricted List. The reason I bring this up is because with WoTC's online support of the format, it is inevitably going to bleed back into the paper world. After all, when people enjoy something they often want to share it.

Before this, there was already a 1v1 Commander format called Duel Commander (or French Commander). What's interesting is that there is a schism in the banned and restricted lists between the two. This will obviously cause confusion and likely some upset players, should any TO try to hold events in this format. In the end I expect we'll see a convergence on the banned and restricted lists and we will likely have one list to rule them all.

That being said, there is definitely some financial opportunities if one assumes that 1) the format will grow in popularity; and 2) that the WoTC B&R list will reign supreme (as they control the MTGO option and most people look to them for B&R lists it seems highly likely that they will).

On the WoTC MTGO Blog Announcement we saw four cards unbanned and five cards banned. The opportunity I feel is with the unbans as their previous price points were set at whatever the previous demand was willing to pay. Now we could see a shift in demand (I don't know how large, but I'm not guessing a ton) thanks to these unbannings.

There was an error retrieving a chart for Biorhythm

Unfortunately, none of the unbanned cards are legal in regular Commander, so the demand increase is solely limited to people who want to play 1v1 Commander in paper.

That being said, you can pick up foil Biorhythm for under $1 (both Onslaught and 9th Edition versions, though I'd focus on the Onslaught ones). You can also purchase copies of Limited Resources for under $1 (and it has only the single printing in Exodus). This card is extremely powerful, especially if you can get lands into play faster than your opponent.

I wouldn't go hog-wild on either option, simply because both are too powerful for regular Commander to ever be unbanned, and I don't see 1v1 playerbase growth being explosive. But if I see any in trade binders, I'd have no problem going after them, especially at their current prices.

Alternate Arts

rampant growth

Within the past few months we have seen some significant growth in some of the Magic Player Rewards full-art cards. The latest (and largest) spike is with Rampant Growth, but we've also seen bumps in Condemn and Disenchant.

As WoTC seems unlikely to revise this reward system and it's been gone for almost seven years now, it's not surprising that demand for many of these cards has grown. As the cards have no text on them it's difficult to foresee WoTC reprinting them (even in supplemental products) so they will likely continue to get rarer and grow in value. So if you come across any that haven't moved yet, they would likely be pretty safe long-term holds with good growth potential.

Conclusion

Hopefully you enjoyed today's mixed bag of topics. If you have any comments or suggestions, I look forward to reading them in the comments section below (or PM me on the forums).

Insider: MTGO Market Report for July 12th, 2017

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Welcome to the MTGO Market Report as compiled by Matthew Lewis. The report will cover a range of topics, including a summary of set prices and price changes for redeemable sets, a look at the major trends in various Constructed formats and a "Trade of the Week" section that highlights a particular speculative strategy with an example and accompanying explanation.

As always, speculators should take into account their own budgets, risk tolerances and current portfolios before buying or selling any digital objects. Please send questions via private message or post below in the article comments.

Redemption

Below are the total set prices for all redeemable sets on MTGO. All prices are current as of July 11, 2017. The TCGplayer low and TCGplayer mid prices are the sum of each set's individual card prices on TCGplayer, either the low price or the mid price respectively.

All MTGO set prices this week are taken from GoatBot's website, and all weekly changes are now calculated relative to GoatBot's "full set" prices from the previous week. All monthly changes are also relative to the previous month's prices, taken from GoatBot's website at that time. Occasionally, full set prices are not available, and so estimated set prices are used instead. Although both Aether Revolt (AER) and Kaladesh (KLD) are no longer available for redemption, their prices will continue to be tracked while they are in Standard.

July11

Standard

Hour of Devastation (HOU) was released online this week, and the resulting liquidity crunch has hit the MTGO economy. Prices are down across the board as players sell their cards for tix, effectively trading in old cards for Draft and Sealed Deck League entry fees.

For speculators, this is the best time to be a buyer. With tix in high demand, almost everything in Standard is available at a discount. Just look at the sea of red for set prices changes in the past week on MTGO. It's a great time to be a buyer, so take this as a reminder that getting liquid in advance of set releases is prudent.

Ulamog, the Ceaseless Hunger has been climbing and now sits at over 9 tix. Combine that with the rise in Shrine of the Forsaken Gods from 0.02 tix to over 0.2 tix, and it's clear that there is anticipation that a ramp strategy will be viable in HOU Standard. Look for initial results to start rolling in on MTGO soon, while the Star City Games Open series will kick off the new Standard in Cincinnati this weekend.

There was an error retrieving a chart for Shrine of the Forsaken Gods

Although a ramp strategy is one potential home for Hour of Devastation, the market is anticipating that blue-red strategies will also be a beneficiary of this card. The price of Spirebluff Canal from Kaladesh (KLD) is a good indicator of this, as it is back near 10 tix. Torrential Gearhulk is also back to being the most expensive card from that set at over 25 tix.

In Aether Revolt (AER), there's relatively few cards that are gaining price, with near-term lows for most of the top cards from this set. After peaking at over 8 tix a month ago, Fatal Push has fallen below 5 tix. If you are missing this multi-format staple from your collection, don't be afraid to take the plunge and pick up a playset at current prices.

There was an error retrieving a chart for Fatal Push

I'll be looking to pick off a few cheap playsets this week, especially if the price dips closer to the 4-tix level. This card has completely reworked the metagame of Modern while it has a relatively lower profile in Standard. With interest in these two formats diverging, it's a good time to be looking at cards with application outside of Standard.

