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Insider: #PTOGW Day 1 Considerations

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Hello everyone!

Wanted to chime in with a brief update on the morning of #PTOGW with some notes and considerations as we enter the Modern portion later in the day. Everything certainly seems wide open at this point, as the format reflects no true solidified deck-lists currently. We can only speculate on what will or won't show up at this point.

The QS staff will be covering the event and will be using all resources available to push information with Insiders being the priority. With Kelly and Doug on-site, we have all facets covered. And if the last PT is any indication, our coverage is bar-none.

Here's everything you need - and the banner can be found on the homepage and another in the side bar:

PTOTGhomebanner

In the meantime, some quick notes:

  1. Most of everyone's #PTOGW purchasing should be done by now. I say this because Pro Tour trends tell us that cards can spike and decline extremely quickly. If you're ordering cards during/after the Pro Tour, most of the time you're too late. If anything, you can acquire cards for personal use at a discount, but don't expect a return.  In any event, if you are going to order - take the time to buy from reputable sources. If it's going to cost you an extra dollar, than consider it an investment that your order will actually ship.
  2. React fast, but stay level headed. Just because something shows up on camera doesn't mean it's an automatic buy. Every PT is a mixed format, so look to what's actually performing well and not just showing up on camera.

Early Indicators as of 2/5/2016

As I've scoured plenty of MTGO Leagues and Dailies results, I found some similar trends and interesting decklists leading up to today. Here's a few of them:

Reanimator

creatures

3 Kiki-Jiki, Mirror Breaker
3 Obzedat, Ghost Council
4 Restoration Angel

spells

4 Lightning Bolt
4 Liliana of the Veil
3 Lingering Souls
4 Goryo's Vengeance
4 Inquisition of Kozilek
4 Faithless Looting

lands

4 Arid Mesa
4 Blackcleave Cliffs
1 Blood Crypt
3 Clifftop Retreat
2 Godless Shrine
4 Marsh Flats
1 Mountain
2 Painful Truths
2 Path to Exile
1 Plains
1 Sacred Foundry
2 Swamp

sideboard

2 Anger of the Gods
1 Crumble to Dust
2 Duress
2 Fulminator Mage
1 Grim Lavamancer
1 Lingering Souls
3 Lone Missionary
2 Stony Silence
1 Wear // Tear

Cards to consider here:

Some new tech for a fairly well known archetype. We could toss this up as a fluke, and somehow managed to 5-0 a Modern League, but I will say it's a new development for this archetype. Forgoing the usual reanimation targets such as Griselbrand seems really odd. At the same time, this list does add somewhat of a consistency, and turns this into more of a Midrange approach, rather than an all-in combo deck. Using Goryo's Vengeance as a potent reanimation spell in tandem with Obzedat.

Eldrazi of all sizes

Eldrazi One

creatures

4 Blight Herder
4 Wasteland Strangler
1 World Breaker
4 Thought-Knot Seer
4 Drowner of Hope
4 Eldrazi Mimic
4 Matter Reshaper
4 Reality Smasher

spells

4 Relic of Progenitus
2 Scrabbling Claws

lands

4 Cavern of Souls
4 Corrupted Crossroads
4 Eldrazi Temple
4 Eye of Ugin
4 Ghost Quarter
1 Island
1 Swamp
3 Urborg, Tomb of Yawgmoth

sideboard

2 Ratchet Bomb
4 Spatial Contortion
2 Spellskite
3 Sun Droplet
2 Surgical Extraction
2 Warping Wail

Eldrazi Two

creatures

4 Wasteland Strangler
4 Thought-Knot Seer
4 Eldrazi Mimic
2 Oblivion Sower
4 Reality Smasher

spells

3 Dismember
2 Doom Blade
4 Relic of Progenitus
2 Scrabbling Claws

lands

4 Caves of Koilos
4 Eldrazi Temple
3 Eye of Ugin
4 Ghost Quarter
4 Inquisition of Kozilek
2 Mutavault
5 Swamp
2 Thoughtseize
3 Urborg, Tomb of Yawgmoth

sideboard

2 Disfigure
2 Eradicate
2 Flaying Tendrils
4 Fulminator Mage
1 Night of Souls' Betrayal
2 Phyrexian Arena
2 Vampiric Link

Cards to consider:

It seems there's a new take on the Eldrazi lists that have been running rampant in the Modern Daily and League lists a short while ago. We can see the deck is just as popular, but with the release of Oath of the Gatewatch, it seems the decks have changed, taking advantage of Eye of Ugin to enable some seriously insane opening draws. Making Eldrazi Mimic free, as well as turning Reality Smasher into a better Phyrexian Negator, speaks volumes to what this archetype is capable of. I don't know where the direction of these lists will end up, but it's safe to say that the shift to Mid-range rather than "go huge" seems to be the motif of the recent finishing lists.

Other off-beat cards that have shown up on Dailies/Leagues:

It's the wild west out there after the bannings, that much is certain. That doesn't always translate into financial viability, however. I wouldn't advocate any of these cards quite yet, as the Pro Tour really dictates where the masses go next. While all these lists are fantastic and fun, they might not show up in very short order, which would be unfortunate all things considered.

Follow along closely, and really figure out what decks are doing well in the Modern portion of the event--not just what shows up on camera.

In any event, keep your ears to the ground and check out the PT related articles this past week, with very informative articles by Sheridan Lardner, Ryan Overturf, Adam Yurchick and others.

I'll be periodically updating with more articles as the days go on, but I wanted to push this out quickly and effeciently for Insiders to absorb.

-Chaz @ChazVMTG

Insider: PT: Oath of the Gatewatch Coverage!

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Oath of the Gatewatch: Pro Tour Coverage

Kelly Reid and I (Doug Linn) are here in Atlanta, covering the Pro Tour for our Insiders! We're going to send you the financial news that you need as it's unfolding on the floor of the PT. This is Modern, so we're expecting big breakout decks and card price swings over the weekend. We will be periodically sending out updates. You'll have them emailed to you; we'll tweet about updates; and we'll post them here. No matter how you get your updates, you'll be able to find them.

We are here to help you. That means that we will research the stories that you want to know about. You can ask us questions on Twitter or on the forum thread (or at the bottom of this page) and we'll answer them for you!

Useful links for the weekend:

Our Twitter feed (no financial stuff posted there since it's public)

The Forum discussion thread

The QS chatroom (usually gets started up as Constructed starts)

Our Twitch commentary with Chaz and Ryan

 


Saturday, 2:45pm

The focus of today is the Eldrazi decks: what are the last cards to know about? What can beat it?

Kelly and I just got off the floor and we've got notes for you.

  • The Death's Shadow deck can demolish the Eldrazi deck on account of its brutal speed. It forces the Eldrazi player to hold back blockers or get blown apart.
  • I watched UWR Control versus UR Eldrazi; the former lost in three close games. Supreme Verdict was one of the more potent cards. I also saw Runed Halo(!).
  • Eldrazi is capable of stopping Infect because the UR Eldrazi deck is running Gut Shot on the sideboard. It's also got Stubborn Denial for serious disruption.
  • Team CFB is running Ratchet Bomb in numerous numbers off the board. At under $0.50, it's a spectacular pickup. Notably, it'll kill Endless One and a field of Scions, as well as fight well against Infect and Affinity.
  • No Descendant's Path anywhere.
  • I saw Eldrazi Obligator give the UR Eldrazi player's own creature haste for a crazy attack. Obligator is a little better than I previously reported. At $0.25, it's a fine target.

More to come next round!

 


 

Friday, 7:00pm

Colorless Creatures Crush Control & Combo

The story of the day is, without a doubt, colorless creatures. Between the Artificial kind and the Eldrazi kind, cards without a color identity have been massively over-represented!

We begun the day with a metagame analysis that showed the Affinity / Robots / Ravager deck near the top of the field in terms of representation, with various Eldrazi lists not far behind. While there wasn't much variation in the 'bots lists (a strayTarmogoyf or two here or there, perhaps), the Eldrazi lists diverged along, ironically, color lines.

