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Insider: Early Moves on Power 9

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The holiday season is here and only a couple of weeks remain before the end of this PTQ/GP season and the lull before the next one begins. This upcoming weekend is the SCG Invitational in LA, where I will be judging, and I’m hoping to get my eyes on some new Legacy tech. Beyond that, there isn’t a ton of big action between now and January, as many people will be occupied with holidays visiting families. MTGO does a good job of capturing additional demand while people may be away from home and still want to sneak in some Magic.

Matt Lewis did a great write-up last week about the holiday queues that MTGO is offering, this includes the return of the MTGO Cube including the Power 9, and both Urza’s Block and Mercadian Masques Block drafts. The other big part of this announcment is the fact that Power 9 will appear on MTGO at all. Eternal players have been clamouring for Power so they can replace the online-only format of Classic and play true Vintage. While the cards drafted in MTGO Cube are considered “Phantom” (which means after the draft ends your account will not keep the cards), there was an additional announcement from WotC that they are planning to release the Power 9 in the reasonably near future for players to use for Eternal. While we don’t know exactly the how they will be released, it appears the horizon is less than a year away.

What does the release of Power 9 on MTGO mean?

With Vintage as a format, there’s a whole new swath of cards that suddenly have increased value, assuming Vintage queues and Daily Events will subsequently exist. Most of the key Vintage cards already exist. Some have value because they are also Legacy staples, while others are only used for EDH and other casual variants, as well as the unpopular MTGO Classic format. Vintage on MTGO is an opportunity for many Magic enthusiasts to get their hands on a format that they are otherwise unable to afford the decks in paper. I expect it to be fairly popular, especially at the onset.

So if you expect Vintage on MTGO to become a thing, how soon do you make a move?

The WotC announcment didn’t give an exact date, and not even a promise, but they guardedly stated that they’d like to have it out before the end of 2013. Most speculators are going to wait until they see how and when the Power 9 will be released to make other speculations, but there is certainly a viable option to stay ahead of the game by moving in early. Keep in mind, if these cards aren’t released for a year, it may take some time to see an increase on some of these specualtions, but there are some targets that may be worth the wait.

Force of Will

This is an interesting card. Having only been printed in the first Masters Edition, it sits easily above $100, with a historic high over $140. Vintage will certainly increase the popularity of this card, but will Force of Will be the barrier to entry in the new online Vintage metagame like it is in MTGO Legacy? MTGO has said they do not plan to release Force of Will in another Masters Edition, which means that price is likely to stay high. What they didn’t say is that it could still be a promo or otherwise released. Maybe it will be included in the release with the Power 9? Maybe the Power 9 will be released similar to Modern Masters and they are waiting to see how that release goes. In either case, I think Force of Will is the exception to the rule, and is not likely a good spec target, at least not for purposes of the Vintage speculation. Many would argue that it’s a good target anyway because it’s fallen a bit since its peak at 140 tix, but it’s simply too expensive for me to risk so many tickets that could plummet with the release of a promo.

Bazaar of Baghdad


This land is one of the most powerful cards in Magic. It singlehandedly drives the Vintage dredge deck(s) and has some insanely busted applications. Bazaar was printed in Masters Edition 3, and can be found under 6 tickets. Because the dredge deck doesn’t play many Dual Lands nor Force of Will it will likely be one of the least expensive decks in the format. In paper Vintage, Bazaars are extremely expensive, and since they aren’t on MTGO, I think people will gravitate towards the deck. At 6 tix, and a fairly stable history, I like this card to show some serious gains if Vintage becomes a thing. While the downside here is only the time it takes for the gains to show, as there is little chance it falls from where it sits now.

Chalice of the Void and Mishra's Workshop

Chalice is under 4 tix on MTGO and is a crucial part of the Vintage metagame, falling automatically into Workshop decks. Workshop is closer to 20 tix so I”m less comfortable investing there even though I expect it to rise some. Workshop accellerates huge amounts of mana on the first two turns of the game and often can simply pose a threat that the opponent cannot answer so quickly, especially through the defense of a Chalice. Chalice also sees play in Legacy and less so in Modern, so it only has room to go up. These both fill unreplacable roles in Mono-Brown builds. Since there are two cards in this category I like, I want to distribute my investment evently over the two cards, but still have the total invested in this group equal to thsoe in the other groups.

Library of Alexandria

An uncounterable draw engine is obviously insane, but with no legal format on MTGO its under 10 tix. While it’s restricted in Vintage, a large number of decks in the format play one, and unless you plan to only play one Vintage deck you’ll likely need it. I could see this card doubling if its not printed again. It’s often featured in control decks that play Jace, the Mind Sculptor and Force of Will so they are already quite pricey decks to play. I like including this card in the speculation group, taken from Control builds.

Universal Tools

Other cards that are universal tools for Vintage are Fetchlands, Dual Lands, Sol Ring, Thoughtseize, Dark Confidant, Snapcaster Mage, and Tinker. While they are many others, these are some of the other options you could consider as targets. I didn’t elect any of those for various reasons. Either because I expect a reprint in Modern Masters or because their demand in other formats drives their price so high that I don’t expect the additional demand from Vintage to impact those cards as much as the cards I’ve chosen. Are there any I’ve overlooked? After adding these to my speculation pool in MTGO I’ll need to reevaluate my portfolio overall and make sure I still have the right amount invested in each position.

Jason’s Archives: The Walmart Effect, or Why It’s Everyone’s Fault Local Gaming Sucks

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Greetings, Speculators!

A few years ago I saw a flyer lying around at work for something called the 3/50 project. Its tenets were simple: pick three local businesses, spend $50 there every month, save the economy. The idea is since a greater percentage of the money you spend in local businesses stays in your community, you're really investing in your community and spending about the same amount you would at Walmart anyway. You can read more about the project at their website since I don't want to spend too much time reiterating what they've already said better.

In practice, though, you'd be hard-pressed to find the kind of low prices and wide selection at any local Mom and Pop shop that you do at Walmart. The truth is, it's hard to go out of your way to patronize local stores. It's not back-breaking, but in our pampered lives of first world excess, we avoid anything that's even a mild irritant. That's mostly why big box stores can thrive.

You don't agree with how little they pay their workers, their aggressive union-busting tactics, their powerful lobby which gets them taxpayer money to build stores, or how they drove their competitors out of town leaving sometimes hundreds of smaller, local businessmen and -women out of a job -- but hey, you just want a 6-pack and a pair of headphones, not to save the world on every shopping trip. It's convenient, so screw it.

The people at the 3/50 project are trying to make the case that a real cost is associated with patronizing big box megastores, even if it isn't readily apparent at the cash register. Companies underpay workers, run other businesses out of town and secret their profits away in off-shore tax havens after they're diverted to the store's headquarters in another state. That money you give them doesn't stay in your community to benefit you and those around you.

The worst part is, even if you're conscious of these things and make an effort to contribute to three local businesses and avoid big box stores where you can, you're probably still doing it wrong.

I bet you buy over 95% of your cards online.

The LGS/50 Project

I bet you're already rationalizing this behavior to yourself right now. All the reasons why people buy stuff at big box stores apply here, and the argument for buying cards online is even more compelling. Your LGS won't have a millionth of the selection of an online retailer and store hours make it difficult to move on insider information like the tips we got on Wolfir Silverheart, Craterhoof Behemoth and the like. They're often closed for the night when you want to buy 100 copies of Angel of Glory's Rise and you're already in your computer chair, so why not just buy out Troll and Toad?

I'm here to tell you all of that is fine and I don't see a way around it.

Doing What You Can

I've gone on record saying my best trades happen with casual players, some of whom I meet at local community colleges and universities. The majority of Magic players don't play competitively. I know that's a mind-blowing prospect in an era of 2,000+ attendees at Grands Prix. But I'm telling you, you'll meet tons of people just plugging away casually who find FNM or a Prerelease a little too competitive for their taste.

While engaging this community in my local area (Kalamazoo, Michigan, home to Western Michigan University, Kalamazoo Valley Community College and Kalamazoo College) I learned that the small, local store next to campus was changing ownership. The old owner didn't like Magic so he'd only made a token effort to engage the community and when he grudgingly started running FNM it was unsanctioned and unadvertised.

New ownership meant a new opportunity to attract some new blood. Even casuals need a place to hang out. In a store setting, players contribute financially to the gaming community and are easier to engage once exposed to new formats like Commander and booster draft. Since the new owner planned to run sanctioned FNM he needed a case with actual cards in it.

The Opportunity

You may have heard horror stories from other speculators about trying to sell to an LGS and receiving insulting offers. If your LGS offers you $10 for a Snapcaster Mage and Strikezone is paying $16, it seems like a no-brainer. But what if you managed to talk to LGS owner up to $13? At that point, that extra $3 (minus what you pay to ship) can be considered an investment in your future. I'll explain.

Most stores are willing to sell for around TCG Medium, especially if they're competing with another store in town that charges more. In these cases, if you take less on a card, that money isn't just going to end up in the owner's pocket, it's going to keep the store open. More open LGS means more events at a local level, possibly even an event every night of the week.

If the store is sufficiently small, you may find yourself the only speculator in the customer base. A lot of you pay for Insider. Wouldn't you pay twice that to be the only person with a real binder at a store with a growing player base getting into tournaments? Would you pay a subscription fee for a community that ate up case cards at such a pace the owner constantly had to restock it? Would you take a small hit initially to forge a relationship with a store owner who may increasingly rely on you in the future?

The point is, the potential profit lost from selling to (and buying from) an LGS instead of an online buylist can be seen as an investment. If you have access to a small community like this, what could you do to improve it? Could you keep their case full? Could you buy a few singles at a price a little higher than online? Could you find the casuals and get them interested in hanging out at the store?

The store doesn't have to be your only out. But if you have 200 copies of Master of the Pearl Trident to sell, it won't kill you to take a hit on one or two playsets if it keeps the lights on at your LGS. Chances are, the investment you make in your LGS is going to keep that money in your community and provide a place to trade.

Battle for Los Angeles

Anyone else love how SCG decided to remove their event coverage from the top of the front page and totally botch how they list the decklists for Invitationals? It sure made my job harder. Thanks, guys!

SCG Invitational Decks

This is a mess. Since they listed the decks based on final finishes (in a dual-format tournament), it's really bad data about the strength of each deck. But you don't read this part of my article for data anyway, you just need something to read while you get paid to poop at work.

SCG starts my day off right, making me dig through their heap of disorganized decklists to see they're now calling Bant decks "4-Color Control" because as you know, adding Overgrown Tomb to activate your 1-of [card Nephalia Drownyard]Drownyard[/card] means 4-color control. Did they call mono-red decks with 4x Figure of Destiny "Boros Midrange?" Actually, that's bad joke because they would totally do that.