Foil Mythic Rares

HOU foil mythic rares are now available for purchase, with the initial supply having entered the market after HOU released on Monday. Players should be confident that buying a complete basket of these will be a way to preserve the value of their cards, so if you are looking to play with Nicol Bolas, God-Pharaoh right out of the gates, consider sinking some extra tix into foil mythic rares. Remember, individual foil mythic rares will rise and fall in price. It's the entire basket that will hold value over time.

Standard Boosters

AKH boosters took a plunge this week dropping to 1.5 tix. HOU boosters are sitting at an initial price of over 4 tix. The equilibrium price for a draft set is 10 tix, so it's not surprising to see the market price hovering just below this. As more HOU boosters are awarded, value will flow from HOU to AKH boosters.

It's unusual to see a booster fall to such a low price while still being drafted. Since the price of entering Draft Leagues dropped from 14 tix to 12 tix with the release of KLD, the only good historical comparison is the KLD booster itself. These hovered in the 1.5 tix to 1.9 tix range for a few months after the release of AER, with a slight dip to 1.3 tix during the release of Modern Masters 2017 (MM3).

There was an error retrieving a chart for Harnessed Lightning

This history suggests a price of 1.5 tix for AKH boosters will turn out to be a short-term price low. A price of 1.5 tix is excellent to be a buyer of AKH boosters. Speculators should not be afraid to pick these up at this price, with an eye to selling these back into the market in the next month.

Checking in on the other Standard Draft format, a draft set of KLD block dropped from 8.3 tix to 8.0 tix. What's interesting about this change is that the drop came entirely from KLD boosters, with AER boosters sitting firm at 3.3 tix. Remembering that KLD boosters were awarded in treasure chests – while AER boosters were not – could explain this difference.

Trade of the Week

For a complete look at my recent trades, please check out the portfolio. This week, I bought 60 AKH boosters for 1.5 tix a piece. I'm confident this is a fine price to be a buyer and that I'll be able to sell these in the next month for 1.8 tix or so. With their low spread between buy and sell prices, boosters don't have to move very much in order to be profitable. And GoatBots is a high-volume seller that allows you to buy 20 boosters at once, so transaction times are low. If you've got a few extra tix kicking around and don't know what singles to be on the lookout for, boosters are an option for deploying tix.

 

Insider: Underrated Hour of Devastation Picks

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Hour of Devastation is here. A whole new Amonkhet block-themed set packed full of awesome and exciting new cards and strategies. The key question: "What the heck should I trade for?"

My basic strategy for speculation and MTG finance is to buy in on cards that feel underpriced and hope for them to find their mark. Week one is difficult with a new set because we often lack context but it is often the best time to make a move because everybody lacks context. Obviously, nobody knows exactly what the Standard metagame will end up looking like once the PT rolls around, but good cards are good cards and identifying cards with low prices and potential is a great way to spike some picks.

Another thing to keep in mind is that while it is extremely difficult to get a bead on what Standard is likely to look like after the Pro Tour, there are lots of future moments for spikes as well. What will the next Standard look like? The one after that? Picking good cards with modest price tags is smart because these picks can (and typically do) pay off at some point during a card's term in Standard.

So, let's get to the picks!

10. Abrade

abrade1

Abrade is a big-time Magic card, especially for Standard. One whole block, Kaladesh, is artifact-themed and there are a lot of powerful and impactful artifacts that get answered by this card. On the other hand, three damage for two mana is efficient enough to make the cut anyways.

It's like a charm with two great modes. Two really great modes...

Gearhulks, Dynavolt Tower, Heart of Kiran—the list goes on. This card will be played heavily, and I could easily see it pushing into the $2-or-up range.

9. Ammit Eternal

ammiteternal1

I played against this card at the prerelease and was extremely impressed. It's powerful and provides a brutal clock for a low cost. I also think that this slots nicely into the Zombie shell. It's just a powerful, efficient beater with a very low casting cost.

It currently has a medium price tag but I could see this being one of the stronger Standard creatures in the set. There is a lot of competition at the three-drop spot but this card packs a unique punch.

8. The Locust God

thelocustgod

The Locust God is a sexy card. It's powerful and it does the kind of things that players like to do. It encourages you to draw cards and it makes oodles of stuff, 1/1 flying haste Insect tokens.

I think it has an outside chance to be a Standard-playable card out of the sideboard from a Izzet Control deck. I also think that it will be extremely popular with casual and Commander players. It feels like the kind of card that will constantly be sold out at the LGS. It is the kind of card that tends to have a high demand. I think it's a sleeper.

7. Oketra's Last Mercy

oketraslastmercy

This is a powerful card. The ability to gain a ton of life for three mana (with the "lands don't untap" drawback) is the kind of thing that can wildly impact the game against aggressive decks. In particular, this could be an anti-Burn sideboard card for Modern. I could also see it as a neat card for Commander. Maybe it's bad, but it's also unique and likely could be better than a bulk rare.

6. Wildfire Eternal

wildfireeternal1

Wildfire Eternal is a powerful card that has a very high payoff in a deck that wants to cast really powerful spells. It's hard to block (afflict 4) and if it connects it can do some truly wild things.

It is certainly a "build around me" kind of card but it's so unique that I think it could easily find a home. It also strikes me as a potential Commander creature.

5. Razaketh, the Foulblooded

razakeththefoulblooded

I don't think it is super likely that Razaketh becomes a Standard card, but I think it is a slam dunk for Commander. The card seems absolutely absurd in that kind of format. The fact that it is repeatable and doesn't require mana to use makes it truly abusable.

It has a medium price tag but I think that price is sustainable and could go up over time. If it sees constructed play somewhere (and it could) I think it spikes.