We all knew going into this event that the base-black Eldrazi list was going to show up, but we did not expect to see a UR list come out. This list is getting some serious camera time in round 8 here at the end of Day 1, so let me tell you about it based on what we've observed at the top tables.

First, four people from the same team brought the deck to the event, and three of them are 4-0 with the deck as of right now (their fourth teammate is 3-1).

Second, it uses a lot of the same core cards you'd expect; Eldrazi Mimic, Thought-Knot Seer, Reality Smasher, etc. But it diverges from the base-black lists because it includes cards like Vile Aggregate (a 5-toughness trampler for 2R ), Eldrazi Skyspawner (yep. its not just draft trash), and Drowner of Hope (a bulk rare that might very well cease to be bulk after today).


Coverage just confirmed that Drowner of Hope is a 4-of in the list on the feature match, by the way, so this might be a good time to acquire a playset or fifty, as they are currently bulk rares.

Interestingly, the deck eschews Matter Reshaper. Paraphrasing one teammate, that card "doesn't actually do anything". It's just value, which is not how this deck likes to play.

Anyway, here are some rough stats of what's at the top tables right now. We're looking at these because they're locks for Day 2, and they're more likely to Top 8 than most. Remember that these players are at the top because they assuredly 3-0'ed their draft, so this is not commentary on the decks themselves, just their likelihood to end up in or near the Top 8.

We cut this list after the top 40 tables (80 players), these numbers are approximated. Also, this doesn't count the decks in the feature match area, but those have been consistently representative of the field as a whole.

Eldrazi (Bx or UR ) - 13
Affinity / Robots - 12
Burn - 7
Abzan - 4
Infect - 4
Naya - 4
RG - 2
Grixis Footsteps - 2
Kiki Chord - 1
Jeskai Control - 1
Lantern Control - 1
Abzan Company - 1
Melira Combo - 1
Blue Moon - 1
Bushwhacker Zoo - 1

It's clear-cut. The colorless creatures continue to consistently crush control and combo decks. I think it's very safe to call OGW Eldrazi the breakout deck of the tournament. Many of the cards are already expensive, but you can still get your Eldrazi Mimics cheap-ish, and I'd be shocked if Drowner of Hope remains bulk for much longer.

Remember, we still have at least 6-7 rounds of Magic to play before we have an inkling about Top 8, so a lot can change; the UR Eldrazi crew could all scrub their drafts, for example, and never see the Light of Day again. Some of these decks are under-represented, but it only takes one in the Top 8 to send players into a buying frenzy.

It's been an awesome day here in Atlanta, and we'll be back online bright and early to get the coverage started again. Thanks for reading!

---------

Friday, 6:30pm

UR Eldrazi is the "other" Eldrazi deck. The team playing it in this final round (before results) is collectively 19-1 with the deck. Wow. Here's the key cards:

Drowner of Hope: bulk rare, but integral to the deck. It takes over the board when it comes down.

Endless One: At $1.25, a great pickup. It doesn't play well with Matter Reshaper (they don't run it) but it's understandably fun with Eldrazi Mimic.

Eldrazi Mimic: These had a run earlier in the day but they're still decently cheap.

Thought-Knot Seer and Reality Smasher: four-ofs, but probably not as much room for growth.

Eldrazi Obligator: we saw a few of these, where they did decent work. Maybe not a critical card, but a good role-player.

Vile Aggregate is a good foil pickup.

The deck also runs four Shivan Reef. They're around $4 and there are a bunch of copies, but in many ways they are better than Steam Vents in the deck because they make colorless mana.

The deck has a single Gemstone Caverns, but it's not been reported as astounding - just a good, solid card.

In short, we like Drowner, Mimic, Endless One, with foil Obligator and Aggregate as good foil targets.


 

PTOGW_info01-01 (2)


Friday, 3:45pm

Kelly and I recorded the Top 25 players in the world's deck choices for the event. Some sit at the highest tables today, while some are at the very bottom. This list showcases what decks they thought were the smartest choice for the event today. We have purposely rearranged them so that there's no way you can find out who was playing what.

Infect x3
Bushwhacker Zoo x2
Eldrazi (some w/ Chalice) x6
Kiki-Chord
Mardu
Affinity
Jund
Death's Shadow Zoo x3
Grixis Emrakul
G/W Vials
Abzan Company
Abzan with Kalitas
Jund
R/G With Devastating Summons
Blue Moon with Pia & Kiran maindeck

As you can see, a lot of Eldrazi!

Friday, 2:30pm

Kelly and I just got off the floor from Round One. What an event! There's a lot of cool stuff to talk about. Kelly is writing up the metagame tally right now and I'm sharing our notes.

  • Wild Nacatls everywhere. There's a surprising amount of Naya Zoo floating around.
  • Almost no Cryptic Commands in the entire room.
  • I saw several Nacatl zoo decks that ran Mishra's Bauble and Death's Shadow. They often run Swiftspear and one also had Street Wraith.
  • Many of the pros are running Infect.
  • Mardu! Kelly and I counted at least 6. Pia and Kiran, Lingering Souls, Dark Confidant and/or Painful Truths.
  • One player was running Chord of Calling with Retreat to Coralhelm, probably making a Knight of the Reliquary quite large.
  • Only one Lantern deck, so breathe easy; we are not going to have to suffer through it on camera (I hope).
  • We saw a few decks running Through the Breach in a base-blue shell.
  • Eldrazi is present; we saw Chalice of the Void and Simian Spirit Guide in a few lists.
  • Lots of Liliana of the Veil.

Next round, Kelly and I are going to do our best to find out what the Top 25 players are playing (without anyone's name associated with anything). That should give us a good idea of what the pros feel constitutes the best list.

Here's the metagame breakdown:

Affinity 14%
Naya 12%
Abzan 9%
Eldrazi 9%
Infect 8%
Jund 7%
Burn 6%
Mardu 5%
Scapeshift 4%
Jeskai Control 3%
Merfolk 3%
RG 3%
TRON 3%
Company - Abzan 3%
OTHER 10%
Kiki Chord 2%
Living End 2%
Storm 2%
Grishoalbrand 2%
Ad Nauseam 1%
Company - Naya 1%
Elves 1%

Thursday, 5pm.

We had an extensive conversation with a Top-25 pro who we cannot name. He gave us the pro's overview of what Modern looks like. Here's the gist:

  • Nobody knows how Modern works after the bannings. This includes the pros.
  • Midrange decks look very attractive; these include Jund, among others.
  • There are a few levels of play; the aggro decks get beat by the midrange decks, which get beat by the big mana decks (which lose to aggro as well as combo like Infect and Storm).
  • The pro predicted that a lot of players are going to "level up" that chain, looking at something like combo or a big mana deck.
  • This may mean that the Eldrazi deck has a glorious weekend, but our Pro felt that nobody knew how to build that deck correctly... yet.

We are about to go to the venue and we'll report back again soon!

-Doug


 

 

Douglas Linn

Doug Linn has been playing Magic since 1996 and has had a keen interest in Legacy and Modern. By keeping up closely with emerging trends in the field, Doug is able to predict what cards to buy and when to sell them for a substantial profit. Since the Eternal market follows a routine boom-bust cycle, the time to buy and sell short-term speculative investments is often a narrow window. Because Eternal cards often spike in value once people know why they are good, it is essential for a trader to be connected to the format to get great buys before anyone else. Outside of Magic, Doug is an attorney in the state of Ohio.  Doug is a founding member of Quiet Speculation, and brings with him a tremendous amount of business savvy.

