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More First Time Foils

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As more cards as spoiled from Eternal Masters we are seeing even more cards that have never previously been printed in foil. In fact, it has now been stated as an official consideration for inclusion in the set.

Foils

It may just be coincidence, but the cards featured above, Pyroblast and Hydroblast, are also commons with low supply on Magic Online. Whether it was intentional or not, these two cards and Daze are about to be much cheaper Pauper staples. It wouldn't surprise me if that was a yet unstated bias for inclusion in the set, especially given the increased attention Pauper has been given as a format lately.

From the perspective of the paper game, a high number of never released foils would certainly increase the expected value of a box, though it's unclear at this point by what margin. I still don't like the idea of purchasing sealed product for inflated prices, though this is a data point that in favor of doing so. Foil Pyroblastss will certainly be sought after by Legacy and Vintage players, and are a dramatic upgrade from the Ice Age printing.

My plan would still be to invest in particular single cards from the set, with a good percentage of the budget going towards these new foils. A couple weeks after the product release will presumably be the best time to move in on these.

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Ryan Overturf

Ryan has been playing Magic since Legions and playing competitively since Lorwyn. While he fancies himself a Legacy specialist, you'll always find him with strong opinions on every constructed format.

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Insider: GP Charlotte Finance Tournament Report

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With money in my pocket and lots of stories to tell, as well as a quick three-hour nap before I had to go to work, I’m back from Grand Prix Charlotte. As far as tournaments go, this was one of the most odd experiences of my Magic career.

Between the tournament software, the hotel, and the eight-hour road trip, there will be no shortage of interesting tales to tell. I felt like Han Solo in The Force Awakens standing between Kanjiklub and the Guavian Death Gang. Granted my Camry isn’t as iconic as the Millennium Falcon, but still.

By now, in spite of the lack of video coverage, you’ve no doubt heard a variety of things about Grand Prix Charlotte. Many writers have given you their opinion about the event but I’m going to break it down from a financial viewpoint.

The Debacle

Just in case you didn’t hear it somewhere else, there were enormous problems with the tournament software. Rounds 1-4 were relatively smooth with only a little extra time in between rounds, something I’ve become accustomed to at big events like this. After round four though, the tournament shut down for three hours due to all the problems.

Normally at 2-2, I wouldn’t consider dropping from the event. I would grind out some more rounds and try to salvage my underwhelming start. This time though, with potential randomly-paired opponents coming my way and a tournament running late into the night, I dropped along with the majority of the other Grand Prix competitors. Star City Games (SCG) offered every player who dropped a free Unlimited Challenge Badge, worth free entry into all of the "challenge" side events for the rest of the weekend.

The main question I discussed with other players was what record it would take for you to stay in the event. Clearly 0-4’s and 1-3’s would drop because they should be dropping anyway. Most of us would concede at 2-2 for a bunch of free stuff.

4-0 is a definite no-drop because you are more likely to be paired against someone with a worse record than yourself. But what about 3-1? If I was 3-1 I would have continued to play in the event. Some players dropped with that record though.

What is your expected value for any given tournament? At any given event, most of us won't make money. Certainly we will try, but even professional Magic players don’t cash every event. Even if you make Day 2, you have to win most of your remaining rounds to cash.

With these things in mind, most players at the tournament dropped in order to accept their Infinite Challenge sympathy gift. All things considered, I think this was an acceptable compromise to help us all feel better about the crazy experience. Granted, I would have preferred to make Day 2 and try to make a run at a top finish, but getting to play some free Magic was pretty cool too.

Value of the "Infinite Challenge Badge"

This Infinite Challenge Badge was an interesting compensation for the players. Basically this badge allowed you to play in any event labeled as a "challenge." These tournaments were four-round swiss events with prizes based on record. Think of them similar to Daily Events on MTGO. The more rounds you win the more prize you win. A variety of formats were on offer.

Basically everyone signed up for one of the additional Sealed events that were added to the Saturday evening schedule to compensate for the number of players jumping into the Challenge queue. So, at the very least, for dropping from the main event you were rewarded with six free packs.

Nearly half of the entrants in the Sealed event dropped before round one. I don’t know if this is typical but it definitely made sense in this situation. Players got their packs and left to join a Constructed event or get dinner. The same thing happened on Sunday with the Sealed event as well. Some people just got their free packs and left to drive home.

If you were up for grinding the most potential value out of your Challenge badge, your reward would have been twelve packs and three or four tournaments to try to cash in. I think that’s reasonable compensation for a failed main event. When you look at it from a monetary perspective, these two very different types of tournament experiences cost the same amount to purchase.

Before this road trip, I never would have considered the Challenge badge an option but it was so much fun! I love Sealed and had a blast playing as much of it as possible, but tons of formats were available. Some players got these badges to play Legacy all weekend; others mixed and matched events.

If you don’t want to compete in the main event, I think the Infinite Challenge or equivalent is a good idea. There are plenty of options and it’s good value for your money. You can win a lot of product for the entry price.

The Prize Wall

In each Challenge, going 4-0 meant the equivalent of a box. If you split in the final round, you each got 24 packs worth of tickets, but if you played it out and lost you only got 12 packs. You could also save your tickets to use on other items, or convert them into SCG store credit at the ratio of 100 tickets to $25.

Personally I am not a fan of this Prize Wall structure, but it does offer players more of a choice than a traditional pack payout. Options aren’t normally a bad thing and being able to choose packs or something else is still nice.

One interesting aspect of Prize Wall tickets is that a market develops for the new "currency." So, you not only have options from the Prize Wall itself, you now can trade those tickets to other players for something. It’s even possible to find a dealer willing to give you something in return for them as well.

Vendors

One trend I’ve been noticing at Grand Prix level events is less competition between the vendors. Previously, dealers would fight for patrons by pricing their cards at competitive prices. Sure there was an odd card from time to time that would be a lot more expensive at an event due to availability in the room, but for the most part, going to a big event meant finding great deals.

In the past couple of years, those deals have become harder and harder to find. These days dealers are holding their inventory around TCG Mid or higher and betting on players not having other options. Not every dealer is like this but I’ve seen more and more following this model. In addition to impulse buys, players need cards for their deck, so they spend whatever price is quoted instead of shopping around.

Don’t worry though, there are still good deals to be had. You just have to work a little harder. At this Grand Prix, there were many deals on foils and played cards. At the next event, it may be some other genre, but if you are keeping up to date on price trends, then you have a leg up on the competition.

My plan for future Grand Prix is to make time to inspect each dealer booth for the aggressively-priced gems. Any card is worth buying if the price is right, and I think there are opportunities to make some money with this approach.

One of the best ways to achieve this goal is to utilize your access to Trader Tools as a QS Insider. Sure, you can always look up the price of a card that seems like a good deal, but all the additional info that TT offers will benefit you greatly.

Sideboard Strategy

One aspect about the new, post-Eldrazi Modern I learned from this event is that you need to be prepared for everything again. I love decks like Kiki Chord for this exact reason. Being able to tutor for answers to any deck is exactly the type of thing that helps you find success in Modern.

Speaking of Chord of Calling, the price on this highly-played card makes it seem like a great investment. I doubt it will stay under $15 for long seeing play in two different Modern decks.

There was an error retrieving a chart for Chord of Calling

Knowing your deck inside and out definitely has its advantages as well, but the topic I want to discuss here is your sideboard.

With the resurgence of Affinity, it’s clear that we all need to keep that artifact hate in our boards. Personally, I never head to an event without it.

You can play cards that apply to multiple matchups like Qasali Pridemage or Kolaghan's Command, but make sure you have four or five spots dedicated to dealing with Affinity. It’s the most powerful linear strategy in Modern and you will certainly have to face it at some point in your tournament.

Graveyard strategies are starting to pick up, but nothing has been solidified yet. Still, cards like Rest in Peace and Scavenging Ooze see lots of play because they double as disruption against Snapcaster Mage decks.

There will always be ramp decks like Scapeshift and Tron so make sure you have a plan to deal with them. I’m going to be including Crumble to Dust in my sideboards for a while because I hate losing to these decks.

Don’t forget about Burn either. No matter what deck you are playing, there is always some way to help against this strategy. Whether that be Leyline of Sanctity or Kitchen Finks, don’t leave home without a way to not get burned out.

Widely-applicable sideboard cards are a great investment as well. When Rest in Peace rotated out of Standard, I couldn’t even get dealers to buy them from me for $0.25. I’m glad I didn’t settle for a low price like that because now they are $3-$4 each.

There was an error retrieving a chart for Rest in Peace

This happens frequently with sideboard cards like Stony Silence too. So, the next time some hot sideboard tech is uncovered, that might be the time to buy in and make some cash.

No matter what you invest in, make sure you invest in your tournament success as well by including a variety of sideboard options for the plethora of viable decks in the format.

~

That’s all for me today. These topics may seem disconnected but they were brought to light from the same event. Traveling to tournaments will help practice your finance skills as well as your competitive skills and you’ll have a blast all at the same time.

Even when crazy things happen like the tournament software destroying the event, you will still have memories with your friends that no one can take away from you.

Next week we'll start looking at Eternal Masters and considering the impact.

Until next time,
Unleash the Force!

Mike Lanigan
MtgJedi on Twitter

Myths and Realities from Grand Prix Weekend 2016

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On Sunday afternoon, my darling Ad Nauseam won Grand Prix Charlotte. Hours later, David's Merfolk won Grand Prix Los Angeles. Although neither of us could make it to those tournaments, it's exciting to see our babies graduating to the Grand Prix spotlight they've long deserved, although at least David already got to enjoy it last year at Copenhagen. It's even more exciting to see how healthy Modern has become. I was already optimistic about format diversity going into Grand Prix Weekend, and both Charlotte's and Los Angeles's Day 2 breakdowns should satisfy even Modern's harshest skeptics. Their respective Top 32s continue that story, whether Charlotte's mix of Jund and Jeskai, or Los Angeles's Affinity resurgence and its 13-year-old ringleader. Thanks to the dual Grand Prix, Modern has never been in a better place going into a summer season. Especially if we get more coverage streams to do timeshifted matches.

Pact-of-Negation-Grand-Prix-art

We're two weeks away from the pending May metagame update, and all that delicious Grand Prix data will heavily influence our format picture. You can expect to see the Day 2 and Top 16 numbers folded into our format-wide breakdown then (they are already accounted for in our Top Decks spreadsheet!), but for today, we're going to unpack event-specific takeaways from the Grand Prix. Just yesterday, David promised he'd leave the quantitative analysis to me, and rather than make a liar out of our resident Lord of Atlantis, I'll be sifting through the different Grand Prix stats today. Our job is to both describe the Grand Prix field and also to assess a few claims about different metagame trends and strategies arising from those tournaments. There will be ample Modern discussion in the coming weeks, and this article will help you stay grounded in the hard evidence and not just off to the hype races.

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Reality: Modern is Wide Open

In the aftermath of Grand Prix Weekend, most authors and players agreed Modern was as diverse as it could be. As numerous commentators and writers observed, it truly is a "play what you know" format. Data from both Grand Prix confirms this assertion, showcasing numerous viable decks spread across Tier 1 and Tier 2 with no clear frontrunners.

Below, you can review all the Grand Prix decks with above-average Day 2 prevalence (4+ showings). Although there are interesting performers among decks with three or fewer appearances, their is just too small to draw meaningful conclusions. For each of those 4+ showing strategies, I give its pooled Day 2 share along with its aggregated shares in the Top 32, Top 16, and Top 8. This gives a general description of how different decks made up different segments of the weekend metagame.

Instead of analyzing Charlotte and Los Angeles as distinct events, I'm merging all their Day 2 and Top X data to get combined shares. This lets us talk about broader Grand Prix themes without getting too bogged down in regional and event differences. It also helps us smooth over some tournament peculiarities like the Charlotte pairing disaster or different East vs. West Coast metagames. Finally, it reflects the general understanding of the Weekend, where players and pros are more likely to discuss the Grand Prix holistically and not just as standalone scenes.

GP Weekend 5/2016: Top Deck Shares

DeckDay2 %T32 %T16 %T8 %
Affinity10.5%11.8%16.0%16.7%
Abzan Company9.0%7.8%8.0%8.3%
Jeskai Control8.5%9.8%8.0%0.0%
Jund8.0%9.8%20.0%25.0%
Burn7.0%9.8%0.0%0.0%
RG Tron6.0%3.9%4.0%8.3%
Infect5.5%9.8%12.0%0.0%
Scapeshift5.0%9.8%8.0%8.3%
Merfolk4.0%9.8%8.0%8.3%
Eldrazi3.5%5.9%4.0%8.3%
Grixis
Control/Midrange
3.5%3.9%4.0%8.3%
Elves2.5%2.0%4.0%0.0%
Abzan2.5%0.0%0.0%0.0%
Griselbrand2.0%3.9%0.0%0.0%
Kiki Chord2.0%2.0%4.0%8.3%

This Grand Prix retrospective is almost identical to our pre-Grand Prix portrait from last week. Sure, the order is a little off, but the top eight Grand Prix decks are a perfect match to our current eight Tier 1 exemplars. The remaining seven are all in last week's Tier 2 selection, again in a slightly different order. This should be deeply encouraging for Nexus readers who put faith in our metagame numbers: we're doing something right if our pre-Grand Prix tierings align so neatly with the post-Grand Prix Day 2 breakdowns.