4. Ramunap Excavator

ramunapexcavator1

Ramunap Excavator is one of the cards I'm most excited to play around with in various formats. I'm a big fan of Crucible of Worlds and this is a Crucible on legs. You can Collected Company into it, which is also sweet. It just feels like an amazing value creature, especially in Legacy where it can recur Wastelands.

I would play this card in Commander as well. I just think the card is simply A+ and will be highly coveted by players from all formats and skill levels. A big-game card.

3. Champion of Wits

championofwits

Champion of Wits is a card that I may have a little bit of inside information about... I think that Control is coming back in a big way in Standard and this is a mirror-breaker. It's a cheap threat that can pressure early and generate some card selection. A 2/1 that casts Careful Study when it enters the battlefield isn't insane. But the big upside is the eternalize, which cannot be countered and nets you two cards.

On that draw-go mirror breaker technology alone, I think this card is better than a bulk rare.

2. Hour of Promise

hourofpromise

I'm not sure about the constructed viability about this card at five mana, but it should be in literally every green Commander deck ever. The ability to tutor directly into play any two nonbasic lands is absurdly awesome. I really can't fathom not playing this card in a green Commander decks—it's like Prime Time, which is banned.

There is the possibility that there could be some kind of a Desert ramp deck in Standard (which puts the two-Zombie clause into play). Ramping from five to eight also puts Nicol Bolas, God-Pharaoh into play, which is worth noting. It's just an awesome Commander card that will be universally played. Not a bulk rare!

1. Hour of Devastation

hourofdevastation

The best, most underrated, most undervalued card in Hour of Devastation in my estimation is: Hour of Devastation!

The card is unbelievable in Standard and will help shape the metagame moving forward. It gives control decks a fantastic answer to both creatures and planeswalkers. Most importantly, it gives the UR and Temur Control decks a solid answer to Gideon, Ally of Zendikar, which they sorely lacked before. Sure, it could be countered, but if it came down it ended the game.

Hour of Devastation wipes Gideon off the face of the earth along with everything else that was deployed. It also conveniently doesn't kill Torrential Gearhulk which those decks are apt to play.

Another aside: it makes all permanents lose indestructible which means not even an Archangel Avacyn can save those opposing creatures!

I think this card is going to be a major player and will start attracting some major buzz in the coming days. So, pick these up quick while they are cheap!

~

Hour of Devastation (both the card and the set) look pretty fantastic! I am seriously looking forward to battling Standard and Limited. These picks feel solid to me right now. These are the cards I'm going to be looking to add to my "hold onto" box. Enjoy the new set, and happy trades!

Jund’s Demise: The Hidden Metagame Warp

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Everyone is fixated on Grixis Shadow. And rightly so—the deck is very powerful and has been sitting at the top of every metagame chart since April. And I think this is incorrect. I have some reason to believe that Shadow is a symptom of the metagame, not the cause. The Modern PPTQ season starts at the month, and players need to be ready to confront the real power in the format, Eldrazi Tron.

After playing many paper tournaments, sifting through extensive MTGO results, talking with other players, and some personal meditation, I've come to the conclusion that Eldrazi Tron is facilitating the current atypical metagame. It is responsible for midrange Jund's disappearance, and with that the rise of decks that Jund would normally hold in check. Death's Shadow has directly benefited and used this to ascend the metagame. This dual system is currently self-perpetuating, but I don't think it will last. The question is not if it will fall but when. Allow me to explain.

Bipolar Metagame

Go ahead, get the jokes about bipolar disorder out of your system. I'll wait.

Good now? Can we pretend to be adults now? Alright, in a bipolar metagame you have two top decks that dictate what decks see success. A recent example of this was the Standard metagame before the January bannings. GB Delirium and UW Flash sat at the top of the metagame because they complimented each other. Delirium was the best midrange deck, preying on the fast creature swarms and go-big midrange decks that beat Flash. Meanwhile Flash was strong against combo, grindy midrange, and control strategies that beat Delirium. Consensus was that they were 50-50 against each other, but in my opinion as a Flash player Delirium was advantaged. This allowed the two decks to effectively split the metagame.

Compare this to unipolar where one deck dominates. Eldrazi Winter is an ur-example: you either played the top deck or your deck targeted the best deck. This is quite clearly unhealthy since a targeted deck should fall to all the hate but in a truly unipolar metagame the top deck is so much better it doesn't matter. When the top deck does fall to being targeted, then it's not unipolar at all but multipolar. There are a number of different decks that could be the top deck with no real advantage over the others. The top slot depends not on the decks themselves but the rest of the metagame. This is what we saw last summer, where the members of Tier 1 didn't change much but the positioning of the decks within the Tier did, constantly. This is generally held to be a very healthy metagame.

Whether a bipolar metagame is healthy depends on a number of factors. The problem the aforementioned Standard had was the lack of answers or counterstrategies to challenge the top decks. This is not a problem for Modern and its vast cardpool. The question instead is whether the bipolarity keeps out too many decks and harms diversity.

Where's the Jund?

I came to my realization because I wondered why Jund has so thoroughly disappeared. It has been reduced to a blip at best in metagame rankings. Even Abzan is hurting, when it normally assumes Jund's position when Jund itself falls. This is my clue to the truth of the metagame, because on paper the meta is filled with decks that Jund should feast upon. Collected Company decks and Affinity are good matchups, and both are doing very well. There are lots of fragile combo decks, brews, and control decks that lose to Liliana of the Veil. Death and Taxes won the invitational and Jund crushes DnT. With all this food around, something must be keeping Jund out.