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Reality Splasher: Eldrazi In Your Modern Deck

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Modern has always been a creature format. That's why, despite a lull in play last year, nobody's ever doubted Path to Exile as a perennial staple. And why dumb beaters like Tarmogoyf find their way to the top tables in the face of Goryo's Vengeance and Ad Nauseam. Cheap, large bodies command a premium in Modern, and Oath of the Gatewatch has the most efficient threats we've seen since Siege Rhino.

eldrazi temple art

I think the Oath Eldrazi have what it takes to reach Modern mainstay status. This article explores some of the possibilities for them in non-Eldrazi archetypes.

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Eldrazi Splashing 101

Why Splash Eldrazi?

With so many great creatures in Modern, we need some convincing reasons to splash Eldrazi into existing archetypes. Let’s consider the creatures printed in Oath of the Gatewatch.

  • Matter Reshaper: Kitchen Finks-tier value in any color. 3/2 stats trade with almost every one- or two-drop creature in Modern not named Tarmogoyf. Reshaper is cantripping removal against aggro, and a clock that sucks to kill against midrange. In my games with him, I’m always happy to see him die, and when he lives he’s still attacking for three every turn.
  • Thought-Knot SeerThought-Knot Seer: Thoughtseize and Tarmogoyf on one card. It makes you feel bad for the 3/1 Vendilion Clique. Opponents have to actually remove Thought-Knot to draw from him, and when you take their best card upon resolution, their odds don’t look so good. As anyone who’s played with Hooting Mandrills can tell you, even with Siege Rhinos and Tasigur, the Golden Fangs running around, 4/4 is really freaking huge in Modern.
  • Reality Smasher: Over the last few years, we’ve seen midrange decks run a variety of five-mana haymakers to close out games. Thundermaw Hellkite, Stormbreath Dragon, and Keranos, God of Storms all fit the bill, and Reality Smasher may add his name to that impressive roster. Smasher’s main benefit is his lack of color - players no longer need to splash red for a 5/5 hasty five drop with evasion and built-in removal protection.

Opportunity Cost of Splashing

To quote Lil' Jon and Oobie, "Nothing's Free." Opportunity cost refers to the things we give up to include Eldrazi in our decks.

Ghost QuarterFor one, we have to include nonbasic, colorless-producing lands. Many decks do this anyway, which makes splashing Eldrazi relatively painless. Ghost Quarter and Tectonic Edge now see more widespread use than ever to combat big mana boogeyman Tron, and to gracefully answer manlands. Speaking of manlands, Mutavault and Blinkmoth Nexus fit into a variety of Modern decks and tap for colorless themselves. So do utility options like Gavony Township, Vault of the Archangel, and Sea Gate Wreckage. In this highly aggressive metagame, I can even see Quicksand getting some love.

Fetid HeathColor-fixing lands provide an attractive alternative to lands with effects. Filter lands like Twilight Mire, Mystic Gate, and Fetid Heath allow a potent marriage of colorless-specific Eldrazi to color-intensive bombs like Cryptic Command. The classically mediocre pain lands, including Karplusan Forest and Shivan Reef, suddenly become phenomenal in a deck with Eldrazi beaters - they now tap for three different types of mana.

Since the Eldrazi rely on nonbasic, colorless-producing lands, including them makes us softer to Blood Moon. A resolved Moon makes casting Thought-Knot Seer a nightmare, as no archetypes outside of dedicated Eldrazi can or should run mainboard Wastes (which is pretty difficult to fetch). Colorless-producing mana rocks like Talisman of Dominance are rare/bad enough in this format that I wouldn't count on ever putting colorless-specific Eldrazi on the stack with a Moon in play.

Prime Candidates

With the pros and cons of splashing colorless in mind, let's see if any existing Modern decks could provide a nice home for our new Eldrazi friends. Looking over the Modern Nexus Top Decks page, over fifteen decks can already splash them without much trouble. It's another question whether they want Eldrazi - Affinity and Merfolk, for example, would never compromise their synergistic creature suites for a 4/4 Thoughtseize. These other decks show more promise:

  • RG Tron
  • Jund/Abzan Midrange
  • Grixis Control/Midrange
  • UW Control/Midrange
  • Jeskai Control/Midrange
  • Abzan Company
  • BW Tokens
  • Kiki Chord
  • Death and Taxes/Hatebears

Last weekend, Hobie Hagen took an RG Tron build with Thought-Knot Seer and Matter Reshaper to the Top 8 of StarCityGames' Columbus Classic. Granted, Tron already plays Eldrazi cards in Ulamog, the Ceaseless Hunger Matter Reshaperand Emrakul, the Eons Torn, and Hagen only included one of each Oath creature. But Hagen's successful inclusion of the brood's cheaper beaters in a deck that's otherwise all ramp and business speaks to their future.

BGx midrange might be a little color-heavy to indulge the Eldrazi, mostly thanks to Abrupt Decay and Liliana of the Veil. Green gives them Kitchen Finks, and they already have Thoughtseize and Tarmogoyf. I don't think Eldrazi belong here.

By contrast, Ux Midrange seems rife with Eldrazi potential. In my opinion, Grixis Midrange doesn't quite get there in Modern since it lacks Tarmogoyf. But imagine Thought-Knot Seer and Matter Reshaper in a Grixis shell with Jace, Vryn's Prodigy, Snapcaster Mage, Ghost Quarter, and Kolaghan's Command to grease the engine. Ux Midrange decks play a handful of colorless-producing lands already, and I wouldn't be surprised if they at least tried a colorless splash.

Eldrazi TempleThe last four decks on the list are the most natural fit for colorless Eldrazi. These disruptive aggro decks walk the line between goodstuff and synergy, and back up their creatures with a hearty serving of colorless lands. Collected Company into Matter Reshaper seems really mean against value decks, and Thought-Knot gives the Chord of Calling toolbox an instant-speed, searchable Thoughtseize. BW Tokens might not mind giving Pyroclasm-proof legs to one of their discard spells. But right now, it seems to me that Leonin Arbiter decks are best poised to assimilate the Eldrazi, since their color requirements are low enough to include Eldrazi Temple.

El Drizzly Bears

Am I trying to say "the rain" in Spanish? Or did I have Snoop Dogg open an Oath of the Gatewatch booster pack? Wrong on both counts! That's just my punny name for WCx Hatebears. As Ghost Quarter positions itself among Modern's strongest mana denial cards, it makes sense the best Quarter deck would enjoy a resurgence. Splashing green or black into the Death and Taxes skeleton gives us a range of possible options.

Green Splash

GW El Drizzly Bears, by Jordan Boisvert

Creatures

4 Noble Hierarch
4 Leonin Arbiter
4 Tarmogoyf
2 Kitchen Finks
2 Eternal Witness
4 Matter Reshaper
4 Eldrazi Displacer
4 Thought-Knot Seer

Artifacts

4 AEther Vial

Enchantments

4 Oath of Nissa

Instants

4 Path to Exile

Lands

4 Eldrazi Temple
4 Ghost Quarter
4 Brushland
4 Temple Garden
1 Gavony Township
2 Forest
1 Plains

This deck has a few things going for it. As with traditional Hatebears, Aether Vial lets us run a conservative number of lands and still deploy threats rapidly. In lieu of a Vial, Hierarch does a passable impression while buffing our attackers. I've always shied away from Vial decks in Modern because they're so slow without the artifact. Hierarch's presence makes me much more comfortable. This might not be news to most of you, but I'm not one to generally mess around with this type of creature deck: exalted on a mana dork is crazy!

Eldrazi Temple gives us access to the dreaded turn two Thought-Knot Seer, and otherwise powers out early Matter Reshapers and Eldrazi Displacers. Notably, Temple also pays for activated abilities of colorless Eldrazi, making Displacer an affordable, re-usable blinker.