Deep AnalysisLet's take this a level deeper. As many tiering critics object, popularity and performance probably don't have a causal relationship (although there's definitely a correlation). This makes it hard to translate Day 2 standings, or even Top 8 standings, into a performance metric: maybe a deck just shows up in the Top 8 because it had the most pilots. Conversion rates are an effective way to separate a deck's actual strength from how many players are running it. By seeing what percentage of Day 2 decks actually made it to Top 32/16/8, we get a better sense of deck's relative performance, not just how many of them bullied their way to the top through sheer numbers.

The table below calculates those Day 2-to-Top X conversion rates for each of the top Grand Prix decks. In addition, I also add an "adjusted conversion score" metric that accounts for all three conversion rates and the deck's initial prevalence. A higher conversion score means a relatively better performance at the Grand Prix. Lower numbers mean a worse performance. If you want the math behind the score, check the spoiler box below. If your brain is already aching, just remember that bigger scores are better scores and enjoy the table.

GP Weekend 5/2016: Conversion Rates

DeckDay2 %T32 Convers.T16 Convers.T8 Convers.Adjusted
Convers.
Score
Jund8.0%31.3%31.3%18.8%3.0
Affinity10.5%28.6%19.0%9.5%2.6
Scapeshift5.0%50.0%20.0%10.0%1.7
Infect5.5%45.5%27.3%0.0%1.6
Merfolk4.0%62.5%25.0%12.5%1.5
Jeskai Control8.5%29.4%11.8%0.0%1.5
Abzan Company9.0%22.2%11.1%5.6%1.4
Burn7.0%35.7%0.0%0.0%1.1
Eldrazi3.5%42.9%14.3%14.3%1.1
Grixis
Control/Midrange
3.5%28.6%14.3%14.3%0.9
RG Tron6.0%16.7%8.3%8.3%0.8
Kiki Chord2.0%25.0%25.0%25.0%0.7
Griselbrand2.0%50.0%0.0%0.0%0.4
Elves2.5%20.0%20.0%0.0%0.4
Abzan2.5%0.0%0.0%0.0%0.2

[su_spoiler title="Adjusted Conversion Score" style="fancy" icon="arrow"]We start calculating our conversion score by ranking all the conversion percentages within each category (highest, second highest, etc.). Next, we subtract those rankings from the total number of decks (n=16), and then sum all three of the resulting scores: each deck gets one ranking score from Top 32, Top 16, and Top 8. We end by taking that sum and multiplying it by the deck's total Day 2 share.

For example, Jund had the seventh-best Top 32 ranking, the best Top 16 ranking, and the second-best Top 8 ranking. That equals a sum of 38 points, or (16-7) plus (16-1) plus (16-2). Finally, multiply the sum of 38 by Jund's Day 2 share, 8%, to get a final conversion score of 3.

This method gives equal weighting to conversions in all three brackets and does so at an ordinal level. It's much better than eyeballing the conversion scores to try and figure out whether one deck's Day 2-to-Top 32 rate of 50% was better than another deck's Day 2-to-Top 8 rate of 15%. We also express this sum as a function of deck share to represent the greater/lesser confidence that comes with a larger/smaller sample of decks. That is, we can be more certain that a deck with a higher n corresponds to its conversion score, whereas a deck with a lower n may not actually boast that ranking. Smaller n decks can still get a high score, however, if their sum was high to begin with. Scapeshift, for example, had awesome conversion numbers but only a 5% Day 2 share. This gives it a respectable, but not commanding, 1.7 on our scale.

Conversion rates are important metagame analysis tools, so expect us to keep sharpening this method as the year progresses![/su_spoiler]

It's easy to get overwhelmed by all these numbers, so here are a few quick takeaways from the table above:

  • Jund and Affinity were the highest performers all weekend. Even though neither deck took home gold, and despite some metagame positioning troubles for both strategies, these two decks had the best overall combination of prevalence and conversion rates.
  • collected companyAfter Jund and Affinity, many of the other Tier 1 decks fell right in the same viability bracket with very close conversion scores. This includes Scapeshift (at the top with 1.7), Infect, Jeskai Control, and Abzan Company (at the bottom with 1.4). Although these decks didn't perform quite as admirably as Jund and Affinity, they put up strong numbers all weekend and should still be considered major Tier 1 players. Note Abzan Company's solid but relatively unremarkable performance, another area where measured heads prevailed over unfounded hype.
  • Burn was a clear under-performer at the Grand Prix. Despite having an acceptable 7% Day 2 prevalence, Burn could only manage a middling 35.7% conversion to Top 32, and an abysmal 0% and 0% for Top 16 and Top 8 respectively. Its low conversion score reflects all of these shortcomings.
  • Karn LiberatedRG Tron is a weird case. On the one hand, Joe Lossett made the Los Angeles Top 8 with his Lightning Bolt build of Tron. On the other hand, outside of Lossett's isolated performance, the deck did relatively poorly, occupying only 6% of Day 2 to begin with before underperforming in both the Top 32 and Top 16. Given the high degree of anti-Tron technology we saw in sideboards, I'd read Tron's low score as reflecting a prepared metagame and not a weak deck.
  • Merfolk and Eldrazi were the best Tier 2 decks in the bunch (sorry, Ad Nauseam), with Merfolk winning out both quantitatively in its conversion score and qualitatively in taking down Los Angeles. I'm not really sure how Merfolk navigated the Affinity wave en route to its commanding Grand Prix performances, but both tribal strategies have major potential coming off the events. Analytic side note: Merfolk were totally absent from Charlotte, which is one nuance the pooled statistics miss.

Taken as a whole, all of these numbers and accounts confirm Modern's unparalleled diversity. It's true that this openness comes with costs, especially for players who worry about sideboard slots and the matchup lottery to begin with. That said, if it means Modern stays a "play what you know" format going into June, I'll take those costs and try and pick up percentage points off knowledge and experience alone.

Myth: Jund is Poorly Positioned

Kalitas Traitor of GhetThere's a widespread myth in my online and paper Modern circles that the BGx kingpin is poorly positioned in open metagames. Underlying this argument is a history of post-Deathrite Shaman Jund never winning a Grand Prix, its weaknesses to rising ramp stars like RG Tron and Eldrazi, and its reliance on perfect sideboard structure to target a metagame. Even selecting the wrong flex cards (e.g. Kalitas, Traitor of Ghet vs. Huntmaster of the Fells) can be disastrous.

Thankfully for the Dark Confidant diehards, Los Angeles and Charlotte largely disprove these claims. Don't view the midrange monster as a bad choice for "open" metagames. Instead, think in the words of Mike Sigrist, who wrote about his Jund experience in an SCG Premium article yesterday: "If you can appropriately call a metagame, I think Jund is a great choice."

Grand Prix Weekend showcased a Jund cohort that either got very lucky or made some excellent metagame calls. I'm leaning heavily towards the latter, based on its consistently top-notch quantitative performances. Despite being only the fourth most played deck in the aggregated Day 2, Jund sent the most players to the combined Top 16 and Top 8 at five and three respectively. This represented the best overall Day 2-to-Top 16 conversion rate of any deck at 31%. Its Day 2-to-Top 8 conversion was behind only small-Kiki Chord at 18.8%. Furthermore, Jund's raw Day 2 share at 8% also suggests the deck's overall success, even if we lack the Day 1 data to know if Jund had a decent conversion rate going into Sunday.

TarmogoyfLooking at our earlier conversion score table, we also see Jund had by far the best overall ranking. At 3 points, Jund sits a few notches above silver-medalist Affinity (2.6) and almost doubles the score of the runner-ups (Scapeshift's 1.7, Infect's 1.6, and Merfolk's and Jeskai Control's 1.5). This suggests Jund was almost twice as viable as these other decks at the Grand Prix. Further cementing its status, Jund was already the most played Modern deck going into the Grand Prix at 8.7%, and it has only gained ground since then. As of today, Bob and Goyf have secured a 9.2% metagame share as compared to second-place RG Tron at 6.5%.

To be clear, none of this means Jund is the best deck in Modern. Our sample is far too limited to suggest a format-wide best strategy, and qualitative experience with Jund suggests major holes which certain metagames can exploit. For example, both Tron and Jeskai Nahiri take advantage of notorious Jund gaps to steal matches from the BGx goodstuff pile. That said, the Grand Prix sample and our Day 2/Top 32 analyses give us more than enough data to bury the ridiculous assertion that Jund is poorly positioned or somehow struggling. Junding 'em out has rarely been better.

Reality: Never Bet Against Affinity

I did it again! I bet against Affinity! Despite my January resolution to never again sell Affinity short, I did just that in last week's Grand Prix breakdown article: "Unless you’re a Frank Karsten master of Affinity, stay away." Sure enough, guess what happened. Affinity got 2nd at Los Angeles, and was the first and second most played Day 2 deck at Charlotte and L.A. respectively. It also sent the second most pilots to the Top 8 of any deck (Affinity at two copies vs. Jund at three), and had the second most players in the aggregated Top 16 (Affinity's four to Jund's five). Adding insult to injury, even my own metrics betrayed me, with Affinity finishing at #2 behind only Jund in the conversion scores. So much for Affinity being poorly positioned. Where the heck did I go wrong?

Arcbound RavagerOther than betting against Affinity in the first place, my major error was in misevaluating pre-Grand Prix data. In the leadup to May 21, Affinity was objectively struggling, occupying a measly 4.6% of the format the Wednesday before Los Angeles and Charlotte. Making matters worse, this represented a -1.2% dip from its April level at 5.8%, a downward pre-trend suggesting a metagame hostile to Team Ravager. Add in Jeskai's rise, the persistence of Jund's Bolts, Commands, and Grudges, and a sustained uptick in Abzan Company and Kiki Chord, and Affinity was facing a dismal picture going into the Grand Prix.

Fortunately for Affinity, and unfortunately for my advice, this dismal picture didn't apply at the Grand Prix level. Affinity is an archetypal "Game 1 deck," a strategy favored before sideboarding and then facing an uphill battle in Games 2 and 3. The larger a tournament, the sharper this edge: Modern Grand Prix are legendarily diverse, which means heaps of Tier 2 and Tier 3 prey for Ravagers to gobble down on Day 1. Day 2 gets rougher, but the deck is typically strong enough to scrape at least 1-2 copies into Top 8. Its conversion score, second-best after only Jund, is a testament to this staying power even in a narrowed field.

Mox OpalMany look to Games 2 and 3 for Affinity's Achilles Heel, but these hopes can be misplaced. As we saw all weekend, hyper-consistent Affinity can persevere through all but the most oppressive combination of targeted hate (Stony Silence) and general interaction (Bolts and Electrolyzes). Opponent missed their Silence or Grudge draw? Affinity surely didn't miss its lighting fast start, and it has two games to capitalize on a failure to find sideboard bullets. It gets even worse when players shave anti-artifact answers to begin with, whether because they misread the metagame or they traded Terminates for Dreadbores to prepare for Nahiri.

All of this led to Affinity Strikes Back from Saturday through Sunday, and forced me to amend my resolution: never bet against Affinity at the Grand Prix level. There will certainly be smaller regional and local events where Affinity is a bust. This even applies to the larger SCG Opens, as we saw plainly at Milwaukee and Indianapolis. If you're battling in those environments, feel free to bet against Affinity all you want, at least if the metagame context justifies it. But at a Grand Prix? No way. Affinity just picks up too many percentage points from too many angles.

Myth: Jeskai Underperformed

1_nahiriThere were two Jeskai hype-trains heading into Grand Prix Weekend, and Nahiri, the Harbinger was conducting both. The first was the more critical and measured hype-train I sold both last week and in my April metagame breakdown, where I asserted a blue-based deck would hit Tier 1 and where I expected Nahiri would lead that charge. This train rumbled along the tracks all weekend long straight into Tier 1 station.

Unfortunately, we had another locomotive running on a parallel track. This was the hype-train of $50 Nahiri speculators, a Tier 0 Jeskai deck, and an unusual spat of ban mania where noteworthy authors predicted Nahiri's banning before the end of 2016. That one careened straight off the rails, but just because the Hyperbole Express crashed and burned, that doesn't mean Jeskai Control didn't finish chugging into top-tier central.

