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Gutting Worcester with Colorless Eldrazi Stompy

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Last weekend, I took down the 400-player SCG Classic in Worcester with my tried-and-true Colorless Eldrazi Stompy deck, losing only four games over 12 rounds. I've long championed the deck as a sleeper behemoth in the format, but haven't had much time over the last year to show it off in tournament settings. My previous finishes with the deck include an undefeated record at the SCG Season 1 Invitational and a Top 4 at Regionals last year. This Classic win marks the deck's highest-profile achievement thus far, and is garnering enough attention that I doubt its days in the dark continue.

I've already written plenty of theory on the deck, with articles covering everything from strategy to positioning. This article offers a quick-and-dirty tournament report of my run in Worcester.

Notes on the Deck

Little has changed with my list since I completed my mini-primer series on the deck last month, but I have made one fundamental alteration for the Bloodbraid/Jace metagame: Matter Reshaper now entirely usurps Endless One. The unbans make midrange as a whole more aggressive (with Jund leading the charge), and the rest of the format has trended more aggressive to keep up or otherwise go under control decks. Reshaper is one of our best options on the back foot, while Endless shines in a proactive role against disruption-light opponents. Given how the metagame seems to be shaking out, I don't anticipating modifying the new 4/0 split anytime soon.

Colorless Eldrazi Stompy, by Jordan Boisvert (1st, SCG Worcester Classic)

Creatures

4 Eldrazi Mimic
4 Eternal Scourge
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
4 Simian Spirit Guide

Artifacts

4 Serum Powder
4 Chalice of the Void
1 Smuggler's Copter

Instants

4 Dismember

Lands

4 Eldrazi Temple
3 Gemstone Caverns
4 Ghost Quarter
4 Blinkmoth Nexus
2 Mutavault
2 Sea Gate Wreckage
2 Scavenger Grounds
2 Wastes

Sideboard

3 Spatial Contortion
2 Gut Shot
4 Relic of Progenitus
1 Surgical Extraction
4 Ratchet Bomb
1 Pithing Needle

SCG Worcester Classic - Swiss

Colorless Eldrazi Stompy doesn't just mulligan a lot, it Serum Powders a lot. At the beginning of every game, I'll use a key to simplify relaying die rolls and the mulligans taken by each player. Some examples:

(Play; MPM 5 - 7): I'm on the play. I mull to 6, Powder for 6, and then mull to 5; my opponent does not mulligan.
(Draw): I'm on the draw. Nobody mulligans or Powders.
(Play; P 7ss - MM 5): I Powder for 7 and end up with two copies of Eternal Scourge in exile. My opponent mulligans twice.

Round 1 vs. Bant Company (2-0)

Game 1, W (Play): I open Temple and quickly establish a clock of two Mimics and two Reshapers. Dismember takes care of a mana dork while Mutavault helps apply pressure, and my opponent's turn four Company whiffs enough to make way for a lethal attack.

Sideboarding:
-4 Eldrazi Mimic
-4 Simian Spirit Guide
-4 Chalice of the Void
-3 Matter Reshaper

+15

Game 2, W (Draw; 7 - 6): My opponent keeps a shaky six with Plains, two Ghost Quarters, and no other lands. He Quarters my turn one Eldrazi Temple, which I'm fine with; I actually led with Temple to bait the activation. He then draws one green source, but never finds a second. A pair of Scourges beat him up and absorb Path to Exiles while Dismember chops up Tireless Tracker. I eventually draw Smasher for lethal a turn early.

Round 2 vs. Humans (2-0)

Game 1, W (Draw; 7 - M 6): My opponent starts with Champion of the Parish, which I neglect to Dismember immediately. The instant gets dropped in response to Phantasmal Image the next turn, which leaves him with an empty board. From there, Simian Spirit Guide joins Temple in powering out a turn two Thought-Knot Seer, which sees 2 Thalia, Guardian of Thraben, Meddling Mage, and Reflector Mage. I go for Reflector and start swinging; my opponent wisely calls Reality Smasher with the Meddling.

A few Blinkmoth Nexuses chip away in the air while Thalia after Thalia jumps in front of Thought-Knot and Meddling Mage turns sideways back. My clock is faster, and my opponent laments that he drew all four Thalias that game. As a show of sportsmanship, I don't tell him I had a hand of three uncastable Smashers!

Sideboarding:
-2 Eldrazi Mimic
-4 Simian Spirit Guide
-4 Chalice of the Void

+3 Spatial Contortion
+2 Gut Shot
+4 Ratchet Bomb
+1 Pithing Needle

Game 2, W (Draw): Vial comes down turn one, but I respond with Ratchet Bomb. The Bomb ends up trading for Vial alone after denying my opponent a turn of plays, and I meet another Vial and Champion of the Parish. Fortunately, I have a second Bomb, which ends up trading with those two cards. In the meantime, I spot-remove a pair of Hierarchs to keep my opponent from ever reaching three mana, and clock him with Reshaper and Blinkmoth. A final-turn Smasher seals the deal.

Round 3 vs. Burn (2-0)

Game 1, W (Play; P 7 - MM 5): My opponent mulligans to 5 and I Powder into the nut of turn one Mimic, turn two Guide into Thought-Knot, turn three land into other Thought-Knot. Nothing to see here...

Sideboarding:
-1 Smuggler's Copter
-4 Dismember

+3 Spatial Contortion
+2 Ratchet Bomb

Game 2, W (Draw; 7 - M 6): I cast a couple Scourges with Eldrazi Temple instead of slamming Chalice of the Void, waiting for my opponent to fetch himself off green to play around Destructive Revelry. I put him on a bunch of two-drops anyway. I have an opportunity to Chalice on 2 one turn, but prefer to Spatial an Eidolon and get in another hit. A timely Ghost Quarter shuts him off white before Deflecting Palm and Boros Charm can ruin my day, and he dies to a pair of Blinkmoths with me at five life and four two-drops in hand.

Round 4 vs. UW Control (2-0)

Game 1, W (Play): I pair with the same friend I played against at the last "Classic" I won, Noah Andrew, who's been racking up 5-0s online with UW Control. Chalice on 1 handles Path to Exile so Smuggler's Copter can soar over Jace and Wall of Omens (as well as Supreme Verdict) for a handy win in Game 1.

Sideboarding:
-4 Simian Spirit Guide
-2 Chalice of the Void

+4 Relic of Progenitus
+1 Surgical Extraction
+1 Pithing Needle

Game 2, W (Draw): Copter comes down again, but is quickly exiled by Detention Sphere. So I resort to piling on incremental hits with Eternal Scourge. Runed Halo ruins that plan, and I topdeck Reality Smasher. Noah has a card in hand, but I'm fairly confident it isn't Cryptic Command, so I cross my fingers and slam the Eldrazi. Smasher does away with him in three turns as he draws into soft permission.

Had we gone to Game 3, I would have brought in Bomb for Halo and Sphere, and cut Powder to hedge against Stony Silence.

Round 5 vs. Affinity (2-0)

Game 1, W (Play): My opponent inadvertently shows me Ornithopter while shuffling up, so I punish her with a blind Chalice on 0. Besides that, I've got two Temples for Thought-Knot into Smasher. When my opponent tries Galvanic Blasting the Seer, Guide exiles for red to Dismember her Vault Skirge and turn off metalcraft.

Sideboarding:
-4 Matter Reshaper
-2 Reality Smasher
-4 Simian Spirit Guide

+3 Spatial Contortion
+2 Gut Shot
+4 Ratchet Bomb
+1 Pithing Needle

Game 2, W (Draw; MM 5 - 7): The only land in my five cards is Eldrazi Temple; joining it are Smasher, Scourge, Dismember, and Chalice (which I again stick on 0). I kill a Signal Pest, turning off her Mox, and fade any other payoff cards; my opponent animates her Inkmoth Nexuses each turn to attack me for 2 infect.

Finally, I draw some lands: a Temple, and then a Ghost Quarter. I get to racing with Scourge into Smasher, tapping out the turn cycle before she'd have lethal infect damage; then, Ghost Quarter and Spatial Contortion allow me to remove my opponent's win conditions, baiting Blinkmoth pumps in the process to tap her out.

Round 6 vs. Naya Ponza (2-1)

Game 1, L (Draw; P 7 - 7): Ponza's usually a fine matchup for us, but my opponent replaced his Utopia Sprawls (which make them extra soft to Ghost Quarter) with Tarmogoyfs (which are actually great against us pre-board, and force us to bring in Relic after siding). After Stone Rain deals with Scavenger Grounds, Nahiri, the Harbinger ticks up behind a good ol' fashioned Goyf board stall, and I'm forced to crash my team into his to not die to Emrakul. I die to Inferno Titan instead.

Sideboarding:
-4 Eldrazi Mimic
-2 Matter Reshaper
-4 Simian Spirit Guide
-4 Chalice of the Void

+3 Spatial Contortion
+2 Gut Shot
+4 Relic of Progenitus
+4 Ratchet Bomb
+1 Pithing Needle

Game 2, W (Play): My opponent has a whopping three Bloodbraid Elves this game, but they're just too slow. Dismember deals with Birds of Paradise and I resolve Thought-Knot on turn three. A couple of Nexuses join the fray as I tick Ratchet Bomb up to 3, preventing him from fading lethal from the Blinkmoths with Blood Moon.

Game 3, W (Draw): I start the game with Gemstone Caverns in play, exiling Eternal Scourge, and Spatial Contortion the Birds on turn one. I Spatial another Birds the following turn. Chandra, Torch of Defiance is the pick off Thought-Knot Seer, which also shows me two Moons, Bolt, and Tireless Tracker, and soon trades for Tracker and a Bolt. My opponent struggles to get to four mana, though, letting me repeatedly attack with a single Scourge and Blinkmoth Nexus, and critically tick Ratchet Bomb up to 1 to destroy yet another Birds on sight.

Round 7 vs. GR Eldrazi (1-2)

Game 1, W (Draw; M 6 - 7): We each have two Temples, but my three Thought-Knots out-muscle his Matter Reshapers. I keep Dismember on call for his impending Smasher, and force bad blocks with one of my own before closing out the game.