Anyway, Reid Duke played Bant in the Standard portion of the Invitational, which I still think is the deck to play after all this time. His BUG deck in the Legacy portion reflects the future of Legacy. Abrupt Decay and Deathrite Shaman were the two cards in Return to Ravnica I said would have a huge impact on Legacy (I also said they wouldn't impact Standard, which makes my overall score 75%, a C+ most places). Putting them both in the same deck seems like a no-brainer. The return of Team America makes Tarmogoyf a real contender in Legacy again, which is too bad since I thought its low level of play and imminent reprint might bring its price down to sane levels.

I like Wienburg's Naya Humans list a lot, and with Boros and Gruul about to be spoiled, expect this deck to get better. I am super bullish on Mayor of Avabruck right now, and decks like this are why. His RUG Delver deck is falling out of favor lately, but it still has the tools to compete. It does lose the long game against Deathrite Shaman, as your graveyard full of cantrips becomes a liability, your [card Nimble Mongoose]Mongoose[/card] becomes a 1/1 that can't even attack into their pesky squire, and your Tarmogoyf is likely to durdle around in the 0/1 range. The early game becomes important, and a flipped [card Delver of Secrets]Delver[/card] can seal the deal before Shaman even gets online.

Johnathon Job also played Naya, which I think is a pretty good choice. Honestly, Standard has turned into "What is the best Thragtusk + Restoration Angel deck?" and you get to pick between Huntmaster of the Fells or Sphinx's Revelation. U/W Miracles is another deck that's been performing well in Legacy, adding some beats since Abrupt Decay has ended the terrible reign of Counterbalance. You had a good run, cheaters.

I think Nicky Spags has the right idea. Esper Control in Standard may not run Thragtusk, but I would say it's the deck with the most inevitability, a concept all but abandoned in the era of insane lifegain and Nephalia Drownyard degeneracy. Running every good control cards in the game and a gamut of solid planeswalkers, this deck will get there if the game goes long enough. I'm not sure I prefer it to Bant, but it's a refreshing change of pace and Jace, Memory Adept is too good right now. Try it and you'll agree. The 4-color control deck he ran in Legacy is actually just amazing. This may be how the new Knight of the Reliquary decks are going to look. If you can't deal with Abrupt Decay, run a few. Yes, that is an actual Armageddon in his Sideboard. Yes, that gave me partial wood.

U/W/R Flash, blah, whatever. Meet the new Delver, same as the old Delver. His BUG deck is worth talking about, though. Instead of just running BUG goodstuff, Todd Anderson decided to use the Shardless Agents he had lying around from his Hypergenesis days to freeroll good spells at the cost of not knowing which he'd hit. At that point you're getting a free one-mana 2/2 and you have the chance to hit one of your four Ancestral Visions (known colloquially in the Legacy community as "cheating"). Shardless Agent into Hymn to Tourach is also a solid way to spend turn two.

Adam Prosak rounds out our list playing two unorthodox choices, but playing them well. I am not convinced his flash deck doesn't need red for things like [card Pillar of Flame]Pillar[/card] and Searing Spear, but jamming more [card Runechanters Pike]Pikes[/card] and more copies of your cards is never all that bad. I bet the deck is a bit more consistent in its bad matches than U/W/R, but I bet it has more of them. As for Legacy, if you like ANT and know how to run it, I'm not sure you ever have to build anything else if you really don't want to.

Standard Open Top 8

For everyone who didn't qualify for the Invitational or scrubbed out, there was an Open to play in as well. I didn't expect to see eight different decks in the top eight, but there we have it. I realize two of the decks are both named "4-Color Midrange" but that's not because they have any similarities at all. One is Staticaster Jund and the other is Naya with Sphinx's Revelation.

This reads like a list of all possible tier one decks in Standard right now, which is fine with me. A format this healthy before a new infusion of cards is exciting. As excited as aggro players are for the goodies they'll get in Boros and Gruul, control players can look forward to Dimir making U/B standalone a possibility with better mana. Orzhov will presumably get something to pair with Lingering Souls, possibly creating an Orzhov control deck or contributing to a better Esper build. Simic players can look forward to coal in their stocking. On a bright note, a legal Breeding Pool will improve Bant's mana base.

Legacy Open Top 8

I wish my enthusiasm for Sam Black's Zombardment deck translated at all into success playing it. It has a lot of built in synergy and semi-finite loops that add up to a lot of damage, and its ability to destroy hands makes it a force to be reckoned with. I just can't make it do what I want it to. It could be because I keep forgetting Bloodghast isn't a zombie.

Last time I played this deck I didn't have Deathrite Shaman. After splashing green for Vengevine, I think returning to the original build with Deathrite may be the way to go. I hope Sam continues to tune this deck and I will continue to jam it because I am a masochist and because losing with it all day long can also be considered "practice" by a more optimistic person and holy %*&$ it's a Dreadstill deck in the top eight!

Twelve-Twelving

Grim Lavamancer isn't just a poor man's Deathrite Shaman, he's a Deathrite Shaman-murdering machine. Stifle is good right now, as evidenced by how well it's doing in RUG Delver, so getting a [card Phyrexian Dreadnought]12/12[/card] for the cost of a [card Senseis Divining Top]Divining Top[/card] seems fine if you want Stifle in your grip anyhow.

I expected Stiflenought decks to get more popular when they printed Snapcaster Mage because that gave you way more opportunities to Stifle. Most players let the Dreadnought resolve and counter the Stifle, which you can just snap back if you have three mana free. Unfortunately, Snapcaster lets them just play another Force of Will and people had moved on from Dreadstill long before Innistrad came out anyway.

The "Pet Deck of the Week" slot is taken up by Lands this time around. I don't think Lands can beat a Jace, the Mind Sculptor but it runs roughshod over the aggro decks in the format, so I am a fan.

Aggro Loam is another deck that benefits from Deathrite Shaman and it's good to see it in the top eight.

Really, I don't see a lot of surprises, here. Legacy is a healthy format in the process of incorporating two new powerhouses -- Deathrite Shaman and Abrupt Decay. How people do it in the coming months may surprise us, and with two more Ravnica sets to come out, we may get a lot more to digest.

Another Two Articles for the Price of Zero

I have other stuff to do, so I'm taking my leave of you now, readership. Follow me on Twitter, listen to the podcast, friend me on facebook, buy me a present from my Amazon wishlist (if I ever make one) or very very very conspicuously ask me to sign your playmat in front of Kelly Reid because I know it will confuse the hell out of him. Hit me up in the comments section and I'll try to keep the insults to your mother to a minimum.

Insider: Modern Masters – Devaluing Old Cards, Selling Tarmogoyfs, and Just What Does “Limited Release” Mean?

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Welcome to the first edition of Touch of the Eternal!

The focus of this series is with regard to speculation on the Eternal formats.

As many people know (or if they don't here's the first thing you'll want to remember), Eternal staples rarely lose value. The reason for this is that typically the Eternal "staples" are the cards that are the most efficient versions of what they do. For example, Swords to Plowshares is arguably the best removal spell in existence.

There are plenty of other removal spells (Path to Exile, Terror, Doomblade, Dismember, etc.), but the reason that Swords is the one used so much more in Legacy/Vintage is simply due to the fact that the collective conscious believes that trading 1 white mana and giving your opponent life is the best trade you can do for the permanent removal of one of their creatures (not named Misthollow Griffin).

Because the "staples" are the most efficient cards at what they do, Wizards tends to not reprint them or print things better as it would warp their Standard format (which is what makes them money), thus the staples are basically considered "too good to reprint" in mass form.

This knowledge is what allows them to hold their value. These cards really only take a hit when one of three things occurs:

  1. they get banned (check the Black Lotus Project on Surivival of the Fittest over the last two years),
  2. they get reprinted (see Lightning Bolt),
  3. or something better gets printed.

We as speculators and traders can take advantage of that. I will almost always trade Standard staples for Legacy/Modern staples when people offer them to me. I understand that in the short term the standard staples may go up a bit more, but in the long run, I'm buying "gold" in the fact that the cards I'm trading for have a "set" price.

Now Wizards goes and throws a wrench in that plan by announcing Modern Masters. Now those Tarmogoyfs, Dark Confidants and Vendilion Cliques we thought were safe are going to get reprinted. Looking at the Shocklands, this causes concerns regarding large price drops as demand typically remains the same or goes up slightly and supply increases drastically.

Good news on that front. Wizards has already stated that supply won't be increasing drastically. Modern Masters will be a limited print run, i.e. don't expect to be able to keep buying boxes three months after it's released (unless they are heavily marked up).

More good news! Due to the size of the set and the fact that it is very likely that the Legacy staples will be Mythics, meaning that even when people are cracking boxes hoping to get a new Tarmogoyf or whatnot, the probability does not favor them, nor will supply increase as much as in a typical set.

For those interested, here's the math to opening a Tarmogoyf (the only spoiled mythic we know for sure). Special thanks to my friend Stephen Dupal who did it for me:

Start by finding the odds of zero Goyfs in "n" packs:
(1 - 1/120)^n = 0.25
n = 166 packs --> 166/24 = 7 boxes

Thus one must open seven boxes in order to have a 75% chance of opening a Tarmogoyf.(Mr. Roulette dealer I'd like to throw it all on double 0's please.

This means that if you have Tarmogoyf's, don't just unload them shortly before Modern Masters' releases, as chances are pretty good that there may only be another 2-5,000 Goyfs added to the total supply. This same logic can go for any Mythic in Modern Masters. Given the fact that Modern Masters is Wizards' way to "re-invigorate" Modern, expect demand for all the Mythics in the set to go up, thus implying the price of the originals shouldn't feature much of a negative change.

While not directly related to Modern Masters, the fact that Wizards wants to push an Eternal format (though sadly, not Legacy) means that the mana base for the format will be lucrative in the long run. I'm looking at you reprinted Shocklands, as we've already seen Zendikar Fetchlands.

It's also a wise idea to look at any cards that create a potential "pillar" of the format: Second Sunrise, Pyromancer's Ascension, etc. These are the cards that will jump/drop the most due to each respective deck's current status. These are also the cards in which speculators tend to love, as careful analysis of a spoiler can often help pinpoint when these cards or others may become very valuable See Helm of Obedience shortly after RTR released, courtesy of Rest in Peace.

Sum it up!

It is important to stay informed on the spoiler for Modern Masters. I'm only going to call "hold" on Mythics, expecting limited price drops followed by gradual price increases as more players enter the Modern/Legacy formats. Uunless, of course, you can flip the cards quickly and easily, in which case it would be best to sell as they will have a price dip as more enter the supply.

Regular rares, however, I advocate a "sell" before Modern Masters is released and a buy after Modern Masters has been available for a couple months. This strategy should be the most lucrative.

Pure Speculation!!

Reading over one of Mark Rosewater's recent articles, he gives us the knowledge that Wizards R&D looks several years in advance. This implies that the Zendikar Fetchlands may have been a stepping stone for the Modern format.

If that is the case, it seems likely that they will reprint the original Onslaught Fetchlands to:

  1. telp offset the cost that the blue fetches have already spiked up, and
  2. sell more packs.