That something is Eldrazi Tron. Traditional Gx Tron was a very bad matchup but it was winnable. The Fulminator Mage into Surgical Extraction plan that emerged at the end of last year did a lot to beat Tron. However, it doesn't work against Eldrazi Tron and the matchup is naturally worse besides. Gx Tron has to hit Tron to do anything but in Eldrazi Tron it's a perk. Furthermore, removing four lands from Gx Tron is deceptively powerful. Despite being the poster child of big-mana decks, Tron is land-light. It runs 20 lands, at most, relying on all its cantrips and Sylvan Scrying to cheat the land count. Reducing that further can mean they never hit six mana even in a long game. Eldrazi doesn't cheat on lands and also has Mind Stone. Land destruction is not a good answer to spaghetti monsters.

Furthermore, the Eldrazi are simply phenomenal against Jund regardless of the shell. Bant Eldrazi was Jund's foil until Etron took over. Jund was good because Lightning Bolt and Inquisition of Kozilek hit everything in Modern. Thought-Knot Seer and Reality Smasher broke the rules and invalidated Jund's removal. Without its removal, Jund is nothing. Etron holds this advantage, which coupled with its more stable mana allowed it to supplant the Bant version.

The Shadow Effect

This trend was reinforced by the rise of Grixis Shadow. Bolt hits exactly Snapcaster Mage and Bolting a Shadow player is a dicey strategy. Inquistion is decent, but all the delve creatures hurt. This resistance is one explanation for Grixis topping Jund Shadow. The bottom line is that with two very good decks having a natural advantage over it, there was little chance for Jund to hold onto its traditional place in Tier 1. Abzan has done better but Etron is still a bad matchup. This is good for Shadow decks because Jund grinds well thanks to Terminate, Scavenging Ooze, and Kalitas, Traitor of Ghet, which gave it an edge on Shadow.

Shadow has also been scratching Etron's back. Gx Tron, in my experience, has the advantage on Etron and Shadow is very good against Gx Tron. Traditional Tron hits Tron more often and sooner than Etron, which allows it to power out its big threats more quickly. Etron's removal is also irrelevant against Tron, while Oblivion Stone is excellent against Etron. Winning the race to bomb-land is good in a matchup that's all about the bombs. Shadow has hand disruption, a quick clock, and counterspells which combine into a nightmare for Gx Tron. Etron has a more favorable matchup thanks to redundancy and Chalice of the Void. As a result Shadow has driven Tron out of Tier 1.

Ancillary Effects

The ending of GBx's reign has allowed previously suppressed decks to rise. I won't go into every deck because this article would go on forever, and instead will focus on more well known decks. Do note that GBx's fall does not pertain to Burn's or Affinity's rise—these decks benefit more from reduced attention than changes to other decks. Play too loose with your life total, Burn gets you. Fail to pack hate for Affinity, it gets you. Jund's demise is minor in comparison.

First and foremost is the rise of Counters Company. Jund preyed on Abzan's little creatures and lack of removal for Scavenging Ooze, which nearly drove the archetype to extinction. Between Jund's suppression and the new Vizier of Remedies combo, the deck is ascendant for the first time in over a year. In addition to these factors Counters is a very fast combo deck, winning turn three frequently unless disrupted. This makes it a good choice in the metagame. Etron doesn't have much interaction except for Chalice, and setting that to one accomplishes little against Company. They're also redundant enough to overcome Shadow's discard and Fatal Push. Eternal Witness and Collected Company are a huge beating in attrition matchups.

UW Control has also benefited from Etron and Shadow. UW has the advantage against both decks, though it's less than you'd think. Discard and Chalice in quantity are beatings. The story of UW's return to the upper tiers is Gx Tron's demise. Beating control decks with planeswalkers was Tron's thing and it was good at that thing. Spreading Seas and the banning of Eye of Ugin helped but it was still bad. Instead of being ~30% to win, UW is more like ~40%. However, Etron is all creatures, which UW beats up on. Again, without the predator, the prey rises. Jund's disappearance also helped. The matchup was 50-50; hard to win but easy to lose. With a hard matchup gone, the deck sees more good matchups and it rises in the rankings.

I said above that Jund preyed on fragile combo decks and brews. It would follow that decks like that would rise now. This is not happening. As I'm finding out in my banlist testing with Storm, Grixis Shadow and Etron are both good at taking Jund's place against the fringe. Chalice is crippling for combo decks, as is disruption and a clock. Even Ad Nauseam, long the most reliable and potent combo deck, is falling off. Not a great time to be a polite euphemism.

Finally, we have DnT. I have been working on this deck for a long time and it is finally good. Not because the deck itself is good (The only substantial change in over a year is the addition of Thraben Inspector) but because of Shadow and Etron. Yes, the deck has very good matchups against both, but the big change was Jund's death. I spent a lot of time trying to make the Jund matchup acceptable and eventually gave up. Jund was built to take apart small creature decks and that's DnT in a nutshell. With the apex predator gone and prey abundant, the midlevel predator moves into apex territory.

Is This a Problem?

I don't think this bipolarity of Shadow and Etron will last, and so it won't be a problem. The answer decks are already seeing play and loosening the top dog's hold on Modern. Things will not return to the way they were before Death's Shadow became a thing, but we will see the old dynamism return and the healthy multipolar meta reemerge.

The bipolar meta was bad for Standard because it could not be broken. There was no going over Emrakul, the Promised End, wide against Ishkanah, Grafwidow, under Reflector Mage, or long against Smuggler's Copter. Those were the best cards in that Standard and the two top decks made the best use of those cards. Answers or counterstrategies simply didn't exist in the cardpool thanks to Wizards' design decisions. There's only so much you can do in Standard and unexpected problems won't have answers.