Sideboarding:
-1 Eldrazi Mimic
-4 Simian Spirit Guide
-4 Chalice of the Void

+3 Spatial Contortion
+2 Gut Shot
+4 Ratchet Bomb

Game 2, L (Draw; 7 - MM 5): My okay-not-great seven is no match for his double-Temple five, which pulls far ahead in the damage race when Eldrazi Obligator steals Smasher and puts me to 1.

Game 3, L (Draw; M 6 - 7): This grindy game sees him Crumble to Dust my Eldrazi Temple and then inexplicably leave the rest in my deck. Meanwhile, we trade Scourges and look for bombs. I Thought-Knot two straight Obligators, and fly over an eventual board stall with a Blinkmoth Nexus. But I miss a critical attack one turn to represent blocks for a Bloodbraid Elf after miscounting, when my opponent in fact did not have attacks that turn anyway. He Stirs into Obligator and beats me at 1 life.

When Noah asked me earlier in the day what I didn't want to pair against, my response was simply "Eldrazi Temple decks." Pseudo-mirrors tend to favor whoever draws more Temples, but the other Eldrazi decks all boast mirror-breakers the likes of which Colorless can only dream of (Drowner of Hope; Eldrazi Displacer; Walking Ballista; Eldrazi Obligator).

This match was my first ever against GR Eldrazi, and I think I sided horribly—we definitely want Chalice for Stirrings, which lowers their odds of seeing Obligator and otherwise stunts their development; Mimic blows against Bolt, too. In any case, I was relieved to dodge Collin in the Top 8.

Round 8 vs. UR Pyromancer (2-0)

Game 1, W: After the first of my day's three deck-checks, my opponent gets a game loss for a transparent sleeve.

Game 2, W (Draw): I start with Caverns in play, exiling Scourge, and chase Chalice on 1 (which gets me Bolted) with the 3/3 and a Seer. My opponent bounces the board with Thing in the Ice and attacks me down to 10. I stick Reality Smasher and attack him back; he hits me down to 3. A second swing puts him too low to make another attack, as I have Mutavault on defense, giving me lethal with another Smasher the following turn.

Round 9 vs. Mono-Green Tron (2-0)

Game 1, W (Play): Mimic into Seer puts the pressure on, but Caleb rips Oblivion Stone to compliment his turn three Tron. I get another big hit in before he passes with Stone mana up, and then swing in with Mutavault for some guaranteed damage. Post-pop, a surprise Temple into Thought-Knot takes the Ulamog, the Ceaseless Hunger he was all-in on.

Sideboarding:
-2 Dismember

+1 Surgical Extraction
+1 Pithing Needle

Game 2, W (Draw; P 7 - MM 5): I Powder an okay hand with 2 Wastes, Scourge, Temple, Sea Gate Wreckage, and Quarter for a double-Temple opener featuring more cheap threats, while my opponent's fruitful five yields turn-three Karn Liberated. The planeswalker exiles one of my Temples before dying to Matter Reshaper as Eldrazi Mimic goes for Caleb's life points. A topdecked Seer again wraps up the game.

SCG Worcester Classic - Top 8

I have the 2nd seed heading into the quarterfinals and never pair against the undefeated Affinity player, giving me the play in all my Top 8 matches.

Quarterfinals vs. Amulet Titan (2-0)

Game 1, W (Play; M 6 - 7): Caleb from last round tips me off that Ian's on Amulet Titan, so I go hunting for an early Chalice. I find it and stick it, following up with Eldrazi Mimic and a turn three Thought-Knot Seer that shows me 3 Summoner's Pact, Amulet of Vigor, Ancient Stirrings, Forest, and Primeval Titan (the pick). I Ghost Quarter the Simic Growth Chamber and it's all she wrote.

Sideboarding:
-4 Matter Reshaper

+2 Gut Shot
+2 Ratchet Bomb

Game 2, W (Draw; PM 6s - 7): Gemstone Caverns exiles Scourge on the draw, and I again resolve a turn one Chalice. Turn two yields Eternal Scourge and a Chalice on 0, but I cannot draw another threat. Scourge chips at Ian's life as I Dismember a couple on-curve Tireless Trackers and Quarter a pair of Growth Chambers. At 1 life, my opponent makes his sixth land drop and taps out for Primeval Titan, searching up Radiant Fountain to go to 3. I rip Temple and resolve Smasher for lethal.

Semifinals vs. Traverse Pyromancer (2-0)

Game 1, W (Play; MM 5 - 7): I lead on Temple, Mimic and have the 2/1 Bolted. My opponent resolves Grim Flayer and I slam Thought-Knot Seer, exiling Young Pyromancer. Another Flayer comes down without delirium and we enter a board stall, with me eventually casting Scourge and him eventually resolving Bedlam Reveler. The Reveler gets Dismembered on the spot, and Reality Smasher follows my late Chalice on 1 to put the game away after some Scourge hits.

Sideboarding:
-4 Eldrazi Mimic
-1 Matter Reshaper
-4 Simian Spirit Guide
-4 Chalice of the Void
-1 Smuggler's Copter

+3 Spatial Contortion
+2 Gut Shot
+4 Relic of Progenitus
+1 Surgical Extraction
+4 Ratchet Bomb

Game 2, W (Draw): I keep Scavenger Grounds, Thought-Knot Seer, Dismember, Wastes, Ghost Quarter, Eldrazi Temple, and Blinkmoth Nexus, which causes my opponent's turn one Inquisition to whiff. Relic comes down and keeps his graveyard empty. I resolve Seer and some more guys and kill him.

Finals vs. Gifts Storm (2-1)

Game 1, L (Play): My opener is quite good for Game 1, although it lacks Thought-Knot Seer; I've got Eldrazi Temple, some Scourges, and a couple Dismembers, and manage to attack my opponent down to 5 while killing two mana creatures in a row. But alas, he has the third, and successfully goes off at the last minute.

Sideboarding:
-4 Matter Reshaper
-4 Reality Smasher
-1 Smuggler's Copter

+4 Relic of Progenitus
+1 Surgical Extraction
+4 Ratchet Bomb

Game 2, W (Play): I carefully pace my Relics around Shattering Spree and manage to land a Chalice on 2. Thought-Knot Seer is the nail in the coffin.

Game 3, W (Draw): This game takes about 40 minutes, as I fail to produce a threat until something like turn ten. Instead, I use Gemstone Caverns to quickly establish Relic of Progenitus and Chalice on 1, the pair of which eventually get Spreed as I take 1-damage hits from Baral, Chief of Compliance. I follow them up with another Relic and a Chalice on 2, which gets Unsubstantiated. Paul can't go off through the Relic and I manage to resolve the Chalice next turn.

Finally, I stick Eternal Scourge, and Paul's forced to Empty the Warrens for four Goblins. I tap my lucky Caverns to Surgical Extraction the Empty on his end step, essentially ridding his deck of win conditions—he now needed to locate his Engineered Explosives, take out the Chalice, and then go off via Grapeshot through my Relic, all before I found one of my three other Chalices to resolve for 0 or just more pressure. The predicament gave Eternal Scourge plenty of time to chew through all those 1/1s.

Eternally Yours

After years of writing about the deck, my finish at the Classic seems to have finally woken people up to Colorless Eldrazi Stompy. The strategy's already posted 5-0s in online leagues, including a streamed one by Jim Davis.

I want to go on record as saying I don't think the metagame suddenly favors Stompy, or that the deck was a sweet "meta call" for this event; rather, it's just been la vérité for a while, and continues to excel in a Jace/Bloodbraid format. It's just lacked visibility because I was the only dude on it.

What this new visibility means for Stompy is that more folks will pick up the deck; Scourges will hit the exile, card prices will rise, and Ux decks will figure out a way to beat us (or at least not auto-lose). To those of you thinking of giving Colorless Eldrazi Stompy a spin, I wish you success with the strategy. Be sure to check out my Mini-Primer series on the deck, which covers mulligans, sideboarding, and play tips. Until next time, may you mull to eight!

Insider: Modern Cards on the Move After the Full Reveal of Masters 25

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Masters sets like Masters 25 are made up of reprinted cards, and that brings everyone to the edge of their seat in anticipation of what is going to be included. Any card reprinted sees a sell-off in advance of its inevitable price decline, but what is just as important is what is not included in the set.

The full Masters 25 spoiler was revealed at the end of last week, and with full knowledge of what is to come, the market has reacted. Specifically, there are some high-value and important Modern staples that dodged reprint, which means they are safe for the time being, potentially until next year’s Masters set, and that has led to some significant price increases. Today I’ll review the cards that have gained the most since the spoilers and size up their likelihood for future reprint, whether it’s in in a Masters set, supplemental product, or even added back to Standard.

There was an error retrieving a chart for Through the Breach

The biggest Masters 25-related price increase of the past week has been Through the Breach. It’s a Modern staple that has seen a significant increase in play and success recently, being used in a variety of different decks, including Red-Green Titan Breach, Blue-Red Breach and the Grishoalbrand deck. It has the splice keyword, which is one of the more obscure keyword abilities in Magic and one that makes it all but impossible to reprint in any sort of normal set, barring the return of the keyword. Even then, its high power level for Standard would make it an unlikely reprint.

It has also seen a Masterpiece reprint in Amonkhet, so having another one is likely off the table, and the only real reprint risk would be in a supplemental product like a Commander deck. That makes Through the Breach a relatively fail-safe spec with real demand, which explains its increase from $45 to nearly $70 in the past week. That’s massive growth, but there’s also no real indication the price is going to fall, so I could see this hitting $100 sometime this year.

There was an error retrieving a chart for Goryo's Vengeance

A similar story to Through the Breach is Goryo's Vengeance, another splice card that by avoiding reprint is likely safe for another year. It sees much less play than Through the Breach, but it’s still a staple with applications in various decks, which explains its solid growth from $45 to $50 this week. It has already pulled back a couple dollars to $48, but overall it’s on the uptrend and will continue to grow this year.