The next question would be which set do you reprint them in? My original thoughts were that they'd reprint Tarmogoyf in Dragon's Maze to help sell a set, given it's coming after RTR and GC, each including five Shocklands apiece.

But since Tarmogoyf is in Modern Masters, it's unlikely they will reprint him in a Standard set, thus Onslaught Fetchlands could sell the set themselves. It would also tie the "perfect mana" that Wizards has been pushing as of recently.

What’s going on with Aluren?

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(Editor's note: we have moved this Insider article to the free side - it should serve as a good source for community discussion on what happened.)

About eight days ago, strange things started happening with a Tempest rare. Aluren had jumped by $10 overnight. It's clear that someone was buying all of this card that they could. We didn't know why then and we still don't have many answers.

Several astute Insiders noticed the spike and we began discussing it on the forums. I sent out this email alert to our subscribers:

Hi Insiders,

Doug here.

Aluren has jumped $10 in price over the last day. We are not sure why. It's a niche deck that Imperial Recruiter's price holds back and nothing new has been printed for it to make it great. TCGPlayer has beat copies for $4-5 but everything mint there and elsewhere is $15 now. We think this might be the result of someone trying to corner a market, but who knows. Here's the discussion thread:

https://www.quietspeculation.com/forum/index.php/topic,1617

My advice: trade for some, get NM copies at $5 if you can, but be careful of this.

(also check out our Trader Tools at mtg.gg if you have not already)

-Doug

 

Within 24 hours, just about every cheap copy online was gone. Certainly, the market acted quickly on getting these.

So why Aluren, and why now?

The most simple theory is that someone got wind of an Imperial Recruiter reprint as a judge foil. This person then decided to buy up vast quantities of Aluren, since Imperial Recruiter is necessary in that deck and prohibitively expensive. A reprint would make the Recruiter cheaper and increase access to the deck, driving up the demand for the underlying enchantment. Aluren has a unique effect. We'll never see anything like it again, either. It's in a fringe deck that sustains minor demand for the card.

The more sinister theory is this: someone decided to corner the market on an old, playable Tempest rare and they got away with it.

Was it a store or an individual?

I have heard rumors that a major online store was doing the buying on this. That's plausible. The store in question (which is not SCG) has publicly denied it. I can either guess that they genuinely didn't do it or they don't want negative publicity for emptying the internet of a card. Either a store, with several employees buying cards, or a person with deep pockets, could have swept up as much of this as they could.

However, the methodology is strange. If you wanted to corner a market, you would want to get as many copies as possible, and you would not want to risk stores canceling your order. You would probably structure the whole thing so that you were only buying 8 copies per order, here and there. Doing this, you could amass hundreds of Alurens. However, this doesn't seem to be what happened. People quickly caught on that the internet was emptying out. I heard reports from Insiders of getting their orders canceled. The original buyer might have been caught in this, too. They also may have been slowly getting Alurens for several weeks and only now decided to spike the market. Unless they were super-next-level and did that last part, they just did a crummy job of buying out a card.

When large investors on Wall Street make a purchase, they run the risk of other people buying up the stock before them. They risk public knowledge making the investment costlier. Our speculator has done the same thing here. The solution in investing is to use a dark pool, which is a cloaked trading entity that matches stock buyers and sellers without identifying them. It lets someone buy a lot of stocks quietly. Our speculator didn't think things through or got impatient and they did not use techniques that would mimic a dark pool. That's what caused this run-up.

Should you get a playset of Alurens?

I don't think these are worth picking up for play. Imperial Recruiter, as a judge foil, will still be $100+. Aluren isn't this unbeatable strategy whose only flaw is needing a set of $300 uncommons. I also don't think there will be enough demand, post-reprint, for people who have Recruiters but lack Alurens. The original speculator on this might not have the demand for the card at $15. I predict that the price is going to drop down below $10 pretty soon.

Is this sinister? Is this an example of the evils of speculating?

I don't fault someone with deep pockets for trying to acquire a lot of a card. This is just fine, and it's a very risky move to begin with. If demand does not catch up, then our speculator is stuck with hundreds of cards and hundreds of dollars tied up in them. We hear about people making a mint off of buying hundreds of Wolfir Silverhearts, but we don't factor in that people lose money on other cards, too. Just like on Wall Street, a person making a risky move can make a lot or lose a lot.

Or to look at it another way, the genie is already out of the bottle and there's no putting him back in. Over the next few months, we may see people with deep pockets attempting to corner the market on other cards. This is problematic, since it takes a long time for Magic cards to settle back down in price. This underscores the need to think about what you're about to buy. Does it have a broad appeal or obvious application? Someone was buying up all of the copies of Cosmic Larva a few months ago and it was either a hoax or a guy who just wanted larvae. However, a lot of people bought in at a quarter apiece, just to see what happened. That's benign for a cheap card, but for something at $5 like Aluren, you could get burned by hype and rumor.

Did QS have anything to do with this?

The first time we became involved was when I sent out that email above. Before that, we were bewildered observers. Nobody on the staff takes part in attempts at market cornering, manipulating, or pump-n-dump strategies. People sometimes take big positions on cards (Corbin bought hundreds of Master of the Pearl Trident last week) but it's disclosed, explained and made obvious. Our trustworthiness as a news source for our Insiders is worth a lot more than conspiring to corner markets. We think that this sort of speculation is unreasonably risky, since it's not based on any real predictable rise in future prices.

What about price enforcement? Was SCG trying to corner Zendikar fetches?

Price enforcement is the concept of "punishing" someone for having underpriced cards by buying up all of their underpriced assets. I suppose that you could consider that the entire market misvalues a card and pay a premium for it, but that's really, really hard to do. I don't think it happens much in practice.

There is the question of why Starcitygames decided to pay far and above the rest of the market on blue fetches through its buylist. They have been unfortunately opaque about the whole thing, which is bad for everyone, but the word is that they were low on Onslaught blue fetches and felt that the Zendikar fetches would be a similar and suitable analog. We tried to get a comment from them awhile ago and heard nothing, so this is based on what we've heard. Prices have dropped about $8 from where they were at the height of this craze, but they are still a little inflated. I think what SCG was doing was just rapidly trying to acquire inventory to replenish stocks; they have deep pockets and they can do this at a premium. I don't believe that they were attempting to corner the markets on Misty Rainforest and Scalding Tarn.

When they issued $25 buy, $35 sell prices on the Zendikar fetches, the market almost instantly snapped to adjust. Every card under $20 was emptied out of stores and sellers on TCGPlayer upped their prices to match. However, this has all settled a bit - SCG's buy prices are down to $20. If you want to corner a market, you need to get as many copies of a card as you can below a certain price; that takes money and time. Either they lost their mettle or they never intended to price fix. The fact that they currently have only four Polluted Deltas and only two Flooded Strands available makes me think that they just needed replacements for Onslaught fetches.

In conclusion, I don't think that this Aluren buyup was anything sinister, just as I don't think SCG was trying to set higher prices on Zendikar fetches. The end result of both actions, though, is that prices have bounced up in the short term.

 

Takeaway lessons

  • Cornering markets is hard without everyone finding out
  • Be skeptical when you see cards jump up without a firm basis
  • Understand that this may be more common in the future as people test whether they can corner a card.
  • If you're going to buy up a market, it takes time and secrecy. And it's a super-risky idea that we don't suggest.
  • Ultimately, we don't think there's anything long-term in buying or keeping Alurens.

 

Until next time,

-Doug Linn

 

Douglas Linn

Doug Linn has been playing Magic since 1996 and has had a keen interest in Legacy and Modern. By keeping up closely with emerging trends in the field, Doug is able to predict what cards to buy and when to sell them for a substantial profit. Since the Eternal market follows a routine boom-bust cycle, the time to buy and sell short-term speculative investments is often a narrow window. Because Eternal cards often spike in value once people know why they are good, it is essential for a trader to be connected to the format to get great buys before anyone else. Outside of Magic, Doug is an attorney in the state of Ohio.  Doug is a founding member of Quiet Speculation, and brings with him a tremendous amount of business savvy.

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Insider: A Conservative Approach to Standard Speculation

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With competitive Standard deck construction, large price swings are becoming common: Thundermaw Hellkite is soaring while Jace, Architect of Thought takes a dive and even well represented zombie staples aren't immune to Standard price volatility, declining in spite of continued play. Modern remains my favorite place for MtG speculation, at least until the season officially is underway. Thankfully for Standard investing die-hards, there are plenty of cards playable across both formats that still have some upside after seeing less play in Standard recently.

Some Safe Bets

Snapcaster Mage is still a 20$+ card on TCG, but ebay still has playsets ending under $80. I think this Mage is a decent speculation target under $20 if only because he'll stay in Standard through the Modern season. With his ability to turn a graveyard into card advantage, House Dimir is likely to increase his play while Modern finds a way to abuse him.

Cavern of Souls is another card to go after aggressively under $20. I'm sure Boros is going to love having W/R mana and uncounterable threats. Interestingly, the spread between buylist prices and TCGPlayer for Cavern is 23%. That is 10%+ better than other Standard staples (Thundermaw Hellkite 34%, Thragtusk 38%, Geist of Saint Traft 33%). Here we have a nice play into real estate that is going to see play in top decks in Modern and Standard.

Abrupt Decay is efficient removal that TCG has for 5.60$. Ebay is pricing near or slightly above that price, a bullish indicator in my book. Decay will likely see play in Modern Dredge to answer graveyard hate and is much more powerful in a format that is so much more under curve compared to today's Standard.

Restoration Angel has a home in Modern Pod decks and is perfect for a mid-range, Thragtusk heavy meta in Standard. Tcg lists just under $15 and here you could see a return to $20 with the kick in of Modern demand. Single W in the casting cost make Restoration Angel a potential star in any future Boros decks as well.

Steals

Steam Vents can be had for under $10. It is out of favor and with Modern Combo on the horizon, the chances it will stay unpopular seem low. In fact all the Pain Lands could reach Return to Ravnica hype levels depending on how popular Modern gets with a Masters release and full Wizards support.

Runechanter's Pike is a super efficient piece of equipment that will get stronger in standard as better instants are printed. With burn on the horizon in gatecrash and Dimir looking to fill up graveyards this sub $1 spec is looking like a potential double bagger even if it can't be abused in Modern, a somewhat difficult proposition considering most Swords earn a spot over the Pike.

Liliana of the Veil is listing on TCG for ~$24. A quick look at Ebay's completed listings shows she is pricing all over the place. Anytime you can pick up this mana efficient planeswalker for less than $20 you do yourself a favor. With Modern Jund looking to run four copies, and this Liliana showing up in Standard decklists she could test $30 before February.

In the world of commons and uncommons, Rancor and Tragic Slip will see play in Modern. I'd guess Tragic Slip is going to be a dollar common at some point into the Modern season 'cause no one wants to open Dark Ascension. Rancor is going to help speculators grind out profits much like Oblivion Ring has done in the past. Look to pick these up as throw-ins when possible or close deals yourself with them.