If you were on the first train, the more realistic and nuanced one, Jeskai performed exactly as expected. It had the third highest Day 2 share across both Grand Prix, barely missed the Los Angeles Top 8 by a literal .0018 on tiebreakers, and boasted a respectable conversion score on par with other format bigshots like Scapeshift, Infect, Merfolk, and Abzan Company. It even surpassed Tier 1 regulars Burn and RG Tron in those metrics! Its Top 32 and Top 16 shares were no Affinity or Jund, but Jeskai Control managed to tie or beat almost every other deck over the weekend, taking up 10% of the Top 32 and 8% of the Top 16.

Emrakul the Aeons TornZooming out from the Grand Prix, Jeskai is riding a promising pre-trend from 3.8% in the April update to 4.5% before the Grand Prix. It's up to 4.8% today. Given how recently Nahiri burst onto the competitive scene (Pete Ingram's May 14th win at SCG Indy), it's surprising that anyone thinks Nahiri is under-performing. The sword-wielding Kor has only been summoning Emrakuls for two weeks and we're already seeing the deck put up these numbers! That's a heartening performance for blue mages everywhere, especially when you realize that some Jeskai decks in the Top 32 eschewed Nahiri altogether and still did well.

Of course, if you were on the 3:10 to Hype(rbole) like many Modern players and pundits, then Jeskai didn't live up to your groundless expectations. That says nothing about Jeskai and everything about making realistic metagame predictions. It should come as no surprise that Jeskai didn't break the format or immediately surpass Jund, Affinity, Tron, and all the other Modern big-dogs. Upward mobility takes time---even Eldrazi took a few weeks to ruin Modern! Jeskai Nahiri is no Eldrazi, but the deck has more than enough datapoints to suggest its longevity. Expect to see this strategy stay a solid Tier 1 contender for months to come.

Reality: Modern Rocks

I didn't get to watch Andreas Ganz make Modern history with his Ad Nauseam triumph, but I did get to see craziness like Bubble Hulk vs. GW Hatebears and UB Mill (you're my hero, Jinlin Li) vs. a no-Emrakul RG Tron. Mind Funeral for twenty never looked so good. Besides, it was probably for the best that we didn't have to endure the Grand Prix Charlotte software mishaps and tiebreaker foibles. Even the heavily-moderated Twitch chat would have devolved into DOTA 2 territory in a hurry. Whether you got to take in Los Angeles from your comfy chair or had to suffer through Charlotte's long lines, you still got to enjoy either dynamic and diverse Modern gameplay or high-quality coverage. Plus we all get to reap the rewards for the rest of the summer.

EN MTGHOP Cards V3.inddWe won't get more Modern Grand Prix until late August, but we have plenty of metagame information to digest until then. We also get to revel in Eternal Masters previews before playing the pack lottery for virtual $150 bills. Let's also not forget upcoming Eldritch Moon spoilers shortly thereafter. I'm not sure what I'm looking forward to more: learning about the invisible entity behind Innistrad's madness or Modern getting Innocent Blood with new Lily-themed art. Or go old-school Odyssey and keep the zombie mob. Either way, please, Wizards?

Thanks for reading and digging through the Grand Prix aftermath with me! Let me know in the comments if you have any questions about different decks, any of the stats presented today, deck positioning, or where Modern is heading next. Also, if you have any tales from Grand Prix weekend and want to write them up for Nexus, check out the Volunteer Contributor program to share your experience!

More Eternal Masters Spoilers!

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It's that time everyone! Spoilers, spoilers, everywhere! Well - not exactly "spoilers" per-say, but really awesome reprints. Eternal Masters is on a roll thus far, and I wanted to take the time to continue on from where we left off. If you haven't checked out Ryan Overturf's first article, then check it out here.

Adding to what was already said, this set does have some really interesting implications on different platforms. On the one end we have really well desired reprints like Daze on MTGO, and obviously a slew for the paper side of things. This next batch has some really great implications on both, it helps make MTGO Legacy/Commander/ect more affordable as well as paper.

If you haven't been part of Insider forums, many of the cards listed below (as well as others) have been discussed for months prior to spoilers right when the set was officially announced. It might feel bad to own cards that will be now be reprinted, but that's just part of Magic: the Gathering these days.

Let's discuss some of the cards that we've seen since the initial spoilers. I picked them from late 5/23/2016 to now 5/24/2016 to close any gaps in spoiler coverage. We wanted to talk about the set this way because it's just easier to follow and since the set is all reprints anyway, there's no need for individual posts.

Mythics


Okay, so these mythics are really solid overall. I was in the mindset that Eternal Masters would very closely mimic Modern Masters 2015 with a top-end heavy mythic slot. Looks like that's exactly what we're seeing here. These are just great overall, and rightly generating the hype of the players to want to purchase this product. WotC seemed to want to get rid of the feel bad emotions of opening a lowly Ryusei, the Falling Star of Masters sets prior to this - and they succeeded.

There's something for everyone here, and some key card shifting into this rarity doesn't bother me at all. The power of some of these older cards would absolutely warrant them bumping up in rarity - that and the limited environment the set is predicated on.

I didn't expect to see Dack Fayden so quickly, but Eternal doesn't just mean "the good cards in Legacy" - it means a wide variety of cards for different types of players. From Cube/Commander aficionados to the Legacy player who just wants to buy that last Karakas and doesn't want to invest a hefty price tag. The great thing about this set is that this new supply will likely drive the price down and many of the cards included.

Very similar to MM2015, the mythics will likely maintain some semblance of their original price (especially Legacy staples) but the more obscure Mana Crypt is now suddenly receiving a huge boom of supply from it's previous extremely limited printings. Cards like Karakas might not decline by more than half, but it will be significant enough for many players.

vampirictutor

I really love the choices of mythic here - and the new art on cards like Vampiric Tutor are phenomenal. The wild card in this set will be foil pricing, these cards are a tad higher caliber of cards - and will be extremely coveted. We will have to closely monitor this as we go along and know more of the set.

Are there some stinkers here? Absolutely, but that's to be expected. There has to be the Worldgorger Dragon (so called this) to balance out the EV of the set. It also needs to needs to have these cards to create a more Balanced Limited format. See what I did there?

I'm sure there might be one or two more uninspiring mythics to go - so look for that in the coming days.

 

Rares


Some great choices here. Older cards - new art - and new foils! What's not to love? I understand everyone may not be thrilled that Control Magic is a rare they may pull in a pack - but the Cube player will disagree. Keep in mind again, these are the first foil printings on some of these (like the earlier spoiled Gamble) and that alone entices a whole different category of player.

A key inclusions here (and even bumped in rarity) is Sensei's Divining Top. Finally this card doesn't need to be so obscure and be randomly $30 - so that's a huge win. It's specific cards like that there just wasn't enough of to go around, but I feel like this new supply will alleviate the price burden greatly.

I'm liking the direction thus far, and there's a really great selection of cards all around in both rarity slots. Even some very good choice common/uncommon slots that is a defining difference between this set and MM2015.

From a financial perspective, some (if not all) cards from the set will most likely decline from these new printings and sudden surge of supply. If you were holding copies of a card like Dack Fayden it would have been a good idea to sell off of it. At the same time, one might as well hold a card like Karakas (unless you want the new art) - in that instance there will be a decline but likely not enough to spend time and effort selling/re-buying.

Stick around for more spoilers and hope everyone is enjoying Eternal Masters thus far!

Questions/Comments/Concerns? Comment below!

-Chaz @ChazVMTG

Insider: MTGO Market Report for May 25th, 2016

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Welcome to the MTGO Market Report as compiled by Matthew Lewis. The report will cover a range of topics, including a summary of set prices and price changes for redeemable sets, a look at the major trends in various constructed formats, and a "Trade of the Week" section that highlights a particular speculative strategy with an example and accompanying explanation.

As always, speculators should take into account their own budget, risk tolerance and current portfolio before buying or selling any digital objects. Questions will be answered and can be sent via private message or posted in the article comments.

Redemption

Below are the total set prices for all redeemable sets on MTGO. All prices are current as of May 24th, 2016. The TCG Low and TCG Mid prices are the sum of each set’s individual card prices on TCG Player, either the low price or the mid price respectively. Note that sets of Theros (THS) are out of stock in the store, so this set is no longer redeemable.

All MTGO set prices this week are taken from Goatbot’s website, and all weekly changes are now calculated relative to Goatbot’s ‘Full Set’ prices from the previous week. All monthly changes are also relative to the previous month prices, taken from Goatbot’s website at that time. Occasionally ‘Full Set’ prices are not available, and so estimated set prices are used instead.

May24

Flashback Draft of the Week

This week the flashback queue returns to core set draft with triple Tenth Edition. This format is similar in many respects to Ninth Edition draft, so be sure to check out my quick summary of that format in a previous Market Report. Needless to say, blue is still the best colour with many powerful commons and uncommons.

On the value front, keep your eyes out for Crucible of Worlds and Hurkyl's Recall as the two most expensive rares. Shatterstorm ranks as the most expensive non-rare at over 2 tix currently, and I would expect over the next week this would be a good target due to its usage in Modern.

Modern

Grand Prix Charlotte and Grand Prix Los Angeles shined a light on the Modern format this past weekend, and the format continues to look healthy and diverse. Top 8 decklists for the respective tournaments can be found here and here. There are no specific trends to ride out from these events, but it's easy to trust that every strategy which has had success in the past will eventually see success again. Exhibit A in the cyclical nature of Modern results is the Merfolk deck which won GP LA.

Players and speculators alike are gearing up for the release of Eternal Masters (EMA) and the resultant interest in Legacy and Vintage Constructed. The start of spoilers has had an impact on some Modern prices, such as Monastery Mentor out of Fate Reforged (FRF). This card is responsible for most of the +22% gain in that set this week.

Elsewhere, Keranos, God of Storms is dragging down the price of a set of Journey into Nyx (JOU) as it drifts below 15 tix. This card appears to be out of favor in Modern at the moment, and it looks set to find a new, post-Splinter Twin low of 13 tix or less.

Standard

Paper prices on recently rotated and Standard sets alike are down across the board this week. It's not clear where this selling pressure is coming from, but vendors could also be gearing up for the release of EMA by selling down their inventory. The pending rotation of Magic Origins (ORI) and Dragons of Tarkir (DTK) is a specter that looms over prices as well.

For the newest set, Shadows over Innistrad (SOI), we are in a period where the MTGO and paper prices are converging through redemption. The MTGO price stays relatively constant while the paper price steadily dwindles. There is still substantial room for SOI to fall further, so speculators are advised to avoid taking positions in any cards from this set, unless they are long-term positions in junk or near-junk rares.

Standard Boosters

Last week I was looking for a stabilization of the trend for the prices of Battle for Zendikar (BFZ) and Oath of the Gatewatch (OGW) boosters. Both of these took another step down in the past week, with BFZ boosters now below 2.2 tix and OGW boosters below 3.2 tix. I would attribute this price weakness to the appeal of Time Spiral block flashback drafts, featuring a handful of high-value singles in the Future Sight booster pack. Although the long-term prospects for gains on BFZ and OGW boosters are excellent, the precise timing remains elusive.

Among the current draft formats, OGW-OGW-BFZ provides the highest expected value based on the discounted cost of secondary market booster prices, the expected value of the contents of the boosters, and the prizes associated with entering eight-person draft queues.

It's only a matter of time before interest in triple SOI draft wanes, where the expected value is substantially lower in comparison. When that occurs, the rate of drafting Battle for Zendikar block will increase, and the price of boosters will go along for the ride.

This week we are back to a core set flashback draft with Tenth Edition. Core sets are typically less interesting draft formats, and Tenth Edition doesn't have a high value booster like Future Sight in the mix. With less appeal from a draft standpoint, and less appeal from a lottery standpoint, flashback drafts should see a decline in interest this week.

I anticipate a modest bounce in BFZ block drafting as a result. I put the chance of modestly higher prices on BFZ and OGW boosters next week at 85%. I expect to see the price of BFZ and OGW boosters back above 3.2 tix and 2.2 tix respectively.

Trade of the Week

As usual, the portfolio is available at this link. This week I returned to an previous failed spec with Eye of Ugin. After the Worldwake version and the Modern Masters 2015 (MM2) version diverged heavily in price during Eldrazi winter, I bought the MM2 version in order to capitalize on when the prices eventually converged. Unfortunately, this occurred after Eye of Ugin was banned in Modern.

Nevertheless, every failed spec can sow the seeds for the next successful one. With prices having collapsed all the way below 1 tix from a high of over 20 tix (for the MM2 version), there's been a mild recent rebound and now both versions are at around 1.5 tix.

The upcoming Legacy festival will drive  interest in Eldrazi Stompy and other decks, but this might not translate into a profitable spec. If it doesn't work out in the short term and available supply is still too high to allow large gains, I will be patient with this card and wait until the winter for another chance for profit during a period of elevated interest in Legacy.