There was an error retrieving a chart for Dark Confidant

Another major price increase over the past week has been Dark Confidant, with all three printings growing over 30 percent, with the two Modern Masters printings going from around $55 to $75, and the Ravnica version from $60 to $85. Helping spur this growth is the sudden rise to prominence of Jund due to the unbanning of Bloodbraid Elf.

Dark Confidant has always been one of the very best cards in Modern, and though recently it has seen very little play, it’s now right back in the mix. Jund isn’t going anywhere, and Modern players are relatively slow to change decks, but over time more and more will play Jund, so this is another card with real demand that could move it towards $100 in 2018. It’s theoretically reprintable in a variety of products or even Standard, but I really don’t see it happening until a futures Masters set.

There was an error retrieving a chart for Noble Hierarch

Noble Hierarch is similar to Dark Confidant in that it’s a Modern staple with a past Modern Masters reprint that escaped Masters 25. It hasn't been seeing heavy play in Modern, with Infect absent from the metagame and Collected Company decks relatively quiet, but it still sees its fair share of play, and is now on the upswing. Bant CoCo decks are on the rise with the new inclusion of Jace, the Mind Sculptor, and more significant is its use in Eldrazi decks, including Red-Green Eldrazi and even the return of Bant Eldrazi, so demand for the card is increasing. It has seen modest growth, with the Modern Masters 2015 printing growing from around $58 to $63, and the original Conflux printing hasn’t really budged from $62. That said, there is definitely increased interest and demand, and as a keyword creature that is certainly too good to reprint in Standard even with a return of exalted, it’s mostly safe from reprint, so I expect solid growth this year.

Worldwake Creature Lands

One of the cards, rather group of cards, most highly-anticipated for reprint are the Worldwake creature lands, which are essential Modern staples with high price points. They seemed like perfect inclusions to Masters 25, but the spoiling of the filter lands took this off the table, and has led to significant increases in their price. This has been compounded by the unbans, which have drastically increased demand for Raging Ravine in Bloodbraid Elf decks, and the blue lands Celestial Colonnade and Creeping Tar Pit in Jace, the Mind Sculptor decks.

There was an error retrieving a chart for Celestial Colonnade

Celestial Colonnade has seen a large increase from $55 to an unbelievable price point just shy of $70.

There was an error retrieving a chart for Creeping Tar Pit

In terms of percentage, Creeping Tar Pit grew even more, a 30-percent rise from $22 to $29.

There was an error retrieving a chart for Raging Ravine

The biggest gainer is Raging Ravine, which is now at the forefront of Modern in the metagame-defining Jund deck, which grew from $10 to $15 after the unbans, and then from $15 to $25 since the spoilers.

These cards are quite expensive, and it seems like it would be good for Modern for them to see a reprint, so that has to be coming eventually. But like the Onslaught fetchlands, we might have to wait longer than expected.

That said, I could also see these being included in a normal set to massively increase interest, just like those fetchlands were included in Khans of Tarkir, and while powerful, they seem like fine additions to Standard. I assumed there was a possibility they would be included in Dominaria, but the recent leaks show Isolated Chapel included, meaning the rest of the enemy checklands will be reprinted there.

Thus, the creatures lands could be used to bolster interest in the return to core sets this summer, but otherwise, I’d look towards the fall set. Until a reprint, these cards are just going to keep growing, but when that reprint happens, it will knock them down considerably (although the original art would hold a premium over the reprint versions).

All that being said, while I think the rest of the cards shared today are reasonable buys, it's probably about time to sell your creature lands.

What are you buying and selling in the wake of Masters 25, Dominaria, the Modern metagame, and the market?

Insider: QS Flash Cast #5: Terrificast!

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Play

[editor's note] This was an on-the-spot Podcast that was recorded last second as a reaction to this information. This Podcast was also not edited past basic edits.

Confirmation here: https://magic.wizards.com/en/articles/archive/news/dominaria-leak-2018-03-08

The QS Cast returns! Chaz, and Tarkan come together as the new panel – and in this episode they discuss the following:

  • Pete Casella joins to discuss Dominaria confirmed "leaks".
  • So much information! Discuss quickly what immediate impacts there could be.
  • How does this effect Standard and Modern
  • How many areas of the game could this effect - ripple effects?

Cards We Discussed

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Chaz V

Started playing during Invasion block at the age of 13. Always a competitive person by nature, he continues playing to this day. Got into the financial aspect of the game as a method to pay for the hobby and now writes, Podcasts, and covers all aspects of the game, always trying to contribute to the community and create great content for readers and listeners.

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Daily Stock Watch – Thalia, Guardian of Thraben

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Hello, everyone and welcome to the Thursday segment of the special Masters 25 edition of the Daily Stock Watch! We're going down to my final two picks for this set, and my choice for today is a rather unpopular one among my peers. I think that this has something to do with its past success, but we have to focus more on how good it is faring in the current metagame. In that regard, I think that this is one of the better rares financially from the set, although how it will behave in the coming months is something that would be affected by its performance in Modern.

There was an error retrieving a chart for Thalia, Guardian of Thraben

With the arrival of Jace, the Mind Sculptor and Bloodbraid Elf, Modern suddenly became a wide open field that players would like to dominate in their own way. The format was diverse prior to their unbanning, and I still think that it remains just as healthy even with these two superstars back in it. What suddenly got lost in transition so far is the Humans deck that Collins Mullen made popular late last year, as more people online have started meddling with Zoo lists that tries to abuse the power of BBE. The card advantage that BBE brings to the table is quite hard to ignore, and this has somehow affected the number of players who are using Humans. As we all know, Thalia, Guardian of Thraben is one of the best two drops in that deck by all means necessary (especially with the platoon of JtMS users running around), and it could still go toe-to-toe with any creature in the Zoo deck whose toughness is lower than three.

I don't think that the Humans deck has to evolve right away to adapt to these changes, but maybe some minor tweaking in its list would do. Take a look at how a stock list is configured to combat the meta nowadays.

5 Color Humans

Creatures

4 Champion of the Parish
1 Kessig Malcontents
4 Kitesail Freebooter
4 Mantis Rider
4 Meddling Mage
4 Noble Hierarch
4 Phantasmal Image
4 Reflector Mage
4 Thalia's Lieutenant
4 Thalia, Guardian of Thraben

Other Spells

4 Aether Vial

Lands

4 Ancient Ziggurat
4 Cavern of Souls
4 Horizon Canopy
1 Plains
2 Seachrome Coast
4 Unclaimed Territory

Sideboard

2 Dismember
2 Grafdigger's Cage
2 Izzet Staticaster
1 Kambal, Consul of Allocation
1 Kessig Malcontents
2 Mirran Crusader
2 Sin Collector
2 Vithian Renegades
1 Xathrid Necromancer

Unlike the Zoo deck that tries to outlast its opponents with the raw power of its creatures, this Humans deck has been so synergistic in dismantling what's in front of it. Thalia, GoT plays a key role in what it wants to accomplish as it gives the Humans player the much needed time to inflict enough damage to the other side before even being threatened by a sweeper like Supreme Verdict or Anger of the Gods. If this deck could remain in tier one territory for the months to come, this reprint in M25 should be the best time for you to pick up your copies for playing purposes.

The M25 Chase Rares

I'm not really excited to open a Vesuvan Shapeshifter or Bident of Thassa from my M25 packs, but the initial wave of the product should be heavily opened both for its nostalgic feels and financial value. I don't think that Thalia, GoT will be able to hold its current value once M25 cards are everywhere, and I'm also not a fan of it for spec purposes. I could either be right or very wrong on this one, but I'd say stay away from it as a spec target.

At the moment, online stores such as StarCityGames, ChannelFireball, CardKingdom, and TCGPlayer are pre-selling Thalia, GoT for $11.91 up to $14.99. The WMCQ copies of this card has been off the charts since the Human deck's emergence, so I don't see that big of a room for gains in getting normal foils from M25. I'd like to get copies if they start falling below $8, and I'm honestly still on the fence if I'll get a lot of it for that price. I just don't think that it will still be that good going forward, unless the deck starts winning again. Based on recent tournaments, it has been a roguefest for players who are making the top eight of big events, and it might take a while for the format to stabilize again. I'd rather invest on the really good cards for the time being.

And that’s it for the Thursday edition of the Daily Stock Watch! See you again tomorrow, as I preview my last pick from Masters 25. As always, feel free to share your opinion in the comments section below. And if you want to keep up with all the market movement, be sure to check in with the QS Discord Channel for real time market information, and stay ahead of the hottest specs!

Insider: How Viable Is Investing in Non-Reserved List Cards?

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With Masters 25 on the horizon, this seems like a moment to take stock of the direction the wind is blowing in the marketplace. In the last five years, reprints have become the dictating force of the market. Collecting, speculating, vending, and everything else surrounding MTG finance have clearly changed – but there are still ample opportunities for profit out there.

A Chronicle of Masters Reprints

When Modern Masters was first announced for 2013, it was difficult to tell how these reprints would play out. On the one hand, Modern staples were out-of-hand expensive, and finding a way to grow the format by relieving expenses on the average player was a solid plan. On the other hand, there was a worried faction of collectors that was skeptical the whole premise reeked of Chronicles Part Deux.

There was an error retrieving a chart for Nicol Bolas

Five years in, the reprints appears to have worked, at least with regard to keeping Modern prices in check. Yet I can't help but wonder how much these rapid reprints are speeding up and dynamically altering the financial landscape. Perhaps we are just beginning to adjust to how precarious a steady influx of reprints is for investing. One reprint set doesn't change the game much, but the seventh, eighth and ninth continue to compound ongoing trends.

The finance game has changed, but it still continues to evolve. The key to staying one step ahead is understanding how the market has changed, is changing and where the new angles are.

Is the Reserved List the Only Haven for Long-Term Investments?

I hesitate to embrace the idea that the Reserved list is the only option. After all, Jeff Goldblum once told us us that "life finds a way," and like the inevitably of corporations totally misusing fossilized dinosaur DNA, it is also impossible to keep the everyday investor from finding a way to make money.

The core issue is that Reserved List cards cannot be reprinted whereas everything else can. It isn't hard to do the math and figure out these are easily the safest long-term investments. I am a firm believer if you want a collection to sit around and gain equity, a binder full of Reserved List cards is the best bet.