That problem does not exist in Modern. The format's vast cardpool ensures that for any problem a solution exists. It may not be obvious, but it does exist. It is only when a deck is obscenely broken (Eldrazi Winter) that the process of discovery and adaptation fails. This process is going on right now and ensures that the bipolarity will not hold. Exactly what the new meta will look like is unclear yet, but I suspect some Lightning Bolt deck will rise to feast on the Company decks and DnT.

End of an Era

The other thing that will contribute is the change in MTGO results reporting. If you didn't know, Wizards is reducing the number of 5-0 decklists they report each day from ten to five. They will also all be different decks since each deck has to be at least ten cards different from the others. Their stated goal is to foster creativity and innovation (it's the last line of the third paragraph). The unstated goal is to further reduce data mining in Magic, making it harder to solve formats and trying to prevent the diversity problems that plagued Standard.

As someone who does a lot of stats analysis (heck, that's what this site was founded on) this change seems harmful. Less data means less data to analyze, which means a smaller sample size, which means a worse modeling of reality, etc., etc., Statisticians Lament. But then that's the whole point. Wizards has been concerned about data mining being used to solve formats too quickly and thereby "ruining" them. It's why back in 2015 they asked MTGGoldfish to stop using bots to "watch" replays to gather more data than Wizards published. As far as Wizards is concerned, less data published means less opportunity to solve Standard, meaning Standard stays interesting longer

I get their reasoning, even if I don't agree with the decision. A lot of the problems that this change is trying to solve come from how Wizards has designed sets over the past several years. On the other hand, with so many eyes looking at sets and tinkering with Standard these days, it is far more likely that everything will be found in even the most complicated set. Makes our job harder, but it will make Standard look unsolved and open longer. Thus, for now, the impact is ambiguous.

What is not ambiguous is how it will affect perceptions of the metagame. The direct impact will be MTGO losing value as a data source. This will give more weight to paper results, which tend to be more diverse than MTGO. This will make it harder to identify which deck is actually "the best," and fewer players will choose to play that deck. While data analysis and data mining are very useful tools to identify trends and explain the world, they can also become self-fulfilling prophecies. It's complicated, but in short identifying what the statistically "best thing" is will draw attention to it. With increased attention comes more utilization, which in turn biases the data toward the thing. Thus with lessened MTGO data, players will be less likely to see the current "best deck," and those who always try to play the "best deck" will be less likely to identify it correctly. This will also help break up bipolar metagames due to increased chaos in the deck selection process.

In summation, the metagame may have shifted into a less diverse state, but not a stable state. Between Modern's natural tendency to self-correct over time and Wizards new policy, the instability will increase. This will break the top decks' hold on the format and soon the old dynamism will return. Did I miss something or confuse you? I'll be in the comments.

Insider: The Masterpiece Controversy

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If you’ve been living under a rock for the past couple weeks, you may have missed all the drastic moves in Kaladesh Inventions. In all, six different Inventions jumped by at least 45% in the past seven days, with Pithing Needle taking the headline.

Interests

That is a considerable move in these cards considering their high base! It’s easy for a card like foil Force Bubble to jump 370% simply because its base was only a buck. But for a card to be $49 and jump over 100% means a $50 move!

Granted, I doubt copies have sold at these new prices. The few speculators looking to get out quickly are still testing the market by gradually listing copies at elevated prices. Given the low supply of these Masterpieces, this trend is likely to continue.

But this creates some uncertainty. Should you jump in? How low will prices retract before a new, stable price is identified? Are there other Masterpieces likely to make similar moves? This week I want to break down the driving forces in this controversial market to conclude the right actions to take from here.

Buying Masterpieces: The Positive Factors

Multiple factors are driving the sudden surge in demand for these rarities. The primary catalyst is most likely Mark Rosewater’s “Metamorphosis 2.0” article published a month ago. Within he indicates a dire message for Masterpiece aficionados:

mASTERPIECES

There you have it. From now on there will be fewer Masterpieces, and from the looks of it we’ll be taking off a good number of months before we see more. With so much uncertainty in the market (i.e there’s no telling when Masterpieces will return), we’re basically in a “what you see is what you get” scenario. Not much more product is being opened from Kaladesh block so whatever is on the market is likely to be it for a while.

I once argued that people should unload any Masterpiece cards from any set hand over fist. This was based on my hypothesis that the same money was essentially competing for all these varying high-dollar cards. The more that got printed, the more people would have to pick and choose their priorities. I saw this as a major headwind for this market when the reality was new Masterpieces every set.

Misty

Many of the Expeditions had been suffering in price for months and I think this rampant printing of Masterpieces was a proximate cause. Hence why some of the most desirable lands dropped nonstop since their spike upon release. This trend could now reverse given the significant reduction in Masterpiece frequency.

Another positive factor driving Kaladesh Inventions prices is the simple lack of supply on the market. I don’t have any hard data to report, but I have a sneaking suspicion that far more Battle for Zendikar block was opened vs. Kaladesh block. And by the time you get to Aether Revolt, there is a sure lack of box-opening that took place.

Lastly, it’s worth mentioning the specific Commander allure for many of the Kaladesh Masterpieces released in the block. Commander players are known for seeking out foils and other expensive versions of cards for their decks. Naturally some of these players are prone to salivate at the beauty provided by the Inventions. Combine that with the ubiquity of some of these cards in EDH and you have a recipe for a robust market.

According to EDH REC, over 35,000 decks run Chromatic Lantern and over 50,000 decks use Lightning Greaves. Contrast this with the 13,000 decks that use a given fetch land such as Misty Rainforest and you begin to see why Inventions outshine the Expeditions. Sure, Expeditions have Legacy and Modern demand as well. But after witnessing these Invention spikes I’m inclined to believe most of it is driven by EDH speculation.