Guiding Philosophy

In general picking up cards that see play in multiple formats is always a good conservative approach to MtG speculation. Rarely do you have so many Modern-playable Standard staples ready to make a splash. This, with Wizards interest in the Modern format (see Modern Masters and FNM Modern support), could mean an unprecedented opportunity for speculators.

The positive catalysts should at least make grinding out 33% returns on quick flips easier.  Those that like to flip to dealers should pay attention to that return as it usually represents a leg up in a card's pricing. Presently most buylist prices are within 30-35% of the dealer's sell price. Use that percentage return when trading to find snap trades. When buying cards, paying more than 33% of a buylist price is going to make a quick flip that much harder.

Until next time, happy hunting!

 

 

Insider: The Aluren Phenomenon

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Earlier this week, something strange and somewhat inexplicable happened – Aluren tripled in price. Everyone should be aware of this by now, but the event did trigger rather suddenly and without an obvious catalyst. I believe the MOTL thread on this phenomenal price hike accurately captures what ran through most players’ minds (thanks to Noah for summing it up so accurately and succinctly):

I included the second post (of about 34) in the picture above because it summarizes everyone’s secondary reaction. After the initial shock, everyone was left speculating on why the card would jump so suddenly. Did the deck win a major event? Did Imperial Recruiter get reprinted as a Judge Promo? Did a new card in Gatecrash that breaks Aluren just become spoiled? Or did someone decide Aluren is now going to be a $15 card and corner the market in all cheaper copies?

As of Sunday morning the answer still isn’t clear. What is clear, however, is the hindsight knowledge that Aluren meets some key criteria that would suggest it is an investment-worthy card. And it’s not the only one that meets this set of criteria. While I cannot condone buying such cards for market manipulation, picking up other cards that fall into the same camp as Aluren may help provide stability to your portfolio in the short term and some upside potential for the long term.

Why Aluren Made Sense

As the saying goes, hindsight is 20/20. Reflecting on Aluren for just a few minutes is enough to make it feel like a price hike was inevitable. I’ve drafted up a list of characteristics which made Aluren attractive for buying in hindsight:

  1. Aluren is an older card on the Reserved List.
  2. Aluren has seen competitive play in Legacy.
  3. Aluren could easily see more play should another card – in this case Imperial Recruiter – get reprinted.
  4. Aluren had little downside at its previous price of $4.
  5. Aluren is playable in a second format (EDH).

Any card that meets all five of above criteria seems like a solid investment. Such a card has almost no downside, long term upside due to casual play, and potential for a spike should certain events take place and the card becomes popular in Legacy. What’s more, that Reserved List once again rears its ugly head in the face of MTG Finance.

But my intent is not to get into a debate on the Reserved List. It has its pros and cons. Rather, my intent is to alert you to some cards that have some or all of these five characteristics in common with Aluren, and are thus worth consideration. I’m not saying buy hundreds of these now – I’m merely saying that these cards could have just as easily been interchanged with Aluren in another dimension.

Aluren-like Species

To identify the cards most like Aluren, the best starting place is a quick skim through the Reserved List. These are the older cards Wizards of the Coast has proclaimed they will never print again. Most of these cards are already in limited quantity and a guarantee from the Reserve List implies copies will only become scarcer over time. So without further adieu and starting with most recent…

Urza’s Block

Take a look at the blacklotusproject.com chart for Metalworker.

This creature has such potential in Legacy, being able to produce a broken quantity of mana with one activation. The robot has seen some Legacy play in the past and it’s currently a $10 card on the Reserved List. Seeing as it will likely never be reprinted, it could certainly break out should the right artifacts be printed. In the meantime, Metalworker remains on the fringe in Legacy and well off it’s highest price back in late 2011.

Another card worth keeping an eye on is Memory Jar. While it has seen a reprinting prior to the Reserve List announcement, quantities are still fixed going forward. The artifact already sees some play in EDH and, should it ever become unbanned in Legacy, the card could take off. This may seem unlikely, but at just a couple bucks each you could do worse for trade throw-ins.

Other noteworthy cards include Serras Sanctum and Replenish. Both have seen some Legacy play in the past and both certainly can be useful in EDH. And while the Sanctum is a bit on the pricey side when compared to Aluren, Replenish seems to fit the Aluren mold rather well. I’m surprised no one has tried to include Omniscience and Replenish into some sort of Enchantment Reanimator deck already. It may be too weak right now, but the potential to break a card like Replenish is certainly there.

Mirage – Exodus

These earlier expansion sets had less broken cards than did Urza’s Block. That being said, there are definitely a handful of Aluren-like cards worth considering.

My absolute favorite is Peacekeeper (chart from blacklotusproject.com).

This used to be a $1-$2 card before it saw a sudden spike in early 2011. After appearing in Legacy decks, the card approached the $10 mark very rapidly. Since then the card has pulled back dramatically falling to under $5. This is my top pick because it fits all five characteristics I listed earlier. The card is cheap, has little downside due to EDH play, and has potential to strike yet again in Legacy. Finally, being on the reserved list and from an older set (a 3rd set, in fact) means quantities are definitely limited.

From Exodus, Recurring Nightmare and Mind over Matter seem noteworthy. Both do some broken things and are legal in Legacy, though I don’t recall them making an appearance for a while. I’d keep these lower on the list but not off the list altogether.

I’d much prefer the Stronghold card Dream Halls (chart from blacklotusproject.com).

This card became $12 almost instantly once it was unbanned but has had little impact on Legacy since then. There is a fringe deck that runs this card alongside Conflux, though it hasn’t put up any results lately, especially in light of Omniscience. What I like about this card, however, is that it doesn’t rely so heavily on Show and Tell like Omniscience does. Getting to five mana is infinitely more doable than getting to ten mana in Legacy. At $10 per playset, grabbing a few copies of this broken enchantment seems right on par with an Aluren type play.

There are a ton of other cards from these sets on the Reserved List, but in the interest of article length I cannot touch on the relevant ones in depth. Other options include Meditate, Earthcraft for potential Legacy unbanning, Paradigm Shift as a throw-in target, and Tithe. There are likely other possible targets, but these are the ones that leap out to me the most.

Older Cards

As you go further back in time, cards become so polarized. Either they are exceptionally breakable, such as Helm of Obedience, or they are dead to the world of constructed play, such as Lord of Tresserhorn. I mean, I suppose Lodestone Bauble could force your opponent to draw basic lands for a few turns. But if you’ve killed their basic lands (assuming they are even playing basics), why would you want your opponent to draw them again? Seems counterproductive to me.

Going back even further, the cards get more ridiculous. Legends brings with it an array of underpowered and overcosted creature cards. But there may be some hope for something like Spinal Villain in Legacy (chart from blacklotusproject.com).

Though to be fair, any Legends card with Legacy and EDH potential on the Reserved List (or Arabian Nights or Antiquities card for that matter) could be worth considering. This is how we’ve gotten to silly legendary creatures like Gwendlyn Di Corci reaching $25 on Star City Games. If people want the card for their EDH decks, they will pay for them since they are so hard to find. And if you’ve got something great in Legacy as well, that is where prices really start to get out of hand. See The Abyss, Nether Void and Moat for some obvious examples. The trick is to identify what’s next.

Speculate for Good, not for Evil

As I mentioned before, these are some Reserved List cards with some potential much like Aluren. They have key characteristics which make them investment-worthy for both slow long term growth and potential short term spiking. But I want to emphasize again that being the cause of the spike through market antics is NOT advisable. The endeavor is risky and such trends really aren’t healthy for the game. If you dislike the Reserve List because of its impact on Legacy’s growth, then please don’t be the cause for more $20 cards in the format.

If, on the other hand, you want to pick up a playset or two of these cards at some point, you might as well make your move soon. Some cards, such as Peacekeeper and Dream Halls, are very affordable right now. But with one new card or one shift in the metagame, they could both obtain their previous highs again. I wouldn’t buy dozens of these now – that type of purchase is to be done in response to the catalyst. But acquiring a few here and there in advance of the catalyst likely will not hurt given the limited downside involved.

…

Sigbits – Holiday Edition

  • Some hoiday promos have grown in price substantially. Less than a year ago I found myself a couple clicks away from buying a Gifts Given from Star City Games for $49.99. I’ve completely blown my opportunity…

  • Candelabra of Tawnos has rebounded now that High Tide is performing well again. A quick look at the blacklotusproject.com charts provides clear indication of the card’s resurgence and resulting price increase. (Okay, so it’s not a holiday card, but it sort of looks like a Menorah that’s missing a couple candles).

  • Peacekeeper (peace is a holiday theme, right?) has absolutely tanked in value according to blacklotusproject.com. This card was trading in excess of ten dollars, but now the card has fallen far out of favor. Being on the reserve list, a price spike isn’t outside the realm of possibility. The recent Aluren phenomenon should be enough to convince anyone that a fringe-playable card like Peacekeeper could one day follow suit.

-Sigmund Ausfresser
@sigfig8

Insider: Timing the Market

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Right now the best opportunity, from a top down perspective, is to buy up staples from Return to Ravnica (RtR) while that set is being actively drafted and opened. Once Gatecrash is released, the new draft format will grab people's attention, forcing RtR to the background. Also, unlike in previous years, there will not be a flood of RtR cards into the market during second set release events, as Gatecrash is a large set meant to be drafted alone.

Innistrad as a Guide

In comparison, a Dark Ascension (DKA) sealed deck release event included three packs of Innistrad (ISD). This time around there will be no similar supply bump of RtR during Gatecrash release events. The chart below, taken from mtggoldfish, tracks the price of Innistrad mythics from December 2011 to the release of RtR. It illustrates the effect of DKA release events on the price of the Fall expansion.

Right around the release of Dark Ascension, the Innistrad mythic index dropped to 5 tix. After release events finished, it recovered to around 5.5 tix before starting a steady decline until right before the release of Avacyn Restored (AVR). This chart is illustrative for our purposes in considering RtR cards as a speculative opportunity.

Return to Ravnica

Without a long period of drafting in the Spring, RtR is set to bottom and may have already seen it's lowest average prices. The period following the DKA release events saw a steady erosion in the price of Innistrad mythics, and that simply won't occur this year for RtR mythics. They will probably behave more like the ISD mythic index leading up to and around the release of AVR, i.e. a bottoming of prices followed by a bump up around the release of the new set, followed by another flat-to-down period.

Once Dragon's Maze completes the block in the late Spring, RtR will return to being opened as the draft queues switch to DGR. However, the effect on RtR prices will be small as the new supply should be mostly soaked up by demand from redeemers.