There was an error retrieving a chart for Black Lotus

The problem is that these cards have already seen significant gains and require a steep cost to entry. Sure, you could drop $1500 on a Mox Ruby and watch it grow by 2 to 5 percent annually, but that is a lot of money down to make $50 equity a year.

The new problem financiers looking to be in the long-term game face is that a binder with $1500 of random, non-Reserve List cards is at risk of losing value over time. Obviously, investing in a collectible at risk of losing money is dubious.

A $1500 Modern collection needs TLC to produce profit. It's liquid and needs to be worked like a plot of land. Make no mistake, there is money to be gained, but in order to do so, the collector must till to stay ahead by selling into spikes and acquiring cards with positive potential. Thus, a non-Reserved List collection isn't an investment that sits in a shoe box, collects dust and makes bank; a non-Reserved List collection is more like farming: plant, grow, reap, sell, and plant again.

There was an error retrieving a chart for Swords to Plowshares

At least, this is my belief when it comes to format staples. The inevitably of an endless insurgence of reprints makes it difficult to grow a collection like a Sequoia (huge over time), instead requiring constant pruning to flourish and reach its potential.

Potential Non-Reserved List Sequoias

Part of the fun of Magic investing is that the market is a mystery. You've got to be cunning and lucky to make consistent profits. Even the best-reasoned ideas don't always pan out – and sometimes insane ones can score huge

One of the best reasoned investments I've ever made flopped:

[card graph = "Scavenging Ooze"]

A great card and multi-format staple with a bottom-basement price tag as it rotated out of Standard. I also figured, "Hey, it just got reprinted so it won't get reprinted for a while..." Unfortunately, that buy was made right at the beginning of the Masters reprints, before it was clear exactly what these sets would be like. Scooze was subsequently reprinted several times, and despite correctly identifying a great investment card, I ended up losing money.

It was a good lesson and has helped shape how I view investing in singles, especially long term. It's become less about picking the best cards and more about picking cards that are unlikely reprint candidates. With that being said, I'd like to offer up a few ideas I've been toying with about types of cards that could be long-term investments despite not being on the Reserved List.

Expeditions, Inventions, and Invocations

It is important to think about versions of cards people will want to "own" in the future. Any card can be reprinted, but unique versions cannot. For instance, consider Masterpieces.

It seems unlikely we'll ever see the same version of these premium cards printed again. Each Masterpiece series is attached to a block and location, which means that while we could get a new Masterpiece Thoughtseize in a future set, it is unlikely to look like the Ancient Egyptian Invocation version.

There was an error retrieving a chart for Thoughtseize

There are some specific cards that come to mind: Mox Opal, Force of Will, Flooded Strand, etc. The real creme de la creme of format staples. It is unlikely a better Mox Opal or Force of Will will get printed, which means these cards will still be powerful five or ten years down the road. I'd even go so for as to expand my parameters to cards that are Cube or Commander mainstays, such as Torrential Gearhulk and Hangarback Walker.

Russian & Japanese Foil "Rookie Cards"

There will always be high end collectors that want the "absolute best" version of a thing and are willing to pay top dollar for it. It's hard to argue that Japanese and Russian foils are a pinnacle of collecting.

In addition, there is always a demand for the first print, or "rookie card," version of a rare foil card. For instance, Thoughtseize has been printed multiple times, but the Lorwyn version in a coveted language has continued to creep up despite the reprints. Reprints affect the value of reprints more than they affect more premium versions (Masterpiece, rookie-card foils, etc).

There was an error retrieving a chart for Lightning Bolt

I've often said the same thing about Alpha and Beta cards. You can reprint Lightning Bolt 100 times, but you can never make another Alpha Lightning Bolt. Another Lightning Bolt reprint just won't impact the value of a Beta Lightning Bolt at all. What other cards fit this type of category?

Misprints, Rarities, and Alters

These are riskier prospects but have potentially high upside. Anything with authenticity in a world of reprints has value and staying power. Anything that is one-of-a-kind can be potentially valuable down the road.

There was an error retrieving a chart for Deathrite Shaman

It's possible alters by original artists is one of the better ways to spend a buck in the MTG Community. A unique alter by a famous artist or alter specialist could be worth a pretty penny down the road. The same can be said for investing in rarities and misprints. By the very virtue of being rarities, these can be hard to find, but when you see something odd in a binder for trade, consider picking it up if the price is right.

I'm all for working my collection like a farm, but I also enjoy my safer, low-effort investments. Yet Reserved List cards have gotten so expensive that I find myself looking for other options. Seriously, if we're going to plant magical crops, why not hope for money trees? What kind of cards do you think are worth buying for the long term in this era of rampant reprints?

Video Series with Ryland: Bloodbraid Jund

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Well you had to know it was coming. We played with Jace, the Mind Sculptor last week, so this week was a bit obvious. I just wanted to give Bloodbraid Elf her time in the sun too! Frankly, Bloodbraid Elf is doing plenty fine without me giving her attention. Jace is the one who seems to need the extra help. Jund is all the rage these days, not to mention the many other Bloodbraid "brews" floating around. Sure, Bloodbraid has found her familiar home in the usual shard, but she has also appeared in Ponza decks, various tribal decks, and RG Eldrazi.

In all my testing so far, Bloodbraid decks have vastly outperformed Jace decks, with Jund unsurprisingly being the best of those. It's certainly possible, as many have alleged, that we simply haven't found the right home for Jace yet. While I think this is partially true, I do expect Bloodbraid to continue to outperform Jace in the coming months. Time will only tell as the format settles down and more results start coming in.

As far as the particular Jund deck we are battling with today is concerned, there is really not much to say—it's still a pile of good cards lacking almost entirely in synergy. Some changes to traditional lists have come with the entry of Bloodbraid and Jace into the format. Twenty-five lands seems to be the way to go from here with four Bloodbraids in the deck. Jund did not previously have that many four-drops, and these ones are particularly good! In addition, red is more prominent than it once was, with Bloodbraid in the list and Lightning Bolt back on the rise. Most lists are on 4 Bolt, 4 Bloodbraid, and 2 Kolaghan's Command, so you'll see a lot more red symbols in the list than in recent months. As such, I am an advocate of the basic Mountain; these days I think it would be a mistake not to register one.

The removal suite is pretty flexible and easy to change from week to week depending on the broader shifts of the format. I usually advocate playing a breadth of different options in decks that can support it, and you'll see that present in my list below. Other than that, there is not much else to say about the deck. It's Jund. It's got some good ones. Bloodbraid Elf was a great (re)addition. All very shocking, I know!

I made some decklist changes mid-series this time (which I go over in the videos). If you do or don't enjoy that format, let me know for future weeks. I hope you enjoy the matches and, as usual, I'm interested to hear what kind of content you'd like to see moving forward, so I can continue to evolve and improve my videos. Please let me know your thoughts, and any improvements you would like to see concerning formatting, presentation, or whatever else strikes your fancy. If you'd like to see similar content, check out my Twitch channel for some more live Modern!

[youtube https://www.youtube.com/playlist?list=PL261kJ_cAQC_dVJ3zTWtRMTBeOIc8YqB5]

Jund, by Ryland Taliaferro

Creatures

4 Bloodbraid Elf
4 Dark Confidant
3 Scavenging Ooze
4 Tarmogoyf

Instants

1 Abrupt Decay
2 Fatal Push
2 Kolaghan's Command
3 Lightning Bolt
1 Terminate

Planeswalkers

4 Liliana of the Veil

Sorceries

1 Dreadbore
3 Inquisition of Kozilek
1 Maelstrom Pulse
2 Thoughtseize

Land

4 Blackcleave Cliffs
3 Bloodstained Mire
1 Blood Crypt
1 Forest
1 Mountain
2 Overgrown Tomb
2 Raging Ravine
1 Stomping Ground
2 Swamp
2 Treetop Village
1 Twilight Mire
4 Verdant Catacombs
1 Wooded Foothills

Sideboard

2 Ancient Grudge
2 Anger of the Gods
3 Collective Brutality
3 Fulminator Mage
1 Maelstrom Pulse
2 Grafdigger's Cage
1 Hazoret the Fervent
1 Liliana, the Last Hope

Insider: MTGO Market Report for March 7th, 2018

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Welcome to the MTGO Market Report as compiled by Matthew Lewis. The report will cover a range of topics, including a summary of set prices and price changes for redeemable sets, a look at the major trends in various Constructed formats and a "Trade of the Week" section that highlights a particular speculative strategy with an example and accompanying explanation.

As always, speculators should take into account their own budgets, risk tolerances and current portfolios before buying or selling any digital objects. Please send questions via private message or post below in the article comments.

Redemption

Below are the total set prices for all redeemable sets on MTGO. All prices are current as of March 5, 2018. The TCGplayer low and TCGplayer mid prices are the sum of each set's individual card prices on TCGplayer, either the low price or the mid price respectively.

All MTGO set prices this week are taken from GoatBot's website, and all weekly changes are now calculated relative to GoatBot's "full set" prices from the previous week. All monthly changes are also relative to the previous month's prices, taken from GoatBot's website at that time. Occasionally, full set prices are not available, and so estimated set prices are used instead. Although Hour of Devastation (HOU), Amonkhet (AKH), Aether Revolt (AER), and Kaladesh (KLD) are no longer available for redemption, their prices will continue to be tracked while they are in Standard.

Standard

As the calendar turns to March, the release of Dominaria (DOM) is now about six weeks away. This means the drafting of Ixalan (XLN) block, the presumptive final two set block, is in its twilight as a living and breathing draft format. From a macro perspective, this makes the next six weeks the best buying window for XLN and Rivals of Ixalan (RIX), and speculators and players alike should have some tix ready to deploy.