Now why did I use the term “EDH speculation” and not “EDH demand?” Well, let’s shift gears toward the more controversial negative factors surrounding this Masterpiece craze.

Buying Masterpieces: The Negative Factors

A considerable amount of demand for Kaladesh Inventions is stemming from speculation. I wish this was all natural demand stemming from EDH players’ interest to build the flashiest decks they can. But recent price movements have gone well beyond just this. Consider the Twitter conversation I read through last night:

Twitter-convo

I am going to keep this portion of my article neutrally toned. It is not my intent to pass judgment on the MTG finance community. I reference this dialogue because I think it accurately depicts what is transpiring in the Masterpiece market. People are recognizing the scarcity of these cards and their attractiveness in EDH, and gobbling up copies speculatively as a result.

Jarowimy puts it well: they have the copies they want for EDH but they may as well pick up some extra, right? Others chime in supporting the strategy. The result is summarized best by a different Tweet from Mr. MTG Finance himself, Jonathan Medina:

This is happening over and over again. It wouldn’t surprise me if the majority of the Inventions that sold in the past 14 days went into speculators’ hands and not players’. Or maybe it’s both?

The fact that prices are being propped up by speculator demand is concerning to me. While these could be fine long-term holds, the short-term price will face headwinds as speculators look to bleed copies back into the market at a profit. In a way, it’s almost like a game of chicken. Speculators are likely to hold onto their copies as prices go higher and higher. But eventually someone will blink and list a bunch of copies for sale—then the undercutting will begin, leading to a retraction in prices.

This is precisely what I expect will happen. I myself have already “blinked.” While I didn’t make any large-scale purchases, I did pick up a few Masterpieces and have already sold one and listed another for sale on eBay. But is that what you should do? Hmmm…

What Next?

I’ll admit it’s very difficult to see through the fog and into the future. If you’ll grant me poetic license for a moment, “The Dark Side [of MTG finance] clouds everything” – Yoda. I can’t predict the prices EDH players are willing to bear as speculators look to squeeze profits out of their cards. I also can’t anticipate when enough speculators will “blink” and start undercutting each other fervently for a sale. Perhaps it never happens given how rare these are?

Personally, I’ll stick with my tried-and-true strategy. If I can sell cards for profit, I do so. Occasionally I hold onto certain pieces of my collection despite their appreciation; these are usually part of a deck or they represent nostalgia I continue to enjoy. I’ve done very well on my Juzám Djinns, for example, but I don’t sell them because I continue to play them in Old School.

There was an error retrieving a chart for Juzám Djinn

But for these Masterpieces, I have no intent on playing them. I only bought a few, but I’m already itching to unload them to put my profits to work elsewhere.

This high-turnover strategy ensures I minimize damage from reprinting and long-term headwinds such as speculator atrophy. After all, we only need Wizards of the Coast to release some fancy new Judge Promo Chromatic Lantern and suddenly the Invention printing has competition. For all we know, WOTC can get really lazy and just give out Inventions as Judge Promos in the future—they recycled the Phyrexian Elesh Norn, Grand Cenobite, after all, and this is destroying its price.

Norn

While I think a Judge Invention is unlikely, I’m not one to take on excessive exposure to this risk out of complacency. If I can move my Inventions at higher prices, I will. Then I’ll reassess the market. Perhaps there are other Inventions worth acquiring that haven’t spiked yet. As always, I seek to rinse and repeat. No one ever went bankrupt selling for a profit.

Wrapping It Up

Remember when the only way to get foil Wastelands was to drop hundreds of dollars on the Magic Player Rewards version? Then Wizards printed a Judge Promo in 2010, and then another in 2015, and then gave us foils in Eternal Masters last year. The repeated printings of premium Wastelands really took the wind out of the sails of these as specs for the long term.

I believe the same could very well happen with these Masterpieces. Wizards of the Coast realizes how popular they were and they know that with the right frequency, these can really supercharge sales of a given set. Do I think the Kaladesh Inventions will be outclassed overnight? Certainly not. But I’d be inclined to say that you shouldn’t stick these in a shoebox for five years and expect to come back to significant gains. That’s a possibility, but it’s far from guaranteed.

In the short term, you’re facing a different kind of dilemma: that of the speculator. With speculators drumming up FOMO (fear of missing out), the market is giving this knee-jerk reaction that is causing an even greater spike in prices. Everyone wants to make a buck and these Masterpieces are showcasing blowout gains on MTG Stocks day after day, driving even more attention to them. I wonder if this eventually fades and more copies enter the market than there are EDH players willing to pay these new, higher prices. If that happens, we’ll see a sizable pullback in pricing, negating much of the potential profits.

That’s why I’m looking to sell. Not all at once. Not desperately. I have prices in mind that I’d be happy to take, and if I can get them I’ll cash in and move on. Doing this ensures I am profitable on the Masterpiece endeavor without being left in the dust when a race to the bottom does begin.

In the meantime, be careful with the rhetoric you read on Twitter. Remember the motivations members of the MTG finance community have to drum up even more demand for cards they’re heavily invested in. Tread carefully, don’t be greedy, and you should do just fine navigating the market for the highly desirable cards.