Speaking of which, Eldrazi Displacer is an Oath creature we haven't discussed yet, for the reason that he boasts limited applications outside of enters-the-battlefield-based decks like Death and Taxes/Hatebears. In those decks, however, he really shines. Here, he Eldrazi Displacerresets Kitchen Finks at will, buys back endless cards from the graveyard with Eternal Witness, and casts instant-speed, reverse-Clique effects with Thought-Knot Seer. Blinking also proves powerful without a 187 effect. Displacer saves our threats from removal and can even target our opponent's creatures. Since targets re-enter the battlefield tapped, Displacer gives our beaters psuedo-evasion, tapping down as many blockers as we have 2C for. On the defensive, he removes attackers from combat and prevents pump effects and auras from resolving. At three mana, he's easy to Vial in and even easier to hardcast off a Temple. The only downside to this creature is his weakness to Lightning Bolt, but opponents frequently have a myriad of juicy targets to choose from in this deck. To Bolt the Displacer, they'll have needed not to Bolt the Hierarch, or the Arbiter.

Bolt still rules against creature decks like these, so we play Tarmogoyf ourselves. Goyf is the best insurance policy for dead dorks and Cat Clerics alike. He combines with Thought-Knot Seer to bring some formidable beats to the red zone, and comes down off a Vial to surprise-block an opponent's 4/4.

Goyf grows to 6/7 in this deck if opponents find a way to remove Aether Vial. If not, Oath of Nissa buffs him in multiples, all while finding extra copies of the creature. I lauded Oath of Nissa in my Cobra Moon article, but it performs even better in GW Drizzly, where it's practically Ponder. The only cards it doesn't find are Aether Vial, Path to Exile, and other Oaths. That means Oath can search for the other half of Arbiter/Quarter, or for the other half of Finks/Displacer. Or for a Thoughtseize effect. Or just for Tarmogoyfs.

Black Splash

BW El Drizzly Bears, by Jordan Boisvert

Creatures

4 Dryad Militant
4 Leonin Arbiter
4 Tidehollow Sculler
2 Kitchen Finks
3 Wasteland Strangler
4 Matter Reshaper
4 Eldrazi Displacer
4 Thought-Knot Seer

Artifacts

4 AEther Vial

Instants

4 Path to Exile

Lands

4 Eldrazi Temple
4 Ghost Quarter
4 Caves of Koilos
4 Godless Shrine
3 Fetid Heath
1 Vault of the Archangel
2 Plains
1 Swamp

While the deck's core remains unchanged, BW trades the mana consistency of Hierarch and Oath of Nissa for a stronger aggro matchup and increased hand disruption.

Tidehollow ScullerThe main draw to BW is the Militant/Tidehollow/Strangler package. Dryad Militant and Tidehollow Sculler exile an opponent's cards, then Wasteland Strangler swoops in to process them and kill creatures. If the Strangler processes a card exiled with Sculler, opponents never get it back.

Eldrazi Displacer can blink these creatures to repeat the process, and works alone with either one. With a Strangler and some cards in exile from Dryad Militant, Displacer essentially casts Lightning Bolt on opposing creatures for 2C. The Tidehollow Sculler interaction proves a bit trickier, but allows Displacer to provide a late-game hard-lock with six mana available. First, Displacer blinks the Sculler for 2C, and our opponent gets his card back. Then, Sculler re-enters, and his ability triggers. In response, we can pay another 2C to blink Sculler again, triggering his second ability that gives our opponent his card. Sculler re-enters and takes a card, and his older enters-the-battlefield ability resolves, allowing us to exile a card for the rest of the game. Doing this trick every draw step denies opponents the chance to ever draw new cards.

Other Options

Space won't permit me to include every viable white creature in these decks, so it's fully possible I've omitted some crucial ones. Here are a few I left out.

  • thaliaThalia, Guardian of Thraben: Neither build plays many noncreature spells, and Thalia punishes opponents that do. She also eats the ground up against Burn with first strike, and contributes to our Arbiter-rooted taxing plan.
  • Blade Splicer: Serious ground pressure that rapidly multiplies with a Displacer.
  • Flickerwisp: A one-shot Displacer with flying. Notably erases charge counters on noncreature permanents and resets planeswalkers, which Displacer can’t do.
  • Restoration Angel: I don’t want to clog the four-CMC slot in these mana-light decks, and Thought-Knot Seer seems much better to me than the Angel. Displacer already gives us a recurring version of her blink effect.

A Horrible Future

Given recent events, I should specify that I'm not referring here to the supposed state of Modern (which doesn't worry me at all). I'm just quoting the flavor text of a card that hyper-enables players to splash aggressively costed, colorless-specific Eldrazi into any deck with low color requirements.

I don’t expect the largely untested lists in this article to win the Pro Tour this weekend. But I’ll bet my Not of This World playset the Eldrazi invasion of Modern won’t end with Relic of Progenitus decks.

Jordan Boisvert

Jordan is Assistant Director of Content at Quiet Speculation and a longtime contributor to Modern Nexus. Best known for his innovations in Temur Delver and Colorless Eldrazi, Jordan favors highly reversible aggro-control decks and is always striving to embrace his biases when playing or brewing.

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Stock Watch- Pyromancer Ascension

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Pyromancer Ascension is a card that has seen Modern play at varying levels throughout the history of Modern, but has never really been worth anything. It's possible that we see that change now.

There was an error retrieving a chart for Pyromancer Ascension

Storm is the reason that Seething Song was banned in Modern, and that ban significantly impacted the deck's power level. Most recently the deck was slower and less resilient than Amulet Bloom while also being less consistent and resilient than Splinter Twin. With those two decks out of the format, it's possible that we'll see Storm rise as the go-to combo deck for the Modern format.

Storm is at pace with the aggressive linear decks of the format without the inherent weakness to Lightning Bolt. There is definitely powerful hate against the deck, though the deck looks to line up against the format well in game ones for now. Jund is basically a hate machine against Storm with discard and Abrupt Decay, but with Twin out of the format Abrupt Decay is on the downswing.

There was an error retrieving a chart for Abrupt Decay

Any price movement for this one would depend on success this weekend, though the price has been creeping up for a couple months from sub-$4 to about $6. Not to mention that the spread is tiny. There are fewer than 100 listings currently on TCG Player, with very few foil copies listed that are in better than moderately played condition. The Storm archetype definitely has something to prove in Modern, but if the deck has a good weekend you can expect some serious price movement on this one.

High-Stakes MTGO – Jan 24th to Jan 30th

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Welcome back for another week of High Stakes Bankroll Managment on MTGO. I thought I would start today by giving you a little heads up on my baseline strategy when it comes to investing with such a large bankroll.

When you decide to invest in any positons on MTGO there are a least two things you should consider:

  1. The size of your bankroll---e.g. make sure you are not buying into a position that would be too big a share of your bankroll.
  2. The number of copies for any given position---e.g. you can't buy 500 copies of your target positions as it might be a nightmare to sell so many at a profit.

In other words, always buy positions that make sense in the context of your bankroll, both in terms of price and number of copies. With such a big bankroll I could buy hundreds of copies of pretty much anything without endangering my bankroll. However it could be very tempting to buy thousands of copies of every spec I go for, and this is what I don't want to do.

My baseline for any potential specs with this bankroll is the following---200 tix max and/or 50-60 copies max. As you can see, I don't adhere to these slavishly. I also have a price limit in mind when buying cards, which often enough limits the number of cards I'll purchase in the end. There are also a fair amount of exceptions where I'm willing to exceed the max tix and copies figures.

Boosters and full sets are two spec categories where these limits don't apply. For regular cards, if the price per copy is high I'll be willing to invest more tix, such as for Tarmogoyf, Snapcaster Mage and more recently MM2 Eye of Ugin.

Another exception were the Magic Origins painlands (which I discuss in more detail below). Things didn't fare as I expected with these lands, but when I pulled the trigger all indicators pointed to a spec that could not fail.

One pillar of that assumption was that the M13 checklands still saw a nice price increase during their Standard period despite being printed in the previous three core sets! Standard cards are also much more liquid and with very low spreads. For these reasons I raised my total limits on all of the five painlands.

Managing a small or a big bankroll is not very different in the end (although you will probably need more time with a big bankroll). The main difference is that you can go big and deep if you want to with a big bankroll.