With that in mind, I've pulled out how large and small set prices have evolved in the two-set block era. Below is a chart of the five large sets and how their prices evolved over time after they were released. There is a lot of variation in how set prices change over time, but I think we can throw out the Kaladesh (KLD) and Amonkhet (AKH) lines as comparable right away. KLD is an outlier in terms of power level and its first year in Standard was marked by multiple cards being banned in the format. AKH is not as powerful, but it's a summer set and it features a Masterpiece series which contributed to a lower price floor. All things being equal, the presence of Masterpieces in a set reduces the value of the actual cards in the set. And since Masterpieces are not redeemable, the pool of value associated with an online set via redemption is smaller.

I think Battle for Zendikar (BFZ) and Shadows Over Innistrad (SOI) are the best comparisons for XLN, and I find it heartening that all three set prices are in and around 60 tix at a similar time their in their respective release windows. If you are considering establishing a position in XLN single card specs or in full sets, their is little downside until the end of redemption in May.

The next chapter in this story is related to the second set of the two-set block era. The picture is much cleaner on what to expect for RIX. Each of the second sets has followed a similar pattern, with a steep drop at release followed by a declining period for a number of weeks. This transitions into a relatively stable period before a price spike after drafting ends. RIX is right on track and looks to be in the stable period at the moment with the price spike set to arrive in when DOM is released.

Like XLN, RIX does not have a Masterpiece series, which would support a higher price ceiling relative to sets like Aether Revolt (AER) and Hour of Devastation (HOU), both of which did have Masterpiece inserts. I would look for RIX to move into the 75- to 90-tix range prior to the end of redemption in May.

Modern

Modern continues to go from strength to strength, with Jund staples like Liliana of the Veil, Tarmogoyf and Verdant Catacombs leading the way. For speculators that have been holding onto positions that haven't quite panned out the way you'd expect, this is a good time to be a seller. I have been reducing all of my Modern positions, and I am looking to be only selectively speculating on Modern by the time DOM is released.

Regardless of the macro perspective, it's still fun to keep an eye out for new strategies and cards that have potential. With that in mind, have a look at what Hall of Famer Raphael Levy tweeted out this week.

There was an error retrieving a chart for Squee, Goblin Nabob

The R/B Hollow One deck has been picking up steam in Modern and this is an interesting take on the archetype. It adds another discard outlet with Zombie Infestation and seeks to abuse the power of Squee, Goblin Nabob while eschewing Gurmag Angler.

I have no idea whether or not this particular variant is good or not, but I have confidence that this archetype is here to stay. I've been buying up components of the deck and will be looking to add to my positions if prices come down. I think there's room for prices to continue higher in the long term as players recognize that the deck is for real and add copies of it into their collections.

Standard Boosters

We are down to the last six weeks or so to sell AKH and HOU boosters. Once Dominaria (DOM) is releaed in April, AKH block will be removed from the draft queues and so boosters will no longer have any value to drafters. This means they will only be valued by their contents and with the expected value (EV) of a AKH and HOU boosters at 0.48 and 0.88 respectively, the path forward is much much lower (EV of these boosters are courtesy of GoatBots).

Speculators and players alike should keep this mind over the coming weeks. A draft set has been fluctuation at around 8 tix for weeks with no visible upward trend. If you have a large quantity of these boosters and you have been waiting for a draft set to hit 9 tix before selling, it's time to reconsider the sell target price. The reality is that any large sale of boosters will trigger lower prices, so a speculator with a large quantity of boosters and a limited time to sell them is in a quandary. Regular and orderly selling will maintain prices, but you have to start selling when their is still time.

Trade of the Week

For a complete look at my recent trades, please check out the portfolio. After reviewing the charts on XLN and RIX compared to the other sets in the last couple of years, I decided to dip my toes into full-set specs this week with the purchase four complete sets of RIX. This might be a little early, but I doubt we are going to see much lower prices – and there's a chance we see much higher prices in the near term.

There was an error retrieving a chart for Rekindling Phoenix

There's risk in buying and there's risk in not buying. In this case, the price stability in recent weeks has encouraged me to take the plunge and start a position. I'll look add it to it over the coming weeks in particular taking advantage of any price dip generated by the release of Masters 25.

A Review of Recent Picks

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Hi, guys.

Recently I have been focusing on Modern, due to the Modern Pro Tour and the unbannings of Bloodbraid Elf and Jace, the Mind Sculptor. This week, I'm going to have a look at the picks I've provided over the past four weeks to see how they've fared.

Here are the links to the articles:

Cryptic Command was 10.56 tickets back when I suggested keeping track of it. It went up in price after that because of the unbanning of Jace.

We know that staples in Modern will always be good investments whenever they are at their low points. Now, what do I mean by Modern staples? Its very easy to identify them: if a card is the first few cards that you will think of, when you look for cards of its color, then it is most probably a staple. For example, when you think of blue, it's always Cryptic Command and Snapcaster Mage, or cantrips like Serum Visions and Thought Scour.

Snapcaster is another card I mentioned in the same article:

Back then, Snapcaster was 14.57 tickets—it increased in price for the same reason as Cryptic Command. If you bought either of these blue cards, now is the time to get rid of them and aim for other new specs, as Jace is really not that impactful in Modern.

Liliana of the Veil is another Modern staple and it's probably the best spec I provided in the past month. Exactly four weeks ago, this card was only 53.09 tickets. As I wrote in the second article in February, Liliana went up in price by about 15 tickets. After the Bloodbraid Elf unban, the price increased further and peaked at about 78 tickets. Assuming you followed this spec, you probably earned about 15 to 23 tickets depending on when you bought and sold your copies.

Scapeshift was one of the forgotten cards in Modern that I wrote about last month. Back then Scapeshift was only 14.61 tickets—as you can see in the graph, now it's above 18 tickets and shows no sign of slowing down. If you haven't bought this card yet, it's not too late to get your hands on some playsets. The Valakut decks are still pretty good in the current meta, and this card can still go up to above 20 tickets.

Bogles is very good when the format is full of removal-heavy midrange decks. The last time I talked about Daybreak Coronet it was only about 0.9 tickets each. With these kind of cards, players can easily afford to buy 100-200 copies for investments. Buying 100 copies of this card would have yielded an easy 100 tickets profit!

Two weeks ago, Inkmoth was 7.59 tickets each. I suggested buying in because Infect is slowly gaining popularity online. The creature land reached multiple points above 9 tickets after that, due to an increase in not only Infect decks but also Affinity.

Affinity traditionally has a bad matchup against Jund unless they have an explosive start or are able to stabilize with Etched Champion. However, now that Bloodbraid is unbanned, Jund is a bit slower compared to last time. They also play fewer copies of Fatal Push compared to last time because cascading into Fatal Push is less attractive. Affinity is taking advantage of this and thus the demand for Inkmoth increased.

Last week I mentioned that in order to be good in the current meta, you need to be either very aggressive, or able to out-value the Jace and Bloodbraid players. [card]Collected Company[card] decks fall into both of the above categories.

There are a few different versions of Company decks, but Knight of the Reliquary is always a four-of in the value-based shells. This has made the price of Knight double in the past month, as you can see in the graph above.

Failed Specs

After covering some successful picks, I do have to talk about some failures. The first card is Leyline of the Void.

When I wrote about this card last time, it was above 10 tickets each. Since then it has dropped a little bit and has no sign of increasing in price soon.

I think this is partly because not all players like to use Leyline as their sideboard graveyard hate. Out of 20 black decks I found online from recent events, most of them are using Grafdigger's Cage, Nihil Spellbomb, or Surgical Extraction as their post-board graveyard hate instead of Leyline. Some green decks even include an additional Scavenging Ooze in the sideboard with no Leyline.

If you're still holding copies of these, you can probably keep them for a while and check the price daily. If they drop below 8 tickets, it's time to sell them off to stop the bleed.

Glittering Wish was about 1 ticket each a month ago when I talked about it. For whatever reason the brew by Jeff Hoogland did not fare well in the new format. But you can still hold on to your playsets, as we don't know if there will be another deck in the near future that can abuse Glittering Wish and break the format.

Masters 25

The full spoiler of Masters 25 is completed. Most of the reprints have dropped in price, with the exception of Jace, the Mind Sculptor. I've gone through the price of the reprinted cards and found one that I would like to suggest for a buy:

Phyrexian Obliterator is not a popular card in Modern but the price has maintained somewhere near 10 tickets for a very long time. Now that the price has decreased a lot, I feel like this is the opportunity to invest in some playsets.

In my opinion, this is also one of the ways to beat Bloodbraid Jund. Jund has reduced their copies of Terminate and Fatal Push, while increasing the numbers of Lightning Bolt and Kolaghan's Command. In other words, not many cards in Jund can deal with Phyrexian Obliterator effectively. If I were to bring a brew to a tournament, it's very likely to be something with four Obliterator in the 75.


Alright, guys, that’s all for this week. Thanks for reading and I’ll see you again next week.

Adrian, signing out.

Spare a Home for a Mind Sculptor? Jace Tryouts

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It's been three weeks since Jace, the Mind Sculptor was unbanned. For the past three weeks, I have struggled with the card; the power is there, but an optimal shell has proven elusive. Judging by the lack of articles around the greater internet, it seems that most brewers are having similar problems. Today, I will run through what has and has not worked for me, and explain where I'm heading with Jace.

My testing process is a little odd because almost all my work is done in paper tournaments. I don't like playing online for a lot of reasons, and it's very easy to play paper for me. If you want to travel around western Denver, you can play in a 4-5 round Modern tournament every night, three of which are at my LGS, Black Gold. I can brew up a deck with the expected metagame in mind and then get immediate feedback from very good players, and we can all learn from each other's successes and failures. As someone who has managed testing teams online, I greatly prefer the paper method because it's easier to get feedback and make adjustments on the fly.

In short, everything I do is tournament-tested, but may only apply to my local metagame. Regardless, I hope that my results are useful to either confirm your own results or help you avoid my mistakes.

Initial Failure: Jeskai

I started the same place I imagine most players started: slotting Jace into an existing deck. Specifically, the Jeskai Tempo shell that's been everywhere for months. I'd been playing the stock list for months and just threw four Jaces into the list. To the surprise of nobody, it failed to mesh; the creatures didn't play well with Jace, and there weren't enough answer cards to protect Jace. It was really good to play Geist of Saint Traft and then Jace to bounce blockers, but that's quite inefficient compared to Bolting the blocker and Spell Quellering the next one.