If prices do bump up over 3 tix, don't forget about the Expedition version which can currently be priced below that level.

Hype Train Derailed: Modern GP Weekend Qualitatively

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That was quite a weekend, wasn't it? Two Modern Grand Prix and neither was won by a Tier 1 deck. I've said it before, I'll say it again: Modern is wide open! You can play anything and win. The key to success isn't positioning and metagaming, although both can help, but rather practice and mastery of your deck. Take ownership and you will be rewarded.

Emrakul-Banner-cropped

While the Top 8 results from both Los Angeles and Charlotte are interesting in and of themselves, they're likely to be discussed and remembered more for what isn't there, specifically the severely over-hyped Nahiri, the Harbinger. I'm sure that we'll be seeing plenty of excuses/explanations for this from Jeskai enthusiasts over the next week, but I'll tell you up front that I am not surprised that Nahiri didn't meet the hype. I'll get to why later, but first lets take a look at the Top 8 results. I'll try as much as possible to stick to qualitative analysis since quantitative is Sheridan's domain and he's better at it than I am.

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You Can't Fight the Tide

For reference, here's the GP LA Top 8 breakdown:

Deck# in Top 8
Merfolk1
RG Tron1
Grixis Control1
Jund1
Affinity2
Bant Eldrazi1
Abzan Company1

First things first, well done Simon Slutsky! The Merfolk School is proud of you! You showed the world what we already knew about the power of Fish. This may not silence the critics or get those who dismissed us to take us seriously, but now we've got the results to back up our experience. Bravo! Especially since you had to go through not only Abzan Company and Bant Eldrazi, but also an Affinity player who was running hot (seriously, did you see his on-camera keeps? It's not normal for Affinity not to mulligan at least once).

Harbinger of the TidesOn a frankly petty note, I would especially like to thank Simon for not playing Harbinger of the Tides. It's nice to be vindicated.

On a more serious note, and this also goes to anyone thinking of picking up the deck themselves, Don't! Activate! Vial! On your turn! Unless you're vialing in your lord to swing through blockers you never use Vial on your turn; save it for your opponent's end step. Doing otherwise just gives the opponent free information and exposes you to sweepers, like what happened game two in the finals. Had Simon held back and waited, Ethan's Whipflare could have been blanked. If you have to use Vial so Silvergill Adept can find you lands that's one thing, but you don't then play additional spells when your opponent could have a sweeper. Just don't.

Looking around the Top 8 we have an interesting assortment of known proactive decks Ancestral Visionjoined by Grixis Control. I am not particularly surprised by this. In a format as wide as Modern and as open as a GP, control suffers from having to focus on too much and spreading itself too thin, which make Corey Burkhart's Top 8 very impressive. His deck was also the only one from either GP to use an unbanned card in Ancestral Vision, which I also don't think is a surprise. As I've said before, its home is in slower control decks that play a lot of spells in a turn and Grixis has always been the deck that most easily takes advantage of Vision. Still, fighting your way through a field as diverse and proactive as the LA field is an impressive achievement for any control deck, so well done Corey! You've made Trevor proud.

The Takeaway

Reactive decks can work when you correctly identify where the field is going and show up prepared to interact effectively. Burkhart did this by focusing his deck on one-for-one creature removal and dropping Tasigur, the Golden Fang as quickly as possible in a field full of creature decks (the Top 32 has very few non-creature combo decks). If you're unsure about the field, just play a proactive deck. At least then you can ignore whatever weirdness the opponent brings.

Just Ignore Them

First, a complaint. If the decklists from Charlotte are any indication then it was a much more interesting field than in LA. Look at this Top 8:

Deck# in Top 8
Ad Nauseam1
Naya Company1
Jund2
Bring to Light Scapeshift1
Death's Shadow1
Kiki Chord1
Coralknight1

Coralknight, Ad Nauseam, Death's Shadow, and Bring to Light Scapeshift (whose name I propose changing to Bring to Shift until someone thinks of an appropriate breakfast food to rename it)? Why were we watching the aggro field in LA when all the interesting and usually unseen decks were in Charlotte? Curse Hasbro! And its poor bottom line, for squeezing Wizards' marketing budget!

Secondly, while I'm a little surprised that a deck as fragile and frequently clunky as Ad Naus (which should also be renamed, preferably to include a boring or repetitive breakfast food) made it through the Swiss, taking a look at his Top 8 competition I'm not Ad Nauseamsurprised that Andreas Ganz won the tournament. I'm surprised because during the Swiss, counterspells, targeted discard backed by a fast clock, Meddling Mage, and fast aggro are all hard for Ad Naus to beat (Merfolk is very good against it for those reasons).

The deck fails if it doesn't resolve the namesake card, has no backup, and cannot always go off in a timely manner. But if it doesn't just die it can effectively ignore everything the opponent is doing without fear. It just has to resolve Ad Nauseam, not die somehow, and then win. It's a nightmare for other combo decks thanks to Angel's Grace but it also loses to itself more than Scapeshift does. In the semis Ganz used the somewhat controversial Spoils of the Vault to try and go off, and ended up removing his only ways to win from his deck. Things like this are not uncommon for the deck, nor is death from running out of Angel's Graces or from poison (which gets around Grace). Infect is such a bad matchup, I'm told that I have to assume Ganz dodged it throughout the weekend.

I'm not surprised that once Ganz got through Swiss he cruised to victory, because the Top 8 was primarily midrange decks and slower combos which are good matchups for Ad Naus. Ganz had to beat Bring to Shift, Kiki-Chord, and Naya Company, none of which can race him. Only Shift had relevant maindeck disruption, though not in great quantity, and eidolon of rhetoricPact of Negation neatly answers counters the turn Ad Naus goes off. Robert Graves' Eidolon of Rhetoric was the best card against Ad Naus present in the Top 8, but he didn't see the card in games two or three (assuming he boarded it in at all) so it makes sense that Ganz just did his thing unimpeded. Maybe if he had hit Death's Shadow or a Jund deck things would have been different, but given the brackets that was unlikely to happen (though the lack of coverage makes that hard to accurately evaluate). Ganz had go through plenty of aggro and Jund to get there in the first place so he presumably knew how to beat them.

Interesting note about Lightning Storm: anyone can use the charging ability. This means that as a Merfolk player I've won by discarding a land and redirecting the Storm to Kira, Great Glass-Spinner to counter the spell. Food for thought.

Retreat to CoralhelmI'm also impressed by Eli Kassis' Coralknight list, even if Wizards has given it a far less evocative name. I've been testing Coralknight myself and it always felt like a worse version of Abzan Company since you couldn't find the combo with Collected Company. Eli appears to have made up for this with Courser of Kruphix and Westvale Abbey, the former enabling him to get lands out of the way and the latter letting him use all the Collected Company fodder and mana dorks when he can't win the aggro or value game. It's a solid deck and I'm impressed by the result. Keep an eye on this one, it might turn out to be what brewers have been looking for.

The Takeaways

While I have no way of knowing if this is true or not, the Charlotte Top 8 looks like it's full of pet decks. There's a Kiki-Chord deck with Nahiri, Ad Nauseam, Naya Company(!) with Domri Rade(?), Bring to Shift with Hunting Wilds, and Coralknight---even the Jund decks show tremendous variation which can only be described as personal choices.

If LA was about being proactive and fast, Charlotte was about experience and ownership. The players who had tuned and refined the decks they were experienced with were rewarded. Conversely you don't see many stock or metagame lists even in the Top 32 (whether this applies to Infect is a matter for debate). The lesson then is that the work you put into Modern over the long term is rewarded, so you need to pick your deck and stick with it, even if the pros are only slowly catching onto this fact.

The Hype that Never Came

1_nahiriSo remember all the hype surrounding Nahiri, the Harbinger in the lead-up to last weekend? The cynically skeptical among us are going to point to only two copies of Nahiri cracking the Top 8 this weekend as proof of her weakness and derisively mock those who thought she was the Chosen One to Bring Back Control. The more reasonable skeptic might argue that the right list hasn't been found yet and that the potential is still there given there were a combined four dedicated Jeskai Nahiri decks in the Top 32s. Those that bought in are probably worried about their investment and regretting paying the rather exorbitant price Nahiri currently commands. So what happened?

I was never on the Nahiri train, partially because I've been burned by hype enough to never buy in anymore, and partially because the combo with Emrakul, the Aeons Torn looks like a Christmasland scenario. Its tempting to just make a blanket statement like, "It's too slow," or, "It's not the combo you think it is," and just call it a day. But I like to think that I'm better than that and you expect more from me, so instead lets start by unpacking the Nahiri combo.

Emrakul the Aeons TornNahiri, the Harbinger is a four-mana planeswalker with four loyalty. Her first ability gives her two loyalty and lets you discard a card to draw a card. Her second ability lets you spend two loyalty to exile a tapped artifact or creature or any enchantment. Her eight loyalty ultimate lets you search for a creature or artifact, put it directly onto the battlefield and then return it to your hand at end of turn. This means that you go get Emrakul, attack for 15 and make the opponent sacrifice six permanents. Thanks to the fetch/shock manabases of Modern this is usually enough damage to win on the spot. If not, it usually gets the concession anyway by wiping the opponent's board and making it impossible for them to come back.

Cryptic CommandYou've probably noticed that I included a number of qualifiers about that combo with Emrakul. There is absolutely no guarantee that the ultimate will win you the game, and I don't just mean combo decks using suspended Lotus Blooms to get around the annihilator trigger. Against sprawling boards and decks that don't damage themselves, a single Emrakul attack will not win the game nor will it turn around a losing position. It's also possible to prevent Emrakul from doing anything thanks to Cryptic Command or Hallowed Moonlight. I never thought a single Emrakul hit was good enough, and if that's how you want to win a game there are much better ways of going about it.

Then there is the issue of investment. To pull off the combo takes three turns, two of Nahiri ticking up and then one to ultimate her. That's a long time. If anything disrupts Nahiri, even a little, then it takes a lot longer. Those turns are all draw steps that might find a permanent answer to Nahiri or simply turn around the game for your opponent and let them race the ultimate (say, a removal spell for a blocker or a haste creature). Control players know that in Modern it doesn't take much for you to lose control, and the time between resolving Nahiri and tutoring for Emrakul might be all the opponent needed to get back into the game.

I want my win conditions to force my opponent to answer them when they resolve or die, not give them the opportunity to draw out of it before I actually do anything. Besides, if you're in position to pull off the "combo" you've probably got things well enough in hand that any win condition would have done it, in the same or less time. Hence I never thought the combo was necessary, and there are more reliable ways to win out there.

Pithing NeedleThe final issue I have with the Nahiri "combo" is answerability. When you resolve a Baneslayer Angel and your opponent kills it, that's not so bad as long as you have another in your deck that will require another answer. With Nahiri, that works against cards like Celestial Purge and Dreadbore (which actually was played last weekend), but there are other cards that answer the entirety of the combo with a single card.

Grafdigger's Cage turns Nahiri from your win condition into a value engine, which is not bad but it can't actually win you the game. Pithing Needle (which I think is criminally underplayed, by the way) is even worse. A single Needle creates five dead cards in the combo deck (how likely is it for any of the Nahiri decks to hardcast Emrakul? Be honest with yourself). Had Jeskai Nahiri performed well this weekend, I would currently be advocating that all of them maindeck Engineered Explosives or Wear // Tear just so they don't lose to that maindeckable answer to their entire combo. Yes, other planeswalkers have the same problem, but those decks have additional win conditions for that very reason while that isn't true of most Nahiri decks.

In short, relying on Nahiri combo to win you the game requires too much to go right for me to consider it viable. Sorry control players, but you should file this latest hype train alongside Thopter combo and Ancestral Vision in the disappointing and overhyped bin.

That Being Said...

gravetitanNahiri herself isn't that bad and could definitely continue to see play in a more traditional role. The first two abilities are very reasonable and the utility is enough to justify the investment. It isn't impossible that going deep and playing madness cards with her is a viable option. What she should be used for is a value engine that, when circumstances allow, can tutor for whatever win condition you're already running. I've seen Mardu lists that use her to tutor for Grave Titan and that seems like the actual optimal use for her ultimate. Make two zombies, attack for six and two more zombies, replay the Titan next turn for more? That I can get behind!

In other words, use her as a bonus rather than the primary win condition, and I think you'll be more successful and also far less vulnerable to one-mana artifacts. Nothing feels worse than losing to Pithing Needle; don't make that a possibility.

Modern's Back!

If nothing else, the takeaway from the past weekend is that Modern has really and truly emerged from the grip of Eldrazi Winter. The dreaded deck is still hanging around but it is nowhere near as prevalent or dangerous as it was in the past. Now is the time to get out there and explore! And learn to play your Vials correctly. I find wrongly timed activations offensive.