Here is the current state of the bankroll.

Buys This Week

Addon1

I'll start this week with couple of additional buys from Mirrodin block following the end of flashback drafts. Prices got down a bit and I upped my copies for Serum Visions, Serum Powder and Sundering Titan. All three cards, as well as other staples from this block, have already rebounded nicely as of today.

EoU

Buying 37 copies of Modern Masters 2015 Eye of Ugin was only based on the observed discrepancy between the Worldwake version, priced way above 20 tix, and the MM2 version, priced around 11 tix when I purchased my copies. As of writing, available supplies of Eye of Ugin are still fairly low.

The newly introduced Eldrazi decks seem poised to be a real contender in Modern and they're using a full playset of the legendary land. My bet here is that prices of both versions should adjust and hopefully converge around 15 tix. I'm seeking a small percentage profit here.

Ideally, I would prefer to flip these at my target price (~13.5 tix) before Pro Tour Oath of the Gatewatch. If I don't, then I'm hoping for Eldrazi decks to show some results at the upcoming PT.

BFZ

I have started accumulated full sets of Battle for Zendikar this past week. The release of OGW on MTGO caught players' attention and tix, resulting of a decrease of just about everything else.

Note that this might not be the absolute best buying price for BFZ full sets---they actually were around 60 tix earlier this December. They might also get cheaper between now and the release of Shadows over Innistrad, but not by much.

Nonetheless I want to start accumulating full sets now that I know the price is dipping. I'll probably buy a total of 30 BFZ full sets for now and be ready to buy 15-20 more if the price drops further in the coming months.

Sales This Week

Although this guy could go higher I was aiming for a 2 tix selling price. This past week buying prices crossed the 2 tix bar and I started unloading copies. Buying prices didn't keep up with this price and are now back in the 1.4 - 1.8 tix range. Not a problem; I'll wait for the next price hike to sell my 15 other copies of Master of the Pearl Trident.

On My Radar

Buying up to 30 full sets of Battle for Zendikar is on the top of my list of things to do this week. Whether prices decline further, stabilize, or rebound, I'll be buying these sets now. With the new set rotation structure and the new draft structure, e.g. 2 OGW and 1 BFZ, it's not clear to me whether BFZ sets will get cheaper in the following months. Without much confidence in what will happen next I prefer to buy now.

With Pro Tour Oath of the Gatewatch taking place this weekend, I'll certainly be looking to sell several of my Modern positions. Many of those I'm currently holding are already getting close to my target selling price---it would not take much from the PT to up prices just a little bit so I can sell them.

Alternatively I'll also be trying to take advantage of cards that don't meet everyone's expectations this weekend.

With the recent ban of the elephant in the room---Splinter Twin---the format has changed and will certainly change again in the following months after this PT. Cards that dip for lack of appearance during this PT might be those showing up next in a metagame trying to find its bearings. This is a great situation for speculators where buying and selling opportunities happen simultaneously.

Questions & Answers

Arcum Dagsson & Other Odd Cards

QA

Good question! It doesn't make a lot of sense, does it? Arcum Dagsson was among the cards, from bulk to just below bulk, that I wanted to invest in as long-term investments. The idea was that these cards, and Arcum in particular, have a singular effect that could someday be incorporated into a Modern deck and thus see a nice price raise. Nourishing Shoal is a great example of such cards.

Since the supply of Coldsnap cards is rather limited, even a slight increase in demand has the potential to dramatically increase the price. My bet with Arcum Dagsson was meant to be for the long run with almost no risk and for a potentially high reward.

The recently introduced Modern Flashback Draft Year kind of messed up the initial idea of buying bulk cards and waiting for a spike. That's why there aren't that many Arcum-like positions in my portfolio.

As for Arcum himself, I'm not sure yet if I'll be trying to sell it before Coldsnap flashback drafts (knowing that my selling price will be very low anyway) or if I'll just be waiting with my current copies since this position represents a tiny fraction of my bankroll. After all, a spike can still happen and from this optic Arcum's current price doesn't really matter.

Dealing With 900 Copies

Q

Buying more than 200 copies of any position (with the exception of boosters) will only happen on very rare instances with my investing strategy.

One situation I could see leading to buying hundreds of copies of a card would be betting on bulk Modern rares with the potential to spike sometime in the future. Such positions would only require a couple dozen tix for 300 copies or more. The idea of such a bet is “all or nothing.” Either the cards spike to 1 or 2 tix or they stay bulk forever, and I would consider such an investment dead unless a spike occurs.

Let’s come back to the painlands. To start with I had decided to go deep on these because they constituted, in my opinion, the surest bet you could find on MTGO at that time. It didn’t pan out as expected but they're still in the winning category and from here they can only improve. Standard cards are also more easily tradable and with lower spreads, which makes it easier to sell a larger number at a better profit.

Acquiring all of these copies was not done in two or three days but over several weeks. I had decided on a threshold price I was willing to pay back in September and I accumulated 40-60 copies every day, twice a day sometimes, when the selling prices reached that price. Bots are always pretty stocked with Standard cards and since the painlands were not really in demand prices didn’t move much. Prices actually went down when it became obvious they would not be big players in the current Standard metagame.

The buying strategy is fairly simple. Between MtgoLibrary Bots, Mtgotraders, Goatbots and others I bought one playset at a time, and more than one playset when authorized with bots such as Goatbots and Mtgotraders.

Later in November, as painland prices got to their lowest I decided to reinforce by ~150 copies the painlands that had lost the most---Shivan Reef, Battlefield Forge and Yavimaya Coast. I was and still am convinced that the rotation of Khans of Tarkir and its fetchlands will help the ORI painlands rise in demand. So with prices cut in half and with enough tix available to my bankroll, I bought more lands.

Selling will be a slow process as well. I won’t be waiting for any painland to hit 5 tix before selling though. Considering my large positions I’m likely to start selling as soon as buying prices hit 2 tix, or 1 - 1.5 tix for Yavimaya Coast. This may happen fairly soon actually. It will probably be a matter of selling 30-40 copies every other day or so.

At the end of the day if I double up on the 2700 tix I invested in the painlands I would consider it a success. If I can sell each of them for 4 tix a piece, I’ll be sitting on more than 13,000 tix and my bankroll will have progressed by more than 50% with only five positions, the sure bet I was talking about six months earlier.

 

Thank you for reading,

Sylvain Lehoux

Insider: The State of Modern Leading to PT OGW

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If you look over decklists from Modern events in the post-banning metagame, you'll see a lot of the same deck achieving most of the success. Of course, there aren't a ton of events to look over and we'll be getting tons more data this weekend with Regionals and PT Oath of the Gatewatch, but we at least have a clear idea of what's happening right now. I'm not one to crunch numbers; if you want those then check out Sheridan's pieces.

I trust my intuition and my theory-crafting. From pouring over decklists, what I see is consistent success from Affinity, Burn, Infect, Jund, Zoo, Eldrazi and Tron. The two fundamental camps here are "turn four decks" and "go big decks", with Jund occupying space in the middle.

Affinity, Burn, Infect and Zoo are our turn four decks. They're creature-heavy, with varying levels of reach, with Burn being able to win without ever attacking and Infect only being able to win in combat. These decks rely on punching through quickly, with their primary weakness being to heavy interaction. Killing their creatures on turns one, two and three is the best path to victory against these decks.

There was an error retrieving a chart for Liliana of the Veil

Jund then preys on these decks, by being highly interactive and landing spells that are more impactful than any singular threat in any of the above decks. Jund does have to pay attention to all of the other decks in the format more than the proactive linear decks due to lacking its own linear gameplan, so it doesn't always just beat the aggressive strategies. Specifically, it has to focus a significant amount of energy against the big decks.