In fact, I haven't yet found a combination that really performs. Compared with tempo and control, the creature-heavy builds haven't actually needed Jace because they tend to just swamp the opponent and burn them out without needing additional gas or an alternate win condition.

The builds I've tried even sputter in the face of formerly good matchups. Playstyle could be a factor; I do play control decks conservatively, while taking more aggressive lines with the tempo lists. However, none of the other control players I talk to have had better results. They've all had the same problems as I and are equally baffled, as Jeskai should be a good home for Jace.

Not So Miraculous: Miracles

Concurrently with my Jeskai exploration, I did the other thing I'm sure everyone has tried and built Miracles. It just seems obvious, as the Miracles spells need to be on top of your library to get value. The best card for making that happen is Brainstorm. Jace is Brainstorm on a stick.

My build proved to be so clunky that I ran it exactly once, and was very lucky to not hit an actual aggressive deck that day. By the time you can get Jace online and actually facilitate setting up your miracle cards, it's late enough for them to not be relevant. Drawing them when you don't need to, want to, or can't afford to miracle is a disaster because they just sit in your hand forever.

Another player in my area has been trying to make Miracles work in Modern for well over a year now and he took it to the extreme. He was playing Opt, Riverwise Auger, I'm pretty sure See Beyond (memory's foggy), and a full set of Jaces to ensure that he only hit Terminus when he wanted to, and that didn't work, either. He still struggled to actually set his top cards, and I picked him apart easily with more traditional control lists. His list was also too full of air to really work against creature decks.

It's not a problem of power level. Terminus is a very good spell, especially at one mana, and Entreat the Angels is a powerful finisher. Putting creatures on the bottom of their owner's library is a great way to beat the common answers to sweepers like indestructible and regeneration or to get around dredge creatures. The core UW control deck is also great.

The problem is that this is Modern, not Legacy. The real power of Legacy Miracles is the expert control it wields over its draw step. Even with Sensei's Diving Top gone, the deck has Brainstorm, Ponder, and Portent to set its top cards. That kind of effect density just isn't present in Modern. Without them, the deck will never function as well, if at all. I like Terminus, but I've just not seen the evidence that it can be consistently good.

My Current Build: UW

UW is another story, and I've had great success playing a more conventional UW Control list.

Building this deck was simple enough; I just tuned the aforementioned UW core. I scrapped the heavy anti-creature package in favor of more countermagic, as I wasn't seeing many aggressive decks and my local meta was really slowing down so I needed more cards against grindy decks. I also went for the mana disruption package. It's never completely dead because utility lands are everywhere and anyone who watched the Modern Super League knows how potent it is right now. This is my current list:

UW Control

Creatures

4 Snapcaster Mage

Sorceries

4 Serum Visions

Enchantments

4 Spreading Seas
2 Detention Sphere
1 Search for Azcanta

Planeswalkers

2 Gideon of the Trials
3 Jace, the Mind Sculptor
1 Elspeth, Sun's Champion

Instants

4 Path to Exile
2 Spell Snare
3 Logic Knot
2 Mana Leak
4 Cryptic Command

Lands

4 Celestial Colonnade
4 Hallowed Fountain
4 Flooded Strand
4 Field of Ruin
5 Island
3 Plains

Sideboard

3 Vendilion Clique
2 Blessed Alliance
2 Negate
2 Stony Silence
2 Supreme Verdict
2 Relic of Progenitus
1 Timely Reinforcements
1 Disenchant

This deck has been running very well for the past two weeks. I rarely feel overmatched and have yet to lose the very long games. It almost never runs out of cards, and so grinds admirably. I'm usually down on Field of Ruin because it costs mana to activate, but here it works wonders against Tron or Valakut, the Molten Pinnacle; we're not doing anything else on turn three, and in control mirrors, it becomes asymmetrical—Grixis and Jeskai lists contain very few basics. My success indicates that the deck is good, but how good remains the question.

The Advantage

This deck is very strong against slower decks. I've felt, and my winrate supports, that this deck is heavily advantaged against midrange, control, and big mana decks. There are lots of answers for everything, long-term advantage, and tons of mana disruption, all of which make it a nightmare for other midrange and control decks to grind through. I also have fewer dead cards in the mirror without sweepers. The deck's robust enough to eat many Thoughtseizes and still have relevant spells, which really surprised the Grixis Control players last week. I've been crushing the other blue-based control decks, Gx Tron, and midrange-Jund decks that have flooded my LGS since the unbanning.

The other advantage is this deck is an excellent Jace deck. It's very easy to clear out an opponent's threats and answers so that Jace can land and survive. Once that happens, we have plenty of ways to protect Jace long enough for repeated Brainstorms to lock up the game. There aren't any truly situational spells, only contextually poor ones like Mana Leak. Jace isn't a necessary or integral part of the deck, but a very strong payoff card. It's true that untapping with Jace often seals the game.

The Problems

This deck is slow. Really, really slow. Not just in terms of its win condition, but in terms of actual play speed, and I play fast. Over the past two weeks I've gone to time in about 75% of my matches. This is a huge deviation for me; even my previous control decks would finish in a reasonable timeframe. However, the number of decisions this deck makes and the busywork present in the deck are really dragging me down. Some time extenders include Search triggers, planeswalker activations, shuffling, and Celestial Colonnade hits.

Then there's the win condition. I actually had two Searches initially, but traded one for Elspeth because I was struggling to actually win the game. I could establish control easily enough, but actually winning was frequently challenging. There's just not many options. Obviously, you can attack with Gideon, Snapcaster, and Colonnade, but that's not always reliable and never quick. Path to Exile and Dismember are quite prevalent. You also can't always just slam down Jace and win. Plusing Jace on opponents is great, but it's not always the right play. Brainstorming turn after turn is also great, but doesn't actually win the game. There's a surprising amount of tension between the two modes, and knowing when to switch from one to the other is hard. All this combines into a deck that wins the game easily, but takes forever to actually kill the opponent.

The other problem is aggro. This version of UW Control really struggles against non-Affinity aggressive decks. Affinity has been fine because we excel at picking off the important payoff cards with counterspells and grinding one-for-one. The only times I've lost after untapping with Jace have been to Burn and Goblins. I just couldn't draw enough counters and didn't play enough lifegain to actually stabilize, and my slow clock gave them the time to find a win. Goblin Grenade has been devastating. This is a function of my build, which is consciously weaker against swarm and burn decks, and could be easily remedied.

Can It Be Fixed?

Obviously, moving the deck in a more proactive direction would solve the first two problems. However, I don't know how to do that yet. I'm already playing as fast as I can without punting wildly, and that's not helping. The deck is too slow and I need to speed it up. However, all my attempts to build a more proactive and creature-heavy list have fallen into the previously mentioned Jeskai trap and clunked themselves to death. A lot more work needs to be done before I will take a proactive Jace list to a paper tournament.

As for the second one, the solution is obvious, but I'm not certain of the benefit. My maindeck has a huge advantage in my current metagame, and changing things to solve the poor aggro matchups doesn't seem worthwhile. Any change I make will make the deck worse in control mirrors and against Tron. This may be acceptable as Eldrazi, particularly as RG Eldrazi gains steam, in which case I'll cut the Spell Snares for Blessed Alliance. And it may be the correct configuration for the wider metagame, but given how exhausting it can be to play this deck in weekly tournaments, I'd rather not take it to a GP or Open.

Keep Looking

If you really want a slow control deck and your metagame is as slow as mine, then this is a great Jace deck. However, I think there's plenty of work to be done before it becomes a great deck in the overall metagame. It bears repeating: brewing with Jace is hard. The payoff is real, and in a slower metagame, this is where I want to be. However, I don't think this is correct for the wider metagame. I'm still working on the problem and will be trying out different versions in hopes of solving my time problem.

I could also be worried over nothing if the metagame is slow enough to make that this is the correct deck. Next week, I'll look over the results from SCG Dallas for some guidance.

Daily Stock Watch – Lightning Bolt

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Hello, readers and welcome to the second day of the Masters 25 special edition of the Daily Stock Watch! The excitement for the upcoming set has somehow died down, and a lot of the people that I know who pre-ordered boxes and cases aren't as stoked with it anymore as they were prior to the completion of the spoilers. If WoTC will keep their word on how the Masters series will be handled in the foreseeable future, then it is indeed a sad thing that they didn't go out with a bang. With all these in mind, we shouldn't fret much on the financial gains that we could get from M25, as there are tons of opportunity out there for us to take advantage of. Today, I will be featuring  a card that I shouldn't even be talking about here (if the Magic Gods could have it their way, I suppose) as one of my fave specs from the set.

There was an error retrieving a chart for Lightning Bolt

Did I just touch sacred ground by picking Lightning Bolt as one of the best spec targets from M25? Maybe. Maybe not. I've been buying and selling Magic cards for more than a decade now and if there's one thing I've learned about buying budget specs, buy the ones that players from all formats and ages will recognize. We'll be seeing a lot of those cards in this set, but I'd go for the one with the highest usage rate. Lightning Bolt is used in every format, and is arguably one of the best one mana spells in the game that's not actually broken (like Ancestral Recall).

There are hundreds of decks out there that could feature bolt in its list, but let's highlight one that makes this card a superstar at all times. Let's choose an old school one for size.

Vintage RDW

Creatures

3 Eidolon of the Great Revel
2 Gorilla Shaman
4 Ingot Chewer
4 Magus of the Moon
4 Manic Vandal
3 Phyrexian Metamorph
4 Simian Spirit Guide

Instants and Sorceries

2 Dead//Gone
4 Lightning Bolt

Other Spells

3 Blood Moon
4 Null Rod
3 Thorn of Amethyst

Lands

4 Ancient Tomb
4 City of Traitors
12 Mountain

Sideboard

2 By Force
2 Dismember
3 Grafdigger's Cage
4 Leyline of Sanctity
2 Pyroclasm
2 Red Elemental Blast

Out of countless possible high damage spells to include in this deck, Lightning Bolt still wins the spell slot of choice for the red player. The casual audience's familiarity with the card will also help in its bid to remain relevant financially in the years to come. Now might be the best time to hoard our copies for the future, as it might take another while before it gets mass reprinted in this extent.