See you next week with another edition of Welcome to Modern!

Insider: New Sets, New Specs

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There's a lot on the horizon for Magic. Eternal Masters, Eldritch Moon, and now Kaladesh block all dangle out in front of us like fabulous shiny gems locked just away from sight. We all know these sets are going to have exciting cards and that there is speculation money to be had---if only we knew what to spec on!

In today's article I'm going to get a little meta. I'm going to provide some spec targets across a wide array of formats that could see nice gains, provided the stars are right, and provided some of my educated guesses about these upcoming releases are correct.

Emrakul Is the Shadow, the Eldritch Moon

Considering the biggest, baddest and most famous Eldrazi of them all sat out during the latest Zendikar (aka Eldrazi) block, I think there is a pretty high likelihood this is definitely happening! One thing we know about the Eldrazi is that we haven't seen them come alone before.

What do I mean by alone? Well, I mean that there are always other Eldrazi cards besides the legendary mythic rare ones. So, if Emrakul comes back are we going to see even more awesome Eldrazi cards in EMN?

I would assume so. You know what that means. Eldrazi cards will undoubtedly continue to get better in Standard, Modern, and possibly even eternal formats!

Let's start with the crème de la crème:

There was an error retrieving a chart for Thought-Knot Seer

TKS came out of the gates rich and has steadily dipped in price. So, typical. The price almost always dips on Standard cards the longer they are in Standard. The players who play them have them and demand continues to decline, all things equal, unless they become more popular, or better in another format for one reason or another.

The possibility of more Eldrazi cards means Thought-Knot could see more play, especially in Standard. I think it is also safe to assume that any deck, from now to forever, that is interested in Eldrazi is going to play Seer. It is the best Eldrazi ever printed.

The other thing going for Thought-Knot Seer is that it's approaching a floor. The card is great in all the old formats from Modern through Vintage---which means it can sustain a fairly high price point over time even after it rotates from Standard. The trajectory for cards like this is to bottom out and then continue to gain over time into the foreseeable future.

There was an error retrieving a chart for Matter Reshaper

I think Matter Reshaper is criminally underplayed in a lot of formats. The card is such extreme value, in a great tribe, and has good combat stats. Matter Reshaper is a card that I actively want to play with and include in my decks which leads me to believe it will have its moment to shine.

The card is trending down right now but a card like this can only go so low. It is pretty clearly, in my estimation, a Constructed-playable card of a high caliber. If Reshaper gets some new Eldrazi friends it could become part of a staple deck in Standard, especially after Dragons of Tarkir and Origins rotate.

Kaladesh (And What It Could Mean)

The other big revelation from last week was the confirmation that the next block will take place on the plane of Kaladesh.

While we don't know a ton about Kaladesh, we certainly know a few things: firstly, it is the home of Chandra and her parents. Secondly, it has a "steam punk" theme and a lot of thopter/artifact stuff going on. If we know there will be artifacts we can do a little bit of speculating.

First off, artifacts are colorless which bodes well for things that might team up nicely with our Eldrazi friends from Zendikar!

There was an error retrieving a chart for Kozilek, the Great Distortion

I noticed that this impressive mythic rare has dipped waaaaay down to the $5 range which seems much too low for a card like this. I will certainly be cashing out store credit at some local stores to purchase a nice little nest egg of Kozileks if anybody is willing to sell them for $5!

Foils are still over $20. Yes, it is the kind of foil that carries a premium because it is flashy, but the 4x foil price is a good indicator that non-foil versions are likely a little underpriced at the moment.

The card will have value because it is powerful and unique, but there is also a good chance the card could find a place in Standard at some point which would really drive the price up.

There was an error retrieving a chart for Stone Haven Outfitter

Here's my super spice pick of the week. It will not be rotating when Kaladesh comes out. Kaladesh has artifact stuff going on. Equipment are artifacts.

I wrote about a R/W Equipment Aggro deck on ChannelFireball during SOI spoiler season. The deck was close to being Standard-playable. It was fast and powerful. It doesn't lose much with a rotation and it could gain some insane equipment in Kaladesh.

Considering Outfitter has approximately no value at the moment I think it is an enticing spec target. If Outfitter fails in Standard and there is simply never a deck for it, I still think it will appreciate in value just based on the kitchen-table casual appeal. People love to build equipment-based decks in casual and Commander and I'm pretty sure Outfitter is an auto-include in these decks. The Commander appeal makes foil copies especially appealing.

I like that the card is completely under the radar. Since everyone is discounting it, if it becomes good at some point the price will spike really high as players clamor to find copies.

It also draws an immediate comparison to Stoneforge Mystic as a 2cc, white, equipment-matters creature. Obviously, it isn't in the same universe with regard to raw power level, but any card that makes people think of Stoneforge, even subconsciously, means they'll be willing to pay for the card if it's playable.

Stone Haven Outfitter is one of the few artifacts-matter cards that will remain legal in Standard post-rotation, which makes it a really sneaky spec target with a potential artifact block upcoming!

There was an error retrieving a chart for Bone Saw

Same logic. Bone Saw could be a better-than-bulk common moving forward. Is it so crazy? I did $1 each in trade on Bone Saws when my LGS was sold out and I was trying to build my R/W Equipment deck!

Also, the randomly "being sold out of Bone Saws" also tells me something... Zero-cost cards are grand. I wouldn't expect to make tons on regular copies, but foils may be a good move.

Modern Weekend

Aside from the catastrophic disaster that was Grand Prix Charlotte when the tournament software crashed and created a four-hour delay, Modern weekend was a blast. If anything it showcased everything that is great about Modern: lots of decks, cool innovation, and a dynamic and evolving format.

The Eldrazi were bad press but I think the format has rebounded nicely. The cool thing is that there are like a zillion decks and players can play whatever they want. Do you want to combo? Do you want to be a control deck? Do you want to bring with the beatdown? All of these are things that are perfectly great in Modern.

The biggest surprise for me was that Ad Nauseam combo won one of the GPs! Talk about out of nowhere. The deck has always been considered "pretty good," but this weekend it showed that it's a force to be reckoned with. I actually played the eventual champion of the GP in round 7! (Spoiler alert, he beat me.)

There was an error retrieving a chart for Phyrexian Unlife

I think this card at $2 is still a great deal to be had. The card is actually really powerful. Obviously because it interacts with Ad Nauseam and Spoils of the Vault---but just in general. It is kind of like a Fog that gains 10 life! It is the kind of card that could end up being played in other combo decks that just want to stall for an extra turn or two.

While a lot of the Ad Naus cards have already jumped up a bit, we can maybe profit by looking for cards that are good against the deck.

There was an error retrieving a chart for Ethersworn Canonist

They cannot go off with Canonist on the board. Period. The card is also kind of cheap for one reason or another right now. It's seen Legacy and Vintage play in the past.

Canonist is also a combo with:

There was an error retrieving a chart for Erayo, Soratami Ascendant

Erayo had multiple standout performances at Bazaar of Moxen and hasn't really risen too much in value. Considering it has never had a Modern Masters reprint and is so unique, I'm really surprised it hasn't gained any value in the past two weeks. I'll basically pick up every copy I can trade for---it could certainly see some peaking interest with GP Columbus being Legacy.

There was an error retrieving a chart for Eidolon of Rhetoric

Okay, back to Modern and Ad Nauseam hate cards. Eidolon is pretty much the same principle as Canonist except it costs one more mana and doesn't die to Lightning Bolt. The fact that it lives through Bolt makes it much better against various Izzet decks as a tool for beating Snapcaster Mage.

Last but not least for Modern specs of the day:

There was an error retrieving a chart for Mutavault

Merfolk won the other Grand Prix in Los Angeles and Mutavault is a huge part of why that deck works. Everybody knows that creature lands are amazing value in Magic and Mutavault is one of the most efficient ones ever printed. The card is actually Legacy- and Vintage-playable!

Eternal Masters

I've been trying to envision a world where Eternal Masters actually encourages somebody who doesn't play Legacy to start playing Legacy. I've written about EMA before and my snap conclusion was that as long as dual lands are hundreds of dollars each, reprinting cards doesn't make Legacy more accessible for most players.

The one exception I thought of was Merfolk. That may be a deck people could jump into the format with. It doesn't need duals and both Force of Will and Wasteland have already been confirmed as reprints.

If that's the case it would strengthen Mutavault as a spec since it also appears in the Legacy and Vintage Merfolk decks. Of course, that's assuming Mutavault doesn't also get reprinted in Eternal Masters!

~

So many new sets on the horizon and so many options to explore. Everything always changes---just not always as fast as it seems to lately! Try and keep on top of it all and good luck with your picks.

Insider: Picking the “Good Cards” – Market Versus Intrinsic Value

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Welcome back, readers!

Today's article addresses something that we all know, but which is easy to pass over and forget: The main determinant of a card's price is its power level---or how "good" it is.

As financiers and speculators, we pay close attention to many factors that affect prices, like rotation, reprints, deck techs and buyouts. We closely monitor the prices themselves as well. No doubt many of you could cite the most expensive cards in a given Standard set (Shadows over Innistrad, say) off the top of your head.

We tend to assume these prices reflect power level, or how "good" the cards are in a competitive context. If Arlinn Kord is cheap and Archangel Avacyn is expensive, it must be because the latter is a better card.

There was an error retrieving a chart for Archangel Avacyn

What's important to remember is that while the objective price of a card is set by the market, that doesn't mean the market is correct in its evaluation of the card's intrinsic value. When you look at a card's current price and decide that you believe the market is wrong, and that the price doesn't reflect the real value, you're engaging in true speculation. This is where the real money in MTG finance is to be made.

After all, we all know the difficulties involved in waiting to buy cards until they show up at the Pro Tour. You can monitor coverage and try to buy up all the copies of the new tech, but you risk cancelled orders and inflated prices. The additional dangers associated with speculating on hype have been well documented on this site.

The best time (and in many cases, the only profitable time) to get into a new spec is before it breaks out. If you realize the potential of a new card two weeks prior to the Pro Tour where it succeeds, you can buy larger numbers at lower prices. Solving this puzzle before cards are proven in tournament results is thus one of the speculator's most important, and difficult, tasks.

Today's article will highlight a few recent examples of speculation options that many of us QS writers discussed previously (which were proven correct), as well as a few solid options going forward. I will include comments on my own personal investment where applicable.

Historically Undervalued Cards

Urborg, Tomb of Yawgmoth

urborg

On 12/22/15, Sheridan Lardner mentioned the interaction between Urborg, Tomb of Yawgmoth and Eye of Ugin. At the time Oath of the Gatewatch wasn't out yet and the big play was to exile a card with Relic of Progenitus and then Wasteland Strangler their early creature. With the addition of OGW we'd see the more powerful option of turn-two Thought-Knot Seer, but that wasn't known at the time. What is important is that when Sheridan's article went up on QS, we had 13 days to react before it spiked.

On 08/05/14, Sylvain Lehoux highlighted Urborg's potential to rebound. At this time it was sitting under $6.

One could have easily looked up Urborg's price before the M15 reprint and realize there was a lot of previous demand. It's the only land in the game that turns other lands into full-on duals, and as such is particularly powerful and unique.

This was one of the few rares in M15 that nobody around me wanted to trade, which I should have used as a solid indicator to pick up a lot of copies. Sadly, I didn't go deep on this one and when it spiked I only had an extra three copies to trade off. Not terrible, but I didn't aggressively try and pick up extra copies, thinking I had more time.

Chord of Calling

chord

I can happily say that I called this one back at its floor on 01/11/15 and re-emphasized it again on 01/25/15. Corbin Hosler mentioned it on 01/22/15.

Anytime you see a card go from $30+ to $3.50 you really want to look at the reason. If it's been banned from its main format, it might not be a wise investment. But when the drop is solely due to a reprint, it's playable in a competitive format and popular in Commander, it's definitely worth considering. All the points I discussed in those two articles from about a year and a half ago are still valid.

Both Chord and Urborg dropped heavily when they were reprinted in M15, which as a core set tended to be less desirable for drafting and cracking packs. This meant there would likely be fewer copies in the market, and when the market dried up or the inevitable increase in demand wasn't met, they would rise in value.

Current Picks for Undervalued Cards

Day's Undoing

Day's Undoing

Personal investment: I currently have 5 copies in my speculation box.

I didn't play during the days of the original Timetwister and I know that to many people it's no longer part of the Power 9 (having been replaced by Time Vault). However, draw-sevens are incredibly powerful in Magic. Previously WoTC has tried to remake Timetwister in safer forms. Before Day's Undoing we got Time Reversal, which has yet to really make its mark, and before that we got Windfall, which ended up being so broken it's banned in Legacy.