There was an error retrieving a chart for Eye of Ugin

It's not entirely accurate to put Eldrazi in the same category as Tron, because Tron basically just eats Eldrazi for breakfast, but both decks prey on decks that are trying to be midrange while also being too slow to have great win percentages against the aggressive linear decks. It's extremely short-sighted to refer to this as a straight rock-paper-scissors metagame, because Jund can be built to skew one way or the other and these big mana decks have a clear matchup bias within the category, but minimally the small decks versus the big decks favors the small decks.

The big hole that I'm seeing in this picture, is that nobody has figured out what to do with Snapcaster Mage just yet. It's still the best card in the format, and Snapcaster Mage plus Lightning Bolt is an invaluable interaction to just jam in your deck.

It's unclear which of these two cards is actually the best card in Modern. In terms of raw playability, it's Bolt, but in terms of actual power level it has to be Snapcaster. An outbreak of maindeck Relic of Progenitus does impact Snapcaster's power level, but against the vast majority of the metagame Tiago is just going to be great.

There was an error retrieving a chart for Snapcaster Mage

In fact, Todd Anderson won the Modern Classic in Atlanta with what doesn't even look like a very good Snapcaster Mage list, and certainly a list that is very weak to Relic of Progenitus.

Temur Delver

Creatures

4 Delver of Secrets
2 Hooting Mandrills
4 Snapcaster Mage
4 Tarmogoyf
1 Young Pyromancer

Spells

1 Dismember
1 Izzet Charm
4 Lightning Bolt
1 Mutagenic Growth
4 Remand
3 Spell Pierce
1 Thought Scour
3 Vapor Snag
3 Gitaxian Probe
4 Serum Visions

Lands

1 Forest
2 Island
1 Mountain
2 Breeding Pool
4 Misty Rainforest
4 Scalding Tarn
2 Steam Vents
1 Stomping Ground
3 Wooded Foothills

Sideboard

2 Grim Lavamancer
3 Spreading Seas
2 Threads of Disloyalty
3 Ancient Grudge
1 Dispel
2 Gut Shot
2 Surgical Extraction

I remember when Vapor Snag was a blight on Standard, but the other decks were just bad and the Delver decks were great. That dynamic is basically reversed in Modern, so to me it says a lot that Todd was able to win despite playing some real turds in his deck.

The game plan here is to kill the dorks out of the linear decks while applying enough pressure to get the other decks dead in a meaningful time frame. The removal of Splinter Twin and Summer Bloom allowed Todd to eschew excessive answers to four-toughness creatures and put cards like Gut Shot and a ton of Ancient Grudge in his sideboard to just beat the tar out of the linear creature decks.

I don't like Todd's list, but I really like Delver's position in the current metagame. With the prevalence of Snapcaster mirrors severely diminished, you get to be the only player with Snapcaster and Bolt in your deck in most of your matches. This package allows you to set the pace of the game by either significantly pressuring your opponent's life total or just killing everything that they play.

The other Modern decks with access to this package are Jeskai and Grixis Control.

There was an error retrieving a chart for Pia and Kiran Nalaar

Jeskai control has basically disappeared since Shaun Mclaren's win at PT Born of the Gods with the deck. A major reason for this is that Splinter Twin decks just had greater inevitability combined with the fact that the rest of the metegame left you with too many angles to cover. Right now, just casting Lightning Bolt is a lot more attractive than it was in the face of Deceiver Exarchs.

It's true that you'll be put into a racing situation against Tron and Eldrazi, but there are definitely tools for that job. Figuring out the best list is going to be tougher for these decks, but this is the Pro Tour we're talking about. I fully expect a good showing for Snapcaster Mage.

Putting It All Together

For players just looking for a great deck this weekend, the efficiency of Lightning Bolt is impossible to argue with, and its relative power level looks to be at an all-time high. I expect a lot of players to flock to Burn for this reason. It's the linear deck that's best at interaction, and has very few matchups worse than 50%, with some overwhelmingly in its favor.

Burn should see a great showing, and you can expect a lot of movement on staples of the deck. It's possible that we finally see that Eidolon of the Great Revel spike.

There was an error retrieving a chart for Eidolon of the Great Revel

As far as the Snapcaster Mage decks, it's hard to say exactly what they'll look like. What is clear, is that Snapcaster Mage is about $20 below its all-time high.

There's an RPTQ promo on the way, which is unlikely to significantly impact price---certainly in the short term---and is also a good sign that a different reprint isn't coming soon. Specifically, this card is way too strong to see the light of Standard again. It's a maybe for the next Modern Masters, but that's super far out.

The buy-in is steep on Snaps, but it has such a great position in the metagame right now that I can only imagine an increase in price. Whether the former ceiling will be the new ceiling is unclear, but growth is almost certain.

There was an error retrieving a chart for Snapcaster Mage

Personally I will be sleeving up Grixis Delver for Regionals, and my only big concern is the Eldrazi deck. I did finally win a match against them though now that Oath of the Gatewatch has them playing more threats that have EtB abilities instead of cast triggers, so maybe my deck is just great.

Good luck to everybody battling this weekend, and if you're not then make sure to tune into PT coverage. Spicy lists for the PT are unlikely to have been leaked at this time if they exist, and your best avenues to make money at this point are on breakout cards from the weekend. Much of the obvious spikes have already happened, and your best bets are going to be on Hail Mary picks and entirely new technology.

Thanks for reading.

-Ryan Overturf
@RyanOverdrive on Twitter

Pro Bowl and Super Tour: Comparisons and Speculations

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What makes a good event? I’ve been thinking a lot about goals recently, and my developing interest in content production and editing has me looking behind the curtain at the factors at play behind “spectacle” events. For regular readers of my column it should be no surprise that I often branch out in my topics, for better or worse, so today I thought I’d give a Pro Tour warm-up piece, in characteristic Trevor Holmes style. So buckle up for some random musings that loosely tie in to Magic and hopefully it will come together at the end!

Dueling Grounds art

Part of what draws me to StarCityGames coverage every weekend is the Magic, sure, but mostly I’m entranced by the back and forth between Patrick Sullivan and Cedric Phillips. The comparisons to ESPN coverage, while slightly exaggerated, have roots in fact; SCG coverage has a clear method of presentation and executes their model to near-perfection. It’s been said before, and it’s a sentiment I agree with, that Wizards could gain a lot from attempting to emulate ESPN. Fox NFL coverage aside (really, Curt/Terry/Howie/Jimmy are atrocious) the National Football League does an excellent job covering their events, and the results show.

Obviously there are other, more important factors at play regarding a sport’s growth than the coverage that accompanies it, but you can’t deny that coverage is the link between the professional and the audience. I truly think the only thing separating Magic from League of Legends level popularity is the way it is presented to the public: through coverage and Magic Online. This weekend, I’ll be watching both the Pro Tour and the Super Bowl, with an eye towards what Wizards coverage can do differently to *possibly* one day grow the game to Super Bowl League of Legends levels of watchability.

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The Super Bowl

For those individuals unfamiliar with football (or American sports in general) it’s possible you may not have heard of the Super Bowl. While it has recently grown into a cross-cultural spectacle full of entertaining commericals, halftime concerts, and copious amounts of fanfare and analysis, the Super Bowl at heart is the culmination of a season-long competition to prove football superiority. Similar to the Magic Pro Tour, the Super Bowl excites both players, fans, and casual observers alike.

I have the unfortunate position of living in North Carolina surrounded by bandwagon Panthers fans, and I can’t talk trash because my team (the Tampa Bay Buccaneers) are literally garbage. Seriously, we should just rename ourselves the Tampa Bay Browns. Now, I know there’s some die-hard Panthers fans out there (insert that “I’ve been a fan since ‘95” nonsense) but for the most part, Panthers fans only get riled up when they’re in a winning season. Before the age of Cam Newton, every week was some flavor of “Jake Delhomme/John Fox is (somewhere on the Jesus/Satan spectrum)!“ depending largely on whether Carolina won that week or not.

superbowl50[1]

Don’t get me wrong: criticism of your team is great and all. It’s encouraged and shows you care and are passionate about your squad. All I’m asking for is a little loyalty when your guys are on the ropes. The Bucs went 2-14 last year, but I wasn’t calling for anyone’s head. This is partly because our main problem is penalties, and we can’t fire all the culprits (as we’d then have no team) but my point remains. For angry Panthers fans headed to the comments, slow it down (for angry Magic fans who don't understand or care about American football, bear with me!). Obviously I’m a little tongue-in-cheek with this. I’ve developed my passive-aggressive trash talk to the point where I can feign innocence if anyone gets too offended, as my veiled criticisms hold no weight when some adversary can just throw the numbers “2-14” right back at me. I truly have no room to talk.