Nostalgia Cards in M25

There's a plethora of good commons and uncommons from the set, and there will be tons of value in them especially if they are foils. The good thing about M25 is that more people will be focused on the chase rares and mythics from the set in the short term, and this gives us the opportunity to keep our eyes on our other spec targets such as Lightning Bolt.

At the moment, online stores such as StarCityGames, ChannelFireball, CardKingdom, and TCGPlayer are all pre-selling Lightning bolt for $2.50 up to $2.99. The foil copies are pegged to be in the $12-$15 range, but I'm guessing that there will be some down time once the packs opened hits its peak. It will be safe to buy them at $2 or less if that's possible, and I would go all in on them at that price. I've always sold my bolts to random customers at prices of my desire, and I see myself continuing to do so in the future. If you're all up for it, I'd say that it would be good to pick up as many as you can now. The foils should be good pick ups if they go below $10, but I wouldn't be as aggressive in getting them as I would be on the normal ones.

And that’s it for the Tuesday edition of the Daily Stock Watch! See you again tomorrow, as I continue to preview more cards from Masters 25. As always, feel free to share your opinion in the comments section below. And if you want to keep up with all the market movement, be sure to check in with the QS Discord Channel for real time market information, and stay ahead of the hottest specs!

Daily Stock Watch – Rest in Peace

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Hello, everyone and welcome to a new edition of the Daily Stock Watch! For this week's segment, we'll be focusing on different cards that have been reprinted in Masters 25 and how I think they would fare financially in the days to come. My pick for today is a card that has been a sideboard staple for the past few years that will take a financial slide from getting reprinted.

There was an error retrieving a chart for Rest in Peace

Rest in Peace has been a sub-$10 card for the past few Modern seasons, as it could easily cancel out decks that are graveyard dependent (think Dredge or any Reanimator variants) or just blatantly render decks that are Snapcaster Mage-reliant almost helpless. White has consistently been the color splash of choice for most tier one strategies, and this could be attributed to the fact that it has the best sideboard cards in the format (Runed Halo anyone?). Truth be told, I believe any deck that uses white would almost always feature a Rest in Peace in its sideboard as a one or two-of just because it could easily win you games just by shutting down the opponent's deck.

The winner of Magic Online's 2018 Championship best exemplifies how important Rest in Peace is if your deck could include it in its sideboard. This Aura Hexproof deck by Dmitriy Butakov can actually win games on its own, but has the luxury of taking its own sweet time to grind itself to victory in boarded matchup if it draws Rest in Peace just in time to answer the opponent's win condition. Take a look at his decklist.

Aura Hexproof by Dmitriy Butakov

Creatures

4 Gladecover Scout
4 Kor Spiritdancer
4 Slippery Bogle

Instants and Sorceries

2 Path to Exile

Other Spells

4 Daybreak Coronet
4 Ethereal Armor
2 Gryff's Boon
2 Hyena Umbra
4 Leyline of Sanctity
4 Rancor
4 Spider Umbra
2 Spirit Mantle

Lands

1 Dryad Arbor
1 Forest
4 Horizon Canopy
1 Misty Rainforest
1 Plains
4 Razorverge Thicket
3 Temple Garden
1 Verdant Catacombs
4 Windswept Heath

Sideboard

3 Gaddock Teeg
1 Grafdigger's Cage
2 Path to Exile
2 Rest in Peace
3 Seal of Primordium
1 Spirit Link
3 Stony Silence

Not much explaining is needed in this case to give an emphasis on how great of a hoser RIP is. The lack of supply in the recent years, along with the consistent demand for it, paved the way for its continued price increase. With this reprint in M25, there will be lots of supply out there in the market for those who'd like to get their own playsets for personal use, as well as for those who would like to store them in their spec bins (just like us).

White Sideboard All Stars

It's quite common to see cards that belong in the sideboard to be fairly priced (probably with Leyline of Sanctity and Runed Halo as the exceptions) in the market for players who would like to pick them up. Thanks to M25, Rest in Peace will be joining that club in the coming months very much to our liking. It is a fine piece of card that is decently priced at $9 if you ask me, and this price drop to the $3 range would mean that we will be having enough time to get our self some spec copies.

At the moment, StarCityGames, ChannelFireball, and CardKingdom are pre-selling copies of Rest in Peace for somewhere between $3.59 up to $4.11. I'm not really sure if we could still more decrease here, as it would be too cheap already if it goes any lower than that. However, a heavy influx of M25 supply might do just that, so the possiblity of it hitting the $2 threshold is very likely. I'd still say that it's a safe buy at $3, but getting it for less would be better. The foils would actually be the best ones to pick up in this case, especially if it's somewhere the $10 range. This card should rebound again some time next year, so don't be too bullish on getting your spec copies. Try to target the foil ones more if that's possible.

And that’s it for the Monday edition of the Daily Stock Watch! See you again tomorrow, as I continue to preview more cards from Masters 25. As always, feel free to share your opinion in the comments section below. And if you want to keep up with all the market movement, be sure to check in with the QS Discord Channel for real time market information, and stay ahead of the hottest specs!

Insider: Making Money on Rivals of Ixalan Rares

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The key to speculating on Rivals of Ixalan rares will be to look beyond the ones already seeing a lot of play. Instead consider a more long-term view – which cards are the most likely to go up in demand over the coming months and Standard seasons? That is the question you want to ask yourself, and that is the question that, if answered correctly, will allow you to obtain the most significant gains. We want to find the Arguel's Blood Fast and Deadeye Trackers of this set. This is especially true in RIX's case, since there are so few valuable rares in this set — only two are worth more than 1.00 tix right now.

I learned a lot from my failed Earthshaker Khenra speculation — already a featured playset in a top-tier deck, how could Earthshaker Khenra's demand significantly increase? The answer is that it couldn't, and thus never saw meaningful gains in value. With Ixalan rares I cast a wider net, looking for cards that I felt were not seeing as much play as they could, investing more in potential than in tried and true results. So far, that strategy has paid off. I've been tripling up on Ruin Raider, tripling up on Vraska's Contempt, and quadrupling up on Deadeye Tracker. And I'm excited to say that I see some great opportunities in Rivals of Ixalan rares! Let's dig in!

(I) Can Jadelight light the way?

Although the recent changes to the way Wizards publishes data make it more difficult to discern the shape of the Standard metagame, I've followed closely enough to know that base-green midrange decks have yet to take a large metagame share. With Grixis and various token strategies dominating the midrange game, green decks that would use a playset of Jadelight Ranger are not as common as they could be in future Standard seasons. The only top-tier deck using Ranger right now is a RG Monster Aggro deck, with a few lesser strategies like GB Constrictor also using the card.

I thus believe that Jadelight Ranger is more likely than not to go up in price at some point in the future. She may never reach 7.50 tix, but I do think she'll see time north of 5.00 tix. The key will be to exercise patience and wait for the Standard metagame to crystallize — I have faith that she won't be a key card in one of the top few decks in Standard come late March and early April, and that will be the time to pounce.

My recommended buy price: 2.00 tix

(II) Dire Fleet Daredevil

Thus far, Dire Fleet Daredevil has yet to find a home in Standard, seeing a sprinkling of play here and there. That means the card is ripe for skyrocketing in price should it become a mainstay in a top-tier deck. In my mind, Daredevil is the Hostage Taker of spells, and slightly better because it can be cast effectively with only six mana available instead of the eight or nine needed for Hostage Taker to shine. And you can't get blown out.

I think investing at the present price of 1.07 tix is fine, but I expect the card to dip lower in the coming months (it should unless it becomes a sideboard staple of Grixis or Rakdos decks to help fight against other midrange decks). I'd wait, but I think we are looking at a future 2.00 or 3.00 tix card.

My recommended buy price: 0.40-0.75 tix

(III) Arch of Orazca

Arch of Orazca is just plain good, works well with Hour of Promise, and fits into any non-aggressive two-color deck. Its value is constrained because of various desert lands like Scavenging Grounds, but it speaks to the card's future potential that it is already being used in a wide variety of Standard decks. After rotation its prospects will improve even more.

My recommended buy price: 0.15-0.25 tix

(IV) Radiant Destiny likely has a radiant destiny.

I believe Radiant Destiny might go under the radar as a speculation opportunity because Always Watching did not have a wonderful financial trajectory. There are two things going for Radiant Destiny though that make it more versatile and thus more likely to slot into a greater variety of deck. First, the card costs 2W instead of 1WW. Second, it does work with tokens and non-tokens alike. I expect this to reach bulk, and I'll be a buyer at that time. Definitely not a surefire thing, but it's a risk worth taking.

My recommended buy price: 0.02-0.10 tix

(V) What buried treasure can we find buried in the bulk bin?

I'll start by saying that I don't like any of these as much as the Ixalan bulk rares I invested in – Captain Lannery Storm, Arguel's Blood Fast and Deadeye Tracker. Nevertheless, there are cards with potential here, and maybe I'll end up investing in some of them.

One of favorites of the bunch is Slaughter the Strong. I can see metagames where this card is a good sideboard tool, and I think it could fit in just enough different styles of deck to make it rise above bulk. Wrath effects at three mana can be powerful, and the more the format shifts toward green or ramp, the more fertile the ground becomes for this card.

I'm a fan of these three as well. All three will stand to benefit from the printing of enemy duals in Dominaria, and all three can be key pieces in certain decks. Their ceilings are fairly low because they are all fairly narrow in both effect and color combination, but at bulk prices, these all make for reasonable speculations.

Once Lifecrafter Bestiary rotates, Path of Discovery might have enough utility to rise above bulk. It is a good tool for creature decks to have access to in the sideboard, and it is also potentially very powerful if graveyard synergies and mechanics present themselves in future sets.