Sigbits

  • When I sort the Kaladesh Inventions by popularity on TCG Player the top match is Arcbound Ravager. This could very well be the next one to spike. SCG has only four in stock with an elevated price tag of $84.99. But there are a handful of copies below $80 that would need to be cleared out first in order to see a sizable price jump. Perhaps if you are taking some profits on your spiked Inventions, you could look to double-dip into this one if you’re feeling bold.
  • Sindbad? Really?? Why is this uncommon from Arabian Nights now sold out at $14.99 on Star City Games’s site? Why is the cheapest copy on TCG Player $18? Well, market price is still only $6.25 so perhaps copies haven’t been selling at the new price and we’re seeing manipulation at play. But when I see Card Kingdom slap an $11 buy price on the card, I start to become a believer that demand is real. Anyone have any theories?
  • As someone who is in in the market for Underground Sea, I can tell you that the market has been quietly moving on this and a few other dual lands. I’ve seen the number of sellers on TCG Player drift down lately, approaching seasonal lows. Star City Games has just 11 copies in stock themselves, with NM going for $399.99 and MP $299.99. More incredible is the fact that SCG remains sold out of Unlimited copies with a NM price tag of $699.99! This is approaching the same price as a piece of HP Power!

Video Series with Ryland: UW Control

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Hey, everyone! I recently got back from the highly anticipated SCG Season One Invitational in Roanoke. While the namesake event did not go well for me with my usual weapon of choice (Jund Shadow), my choice for the Open performed much better. Today I'll discuss what led me to try my hand at UW Control at the Open, before running the deck through a league on MTGO.

The night previous to the Open I contemplated many deck choices for the event that I thought might be a fun departure from my typical Shadow list. I considered Krark-CIan Ironworks, Eldrazi Tron, Storm, Abzan, and everything in between. After some thought, and with my friend's Eldrazi Tron deck in my backpack, I slept soundly thinking I would be registering it as my 75 the next morning. When I woke up however, I had a quite sudden change of heart—I hadn't seriously considered it much previously, but UW Control sounded like a blast. I have always enjoyed playing control decks and it had been a while since I had the pleasure of doing so. In addition, UW has a good matchup against the ever-popular Grixis Death's Shadow deck, which helped solidify my decision. I quickly threw the deck together, trusting the list's specifics to a long-time advocate of UW, MTGO user bennyhillz. I used his list card-for-card, with no deviations.

The deck performed far better than I had hoped. This particular list was amazingly smooth, and had much more game in a large variety of matchups, not just the expected few. At the end of the first day I was 8-1, having lost only two games to Dredge in Round 7. While I was disappointed to miss a "perfect" day by such a close margin, I was still quite pleased with the deck and the results up to that point, especially considering that I had played against eight different decks in those nine rounds. The second day of the tournament started similarly strong but ended in some disappointment as I lost my final two rounds, both of which were win-and-ins to the Top 8. Instead, I ended up on 12th place.

Overall, I was incredibly impressed with the list (if that wasn't clear already) and I fully intend to continue playing it as I move forward. As such, it is the perfect choice for today's league! I don't yet want to change a single card from the list (again, full credit to bennyhillz), as I think the current list is very well tuned. Many people are playing with a single copy of Glimmer of Genius . While I don't currently have a desire to swap any card for it, Glimmer is definitely on my radar, and something to continue thinking about.

Enough about the past weekend, let's hop into those games! As I said last time, I'm interested to hear what kind of content you'd like to see moving forward, so I can continue to evolve and improve my videos. Please let me know your thoughts, and any improvements you would like to see concerning formatting, presentation, or whatever else strikes your fancy. If you'd like to see similar content, check out my Twitch channel for some more live Modern!

[youtube https://www.youtube.com/playlist?list=PL261kJ_cAQC8r29aQRH8x3i0WRQnJn9Kg]

UW Control, by Ryland Taliaferro (12th, SCG Open Roanoke)

Creatures

2 Snapcaster Mage
2 Wall of Omens

Enchantments

2 Detention Sphere
4 Spreading Seas

Instants

2 Cryptic Command
3 Mana Leak
1 Negate
4 Path to Exile
1 Sphinx's Revelation
1 Think Twice

Planeswalkers

1 Gideon Jura
2 Gideon of the Trials
2 Jace, Architect of Thought

Sorceries

4 Serum Visions
3 Supreme Verdict

Lands

5 Island
3 Plains
4 Celestial Colonnade
4 Flooded Strand
2 Ghost Quarter
3 Glacial Fortress
1 Hallowed Fountain
1 Irrigated Farmland
2 Tectonic Edge
1 Temple of Enlightenment

Sideboard

1 Grafdigger's Cage
2 Rest in Peace
2 Stony Silence
1 Condemn
2 Dispel
2 Negate
1 Geist of Saint Traft
1 Vendilion Clique
1 Elspeth, Sun's Champion
1 Supreme Verdict
1 Timely Reinforcements

Insider: Speculating on Amonkhet, Part II

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Last week I shared what I considered to be the cream of the crop for potential in Amonkhet investments. To date, here are my AKH speculations:

July 3rd AKH Investment snapshot

I have not been as optimistic about the more expensive cards of Amonkhet, and that is reflected in my article last week and in my investment portfolio. This week, though, let’s take an in-depth look at some of the flagship and more expensive cards in Amonkhet. Is anything there worth investing in? What should we be looking for? When is the opportune time to strike? Let’s dive in!

Like last time, bolded names will link to MTGGoldfish MTGO prices. The bold prices next to each card are the prices at which I would strongly consider buying in.

(1) Rhonas the Indomitable

Rhonas Price Chart

As a card that provides no way to generate card advantage, Rhonas’s price has exceeded my expectations. I had expected Rhonas to settle in the 3 to 4 tix range, but it has steadily commanded a price between 5 and 7.5 tix while seeing maindeck play only in one competitive archetype (RG Pummeler) and modest sideboard play elsewhere. While this suggests that its price would double or triple were it to anchor a tier-one strategy in the future, I suspect nothing short of a return of the ferocious mechanic would make it a better option than Rishkar, Peema Renegade at the three-drop slot in most aggressive Green strategies. I’d stay away.