So, I’ll be watching the Super Bowl not to cheer on either team (I was in Denver once. It was “fine?”) (Editors Note: Tread. Softly. Sir.) but rather to appreciate it for what it is: a concentrated, calculated effort to whip every American into a frenzy and convince them of the divinity of the sport of football (which is absolutely true). Starting to see the Magic and Pro Tour connection yet? Yes, designers truly do look at everything in life and dissect it down to its constituent parts. It’s both a blessing and a curse.

The Pro Tour

I’m not comparing the two events for the sole reason that they lie on the same weekend (by pure chance), but rather because I’m convinced they are structured with similar goals in mind (at a macro level). At this point, the Super Bowl is a spectacle that everyone watches and knows, whether they care about football or not. The Pro Tour is nowhere near that visible (nor will it ever be), but they both have enough similarities that I find it worth comparing them to gain some sort of insight or lesson from it. Let’s break it down:

Competitive Culmination

1996 World ChampionBoth the Super Bowl and the Pro Tour exist as the final stop in a competitive endeavor of sorts. Magic professionals grind Grand Prix and compete in Regional Pro Tour Qualifiers to acquire invites to the biggest stage. Professional football teams fight all year until two men enter, one man leaves. Both events carry with them significant prestige worth battling for, not to mention monetary rewards and rock star status (you think we don’t treat PT Champs like rock stars? Check Twitter after the event. Martin Dang could have posted a picture of a spoon and it would have had 1,000 favorites!).

The big comparison I find between the two events is the underlying reason for their existence in the first place. As companies, both the NFL and Wizards need to provide some sort of goal for us to strive for, otherwise NFL players are just wasting money on cardboard and travel time and Magic players are getting concussions and in trouble for steroid use for nothing. Maybe I have that backwards? Maybe not. Aside from that, the Pro Tour and the Super Bowl both exist as a marketing tool for their respective entities to use to generate more interest in their particular game. The NFL has done its job at this point, but there was a time when football played second fiddle to baseball in America. Ask your grandfather. Now, they literally own a day of the week. Magic, in my mind, is the NFL in its younger days; plucky, underdog, struggling against the mighty League of Legends baseball overlords.

Tying it Together

It’s important to restate that I’m not comparing the Super Bowl to the Magic Pro tour merely because they lie on the same weekend. I believe (and hope I’ve explained thoroughly) the parallels the two events have to each other, and what the Pro Tour can aspire to be by taking lessons from the Super Bowl (and football broadcasting in general). While we could get into details like marketing to those unfamiliar with the game, working to make the event more entertaining for all involved, etc, I feel that’s straying a bit too far from the path. Before we add in all the fluff (halftime performances, cheerleaders) we need to start at the basics. (Seriously, how could would cheerleaders be at Pro Tours? We could have Patrick Chapin blow the roof with his MTG mixtape or something).

More than the Super Bowl, it’s possible the Wizards really wants to emulate a lot of what the League of Legends crowd does. They are already on their way; we can see similar attempts to generate storylines and drama between individual Pros and teams. I’m not sure shoutcasting is the answer, but quippy sarcastic commentary seems to be falling short for the majority of the audience. SCG recently changed their intro theme for their broadcasting in an attempt to generate more of the “excitement factor” by splicing in clips of the commentators going nuts. I feel this is a step in the right direction towards making the game more exciting and approachable from an entertainment level.

What’s the Goal?

Pia and Kiran NalaarLots of talk will be had this weekend about “is the format better”, “should we have banned Splinter Twin”, “is Wizards the NFL in disguise, coming to ruin our health and steal our livelihoods?” We'll even hear the adage about Wizards' banning of Twin akin to an NFL banning of the Patriots. I don’t have the answer to any of these questions, and I don’t necessarily even find them that interesting. The format is what the format is, and I will continue to play Grixis Control and lament my opponent’s nut draws even though it’s my fault I have Pia and Kiran Nalaar in my deck. For some reason, I find myself analyzing, deconstructing and rebuilding everything I see except for Magic. I’m sure it has something to do with the fact that Magic is my escape, like most other people, so it would make sense that I don’t approach it in the same way I do everything else.

Catching a glimpse of how Pro Tours run behind the scenes was an awesome experience that I’ll never forget. In Vancouver, I got taken behind the curtain for just 5 minutes to do an interview that you should really read, because it’s about me and I like it! You don’t notice on the Twitch stream, but literally inches from Brian David-Marshall and Rich Hagon is a flurry of activity; cameramen, technicians, writers doing text pieces, content guys updating social networks, and an actual tournament going on! The polarity between what we as viewers see on screen and what actually goes into creating content is exciting for me. Maybe I’m way off base, but that’s what I think about when I watch any production, be it Magic or the Super Bowl.

All this ties to the event goals we talked about earlier: promoting their respective entities. In both cases, it's a season-long production with steep costs and hefty behind-the-scene requirements. In both cases, it's an uphill struggle to claw your showcase from backup program to headline event. I like to keep these considerations in mind as I'm consuming all the Pro Tour and pro ball action, and I always encourage others to do the same. What can I say? It's the designer's curse!

Conclusion

What’s the takeaway here? Yes, I’m incredibly interested to see what Modern looks like now that the Pros have had a chance to sink their teeth into a format free of the shackles of Splinter Twin. So why didn’t I write about that this week? Maybe in the back of mind I’m afraid things won’t change much, and the format will stay the way it is. So, boring? How can the format be boring if there’s twenty different decks! The format is great, and I’m not sure I want it to change. If it did, I think that’d be great too, though. You see what I mean? I’m so ambivalent right now when it comes to Modern that I’m fine with whatever happens (as if my opinion really matters). If the pros break it, they break it, and we get to see something cool and awesome. If it’s 16 rounds of high-quality textbook Modern Magic, that’d be great too.

Instead of worrying about the format, or comparing it to some predetermined notion of “pass-fail” in my mind, I’m going to sit back and enjoy it. And by sit back, I mean take detailed notes and draw comparisons and cross-references between two vastly different productions. I am what I am.

Thanks for reading and see you next week!

Trevor Holmes
The_Architect on MTGO
Twitch.tv/Architect_Gaming
Twitter.com/7he4rchitect

 

Thoughts On Modern for The Big Weekend

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Since we have a couple big Modern tournaments coming up, I figured it would be a great time to start talking about Modern. Luckily for me, we have results from a number of post-ban tournaments to investigate at this point. After looking at the results from these tournaments, I have come to a few conclusions about the format at large.

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My first observation is that blue based control decks are dead. I would love for someone to prove this wrong, as I personally love to fight against the blue control decks. Why are the blue based control decks dead? The main reason is that blue control needs a defined metagame to be good. In Modern there are so many different decks that it is hard to have the correct 75 cards. In a smaller, more defined metagame blue decks can be molded into the perfect answer. In the wild west that is Modern you really can't do what the blue decks want to do. If there was to be a good blue control deck I would think it would have to be molded in the way of Splinter Twin. While many don't consider Splinter Twin a control deck, I believe that it was the closest thing that we had to a good blue control deck in Modern. The deck was good at controlling the game, but also had a way to beat the decks they weren't prepared to beat with interactive spells.