My recommended buy price for Path of Mettle: 0.02- 0.03 tix
My recommended buy price for Slaughter the Strong and Journey to Eternity: 0.01-0.02 tix
My recommended buy price for Hadana's Climb: 0.01 tix
My recommended buy price for Path of Discovery: <0.01 tix

(V) Signing Off

Which cards are you most excited about speculating on in the coming weeks? Let me know! Thank you for reading, and I'll be back with y'all next week! A copy of my portfolio can be found here. Please leave your questions and comments down below, and I'll be sure to respond.

Insider: Last Week’s Overshadowed Headlines

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Extra! Extra! Read all about it! Significant news breaking across multiple corners of MTG finance! Extra! Extra!

I never knew what “Extra” means in this context. But the rest of the above statement I can explain in detail. It may seem like it was a quiet week in Magic, and the spoiling of Masters 25 tends to take center stage. I’m sure most podcasts will be focusing on the set’s financial distribution and the like. But rather than bash on Tree of Redemption even further, I want to highlight a couple subtler things that are perhaps more important to know.

These are changes in data, shifts in buylists, and investment strategies I have noticed and adopted since one week ago. In reality each of these headlines merit an entire article, but I’m going to do my best to consolidate all the critical information into this week’s column. So buckle up and get ready!

Extra! Extra! ABU Games Redesigns Site, Jacks Up Old School Buy Prices!

In the Discord folks were all over the new ABU Games website. Throughout the week I found pockets of time to oooh and aaaah at the site’s complete overhaul. No more 1995 website feel! No more super slow load times! These are all great for the shop and I’m confident it will drive more business to their site in the long run.

But you know what else will help drive traffic to their site? Some of their ludicrous buy prices! Sure, their blanket 50% credit program is slightly revamped and now 40% is a bit closer to what you should expect. But that’s irrelevant to me when you’re paying $1049.99 on Juzám Djinn! Of course, this is for Near Mint copies and their played buy price drops off hard from there. But the same crazy Near Mint buy prices are applied to most Arabian Nights cards!

Aladdin: $23.09
City of Brass: $210 ($112 for HP!)
Elephant Graveyard: $102
Ifh-BĂ­ff Efreet: $105
Island of Wak-Wak: $140
…

You get the picture. There’s no way some of these prices can stay that high, right? I don’t know, but if you’re sitting on some Arabian Nights cards you’d best check this site before listing them for sale anywhere else.

There was an error retrieving a chart for Island of Wak-Wak

Their Legends buy prices are admittedly less flashy. Card Kingdom may still be best in class there. But they do have one huge positive relative to Card Kingdom: they post Italian Legends buy prices! This is useful data if nothing else.

I definitely encourage you to visit ABU Games’s website if you haven’t already. The sleek redesign is enough to put it back into the top tier of online game shops. Combined with their crazy buy prices and sick trade-in program (you can even trade in for sealed product now, albeit for less credit), this site must become a go-to when buying/selling for older cards. And by the way, they had restocked a bunch of Power, but now that I search again I don’t see much left. Interesting…

Extra! Extra! Card Kingdom Buylist Cools Off, Site Receives a Ton of Buylist Orders

For those who have been reading my articles a while, you know how much I love Card Kingdom. They’ve historically been my go-to site when buylisting cards—they pay especially well on Old School cards and they follow market trends very quickly. In other words, when there’s a buyout, they are one of the first sites to adjust their pricing. I like agility in a finance website.

All that said, I will present some recent data in a non-biased way because I feel it’s important for our readers to internalize.

Lately, Card Kingdom has been receiving a ton of buylist orders. How do I know this? Well, for one they indicated as much when I asked them about a slow turnaround time on one of my recent buylist orders.

But this is anecdotal. What is data-based is this: last week I submitted a buylist order (order number 6793984). This was on 2/27 at 4:26 PM Pacific Time. As soon as I clicked submit, I realized I had forgotten something. I had a Near Mint Sentinel I wanted to buylist to them as well, for $11.75!

There was an error retrieving a chart for Sentinel

So I promptly submitted another one-card buylist, this one at 4:27 PM Pacific Time. The buylist order number: 6794024. Assuming the numbers progress sequentially, that means there were 39 other orders in the one-minute span between my two submissions! Talk about crazy! Maybe my article last week about their crazy buy prices has brought them new sellers? Whatever the reason, the facts remain: they are getting a ton of orders lately.

With these orders, they have been cooling off some of their buy prices lately. Of course, I focus on Old School and Reserved List stuff, where their once over-aggressiveness has now evolved into a more reasonable realm. It may take time for them to burn off some recently acquired inventory before we see the next push higher.

By the way, Card Kingdom also restocked some Unlimited Power, and they still have some copies in stock. If I accumulate more credit there I may be eyeing a piece or two in the next two months.

Extra! Extra! Sig’s Top Picks Post-Masters 25 Spoiling are Oubliette and Dual Lands

The headline says it all. While many players will scramble to purchase their Worldwake creature lands and other Modern staples that dodged reprint, I will keep my focus on the oldies. Oubliette was mentioned by multiple parties as a possible inclusion in the reprint set. But once it was confirmed out, I noticed its price rising yet again.

There was an error retrieving a chart for Oubliette

I purchased a couple copies myself (remember I rarely go deep on any one card). Buylists aren’t up too much yet, but stock has gotten quite thin on TCGplayer. I’m no Pauper expert, but if the card is as useful as some say, then this will continue to go up in price over time. And with that awful Oracle text, I just can’t see it getting reprinted, possibly ever.

The other cards I like post-Masters 25 are dual lands. Demand for these Legacy staples ebb and flow, but I think the market is ripe for a correction upward in 2018. Buylists have been creeping upward, Masters 25 may spark some interest in Legacy, and don’t forget there will be Legacy coverage as part of an upcoming Pro Tour! Will this spark a mad dash for these lands? Perhaps not. But a slow and steady rise throughout the year punctuated by a couple buylist increases is certainly possible.

There was an error retrieving a chart for Plateau

I especially like Plateau because it is the cheapest dual land and suddenly has some newfound demand in the form of some Death and Taxes lists that are using red for Magus of the Moon and more sideboard versatility.

With the reprinting of Rishadan Port in Masters 25, lists like the above are about to get much more affordable. What’s more, the rest of the list is relatively inexpensive thanks to multiple reprintings of cards in the list. In fact, the only expensive cards in the entire 75 above are the Plateaus.

So if more players opt for the white-red version of the deck and other components get cheaper with reprints, then Plateau has a chance to climb.

Minimally, it shouldn’t be viewed as the “worst dual land” anymore. I’ve been watching Card Kingdom’s buy prices on duals recently, and they currently have $60 listed for both Plateau and Taiga. It won’t be long before Plateau vacates that #10 spot for the first time in many, many years!

Extra! Extra! Alpha Cards Remain Hot, Star City Games Nearly Sold Out!

I remain focused in the Alpha market because it’s the gift that keeps giving. Every time I fear that I've bought too many commons and uncommons, once deemed useless, I find a buyer that wipes me out again. This has happened twice already, and I still get one-off nibbles now and again. Some cards sell more robustly than others, but the overall trend remains positive.

Star City Games and Cool Stuff Inc were my two main sources for underpriced Alpha. But now the only commons that SCG has in stock are Sinkholes. They are literally sold out of every other Alpha common. Cool Stuff Inc has a few more cards in stock, but what they have left are either unplayable or overpriced. As time marches on, these collectibles from Magic’s first set will dry up.

I don’t want to own hundreds of Alpha commons because they may get tougher to move at new prices. But I like having a handful in my portfolio because they really have minimal downside.

There was an error retrieving a chart for Scryb Sprites

And remember, even though the all-Alpha format is extremely niche, every new deck built for the format worldwide takes up a significant percentage of the market’s available stock. When one buyer can pick up a few copies and completely move the market price, you know you’re not really dealing with a commodity anymore.

Wrapping It Up

Masters 25 spoilers remained the headline for last week. And while it’s certainly critical to be aware of all the reprints, I would argue there were other more subtle headlines that were equally important. There are some major developments going on with ABU Games and Card Kingdom that are worth keeping an eye on. This is especially true when it comes to Old School pricing.

And while everyone attempts to buy out Raging Ravine, only to race to the bottom with pricing two weeks later, I am focusing more on the long-term. Oubliette is my favorite card that dodged reprint in Masters 25. And I think dual lands will be the biggest winners throughout 2018. The reprint set just made a few Legacy decks cheaper, and it’ll be the Reserved List cards that absorb that lost value.

Lastly, don’t lose sight of the movement in the Alpha market. These cards that were once left for dead stock are really moving. I’ve had plenty of success selling cards like Scryb Sprites and Spell Blast myself, and I know other Insiders have been reporting compelling sales in the Quiet Speculation Discord. (By the way if you’re not in the Discord, you’re missing out on arguably the most valuable asset to the site).

If you weren’t aware of these headlines this week, worry not. I have you covered as I continue to keep my finger on the pulse of the Old School market. I’ll make sure you stay informed with the most recent data for your buying and selling decisions. I’m in the Discord every day sharing new observations as well, so stay tuned there for more breaking news!

…

Sigbits

  • Dark Confidant got a big bump in price due to dodging reprint in Masters 25. Card Kingdom is completely sold out of all versions of the card, and their $54.99 price tag on Modern Masters printings is sure to increase imminently. I don’t know how much play this card is seeing right now, but players who were holding out for a reprint will have to scramble to get their copies now if they wish to test the card in their Modern and Legacy decks.
  • No Cavern of Souls reprint means this card can climb even higher. It just hit an all-time high despite seeing a reprint last year. Now it’s retailing for $74.99 and stock is thinning—I really think this can become one of the most expensive cards in Modern. Just be careful: a reprint can happen at any time as I don’t really deem the card too powerful for Standard.
  • Some of the Kaladesh Masterpieces are on the move again after months of quiet activity. According to MTG Stocks, both Platinum Angel and Cloudstone Curio hit all-time highs over the weekend. I’d keep an eye on TCGplayer stock. If quantities get low, it may be the sign of a pending price correction. Also, pay attention to podcast discussion on these cards. Last time these all spiked, it was partially due to high-visibility finance people hyping them. If this returns, make sure you’re prepared to hop on the bandwagon for some quick flips.

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