MTGO Market Report

Set MTGO to Paper Ratio (Aug 12th) MTGO to Paper Ratio (Nov 14th) MTGO to Paper Ratio (Nov 29th) MTGO to Paper Ratio (Dec 13th) Supernova SCG Trend
Scars of Mirrodin 0.38 0.45 0.5 0.52 $65 $125 Up
Mirrodin Besieged 0.4 0.39 0.49 0.52 $52 $100 Up
New Phyrexia 0.61 0.57 0.75 0.90 $99 $110 Up
Magic 2012 0.37 0.36 0.43 0.48 $72 $150 Up
Innistrad 0.54 0.51 0.49 0.55 $150 $275 Flat/Up
Dark Ascension 0.46 0.64 0.77 0.84 $126 $150 Up
Avacyn Restored 0.53 0.76 0.7 0.77 $192 $250 Flat/Up
Magic 2013 0.33 0.5 0.54 0.58 $145 $250 Up
Return to Ravnica N/A 0.39 0.34 0.33 $117 $350 Down

 

Looking at the market trends, Return to Ravnica appears to be close to a bottom, matching the low level the digital-to-paper ratio for Magic 2013 reached in the Summer. The evidence presented here suggests that the next 6 weeks is a good opportunity for picking up cards from RtR. As a side note, interest in New Phyrexia (NPH) cards played in Modern, such as Karn Liberated and Birthing Pod, has pushed that set's digital/paper ratio to a very high level. Further gains on junk mythics from NPH will be limited.

Targeting RtR Rares

The shocklands have all been hovering around 3 tix in recent weeks. These are the lowest risk of all the RtR rares as they should retain prices in the 2-5 tix range at the least. Anyone who is seriously speculating should be starting with shocklands and thinking about other opportunities later.

Removal in general should be a target for long term gains from RtR. Two of the most powerful cards in Standard right now, Thragtusk and Restoration Angel, make removal worse than it otherwise would be. Abrupt Decay, Detention Sphere, Dreadbore, and Supreme Verdict are all premium removal spells that will see play to some degree in the future. The first three can all be had for under 1 tix, and Supreme Verdict has been down to as low as 1.3 tix. These are fine prices to pick these cards up at. They are somewhat out of favor at the moment, but will be staples for the foreseeable future. It's not hard to imagine one of the four becoming a staple in a top deck and commanding 3 to 5 tix per copy in the future.

Counterflux is a great value pick as a junk rare. It's the only card from the "cannot be countered" cycle not seeing play currently. Counter spells have been going in and out of favor as the number of Cavern of Souls being played rises and falls, but Cavern of Souls will not be in the Standard environment forever. Down the road, the possibility of a deck needing a hard counter in the three-mana slot is a real one. Take a punt on these, pick up 20 for 1 ticket and see what happens. Paying 0.1 per copy is too much though, so if prices increase without any evidence of playability, steer clear.

Targeting RtR Mythics

Stay away from Sphinx's Revelation. This one is fully priced and too much can go wrong for it to maintain its status as the most expensive card from RtR. If Gatecrash speeds up the Standard environment, a three- or four-of mythic such as this might become a two-of or less. Things will have to work out perfectly for this card to see higher prices, and that is not the kind of bet a prudent speculator should be interested in making.

On the other hand, a card like Jace, Architect of Thought is about half the price of where it was six weeks ago. I have been happily buying this 4cc planeswalker at 15 tix. For more on my motivation for buying this card, please see the forum thread here.

Trostani, Selesnya's Voice has been in the 3 to 3.5 tix range lately, and this card screams casual appeal with some upside from potential competitive play. At that price range, with the underlying trends suggesting a bottom for RtR, this card represents a low-risk bet that will see gains in the future.

The top pick from my RtR mythic review, Vraska the Unseen, continues to see low prices. It's at 6 tix on Cardbot as of Dec 13th 2012. This card is seeing play in block constructed deck lists and I still feel that is good value.

Getting Creative in Standard

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Some recent deck developments have left me astonished about the creativity in deck building taking place in Standard right now. Many professional players have said Standard is a deck builder's paradise, but it is easy to forget that based on the majority of players’ eagerness to netdeck. You think Standard seems stale what with six Rakdos mirror matches in one event, but like me, you just need to look closer. There is a lot of innovation happening in Standard, maybe more than any other format.

In fact, preparing for Standard events this season has been very different from week to week. One week a deck can be a great choice and the next it's completely invalidated by another strategy. The best cards are still being played by a lot of players, but finding new cards to play along with them or using them in different combinations can create the feel of a completely new deck.

Think about both Rakdos and Bant. Each of them has undergone a variety of successful iterations since the first week of Ravnica Standard. For a while Rakdos was hated out of the metagame, but then players started adding Hellrider and Thundermaw Hellkite to completely change the way the deck plays out. Bant similarly has changed immensely from its original version. The point is that even though both decks have been around for a while, even they have changed a lot over the course of the format.

In addition to the expected decks evolving from week to week, there have been many new decks popping up. For a couple weeks we had the Craterhoof Behemoth reanimator deck that forced the metagame to adopt graveyard hate or be run over. Right around that time the Izzet Staticaster plus Nightshade Peddler Jund deck showed up. Those are just a couple examples, but the point is that innovation in Standard is being rewarded now more than ever.

This past week gave us the two newest examples of Standard creativity. First of all, at Grand Prix Nagoya the Japanese proved their innovative abilities once again. The event was won by a brand new deck. Well, basically a brand new deck. It’s a reanimator deck so some of the enabling cards are the same as in other reanimator decks, but the other half of the deck is entirely different. Here’s what took the metagame by storm in Japan.

Yuji Okita
1st place at GP Nagoya

Untitled Deck

Creatures

4 Angel of Glorys Rise
1 Goldnight Commander
4 Huntmaster of the Fells
4 Izzet Staticaster
4 Nightshade Peddler
1 Zealous Conscripts

Spells

4 Chronic Flooding
4 Faithless Looting
2 Izzet Charm
4 Mulch
1 Trackers Instincts
4 Unburial Rites

Lands

4 Cavern of Souls
1 Clifftop Retreat
2 Hallowed Fountain
2 Hinterland Harbor
4 Rootbound Crag
4 Steam Vents
1 Sulfur Falls
1 Sunpetal Grove
4 Temple Garden

Sideboard

4 Cathedral Sanctifier
1 Geist-Honored Monk
2 Goldnight Commander
2 Izzet Charm
2 Ray of Revelation
2 Rolling Temblor
2 Zealous Conscripts

Now that’s a reanimator deck! Not only do you have the normal graveyard enablers like Mulch and Faithless Looting, but he also uses Chronic Flooding on his own lands to do it! The premise is equally awesome. Fill your graveyard with creatures, which all happen to be humans, then cast Unburial Rites on Angel of Glory's Rise to bring them all back. This play is reminiscent of Patriarch's Bidding because it puts your entire graveyard into play. The core of the deck is actually the same as the Peddler Jund deck I was playing a couple weeks ago, which should make matchups against non-Rakdos aggressive decks good.

I really like what this deck is doing. The game plan is inherently powerful and there is a lot of consistency. In addition to being a win condition in this deck, Angel of Glory's Rise is naturally good against anyone trying to amass an army of zombies.

The long-term effectiveness of this strategy may be in question because there are many spells designed to beat graveyard decks. The success of this deck and the Craterhoof deck proves that you need to be prepared to fight against your opponents’ graveyard. So even if a reanimator deck doesn’t do well for a few weeks due to players oversideboarding for the matchup, make sure you leave some card in your sideboard to deal with this type of strategy.

Angel of Glory's Rise is not the only crazy thing happening in Standard right now though. Players are actually casting Door to Nothingness to win games!!!

Omnidoor

Untitled Deck

Creatures

1 Thragtusk
2 Griselbrand
2 Angel of Serenity

Spells

4 Farseek
4 Rangers Path
3 Chromatic Lantern
2 Gilded Lotus
2 Fog
4 Supreme Verdict
2 Increasing Ambition
2 Temporal Mastery
4 Sphinxs Revelation
1 Door to Nothingness
1 Nicol Bolas, Planeswalker
1 Omniscience

Lands

4 Temple Garden
4 Hinterland Harbor
4 Overgrown Tomb
4 Sunpetal Grove
4 Hallowed Fountain
2 Cavern of Souls
1 Alchemists Refuge
1 Forest
1 Steam Vents

Sideboard

3 Thragtusk
2 Ultimate Price
4 Rhox Faithmender
3 Centaur Healer
1 Terminus
2 Dispel

This insanity people call a deck is a lot to handle at first glance so let me give you the scoop in case you're not familiar with it. At heart this deck is a five-color ramp deck. Cards like Rangers Path and Chromatic Lantern help advance this game plan. Your cards to ramp into are any of the creatures, Sphinx's Revelation and Nicol Bolas, Planeswalker.

The roles of the other cards are harder to nail down. The real goal of the deck is to ramp into Omniscience, which should win you the game if you have eight free mana.

  1. Cast Omniscience
  2. Flashback Increasing Ambition (This is the part that requires mana, as Omniscience doesn't reduce flashback cost.)
  3. Find Temporal Mastery and Door to Nothingness and cast both.
  4. Take your exta turn and activate Door (usually off of a Chromatic Lantern.)

The hard part is surviving until you have that much mana. Fog, Supreme Verdict, and even Sphinx's Revelation help in this area. From the sideboard there's a ten-to-thirteen card package you can bring in against the aggressive decks to transform into Bant Control. Normally this is a deck I would dismiss as too crazy to be playable, but it's actually viable. LSV 4-0’d a daily with this deck so I full-heartedly believe other players will adopt this deck.

The third deck I want to mention today is a new version of an old deck. It uses a lot of inherently powerful cards that already see play in Standard. We have not seen or heard much about this deck for quite some time, but I think it is well-positioned right now to race the other decks in the field. If I wanted to play something unexpected this weekend, this is one deck I would definitely consider.

UW Hexproof

Untitled Deck

Creatures

4 Invisible Stalker
4 Snapcaster Mage
4 Geist of Saint Traft
3 Restoration Angel

Spells

4 Thought Scour
4 Unsummon
4 Azorius Charm
2 Cremate
3 Ultimate Price
2 Tragic Slip
3 Runechanters Pike

Lands

2 Cavern of Souls
1 Moorland Haunt
1 Vault of the Archangel
4 Hallowed Fountain
4 Glacial Fortress
4 Drowned Catacombs
4 Isolated Chapel
1 Island
1 Plains
1 Swamp

Sideboard

2 Negate
3 Dissipate
4 Lingering Souls
2 Cremate
2 Dramatic Rescue
2 Jace, Memory Adept

Well, well, well. As I said, this is certainly nothing new, but it would be new for the current metagame. Considering how many people are sporting red and black aggro cards, I think this is a great way to race them. It may even be correct to swap the one Moorland Haunt for a second Vault of the Archangel for this purpose. This is a deck that will utilize the lifelink part of Azorius Charm more than most decks as well.

Splashing black seems like the best thing at the moment because the removal is much better than the red ones. You also get maindeck Cremate, which is not only a cantrip to fuel Runechanter's Pike, but also works well against a lot of strategies right now. I could see making room for Detention Sphere somewhere in the 75 because that card is the essence of versatility.