Day's Undoing looks like it might be closer to Windfall then Time Reversal, if only because it's exactly Timetwister with the "end the turn" caveat at the end. While this definitely tones it down a bit, there are ways to break it.

Some of the most obvious are ways to give it flash like Quicken, Leyline of Anticipation or Vedalken Orrery. It could also be used in a deck that can use the new cards during the opponent's turn (perhaps a new take on the old Seismic Swans deck).

Of my suggestions today, I expect this one will probably see the most pushback from readers. I see this card as having a ton of potential, though, especially if you can find a way to make it more beneficial to you (the caster) than to the opponent.

Elesh Norn, Grand Cenobite

elesh norn

Personal investment: 14 copies

Elesh Norn, Grand Cenobite used to be a $33 dollar card until it was reprinted in Modern Masters 2015. It hit a low right under $13. I called this as a good spec on 09/15/15 and again on 11/11/15. Matt Lewis and Sylvain Lehoux also called it in their MTGO Market Report from 06/24/15, although her paper price was still a bit higher then than when I started buying my copies later in September.

The point is that we had all seen the card perform in eternal formats and the ability is incredibly powerful. It's the #1 reanimation target in Modern, and #2 in Legacy (behind Griselbrand). It's currently on a slow and steady rise, but if a Gifts Ungiven deck in Modern were to ever win a major event, this card would likely jump immediately.

Thoughtseize

thoughtseize

Personal investment: 23 copies

Thoughtseize was the second most expensive card in Modern for a couple of months. Then it was spoiled in Theros and consequently the value of the original dropped dramatically.

The ability is incredibly powerful and to some decks the life loss is irrelevant (typically very fast decks or ones that can regain life easily). It was a powerhouse in Standard, both the first time around and again in 2014 as one of the backbones of Mono-Black Devotion.

Thoughtseize is currently at an all-time low. That's partly because Modern has so many powerful fast aggro decks that can punish additional life loss, and Inquisition of Kozilek can hit a good number of the same cards. However, that means that the current price is heavily dictated by the current Modern metagame---which we all know can change.

Vendilion Clique

v clique

Personal investment: 7 copies (including 4 foils, which are pretty cheap)

Vendilion Clique is another card whose current price is heavily influenced by the current Modern metagame. Even though it showed up in the original Modern Masters it still reached a price tag of right around $75 back in late October 2014. While the second reprinting in Modern Masters 2015 helped drop the price further, the shift in the Modern metagame away from blue tempo and/or control decks is the real reason this card is at its current low.

Recently we've seen a resurgence in Jeskai Control thanks to Nahiri, the Harbinger, a one-card combo that tutors out Emrakul, the Aeons Torn to annihilate the opponent. We haven't seen a successful Jeskai deck in Modern since way back in 2014 when the deck was basically Snapcaster Mage, Restoration Angel, a few V. Cliques and a bunch of burn and counter spells. These new versions finally have a better closer than chaining a bunch of burn spells and getting in nickel-and-dime damage with Snapcasters or Restoration Angels.

This could very well mean a resurgence in Vendilion Clique as it is potent disruption and a decent clock against other control decks. Don't be surprised when this one starts trending back up again.

Early Eternal Masters Spoilers

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If you were near a computer at all yesterday, you've likely noticed a number of juicy Eternal Masters spoilers blowing up your social media. What's really interesting about this set, is that the applications for paper Magic and Magic Online will be significantly different. For example, Daze was spoiled as an uncommon in the set, which doesn't mean much for the paper game, though the digital price has tanked from its former 20 ticket price tag. Back in March I advised players to sell off of Daze, and I hope that you all did.

If you head over to Mythic Spoiler, you'll see that we now have six mythics from the set spoiled, with highlights being Jace, the Mind Sculptor, Mana Crypt, and the already known Force of Will. It's important the remember not to focus on the highlight reel when considering purchasing product to open, as ultimately it's the average rare that is going to determine your expected value. Not to mention that Mana Crypts out of Eternal Masters aren't going to be the same as acquiring either existing version with regard to price.

There was an error retrieving a chart for Mana Crypt

What is most interesting to me at this stage, is that Eternal Masters will be the first foil printing for a number of cards. The printing of Gamble and Toxic Deluge at rare in EMA will hurt the price of non-foil copies, though I expect foils to be highly sought after, and something to look out for as product is opened in your area.

There was an error retrieving a chart for Gamble

Another interesting consideration with regard to Magic Online is the introduction of cards to the Pauper format. Nimble Mongoose was spoiled at common yesterday, and while I believe that there are too many edicts in the format for this to be significant, there is potentially room to speculate with regard to new decks becoming viable in Pauper. Obviously you wouldn't want to speculate on the cards that are in EMA themselves, though if we pretend that Nimble Mongoose were to spawn a new archetype, you might consider investing in a "rare" common online such as Mental Note (this is not an endorsement of this specific spec).

With several sought after cards announced yesterday, prices for sealed EMA product saw a significant spike, though you have to know that there will be some Etched Monstrosity-type cards on the way. Unless you can get product at or near MSRP, just hold off. It's wiser to consider the singles from the set and how to act according to the spoiler.

SCG Indianapolis Tournament Report – 5th with Grixis Delver

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Delver of Secrets catches a lot of flak in Modern. I'm no stranger to being teased for my deck choice, so when I was preparing for the Indianapolis Open the stigma of potentially scrubbing out with a fringe deck didn't bother me too much. Throughout the various eras of Modern, it's hard to say which of my decks was the most embarrassing. Back in 2012 I played a deck featuring Sedraxis Specter in Grand Prix Lincoln. Nobody brings up the fact that I was the only one of my friends to cash that event, but everybody remembers that I registered a card barely fit for Block Constructed. A little later down the road Delver become somewhat popular in Modern in conjunction with Deathrite Shaman. I played variations of that deck until Shaman was banned, after which I continued to tinker with Delver strategies. Those familiar with Modern history know there was never a window where Delver was actually good between the Shaman banning and the printing of Treasure Cruise. Even still, I've never been convinced that Delver decks didn't have merit.

Delver of Secrets

I was playing Delver even when Lingering Souls was prevalent in Modern, a nigh-unbeatable card for Delver strategies. Abrupt Decay wasn’t pleasant from the other side either. During this era I was making the Top 8 of PTQs, even if Lingering Souls kept the blue envelope out of my hands. Then Treasure Cruise rolled around and the deck was just busted. When that was banned, Grixis Delver with Tasigur, the Golden Fang started seeing fringe play. The archetype became very powerful with the printing of Kolaghan's Command, and suddenly playing a Delver mirror was a realistic expectation for a given Modern tournament again. It was in this window, almost one year ago, that I posted a 7-1 record in the Modern portion of an SCG Invitational with this list:

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Grixis Delver, by Ryan Overturf (56th, SCG Columbus Invitational, 6/5/2015)

Creatures

4 Delver of Secrets
4 Snapcaster Mage
3 Tasigur, the Golden Fang
1 Gurmag Angler

Instants

1 Electrolyze
2 Kolaghan's Command
4 Lightning Bolt
4 Mana Leak
1 Remand
4 Spell Snare
4 Terminate
4 Thought Scour

Sorceries

4 Serum Visions

Lands

2 Island
1 Mountain
1 Swamp
1 Blood Crypt
2 Bloodstained Mire
1 Darkslick Shores
1 Flooded Strand
4 Polluted Delta
4 Scalding Tarn
2 Steam Vents
1 Watery Grave

Sideboard

2 Engineered Explosives
1 Combust
2 Countersquall
1 Deprive
1 Dismember
1 Dispel
2 Electrolyze
1 Hibernation
2 Magma Spray
2 Spell Pierce

Delver is so frequently discounted in Modern partly because players approach the deck trying to capitalize on the potential speed of early Delvers. Building the deck heavily around Delver means including a lot of situational cards like Vapor Snag, and biasing towards Remand over Mana Leak. Vapor SnagThis results in an extremely high-variance build. You either get ahead and are great at staying ahead, or you fall behind and stay there.

What my build does is focus more closely on the power level of Snapcaster Mage, and as such is biased towards hard answers to opposing threats. Just having Delver in your deck gives you the potential to run away with games, but playing spells that cater to Delver ends up pigeonholing you into a deck that can only win short games, whereas building the deck with hard answers enables you to compete in longer games. When you're threatless and casting Vapor Snags and Remands, eventually that Tarmogoyf is going to get you. Spell Snare and Terminate enable you to just kill the Goyf dead and move on.

This leads to the question of why to play Delver at all---the answer is that Grixis Control struggles against decks that are fast and resilient, the most prime examples being Tron and Valakut decks. Putting Delver in your deck ends up making you generally weaker in blue mirrors, though stronger almost everywhere else. The Spell Snares help you fight Snapcaster wars and the low land count can go a long way in these blue mirrors, though that matchup is one you can't ignore in your sideboard playing Delver---particularly now in the age of Nahiri and Ancestral Vision.

There have been some significant changes over the course of the last year in Modern, though my deck has remained largely the same. With Birthing Pod banned there's no reason to sideboard Hibernation (same story with Combust versus Splinter Twin) but most of my changes have to do with lessons I learned about the deck itself and the introduction of Ancestral Vision to the format.

Ancestral VisionI had a Flooded Strand as another means to find basic Island, which wasn't very important, and a Darkslick Shores to try to save on life which was less important than doubling up on the fetchable Watery Grave in a Thought Scour- and fetch-heavy deck. The sideboard Deprive was basically always terrible. Electrolyze is too inefficient now and the matchups where it really shines aren't especially popular. In particular it was great in Delver mirrors, helped compete with Lingering Souls, and was far more important against Birthing Pod than it is against Collected Company.

Between that showing and Indianapolis I've done very well with the deck in local events, though to wit I don't believe I played in any other large Modern events in that window. I finished in second place of a local 84-person tournament about a month before Indy with essentially the same list that I ended up bringing to the Open, and despite the sideboard Ancestral Vision feeling rather hamfisted, it's the best thing that I've come up with to date. Here's the list I took to a Top 8 finish in Indy:

Grixis Delver, by Ryan Overturf (5th, SCG Indianapolis, 5/14/2016)

Creatures

4 Delver of Secrets
4 Snapcaster Mage
3 Tasigur, the Golden Fang
1 Gurmag Angler

Instants

1 Pillar of Flame
1 Kolaghan's Command
4 Lightning Bolt
4 Mana Leak
2 Remand
4 Spell Snare
4 Terminate
4 Thought Scour

Sorceries

4 Serum Visions

Lands

2 Island
1 Mountain
1 Swamp
1 Blood Crypt
3 Bloodstained Mire
4 Polluted Delta
4 Scalding Tarn
2 Steam Vents
2 Watery Grave

Sideboard

2 Engineered Explosives
3 Countersquall
1 Dispel
2 Magma Spray
2 Spell Pierce
4 Ancestral Vision
1 Go for the Throat

The maindeck Pillar of Flame was a concession to Voice of Resurgence and Kitchen Finks that could also just go upstairs when it was bad. Previously this was the second K Command, though that card is rather inefficient in the format at large right now---as such the first copy matters a lot more than the second. You want to have the Thought Scour-Snapcaster-K Command engine, but there is a real risk of getting run over if you draw both Commands against a lot of decks. For this tournament the Pillar would have been significantly better as a Dismember given my pairings and ultimate loss to Phyrexian Crusader in the Top 8, but that is something of an after-the-fact observation. The majority of the deck is solidly locked, though that specific slot I'd recommend playing around with and adapting to your expected metagame.

Now that I've bored you to tears with history and general theory, let's talk about some battles.

Round 1 - BW Tokens

Lingering SoulsLingering Souls is literally Delver's worst matchup. It always has been, and I sure hope they never print anything better. Basically, this matchup boils down to whether you can get in early pressure and whether they draw stuff you can interact with easily, or specifically Lingering Souls.

The sideboard Engineered Explosives are for this matchup and Hexproof, though BW Tokens is why you just can't cut them. I was fortunate, and I don't believe my opponent drew a single Souls, which made this match rather easy.

2-0

1-0 overall

Round 2 - Grixis Control

My opponent was on an Ancestral Vision deck, but sometimes they just don't draw them in game one. I believe that Delver versus straight control is closer than many players would think, in particular given the relative strength of Delver's Mana Leaks, which generally keep things like Goblin Dark-Dwellers at bay. My opponent didn't draw any Ancestrals in game one, and then we split the more control-oriented sideboard games.

Pace of play might be the most important element of Grixis mirrors. The games will go long as the majority of both decks are interactive spells. Don't be foolish and try to close quickly, and try to keep up on land drops. Sometimes you are just supposed to fire a Bolt at your opponent's face to keep from discarding. Being overly aggressively will only backfire unless you're under significant Ancestral pressure from your opponent.