Price I'd Consider Buying At: N/A

(2) Gideon of the Trials

Gideon of the Trials Price Chart

Here is a speculation target for the guy who likes to push all in-on a King-Jack suited.

Gideon of the Trials is a strong Magic card, already seeing play in Modern and fringe play in Standard. It is not Gideon, Ally of Zendikar 2.0 – Gideon, Ally of Zendikar plays equally well on both offense and defense, whereas Gideon of the Trials is much more at home in a defensive shell. Even still, if a white-based control deck becomes tier one in Standard at any point during the next two years, Gideon of the Trials will skyrocket in price, possibly rising as high as 15 to 20 tix.

At its current price around 7 tix, I am intrigued. My fear, though, is that much of its price is tied up in future potential already (id est, I suspect that speculators are hoarding copies of this card). I’d like to wait for speculators to lose some faith in it and buy in closer to the 3- to 4-tix range. At that price point, the risk would not be incredibly high because Gideon of the Trial’s price will be buffeted by Modern demand to a degree. At around 7 tix, though, there is a significant risk that you’ll end up selling at a 25- to 33-percent loss. I recommend patience here.

Price I'd Consider Buying At: $3.50

(3) Nissa, Steward of Elements

Nissa Steward of Elements

Like Gideon of the Trials, Nissa’s value is being buttressed by redemption and speculation. I think she is far less likely than Gideon to become a competitive staple. There’s a high likelihood that her trajectory will mirror that of Kiora, Master of the Depths, slowly draining away as more and more speculators conclude that she will never see meaningful Constructed play. Her potential is higher than that of Kiora, Master of the Depths, but there is virtually no price point at which I’m happy buying in because the odds are so heavily stacked against her seeing significant Standard play. Let her price drop to 1 to 1.5 tix over the next six months and then reevaluate.

Price I'd Consider Buying At: N/A 

(4) Angel of Sanctions

 

Angel of Sanctions Price Chart

I did not invest in Angel of Sanctions before it doubled in price – I was waiting for it to hit 1.5 tix, and it never did so, instead rebounding after reaching 2. I thought that Archangel Avacyn would keep its price mired between 1 and 2 tix until the approach of rotation, but apparently I was wrong.  The card is very strong and I could see it holding a price between 4 and 7.5 tix  during its Standard life with some spikes reaching as high as 10 to 12.5 tix. I don’t like investing in it at 4 tix, but if its price goes down, I would definitely recommend speculating on it.

Price I'd Consider Buying At: $2.00 - $2.50

(5) Liliana, Death’s Majesty 

 

Liliana, Death's Majesty Price Chart

I fully expect Liliana’s price trajectory to mirror Ob Nixilis Reignited:

Ob Nixilis Price Chart

Although Liliana can be better than Ob Nixilis in some decks and worse in others, it most likely will fulfill the same role – a sideboard staple for midrange decks to combat control and other midrange decks. She also has two advantages when compared to Ob Nixilis: (i) she came from the large spring set instead of the large fall set and (ii) she could be the linchpin of a Reanimator deck, should one emerge as a competitive archetype.

If her price drops by just a little bit, I’ll be investing in her. Ob Nixilis spent most of his Standard life between 2 and 5 tix with one major spike above 10. I expect Liliana, Death's Majesty’s price to hover between 2.5 and 6 tix for most of her life in Standard. The lowest possible price I could see her reach is 1.5 tix, so she feels like a fairly safe investment if you buy in at my recommended price point.

Price I'd Consider Buying At: $2.00 - $2.75

(6) Glorybringer

 

GLorybringer Price Chart

As with Liliana, Death's Majesty, we have a nice card to compare this one to: Stormbreath Dragon. As a mythic rare in a large set during the three-set block era, Stormbreath Dragon generally commanded a price between 10 and 15 tix with some occasional spikes to 17.  Glorybringer is a rare in a large set, which limits its potential. Still, though, Stormbreath Dragon dominated Standard during its entire Standard life, and Glorybringer should share that same prominence. It is the rare five-mana card that will be played as a playset in multiple competitive archetypes. It is reasonable to expect the card to see significant time at a 4- to 6-tix price point during its life in Standard, with spikes between 7.5 and 10 tix possible.

Price I'd Consider Buying At: $2.00 - $2.50

 

Signing Off

As I will discuss in future articles, where I plan to focus more on investment strategy and less on individual specific cards, whether you choose to invest in these more expensive cards or the less expensive cards depends in no small part on you. By my eye, for this set it seems that the cheaper cards offer a greater potential return on investment as a percentage, but of course it requires a greater degree of diligence and effort to get those levels of returns.

It looks like there are a few good Amonkhet speculation options at multiple price points, and hopefully my discussion will help you clarify which investments you wish to make. It looks like I will be speculating on some of the more expensive cards of Amonkhet after all!

As always, share your thoughts below. Today I have a real treat for you, one of a cycle of charms I have designed. Hopefully this charm can help ward off the impending Hour of Devastation:

Abbatial Charm

Insider: QS Cast #69: Morgan is officially a cohost!

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Play

The QS Cast returns! Chaz Volpe, Morgan Wentworth, and Tarkan Dospil come together as the new panel - and in this episode they discuss the following:

  • Morgan Wentworth officially joins the QS Cast as a permanent co-host!
  • Interests.
  • New Tribal Commander reveal/leak - reactionary cards and crazy cats!
  • Full set Hour of Devastation discussion.

We're very happy to add Morgan Wentworth to the QS Cast permanently! Morgan brings a unique perspective and great knowledge to the panel. Big welcome to our new co-host, this is awesome!

Cards we discussed:



Enjoy!

Find us on Twitter: @ChazVMTG @MTGValkyrie @the_tark

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