The sideboard is more like some suggestions rather than a finalized 15 extra cards so keep that in mind. Lingering Souls from the sideboard is some sweet spice and additional help against any control strategies. Note the lack of counterspells main deck, an important change from similar decks. The prevalence of Cavern of Souls obviously decreases the effectiveness of counters as removal so I moved them to the sideboard. I don't want to talk too long about a deck players are very familiar with but I do think this deck is in a great place right now and I think this list is close to perfect.

That's it for this week folks. Three interesting decks to attack the metagame from different angles. Do you have a different angle of attack? Share your rogue deck ideas in the comments. You never know what might spark an idea for one of my articles!

Until next time,

Unleash the Creative Force!

Mike Lanigan
MtgJedi on Twitter
Jedicouncilman23@gmail.com

Insider: The Myth of Making Profits, Revisited

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This is what started it all.

“Marianne: So how did it go?

Me: It was okay. I went 3-1 playing, but I made like $30 trading!

Marianne: Great, so are you taking me out to dinner tomorrow night? Or are you going to buy me shiny things?

Me: Well, it’s more like “theoretical money”

Marianne: So macaroni and cereal again?

Me: (sigh) Yeah, but I really like those!”

…

That’s the conversation that began it all, and it's how I started off The Myth of Making Profits, which I consider to be one of the most important concepts I’ve championed in the small bubble that is the financial side of Magic.

These have changed quite a bit since I wrote that article, almost exactly two years ago. For starters, I graduated college, found full-time work as a sportswriter, and most importantly, I got married, finally fulfilling the promise of “shiny things” with a surprise trip to London to propose to Marianne.

Today, Marianne and I are eating a little better than macaroni and cereal (though I certainly still indulge in those often enough).

Just as much has changed in Magic. Importantly, the financial revolution has been fully completed. Two years ago, people were beginning to come around to the idea that Magic could be serious business after the success of Jonathan Medina’s Pack to Power, but it was an ongoing process. People often debated the merits of treating pieces of cardboard like dollar bills, and smartphone apps to check the price of every card weren’t quite as ubiquitous as now.

We’ve also seen the rise of CawBlade and Delver, of $100 Jaces and $50 Red Sorceries. Baneslayer Angel is no longer the end-all, be-all of the format, and EDH is now one of the biggest drivers of card sales, rather than a niche format played in judges’ hotel rooms across the country.

The More Things Change…

You know the rest. The Myth of Making Profits is just as important now as it ever was, and I want to address some tenets of my original thesis and see how they’ve held up for the last two years.

The underlying notion behind the Myth is that no matter how much cardboard you have in front of you, you haven’t truly profited until you turn that cardboard into cash.

Is this still true? At its heart, yes. Speculation is nothing without the cash to show for it. As Tucker put it earlier this week, “sell for the profit, not for the story.”

The Profit

I have a few thoughts on this. On the one hand, it is absolutely the money that matters. Take your Rhox Faithmender spec, buy the ten you can when the spike begins, and double up on them a week later. Sure, maybe it’s not as flashy as hoarding thousands of a particular card, as some people I podcast on Brainstorm Brewery with (cough cough Ryan) like to do, but you make your money and move on.

This is correct. Many of us on this site are making money from Magic, and there’s nothing wrong with that. This game has given me a lot, and I do my best to try and repay that, with the understanding it’s about more than dollar bills.

Or the Story?

But I also think we need to be honest about one point. If it were just about the money, then we’re all doing it wrong. You can make plenty of money from Magic, but you’re not going to retire off Thundermaw Hellkites. Grinding out a few dollars at a time gets tedious, but the rush you feel when you call something right and watch the money add up when you sell is priceless, and it’s why many of us do what we do.

So if you have a spec you believe in strongly enough, as Ryan did with Deaths Shadow and then Seance, go for the gusto. Get your story, and hopefully you’ll make some money, too. This is why I wrote an entire article about my mass buy-out of Splinterfright. That was the biggest missed call of my life, but I’m proud of myself for going all-out on it, even though it didn’t work out.

Debunking the Myth?

My inspiration for the first article came from multiple situations where a person would come up to me and show me all the Finest Hours in their binder and say something like “And I got in on them all at a dollar, look how much money I made!”

That is a Myth. Was when I wrote the original article, and is now. You have not made a single dime. Too often people do something like and then just let the cards rot away in their binder, only to be thrown in a box a year later when the price plummets. This is why I’m in the process of selling all of my Hellriders right now. I made a good call on them and picked them up cheap. I’m now cashing that in and locking in my profits. I don’t think the card is dropping in the next few months, but I also think it’s near its ceiling, so why take the risk of missing the boat and waiting for “the next spike” only to be stuck with them in a year? Instead, I’m taking the cash and truly profiting. To do anything else is to fall victim to the Myth.

Or is it?

There’s a line I didn’t address in the original article, because I wanted to get my point across. Today, I want to dig into it.

Not everyone is out solely to make money.

Even on this very website, where you assume most people just want to make cash, we have a variety of motivations. Though I am not, many of you are serious players and grinders. Sure, you know Hellkites can’t go much higher than they are right now, but maybe playing with them is more important to you than squeezing out every dollar.

If you’re out strictly to not become a victim of the Myth, then you’d sell your Hellkites off and make your money. But then you can’t crush your FNM with them. I’ve seen people literally stress themselves out over this decision. Do I sell my Legacy duals because I think they can’t go much higher, or do I keep them because they mean something to me and leave money on the table?

To me, it’s simple. Unless it’s truly a significant financial problem and you need the money, Don’t Sell Your Merfolk.

The line between being solely profit-driven and caring only about playing is a difficult one to walk, and you can’t let the financial aspect of it become so important that it keeps you from enjoying Magic. Because enjoying Magic is why we’re all here. If it wasn’t, I’d take my trend-spotting skills and spend as much time studying the stock market as I do the Magic market.

The Top 10%

I’ve seen people in the forums in recent days saying they wish they hadn’t cashed in their Hellkites yet, even after tripling up on the card. Since buy prices have gone up $5 in the last week, they’ve lost a lot of money!

Not true.

Profit is profit. Don’t ever feel bad about making money. It is way more important to make $10 on a card (and statistically the correct play for MTG) than to hold it in the hopes of making $12 down the road. The first dollar you make, the one that puts you in the black on a transaction, that’s the one that is the most important. Everything else is just gravy.

Make your profits, and then let someone else assume the risk in hopes of chasing that last 10%. Don’t be so worried about hitting the peak that you stand still while the ravine slowly pulls you down.

Don’t Be a Prisoner

I still believe the Myth of Making Profits to be an instrumental concept to creating sustainable success in the #MTGFinance world. It drives nearly all my decisions when it comes to Magic cards, and that’s fine.

But as a drunk guy in the Caribbean reminds me seemingly every time I turn on the Cable, “it’s more what you’d call guidelines than actual rules.”

If your duals mean something to you, ignore the money. If you want to keep a bunch of overpriced Standard cards so you can tear up FNM, do it. If you’re dealing with a card that you just want to make money on, don’t fall prey to the Myth.

Thanks for reading,

Corbin Hosler

@Chosler88 on Twitter

Refinement to “Smart” Search

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My friend Zack noticed something "interesting" about TT's autocomplete function today. I think his words were, "Does this prioritize cards in Standard?" or something like that. In a sense, yes. A good search function should be able to predict what you're looking for and deliver the most relevant results.

Towards that end, the first optimization (the one Zack noticed) was to return search results sorted by the card's release date. When you query "Temple Garden", it's more probable that you are interested in the RTR version than the original. But what happens when you just type the word Temple? Your first result is Temple Garden (RTR) but the second was a lame-ass uncommon from Portal 2. The original RAV Temple Garden was way down the list, below cards that 99.99% of the population has never even heard of.

As a result of this minor annoyance, I tweaked the autocomplete's sorting function to prioritize cards by rarity, only using recency as a tie-breaker. Thus, when you search for "Temple", you'll see the first three results are Temple Garden (RTR), Temple Bell (M11) and Temple Garden (RAV). Much better than before.

I'm not shy to admit that I'm more than a little bit obsessive about user experience.

Taking a play out of Google's playbook, I've spent a non-zero amount of time figuring out how to prioritize search results in the autocomplete. My #1 goal with TT was to make it fast. Damned fast, especially on mobile devices. So far, so good. The first problem most sites have is they load way too much stuff. I think the technical term is "cruft". I'm constantly trying to remove elements, not add them. That keeps load times at a minimum.

The real enemy is at your fingertips, literally. The mouse click (or finger-tap on touch screens) is the single most time-consuming action after the page-load. I measure the efficiency of the software by the number of taps it takes to achieve a specific goal. In the instance of search, there's an easy way to solve that.

Get smarter.

Each letter a user must type to get the search result adds both time and potential error to the process. Reducing the number of letters the user needs to type can dramatically increase lookup time. The above improvements to autocomplete result matching should reduce the number of key presses by quite a few.

The shortest Magic card name I could find was 3 characters, Opt, and after 3 characters the universe of candidate results has been narrowed down dramatically from the ~15,000 unfiltered names. In such a limited world of options, a few smart (and dynamically-learning) filters should be able to predict, with a high degree of accuracy, which card you're searching for with as few letters as possible.

Rarity and recency are the two most obvious ways to filter results by relevance. A more advanced idea might be to use historical search volume (with a decaying recency-of-search weight) as well. This idea patches a major hole in the current algorithm. Cards like Force of Will, which are very old, and only Uncommon, will display far below a totally irrelevant card like Force of Nature. Of all cards beginning with the letters "For", Force of Will is likely the most important. Unfortunately "Forest" shows up first. Perhaps that might be a good tweak to make after all 🙂

UPDATE: Tuned the algorithm a bit more. NOW try searching "Force". Heck, try searching "For". See what card crops up first.

[insiderCard gid='4747' f='0']

Insider: Investing in Modern Archetypes

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Ahead of Modern season, prices on staple cards have yet to settle. Looking over the card lists on MTG Salvation forums for potential spec targets may seem a bit obvious, but with players unable to settle on a price for their Modern must-haves I see a wishlist with plenty of room for profit.

Graveyard Goodies

Vengevine is going to make a splash in Modern. Two days ago single copies were selling on ebay for around $15. Interestingly, most were being snatched up via BIN auctions at $15 with no shipping. Meanwhile, playsets at the time were not always finding bidders even with free shipping and pricing less than $15 per Vengevine. Today, prices have drifted up to about $18 a card. That is slightly higher than the lowest TCG pricing (around $17). Here an auction set to end 9am EST Dec 11th already has bids for a playset valuing each card at $17.88. Meanwhile, TCG is still loaded with copies from gold star sellers at $18.

Modern Dredge calls for this as a 4-of and this archetype remains a popular choice among new and old players. Because Dredge decks have appeal across formats many dredge pieces make stable investments for MtG speculation. Bloodghast is selling on Ebay for about $4 a pop. This represents another recent price increase as TCG had copies available a month ago for less than $3. Bloodghast will always get attention in a binder if you've an MtG crowd playing something other than (or in addition to) Standard. This is easy to trade at $5 and has some great upside leading into the next Modern season.