2-1

2-0 overall

Round 3 - The Dreaded Tron

World BreakerThis is why we Delver. Early pressure and hopefully tagging a clutch Sylvan Scrying with Spell Snare is how you win game one. Then in sideboard games you bring in the Spell Pierces to try to cheese Expedition Maps, and Countersqualls to force them to actually get you with one of their creatures.

Once Tron is online, your window to close is very short with the additions of World Breaker and Ulamog, the Ceaseless Hunger. Even with Delver I believe this matchup is pretty close, though it's better than being significantly unfavored or playing with a heavily skewed control list.

2-1

3-0 overall

Round 4 - RG Valakut

This round I was paired against one of several players on Matthias Hunt's Valakut list. Their most important card is probably Search for Tomorrow, as it's an early ramp spell that doesn't get hit by Spell Snare. Snare does serious work in this matchup assuming their hand is functional. My opponent's draw wasn't particularly strong in a matchup I believe already significantly favors me.

2-0

4-0 overall

Round 5 - Jund

Snapcaster MageThis was a camera match against Jacob Baugh, which can be viewed here. Jund is a great matchup for Snapcaster Mage decks, and while Delver kind of sucks here it's not a significant liability. You won't win many games very quickly, and getting too aggressive is your best route to actually losing. Don't take down countermagic if you don't have to and you should be fine. Post-board things go from bad to worse for the Jund opponent as you get Ancestral Vision to just bury them.

Interestingly, I believe Baugh was supposed to Thoughtseize my Serum Visions rather than my Ancestral, as if I brick on lands he can steal a fast game. It's true that if I naturally peel lands or Thought Scour into them he's in rough shape, but I think the matchup is bad enough that he should have tried to cheese me.

2-0

5-0 overall

Round 6 - Bant Eldrazi

This matchup was against Todd Stevens right before he recorded this deck tech. His deck is sweet, and Cavern of Souls is very good against my deck. I couldn't tell you what the average game looks like, though Todd's hands in games one and three were kind of non-functional, and he expressed that minimally he should have mulliganed his game one hand.

2-1

6-0 overall

Round 7 - Nahiri Shift

1_nahiriThis was a camera match against Eric Rill. The card Scapeshift is very good against Mana Leak, although I believe I'm favored in the matchup given the sideboard Countersqualls. I got a little aggressive in game one when I bricked on my third land drop, and given that the only counter I had access to was Remand, decided I was best served by committing one of my two Delver of Secrets to the battlefield. I was max punished by the one-two punch of Lightning Bolt into Nahiri, though it's debatable whether that game was otherwise winnable. Rill's hands were a little less functional post-board, and as I mentioned my deck gets a lot better when I'm drawing more counters instead of Terminates.

2-1

7-0 overall

Round 8 - The Dreaded Tron

Sometimes you eat the bar, and well, sometimes he eats you. My opponent in this matchup was David Tian, who was the only undefeated player overnight, though he unfortunately stumbled on Day 2. He was a very pleasant opponent, despite the savage Tronning he handed me.

1-2

7-1 overall

Round 9 - The Dreaded Tron

This time I got to eat the bar, with a Spell Snare on Sylvan Scrying in game one completely turning off my opponent's hand. Big fan of Spell Snare.

2-0

8-1 overall

Getting a full night's rest is very important before the second day of an event, and I wish I could say that I got that. Some snoring kept me awake late into the night, and moving to the hotel bathtub to try to catch some sleep was only a moderate improvement. I was not in the same shape for Day 2 that I was for Day 1, though being in second place overnight was a great position.

Round 10 - Eldrazi Taxes

Death and Taxes is Delver's worst matchup in Legacy. In Modern their clunkier Vial curve and a fistful of Terminates from me go a long way in improving the matchup. I stumbled on lands in game two and got got by Leonin Arbiter-Ghost Quarter combo, though no such stumbles occurred in the other games.

2-1

9-1 overall

Round 11 - Infect

This was another camera match, which you can find here. I didn't know Jessup was on Infect, assuming he was on the Jeskai deck the rest of his team was playing. As such, his Gitaxian Probe showed him an embarrassingly bad hand for the matchup on the draw on my side. Pillar of FlamePillar of Flame demonstrated why you would want a one-mana removal spell in that slot as it showed up right on time, and I managed to steal game one.

I am uncertain whether game two was winnable, though I could have played the final turn differently. In general, you'll want to point removal spells at creatures post-combat as much as possible, though the pre-combat Inkmoth Nexus was Jessup's third infect threat, and taking the hit would put me to 8 poison. Had I waited until end step instead of Terminating in combat and dying to Vines of Vastwood I wouldn't have lost that turn. However, it's likely that Jessup just lets his Inkmoth die and then has Vines backup for his lethal swing next turn. I felt pretty about the game as it happened, though the lack of sleep was definitely clogging my thoughts.

I believe this matchup is very close, and play/draw and the Infect player's skill are very significant. All things considered, when I'm at the top of my game I believe I'm favored, though the matchup is definitely loseable.

2-1

10-1 overall

Round 12 - Infect

Once again, one of the games was basically unwinnable. Infect has those hands---that's why you play the deck---though once again I took the match down.

2-1

11-1 overall

Round 13 - Nahiri Jeskai

This match was against Pete Ingram, and was my second loss in the swiss. Electrolyze is exceptional against Delver, and you won't find yourself winning many game ones in this matchup. Celestial ColonnadeTragically, the sideboard leaves something to be desired as well, as Nahiri, the Harbinger and Celestial Colonnade demand very different answers. I ended up leaving one Terminate in post-board specifically for Colonnade, and had I drawn it I may have won that game, though multiple copies would have been poor and I ended up coming up short.

I've heard rumblings of playing Dreadbore in Grixis for this matchup, and minimally for Delver builds that sounds very loose. In general, being sorcery speed is heavily undesirable, which is compounded in blue mirrors. This is somewhat redundant, but it's also terrible that it doesn't hit Colonnade, and the fact that they can Spell Snare it makes life worse still. I could potentially abide Hero's Downfall, but I advise against Dreadbore.

0-2

11-2 overall

Round 14 - Elves

Elves is a solidly favorable matchup. You're great at killing their relevant creatures, and Delver gives you a fast clock that they generally can't interact with. Cavern of Souls, Lead the Stampede, and Collected Company can be problematic, though just in terms of average card quality and strategy Delver is advantaged.

2-1

12-2 overall

Round 15 - Kiki Chord

With only two losses and great breakers, I was locked for Top 8 even with a loss in this round. Seeding definitely matters for Delver though, and while I would have been fine with a draw my opponent was unable to draw in. Birthing Pod was a very close matchup for Delver, though I believe that the combo creature decks that currently exist are all comfortably favorable for Delver. Pod only needed to resolve once, but if one Chord of Calling resolves you're usually still playing Magic.

2-1

13-2 overall

A win here put me in second place going into the Top 8, and I felt happy knowing I'd have the play in the quarterfinals. I didn't really pay any attention to what else made Top 8, and spent my time beforehand decompressing. Phyrexian CrusaderWhen I found out that Phyrexian Crusader was waiting for me in the quarterfinals, I wasn't exactly thrilled.

Quarterfinals - GB Infect

As you might expect, I have considerably more experience against the blue build of this deck than the black, though no amount of preparation removes protection from red from Phyrexian Crusader. I won game one, and the sideboard Go for the Throat helps, though having to leave in Remand just because you need as many ways to answer Crusader as possible is very unfortunate against such a lean deck---especially one flush with discard spells.

In game two I found myself in one of those no-win scenarios on the draw, and in game three the game was largely decided by the fact that I stumbled on mana. My spells didn't line up exceptionally against Zurawski's, though ultimately I believe game three may have been winnable had I hit my third land on time. I had some options for how I played the game given my draw, though i don't believe any of them would lead to victory. So it goes.

Conclusion

All in all, I have no intention of putting Grixis Delver down anytime soon. I believe the deck has game against everything in Modern, and is even favored in the majority of matchups---no small feat in such a diverse format. Just don't get cute and try to play Young Pyromancers or Vapor Snags. The only changes I'm currently considering are what, if anything, to do with the Pillar of Flame slot and whether the Ancestral Visions can be removed from the sideboard for something more elegant with broader applications.

If you're interested in trying the deck out, the most important thing to remember is patience. Just because your deck has a one-mana creature doesn't mean you have to win quickly. Play tightly, and you'll find yourself winning plenty of long games. One-land Delver hands are not keepable, though one-land Serum Visions hands digging for lands are often excellent.

Finally, a note about contacting me. I strongly prefer to use Facebook for my personal life, so I would appreciate if you directed any questions through other channels. I'm very good about responding on Twitter, and I've fielded a lot of questions about the deck on that medium. I'm flattered by all the attention---honestly---but I'd much rather just answer questions one time publicly than dozens of times privately.

That said, if you do have any questions, let me know on Twitter or comment below.

Thanks for reading,

Ryan Overturf

@RyanOverdrive on Twitter

Deck Overview- Modern Bant Eldrazi

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Todd Stevens brought an innovate Bant Eldrazi deck to the SCG Open in Indianapolis, and this weekend at GPLA we saw some evolution of this archetype. Or maybe it was devolution. There were a lot of similar elements between Stevens' list and the list that Pascal Maynard took to the Top 4 of GPLA, though Maynard's more closely resembled the Azorius Eldrazi decks from when Eye of Ugin was still legal.

Bant Eldrazi

Creatures

4 Noble Hierarch
4 Eldrazi Displacer
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
4 Drowner of Hope
2 Spellskite
1 Eldrazi Mimic
1 Birds of Paradise

Spells

4 Ancient Stirrings
4 Path to Exile

Lands

4 Eldrazi Temple
4 Cavern of Souls
4 Windswept Heath
2 Forest
1 Plains
2 Yavimaya Coast
3 Brushland
1 Ghost Quarter
1 Breeding Pool
1 Temple Garden
1 Hallowed Fountain

Sideboard

1 Eldrazi Mimic
3 Engineered Explosives
3 Grafdigger's Cage
2 Stony Silence
2 Stubborn Denial
1 Negate
1 Fracturing Gust
1 Dismember
1 World Breaker

Without Eye of Ugin, Noble Hierarch helps to enable turn two Thought-Knot Seers, and Ancient Stirrings shows up to add to the consistency of a deck that once mulled any hand without an eldrazi land. This also makes it easier to assemble the Eldrazi Displacer + Drowner of Hope "combo", which effectively locks your opponent out of combat. It's important to remember that Eldrazi Temple not only helps you to cast these creatures, but also produces two mana for Displacer's ability.

There was an error retrieving a chart for Ancient Stirrings

I'm a pretty big fan of the miser's Eldrazi Mimic. Spellskite is just generally better than Mimic, though playing more than two Skites in the maindeck is a bit excessive. The deck is capable of playing long games, though the Mimic enables some blisteringly fast kills, which can be very important in some matchups.

Eldrazi Displacer has been a defining card in Standard, and if this deck starts to take a significant Modern metagame share I could easily see it appreciating in value. The expedition effect definitely has been part of the factor that has kept Displacer in the sub-$4 range for this long, though that could very well be ending with the card returning to multi-format staple status.

There was an error retrieving a chart for Eldrazi Displacer

Insider: High Stakes MTGO – May 15th to May 21st

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Welcome back for another High Stakes MTGO article!

This week in speculation was a very predictable one. I reinforced my positions on several Standard and Modern specs and tried to take advantage of the flashback draft of the moment---Time Spiral block---to secure good speculative candidates.

With the Legacy Festival and the release of Eternal Masters coming up I also tried to look for "easy" profitable specs. This is not an easy task since just about everything not on the Reserved List can be reprinted in EMA, and many of the cards on the RL don't have great speculative appeal. With all these parameters to satisfy, Infernal Tutor was the only target I found reasonable.

No more Modern Pro Tour, but the format is still very hot and dynamic. Decks and prices are constantly evolving which is great for both players and speculators. As you can see, Modern is a big part of my portfolio and selling whenever the opportunity arises is essential.

Even top Modern staples such as Grove of the Burnwillows, Celestial Colonnade, Scapeshift and Voice of Resurgence keep fluctuating, with price variations of up to 100% that can be exploited for profit. On average, a 50% gain is my goal and I seriously consider selling any spec that reaches that limit. This weekend's dual Modern GPs will certainly create several selling opportunities speculators may want to take advantage of.

The live portfolio spreadsheet is, as always, accessible here.

Buys This Week

BFZlands

Following the logic from my recent articles, I increased my stock on several of these lands. Any change in the metagame, or new set release, is an opportunity for different color combinations to come in vogue and demand on lands to increase. With two Standard rotations per year, this process will be accelerated.