Pod People

If Birthing Pod is going to be a thing, than $2 is too cheap for Razorverge Thicket. Most Modern Pod decks are going to run 4 copies of Thicket and sucking up copies today in trade, even buying old M13 event decks at retail makes sense. Fastlands are going to be in demand because they keep tempo and in a format where combo is a real threat, having usable mana on turn one matters.

Ever hear the one about how multiple reprints destroy value? I hope you didn't let that maxim keep you from picking up Birds of Paradise on the cheap as they left standard. Birds are going to be very comfortable in any Modern Birthing Pod deck, and will remain in demand anytime someone is trying to rush into mid-game. Buying Birds of Paradise for less than $4 is too hard considering how little the average trader is going to value them. Pick them up on the cheap. They are likely to return to Standard sometime and will continue to find a home in enough formats to justify an investment.

Drawing Poison

Go take a look at all the Infect variants in Modern. Don't you feel like, maybe Inkmoth Nexus should be worth at least as much as Blinkmoth Nexus? That represents a potential doubling of value for Inkmoth. Here is another card that, like Vengevine, is pricing out slightly higher than TCG on Ebay. That is probably a bullish indicator for both cards and a good reason for you to test a retailer's willingness to fill your spec order.

Infect is a tough deck to make further specs on. Mutagenic Growth could be a long term value play assuming you can grab copies on the cheap. Creeping Corrosion, which should be a sideboard card in Infect to deal with Affinity, might creep up in value if it becomes popular in other side boards. Still, an investment in Infect probably starts and ends with the Nexus. At least, I can't think of anything representing that combo of value and upside.

How About Jund?

Lotus Cobra has a chance to impact the Modern format's most consistent performer: Jund. Presently copies can be had on Ebay for about $4.50 and that price is just half a buck under listed NM TCG pricing. Looks like people have noticed the extra speed the Cobra gives lists can lift Jund past more aggressive decks. Probably a good pick up as this mythic and the set in general seem to get harder to find.

Liliana of the Veil looks like an interesting play if you are a fan of putting money into Jund. This is one of my favorite planeswalkers ever, but at today's prices she seems fully valued. I admit, I thought the same about Thundermaw Hellkite at $30. That said, Liliana is being bought up on Ebay BIN auctions for under $20 including shipping. I'd trade into more Liliana at 18ish all day, but if I am buying Jund - I'll gamble with the Cobra.

 

Insider: Everyone Has a Price – Sell for the Profit, Not for the Story

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Irrational Love

 

When I first started playing magic, I was introduced to all kinds of wondrous new cards… I remember distinctly a Stone Rain destroying a Karplusan Forest, and loving the imagery involved. When Urza’s Destiny came out, however, I was enthralled for a whole different reason- Thorn Elemental.

For those of you who’ve never experienced the awe inspiring beauty of Thorn Elemental, allow me to be the first to tell you that you won’t find it. Beauty is not a quality that one easily attaches to that card, though the artwork is, in its own way, beautiful. Instead, the image, so tiny in its cardboard square, manages to convey a sense of unbelievable size, and overwhelming power, while still making it seem old, and sentient.

Maybe I’m just reading too much into it. Maybe Thorn Elemental is another boring, overcosted 7 drop to every single person who reads this… but for me, those old Urza’s Thorn Elementals are amazing. They’re one of the reasons I still play magic, being able to look through my collection at all the cards that I recognize only as a distinctive art that serves only to determine what price I put on its head.

Every person has a few sentimental cards… I also go doe-eyed over an Exploration, along with such ancient favorites as Tangle Wire and Joven's Ferrets. The question you have for me at this point is obviously why does this matter… why does it matter what Tucker likes? Why does it matter what old cards he won’t stop talking about, even though they’re hopelessly outdated? The reality is that everyone has these sentimental fixtures, the first rare they opened, the orc that they thought looked like their sister, and it’s important to respect that.

For me, the comparative value of a Thorn Elemental is very high, and an Exploration even higher. I’m willing to make trades that, on paper, look very bad in the interest of getting my favorite cards. I usually end up trading the Explorations away a few weeks later, always at a loss compared to what I picked them up for. Obviously, from a business perspective, I’m doing nothing but hemorrhaging money. There is no viable reason to do this, from a financial standpoint- but I do it anyway, because I love those cards, and at the point when I decide I can’t have cards I like because I don’t want to trade cards I don’t like to begin with for them, I should quit.

We all have our price, and for me it’s nostalgic old cards that are frustrating to play against. It’s important to note, however, that my price is what it is for a very specific reason- it keeps me around. By acknowledging in this ever so slight way that Magic is still a game, I give myself a reason to keep enjoying it, and keep making money. The point in time when I made the most money off of magic was also the point when I liked it the least, the point when I spent every other day quitting cold turkey and not looking back. For most people this isn’t an issue, and I don’t claim that this approach is normal, but a balancing act like this is something every trader needs to keep in mind when they deal with objects as erratic as cards.

I bought in on Bonfire of the Damned fairly early, getting a few playsets at silly numbers of dollars and holding on to them. A short while later they hit 35, and some dealers were buying them for 20 dollars apiece- I sold immediately. A few months later, they were buylist for 35, a truly obscene price for any card in standard. If I could have gone back and made a different decision, would I have? Would you have? You might, but I sure wouldn’t.

 

Rational Logic (I Hope)

 

The saying goes that a bird in the hand is better than two in the bush, and as archaic as that sounds it’s actually very accurate. If you’d held onto Bonfire at that point, you could have potentially seen another increase in price, leading up to its monstrous peak price only a couple months later, but why? Why risk such a sure thing as Bonfire on something so simple as greed? By trading at not much and selling at 20, I guarantee a massive chunk of profit, while risking very little. The card seemed good, wasn’t played, wasn’t worth all too much while in a set that wasn’t likely to be opened in great quantity. It didn’t hurt to pick up, and after making sure its momentum was real, I sold at the first opportunity.

I recommend you do the same. The smartest trader in the stock market isn’t the one who rides a stock up as long as he can, hoping he can hit the very peak, it’s the one who waits just long enough to make a tidy profit, and gets out with no regrets. One of the many reasons why Magic players make good poker players is that you can make the right play and still lose, and a good magic player will make the right play every time, knowing that sometimes the game won’t turn out as well as they’d hoped. I read this concept in an old article many years ago, the idea that the best magic players will make the right play and lose ten times in a row, and make the same play the 11th time because they know that the play is correct.

Gambling is not an effective way to make money for yourself, not in the long term. Knowing that the card making you money for sure now is better than maybe making you money in the future is the first step to a true understanding of the financial side of Magic. It doesn’t pay to hold onto your speculation with white knuckles as you watch it plummet, certain that it will go back up, and it’s just as bad to refuse to let go in the vain hope that the ceiling is still in the distance.

What do you gain, after all, for holding onto your Bonfires? Let’s assume you held onto your playsets through the price peak around States. How much did you make? How much did you make considering that at a bare minimum, you had hundreds of dollars invested in Bonfires? How much could you have made if that huge pile of value hadn’t been gathering dust in the corner of your binder for four months?

Every good trader has their price, and I recommend that that august group include you. Be willing to sell before the stock stops moving up, be willing to move off Thragtusk at 20. Yes, it’ll probably hit 25, but what if it doesn’t? Invest in the sure thing, and as soon as you see the profits, cut it loose and invest in the next sure thing. Unless it’s Thorn Elemental- then you should talk to me.

 

Until next time, if you have Questions, Comments or Snide Remarks I look forward to seeing them in the comments!

 

-Tucker

Jason’s Archives: When to Hold ‘Em, When to Fold ‘Em

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Greetings, Speculators!

A couple months ago, Jon Medina was a guest on Brainstorm Brewery. Before casting we were talking about speculation. (I wax philosophical on this topic a lot, so if you've heard ramble about this before, just bear with me.) In the course of our discussion, I learned that there are really two prominent schools of thought regarding Magic finance. I'm calling them the "Medina School" and the "Bushard School," because it's my article and I'll name my own theories after my friends if I please.

The Medina School of Magic Finance is all about turnover. If you can buy a card for a buck and sell it for two bucks, congratulations, you made an extra buck. Use those two bucks to buy cards you can sell for four bucks. Congratulations, you taught your money to reproduce asexually. Repeat as necessary, subtracting your overhead costs. In the Medina school, not having cash on hand to buy more cards is bad since you always want to be buying and selling, so having money tied up in stock that won't move is folly.

The Bushard School of Magic Finance is about called shots. If you can buy Sever the Bloodline for a dime or a quarter and sell it for a dollar a bit later, you made 75 cents. If you had 100 copies, you made 75 dollars. If you had 1,000 copies, you made 750 dollars. Congratulations. You taught your money how to get a job and bring home a paycheck. Now use that 750 bucks to buy thousands of copies of the next called shot.

That little bit of exposition should helps frame the conversation we had about speculating a little better. Jon isn't a fan of the Bushard School. If you know that [card Snapcaster Mage]Snapcaster[/card] will hit $25 tomorrow and you can buy it via buylist for $15 and sell it for retail, then make that $10. It's a sure thing.

Selective Reporting

When pressed a bit more, he revealed that he didn't appreciate when speculators focused on their successes and neglected to mention their failures. I think he's absolutely right to feel that way about a tendency shared by many in this community. I won't name names, but honestly nobody specific even comes to mind. We all do it to an extent. That time you snagged a playset of Tarmogoyfs for $20 makes a great story. (That was my first big score, years before I turned to finance.) Less exciting is that time you pre-ordered Time Reversal for $30 a copy. (I didn't do this, but if I had I wouldn't cop to it anyhow.)

See? Even writing this I used a hit of mine as an example of success and made up a fake one for an example of failure. It would be dishonest to fix it since this article is about transparency. I'd rather that everyone see even in this discussion about the cognitive dissonance that goes into diminishing one's failures, I am not even being honest.

This mindset is so ingrained into us all that even with a conscious attempt to overcome it I still engaged in it unwittingly. Here's one -- I bought 200 copies of Collective Blessing for a quarter each. Even if they go up, I got all pee-pants and sold them at a loss as bulk so I can't even benefit from them potentially going up in a year or so. That's some honesty.

Will I learn from concealing my failure? Will I give an accurate representation of how good I am at speculating if I only talk about my successes? Will misleading you convince you I'm smarter than I am? Do I even care if my opinion is valued?

Well, I've come to realize that the answer to that last question is yes. I've been accused of being falsely modest (humblebragging) when I downplay my success this month calling a lot of cards before they skyrocketed. I think my reluctance to take a bow and accept praise for a pretty dynamite string of calls that netted me literally thousands of dollars stems from the conversation with Jon on the podcast.

The truth is that I'm still learning this and I've made a lot of mistakes. I am going to come clean with you because there is an ugly side to speculation that no one talks about because no one wants to admit we all suck at it. Let's not pretend we don't -- it's dishonest and we all know we can improve.

When Do You Sell?

Did you buy Thundermaw Hellkite at $10? You had a few opportunities to do so, most recently around the time of GP Philadelphia. I bought a lot of them. As they started to creep up, my collection peaked at 107 copies. This isn't exactly the mother lode, but at $10 a pop I had quite a bit invested. Thundermaw took off, the price hit $25ish on eBay and I sold playset after playset. The ones I had left I decided to firesale and outed for $18 each at the $50k.

After fees on eBay I made a little over $20 a copy. Not bad, not bad. The ones I outed to a dealer I made $8 a copy on. That's 90% profit, nicely netted. But I was physically sweating holding the box of Thundermaws at the $50k. You might have seen me darting from dealer to dealer trying to find the best price, then outing a pile before the dealer could change his mind. I was so worried they'd say "Yea, we have enough of those for now" and offer $11, I was almost sick to my stomach.

You'll perhaps sympathize with how I felt watching the coverage this weekend as Thundermaw ruled the skies in both Standard and Modern and talk of its potential to hit $45 was discussed. Still seeing a lot of copies at $30, I declined to buy back in in the hopes to retail them for $45 (more like $38 on eBay, which is hardly worth the effort).

But is it not worth the effort to out them for $38 if you paid $10 and still have a ton of copies laying around? In other words, as much as I made by buying early, how much did I lose by selling early?

Look, maybe it's a bit unfair to say we all suck at knowing when to sell because knowing that is much harder than any other aspect of speculation. But let's take another case to illustrate another point.

Even though one of my orders was cancelled, I still ended up with about 80 copies of Rhox Faithmender. (Big props to RunMTG for actually having the 30 copies that I thought I only ordered because of a glitch and for mailing them out promptly. I am forever a fan!) This card very quickly hit $4 on a popular retail website, which means it buylists for about $2 now. Since I was quick and got a ton at $1, I can reap the sweet reward of a $1 extra per copy that I sell to a buylist! Is that not the best thing ever?

...Hang on. I was quick, I got a good tip from my boy Nick Becvar and Brad at ARG (making friends with dealers is like buying and selling with cheat codes, you've been advised) and ordered from multiple places to avoid the pains of cancelled orders. Hence this was one case where I made the same money Medina would have if he simply noticed the spike, adjusted his buy price to $2, and sold them for $4. The best case scenario on my spec is Jon's day to day routine.

If Faithmender had not spiked as high as I'd hoped, I'd be eating a dick sammich with Rhox Faithmenders as bread. Sure, I can probably get about $3.50 on eBay, but not everyone has that out. Maybe this was a spec I should have avoided. I made money, and no one in the forums has complained (yet) since I guess they did too, but I am not calling this one a win. In hindsight, there was less upside than I'd thought.

What Was That Crap about Poker?

The crux here is that even though I'm getting ridiculously good at picking cards about to nonuple in value, I still have room to improve on maximizing my profit, and you can all learn as much from my failures as from my successes. For example, I sold Sphinx's Revelations at $12 on eBay three days before they hit $25 on a popular retail site. Sure, I bought them at $4, and had about 60 left over, but selling 20 to one dude for $12 still made me sick to my stomach when I saw they had spiked again. Had I waited a bit instead of being a pee-pants I could have maximized my profit.

But being a pee-pants let me sell out of [card Craterhoof Behemoth]Craterhoofs[/card] before everyone realized that deck was just OK, and they probably didn't need to be a 4-of. Dealers stopped buying them day two of the $50k and those who kept buying cranked their price way down. I ended up holding none, and selling a card I was able to buy for $1 a few months ago at 9$ a copy felt good.

The point is, sticking to one strategy won't always work. I always hold, I make more on some cards and lose big on others. I always sell, I get to watch a second spike enrich those who bought from me. The lesson here is to think -- to think as hard about when to hold and when to fold as I did about buying.

It's the hardest, most nuanced part of speculation to be sure, evidenced by the number of people in the forums who ask about the right time to sell. But it's something we should all be honest with ourselves about. Just buying for a low price isn't good enough if your best case scenario is slightly better than breaking even. If you would have made just as much money buylisting and selling at near retail, the spec wasn't worth the risk. If you don't think about whether a card has future potential (me ignoring how good Thundermaw could be in Modern hurt me in this case) you might not maximize your profit.

I'm trying to improve at this, and since I made money on every spec I can't complain too much, but one thing I won't do is pretend I'm better than I am so more people will listen to me. Only by addressing how badly I screw up sometimes will I ever hope to improve.

A Tournament, a Tournament, a Tournament of LIES

What happens in Vegas....goes largely unnoticed as there were two major Grands Prix this weekend which overshadowed the SCG event.

SCG Las Vegas Standard Top 8

A lot of "midrange" here.

A Naya deck pre-Boros and also pre-Gruul is encouraging. I'm not sure how much new stuff will get incorporated and how much old stuff will persist, but Naya has a lot of tools right now and will likely benefit from a larger card pool. Not farting around with Faithmender, Brian Page still ran a decent amount of lifegain to stymie the aggro decks. Restoration Angel plus Thragtusk is a potent combination and not just for Bant anymore. [card Bonfire of the Damned]Bonfire[/card] is a card to pick up as I believe it's at its lowest point and is starting to get played a bit more. Great job, Brian.

Three Zombie decks in a top eight that also contained three copies of "Four-Color Midrange" would seem to indicate the format may be getting less diverse. These four-color decks are essentially the Naya deck plus Sphinx's Revelation. I won't let the results of one event convince me Standard is flattening out this close to Gatecrash, but it could be. B/R Zombies continues to perform better than a fringe contender, due in large part to Hellrider and Knight of Infamy. Will Knight of Glory make a similar splash as a tool to fight off the increasing number of undead lists in the top eight?

A 7th place finish for the consensus best deck (according to pros and the results from Indy) says a lot about the field. I think most people were in Toronto at the GP, and Vegas isn't super accessible for most. I don't know the attendance numbers, but I imagine they didn't break any SCG records.

SCG Las Vegas Legacy Top 8

So Sneak and Show makes a big comeback and its pilot is rewarded for being the first person to top eight in over a month with top honors. Were people not ready? Seems possible. In fact, a lot the top eight decks were combo -- Sneak and Show, Hive Mind, ANT, Elves. Only one copy of the BUG deck that was all over last week's top eight, this time piloted by an AJ Sacher who must have slept through his alarm to wake him up for his flight to Toronto. That, or he liked the idea of a weekend in Vegas and light competition for prizes.

"Bant Midrange?" This is very close to the New Horizons builds that were dominant a few years ago before Maverick became the go-to [card Knight of the Reliquary]KoTR[/card] deck, and it's essentially my blue Maverick list. I never thought to call it "Bant Midrange" because that name is terrible. Stop calling everything midrange. Did you lose a bet with Brain Kibler?

The only thing I'll say about this deck is that I usually want an [card Elspeth, Knight-Errant]Elspeth[/card] main, and infrequently I'll side it out for a [card Jace, the Mind Sculptor]Jace[/card]. With a combo-heavy meta, turn three Elspeth is usually good for wrapping up a game quickly, and Jace isn't much help against a resolved Show and Tell. Since stopping it from resolving is of import, "Maverick" decks with Force of Will seem to be the only ones reaching top eight. They're called hate bears, guys. Use 'em.

All said, a pretty typical top eight. More combo than usual, but that's fine. Seems like all competitive decks are represented except for Elves. Congrats to everyone.

I'm Nagoya Dwell on This GP for Long

GP Nagoya Top 8

The Japanese sure do love to cast red spells. Red was all over the GPs top eight. When the Japanese started getting really interested in Thundermaw Hellkite, I paid attention. Similarly, their renewed interest in Bonfire of the Damned is almost certainly going to be relevant to the American market.

Angel of Glory's Rise is el cheapo right now, so if you want to get a million copies, they may go up and they will certainly trade out well. There were three Zombie decks in the top eight on the SCG event. Zombies is cheap to build, easy to pilot and punishes bad draws. And Angel pantses the Zombie decks, plain and simple. The Japanese were clearly expecting some zombies, and the Angel decks kept them at bay to an extent. In fact, Okita's winning deck is chock full of interesting tech. Mill yourself with Chronic Flooding? Check. Peddlecaster? Check. Goldnight Commander? Totally in there.

The rest of the top eight reinforces the idea that Thundermaw is due for another price spike, possibly to $40 (d'oh), and that Bonfire will be headed back up. Another card to watch is Stromkirk Noble, a card I pee-pantsed over and now have to pick back up at $2 or $3. If Boros becomes a deck off a flurry of new humans from Gatecrash, an unblockable, growing one-drop seems like a no-brainer. The Japanese are already all over this card, so it is worth picking up if you can. Don't panic-sell them for $2.50 like I did, even if it means you get to sell so many your wallet won't close.

Karaoke After GP Toronto but Not Nagoya?

Explain that!

GP Toronto Top 8

It's a Modern GP, just like the one they announced for next season in Detroit. I'm not thrilled, but I'm sure some will be. Honestly, even as a Michigan native, I think Detroit is a pretty bad place to hold an event. GP Lansing or GP Ann Arbor or something would be better in terms of parking, culture, and avoiding so many hobos playing dice in the alley outside the event center. (Although we keep going back to Atlanta, don't we? Do I ever have stories about that place.)

Digressions aside, Modern. Boo.

The new Scapeshift deck looks positively annoying. Fortunately, holding Cryptic Command back to make Scapeshift resolve isn't particularly strong. Command does have a tendency to bounce an untapped land EOT so you can go off main phase, so it is still good in the enabler role. Modern has its combo players playing a lot of bad cantrips, but this list proves people will still do it.

I like the Superfriends list a lot. I am not sure whether unbanning Jace, the Mind Sculptor would be a problem. Obviously no one is testing him in Modern to find out, so we're all just guessing. I just think he may not be too oppressive, certainly not compared to how he was in Standard.

The winning Jund list has far more innovation than I've seen in a Jund deck since the days of "In response to Blightning I'll Harrow for a mountain and my one-of island. Swerve." Lotus Cobra is positively bonkers and leads to very early Thundermaws, which I hear gets there. This adoption in Modern is partially fueling the second spike in the price of Thundermaw. That is twice in a month the price has nearly doubled.

The decks that just missed top eight are worth looking at. Nearly 100% of the time, 9th place has the same record as 8th with tiebreakers being the difference. Getting randomly paired against a scrub round one who drops at 0-3 isn't your fault, but sometimes the X-1-1 gets 9th. The 9th place list here is very interesting, but judging by the number of Thundermaw Hellkites in the top eight, it would have been an uphill battle.

Also worth looking at is the pseudo-Maverick list in 10th place.

All in all Modern is still shaping up as unbannings and printings lead to new archetypes as well as just plain old innovation. Expect the format to continue to grow and diversify as time goes on.

Personal Word Count Record Broken

Thanks for bearing with me. I'll be back next week for more shenanigans and maybe some henanigans if I have time.

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