Battle for Zendikar is not being massively opened anymore and supplies should remain stable while demand only grows from now on. Doubling up is my goal with these lands and I’m ready to sell anytime, whether next week or next year.

LoATR

These bets coincide with the end of Time Spiral flashback drafts in two days. All three picks have the potential to double or more from my buying prices.

I’m counting on the hype around Legacy and Eternal Masters to see Lord of Atlantis rising in price very soon. You can see that I accidentally bought a playset of the promo version. Hopefully the buying and selling prices of the two versions will evolve closely without the bigger spread sometimes observed with promos.

IT

As mentioned above, the one opportunity I found to benefit from the Legacy Festival was Infernal Tutor. It's a good fit essentially because of its price tag. With only 12 copies, a minimal 25-30% price increase would be enough to generate ~120 tix of profit.

MF

About two months ago I bought 22 copies of Marsh Flats, averaging 12.5 tix per copy. I decided to reload on extra copies of the fetchland when it fell further to a six-month floor at 10 tix. Without a strong reprint (which I don't expect in EMA), the ZEN fetchlands will always be in demand. The ceiling on Marsh Flats is above 20 tix---plenty of room to grow.

AMMotM

Two Future Sight cards that dipped a bit thanks to flashback drafts. They show up from time to time in Modern decks and when they do the price inevitably rises. They are currently (or at least when I bought them) sitting at their respective long-term floors so the risk is pretty low here. If their price drops further this week I’ll be buying more copies.

Sales This Week

Following Golgari Grave-Troll last week, Vengevine is another of my positions that benefited from the momentary resurgence of Dredge decks in Modern. The spike as not really pronounced but from my buying price of 3.87 tix, selling at 7.55 tix on average is actually very decent. The hype didn't even last more than a week, and Vengevine is already back to around 6 tix.

This Dragonlord was one of my long-shot speculative picks in Standard. Nothing exciting ever happened with Kolaghan so when the price finally spiked to almost 3 tix last week I thought it was now or never. In the end I'm happy to walk away from this spec with a profit.

PZ1 packs

Another little wave of sales on Legendary Cube Prize Packs. Always above 2.8 tix, which is my target selling price these days. I have 80 copies to go before the end of my best booster spec so far.

On My Radar

EMA spoilers should start any time now. This might create some market movements but I'm not sure we'll see great buying opportunities. Once the set is fully spoiled, non-Reserved List staples that didn't make the list may be reasonable targets, but if prices are already high this will be little more than pure speculation.

It is equally important to watch for any Modern-relevant cards in the set. These cards might plunge very quickly and could lead to some losses.

Finally, I'll be paying attention to the repercussions of this weekend's Modern GPs and making sure to sell my top Modern gainers. The goal will be to recycle the profits into other Modern positions, those left out this past weekend.

Thank you for reading,

Sylvain

Insider: Promising Pickups After Modern Grand Prix Weekend

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UBx Mill. Grand Architect and Pili-Pala combo. R/B Blood Moon. Bant Eldrazi. Wizards often touts Modern for its incredible diversity, but nowhere was this more on stage than the double Grand Prix Los Angeles and Charlotte weekend. In addition to the usual Modern suspects of Jund, Burn, Affinity, Infect, R/G Tron, and others, the dual Grand Prix went deep into Tier 2 and lower strategies to prove all's well in Modern after the April 4 unban.

With this kind of diversity, it's no wonder we saw breakout successes on Mono-Blue Tron and G/W Tokens all weekend long. That's right: G/W Tokens, and not your Standard version!

New and old at Grand Prix weekend

As I'm writing this, both Grand Prix Charlotte and Los Angeles are still wrapping up their later rounds and cementing their Top 8s. Barring some major surprises, the fields promise to be as wide open as both Day 2s. Given the serious software issues at Charlotte, we'll need to take its Top 100 breakdown as a potentially non-representative sample, but the Los Angeles Top 100 still showcases Modern's legendary diversity.

From a metagame perspective, Charlotte and Los Angeles will feed into our existing metagame data to paint a fuller picture of the new Modern. And they said Eldrazi would be the death of us! Whether you're playing Modern already, looking to enter the format, trying to profit from strategic shifts, or some combination of the above, you'll need to pay attention to these new metagame developments. Especially to some of the hottest new technology out of the Grand Prix field.

Today, we'll touch on a grab bag of Modern cards to highlight some of the new kids on the block. We all know the Lightning Bolts, Tarmogoyfs, and other Tier 1 and Tier 2 Modern staples. With the Grand Prix wrapped, it's time instead to shine a spotlight on lesser-known weekend gems that could find a lasting Modern home.

Nissa, Voice of Zendikar

G/W Tokens: no longer just for Standard. Although the Modern version of the Standard all-star trades its Hangarback Walkers for Lingering Souls and Spectral Procession, Matt Nass's techy aggro deck maintains the planeswalker pair of Nissa, Voice of Zendikar and Gideon, Ally of Zendikar.

Nass didn't make Top 8 at Los Angeles, falling at X-3 on Day 2 in a tight Bant Eldrazi matchup. That said, Nass showed Modern that Nissa and Gideon weren't just for Standard, particularly Nissa. Standard may have lost its one-drop dorks, but Noble Hierarch, Birds of Paradise, and Avacyn's Pilgrim are all par for the course in Modern.

Move over, Gruul Zoo, because there's a new way to go wide in grindier Modern metagames.

There was an error retrieving a chart for Nissa, Voice of Zendikar

Unlike the more traditional B/W Tokens, G/W trades black's Thoughtseize and disruption suite for the Nissa and dork package. We watched turn two Nissa create a plant defender all weekend long before pumping up a 5+ token team for a quick clock. Gavony Township was also huge in the creature-heavy strategy, giving Nass a mana sink and mid- to lategame out on stalled boards.

It remains to be seen if Nass's deck takes off outside of Grand Prix Los Angeles, but I wouldn't be surprised if it becomes a Tier 3 option in certain metagames. G/W Tokens is at its worst when playing the matchup lottery and trying to dodge Modern's less fair strategies like R/G Tron, and at its best when smashing Jund, Jeskai, Grixis, and the other fair decks that can't handle the spirit/plant width. When those metagame stars align, expect to see G/W Tokens crop up.

Gideon is a little slow for Modern at four mana (Nass tended to use it as a permanent anthem effect all weekend), but Nissa is in the mana-cost sweet spot to see later Modern play. This dual Modern and Standard value makes it a possible gainer in the months to come.

Spoils of the Vault

I've raved about both Ad Nauseam as a deck and Spoils of the Vault as a spec target in the past, and with Grand Prix Charlotte seeing yet another Ad Nauseam in the Top 8, it's time to remind you again. Ad Nauseam is a good deck. Spoils is a good card in that deck. Spoils is also a single printing rare from an old set. All of these factors align to make Spoils a major profit target in the long term.

There was an error retrieving a chart for Spoils of the Vault

If you moved in on Spoils months ago, you could have had them at an easy $1 apiece. Now, Spoils is closer to the $4 range and likely to keep rising as Ad Nauseam keeps performing. The last "true" combo deck in Modern maintains a solid Tier 2 standing and has done so for all of 2016 and much of late 2015. It's going nowhere and the Esper Spoils version is by far the highest-performing and most consistent.

I doubt we see a Spoils reprint for a while (it doesn't feel like Eternal Masters material given its non-Modern showings), and it is sure to hit at least $6-$8 by the end of the summer. Ad Nauseam has been quietly picking up players for months and that is only going to accelerate after the newest Charlotte performance.

Sanctum of Ugin

On April 4, Wizards banned Eye of Ugin and saved the format from Eldrazi Winter. Most Moderners roundly praised the decision, but some R/G Tron diehards worried that Eye's banning would spell the end of Tron.

Fast forward to the end of Grand Prix weekend. Joe Lossett has made Top 8 at Grand Prix Los Angeles, the deck was a Top 10 contender at both Day 2s, and Tron has been a Top 5 Modern deck for the last month. The deck is far from dead and Sanctum of Ugin has been a major contributor to this resilience.

There was an error retrieving a chart for Sanctum of Ugin

Sanctum is no Eye, but as we saw multiple times on camera, Tron still leverages Sanctum to emulate Eye's inevitability. It doesn't give you quite as much come-from-behind power as Eye, requiring you to have a powerful spell to tutor an additional threat, but this was rarely a problem in practice. We saw game after game where Lossett triggered Sanctum to fetch up the insatiable finisher Ulamog, the Ceaseless Hunger, proving R/G Tron is exactly where you want to be against decks that try to go late.

Tron has now defied the naysaying expectations in every major event since early April, and I expect the format will fully respect the Urza's lands going forward.

This increases Sanctum's value, and the ceiling on this $1 card is many times higher. Even as a Tier 1 roleplayer, it would still command a $4-$5 price tag once it catches on, and I expect it will catch on in an even bigger way after this weekend.

Ghost Quarter

R/G Tron is on the upswing. Creature lands continue to define the format (Inkmoth Nexus, Raging Ravine, Celestial Colonnade). Eldrazi and its Temple are not yet as dead as many believe (or would hope). Modern may not have Wasteland like its eternal brother format, but it does have Ghost Quarter to fill the role.

There was an error retrieving a chart for Ghost Quarter

We've seen Quarter before the Grand Prix weekend, particularly in the Death and Taxes and Hatebears cores around Leonin Arbiter and Aven Mindcensor. The Modern Strip Mine imitator carved out a more defined niche at Charlotte and Los Angeles, primarily in fair Grixis and Jeskai decks as a maindeck out to Modern's scariest lands.

Grixis and Jeskai did well at the Grand Prix, although many will view them as underperformers relative to their initial hype (particularly surrounding Nahiri Jeskai). R/G Tron and some of the other decks did better, and if the control decks are to keep pace, Quarter will need to keep holding down 1-2 slots in these decks. We definitely haven't seen the end of the fair strategies and I'd expect Quarter to keep appearing all summer long.

From a pricing perspective, Quarter had an uncommon reprinting in Innistrad and many more in supplemental products. This limits the non-foil ceiling, but foil Quarters are still running upwards of $25 (or closer to $50 for the original Dissension art). These foils should keep going up as I doubt Wizards reprints more Quarter stock in the future---there are plenty to go around already.

UBx Mill Staples

Mill: my dirty little Magic secret. I've been playing Esper and straight U/B Mill for years now, and although I don't remember if it was the first Modern deck I finished building, it is definitely my oldest format favorite. We've seen a smattering of Mill performances on MTGO in the leadup to the Grand Prix, but it was Jinlin Li who took U/B Mill to a respectable 29-point finish at Los Angeles.

UBx Mill making the comeback

As much as I love the library-based "burn" deck, I wouldn't call Mill a breakout Tier 1 or Tier 2 contender. That said, this weekend showed how Mill can take advantage of an open metagame to propel a pilot into Day 2 contention, and I expect we see more milling as Moderners pick up this exciting strategy at the local and MTGO League level.

Despite not seeing a lot of play, many Mill staples have remained unreasonably expensive for much of Modern's history. The casual appeal is strong with this strategy. Cards like Glimpse the Unthinkable, Mesmeric Orb and Archive Trap have never seen reprints and keep pushing higher and higher into double-digit values. All this, despite no serious Modern wins and only passing Tier 3 relevance!

There was an error retrieving a chart for Glimpse the Unthinkable

UBx Mill strategies are always going to be around in Modern and are always going to pique interest when they appear in major events. Nowhere was this more true than at Grand Prix Los Angeles, where Li's performance immediately led to sell-outs of key Mill staples across various vendors. Even newcomer Manic Scribe (a powerful new addition to the deck) has seen its foil stock sold out.

Are we going to see Mill hit Top 8s across the format? Very doubtful. Are we going to see more Mill players emboldened by Li's success? Absolutely. Similarly, we'll see the value of all these cards rise as more Mill fanatics realize their pet strategy is (slightly) more viable in Modern than they may have assumed.

From Grand Prix to Summer Modern

It's always fun to speculate on cool technology, whether as an investor, or taking a gamble on these decks and cards as a player. That said, Modern is still an established format where Tier 1 and Tier 2 decks tend to remain Tier 1 and Tier 2 decks from month to month.

Don't expect those tiers to get shaken up too much after the Grand Prix. Strategies such as Jund, Abzan Company, the major aggressive players, Tron, and others will remain major Modern players even if upstarts like G/W Tokens, Bant Eldrazi, and Jeskai Nahiri make varying stabs to the upper format echelons.

By a similar token, just because a deck or card didn't perform as expected this weekend, don't count it out just yet. Many decks are much more viable than the Grand Prix Top 8 standings will suggest, so don't jump off the Nahiri hype-train just yet.

There was an error retrieving a chart for Nahiri, the Harbinger

That's all for this week! Find me in the comments if you have any questions about various cards or performances from the weekend, or where the Modern metagame is heading after this.

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