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If you want to play control, play either Jund or Grixis. I just said that blue based control deck are dead, but neither of these decks are blue based. Both Jund and Grixis are control decks, but they prominently feature black/red cards with a splash of the third color. Why are these decks successful in the new Modern format while Counterspell decks aren't? The power of discard. With discard you get to be proactive in stopping your opponent from getting set up, or you can just pluck their big finish. Breaking up the synergies or the big payoff card is huge. Also the extra information that you get from discard can be just what you need to develop a game plan to defeat your opponent. It can let you know when you are safe to tap out or how many turns you have to win the game. While Grixis might have the slight edge in the head to head matchup, I believe Jund is the better deck right now because of how hard it can hit. Tarmogoyf hits harder than Snapcaster Mage, and killing your opponent fast is a big deal right now.

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Eye of Ugin decks are great at beating the under-prepared. Both Tron and Eldrazi decks are very powerful, and have heavily shaped the new metagame. They both have a very straightforward game plan, and if you don't stop them they will kill you. I have seen so many people try and beat these decks in so many different ways. Counter magic, land destruction, Blood Moon, Cranial Extraction effects, etc... These cards are not the ways to beat these decks. While they help you get an extra turn or two, you need a quick way to finish them in that turn or two that you get. If your plan is to blow up a few lands and then sit around as they rebuild I can promise you that their spells will beat yours. You need to limit the amount of turns they have with their mana online- disruption in the absence of a clock won't do it.

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My final conclusion about Modern is that fast is best. This is usually true in a new format, which Modern pretty much is after the bannings, but it is especially true in this new Modern format. Why is it good to be fast? Players in new formats will want to play something they didn't think was good before because either their Twin matchup or their Summer Bloom matchup was poor. These decks are usually doing something powerful but are either slow or inconsistent, so the more turns they get the worse it is for you. If you combine this and the fact that the best ways to beat the Eye of Ugin decks is to be fast, then you get an advantage against a lot of the format by just playing a very fast deck. There are a lot of decks that fulfill this goal, so choosing one shouldn't be too hard. I won't list them all, but I personally like either Infect or Affinity. Both are very fast and have been good for a very long time.

This new modern format might be less like the wild west but more like Australia- a continent lousy with deadly monsters. If you sit around long enough, something will kill you. You can get busy killing or get busy dying.

Whether you are playing in the Pro Tour, SCG Regionals or just some sweet local tourney I hope reading this helped. Once again thanks for reading!

Follow me @conanhawk on Twitter.

Insider: Four-Color Standard & Rotation Tips

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In a world with four-color mana bases, we need to develop some Sherlock Holmes instincts to differentiate between decklists. We’re almost to a place where we should call every deck Four-Color Shenanigans.

Four-Color Rally took first place this past weekend at SCG Columbus. That deck is green, white, blue and black. Abzan Blue lost in the semis, but that deck is the same colors! If you don’t like green, you can always go with the red as your fourth color and then you’d be somewhere in the realm of Jeskai Black. And if you don’t like any of those options, you can still pay green and cut blue for Mardu Green. Sheesh!

Basically, to sum it up, we are living in a world where you can play whatever you want. But there's still room for innovation, and not every combination has been tried.

Even if you start out with, say, the Bant Company deck that took second place, you could easily add another color to shift the deck in another direction. As an example, you could splash red off of Battle lands and insert Savage Knuckleblade, which I have found to be the best thing to hit off of a Collected Company. You could just as easily add black for Anafenza, the Foremost.

The other aspect of this format is that you can be in the same colors and playing a completely different deck. That’s where I want to start today.

Jeskai Prowess

Recently, I’ve been working on Jeskai Black. If you’ve read any of my articles you know that I forge my own path through the wilderness. It’s not my style to follow along behind someone and copy their Standard deck. Happily, I can say this is not Jeskai Black like you’ve seen before.

In fact, I wouldn’t even call the deck by that name except to relate it to you. Although it may be the same colors as Jeskai Black, this deck is a closer to U/R Prowess. Let’s look at the list.

Jeskai Prowess by Mike Lanigan (1st place FNM)

Creatures

4 Monastery Swiftspear
4 Stormchaser Mage
3 Monastery Mentor

Spells

2 Fiery Impulse
2 Roast
2 Silkwrap
3 Slip Through Space
3 Expedite
3 Defiant Strike
3 Dragon Fodder
1 Secure the Wastes
3 Jeskai Ascendancy
3 Treasure Cruise

Lands

4 Flooded Strand
4 Polluted Delta
2 Prairie Stream
1 Sunken Hollow
1 Smoldering Marsh
2 Needle Spires
1 Wandering Fumarole
4 Island
3 Mountain
2 Plains

Sideboard

3 Disdainful Stroke
3 Crumble to Dust
1 Fiery Impulse
1 Roast
1 Silkwrap
2 Dispel
1 Soulfire Grand Master
2 Secure the Wastes
1 Monastery Mentor

Did you notice the first place FNM in the deck title? I added that as a funny little side note. It’s not that important, but I did go 4-0 with the first version of this deck and it was amazing.

The spark of this deck didn’t originate with any cards that are in the final list above. It all started with Goblin Dark-Dwellers. There is much to like about this card. Five mana is a bit more than I want to pay, but the reward is getting to rebuy burn spells that you can point at their creatures or their face.

I wanted to try Jori En, Ruin Diver alongside the Dark-Dwellers and Abbot of Keral Keep too. All of these things seemed so fun, but then I remembered Jeskai Ascendancy.

While I was working on this deck, I saw the coverage of SCG Atlanta and watched some games with the new U/R Prowess deck. That deck was so similar to what I was trying to do, but they were too focused on trying to be a Modern deck. What I mean is that the deck is full of cheap plays. That isn’t inherently a bad thing, but it also is a huge limiting factor since the card pool for Standard is much smaller.

Here’s that deck for reference:

U/R Prowess by Dalton Ozmun (6th Place SCG Atlanta)

Creatures

4 Monastery Swiftspear
4 Abbot of Keral Keep
4 Stormchaser Mage
4 Jace, Vryn's Prodigy

Spells

2 Expedite
4 Slip Through Space
4 Fiery Impulse
1 Dispel
4 Titan's Strength
2 Temur Battle Rage
2 Roast
4 Treasure Cruise

Lands

4 Polluted Delta
4 Bloodstained Mire
4 Shivan Reef
2 Wandering Fumarole
1 Sunken Hollow
1 Smoldering Marsh
2 Island
3 Mountain

Sideboard

2 Boiling Earth
2 Disdainful Stroke
2 Dispel
2 Duress
1 Murderous Cut
1 Painful Truths
2 Pia and Kiran Nalaar
1 Roast
2 Wild Slash

This U/R Prowess deck was exactly the game plan I was looking for. Watching it on camera, though, I saw it struggle through many games. Often times if the opponent killed the first two creatures, the deck floundered for a while before catching up or being overrun. I thought adding Jeskai Ascendancy would give this deck the added boost it needed to filter through more cards and pump the creatures to a more lethal level.

I started out with too many creatures in my initial build. This was a result of wanting more threats so that I could avoid the problems I identified with the straight blue-red version. In addition to Monastery Swiftspear, Stormchaser Mage and Abbot of Keral Keep, I also wanted to fit in Seeker of the Way. Seeker gives you some much needed life gain as well as another able-bodied prowess creature to attack with.

You may note that I don’t have any Jace, Vryn's Prodigy in my list. First of all, he isn’t really a creature for the purposes of attacking. Second, that slot is what became Jeskai Ascendancy, and I think it serves the deck better than Jace. You don’t have many good cards to flashback. Getting double duty out of any spell is great, but it wasn’t the best this deck could do.

Looking at my first draft, I knew sixteen attacking creatures were too many. I had to do something to keep a high threat count while also cutting some creatures so there would be enough spells to trigger prowess multiple times per turn. Enter Dragon Fodder and Monastery Mentor.

Dragon Fodder seems great because it’s a threat that also triggers prowess. Additionally, the tokens play extremely well with Ascendancy and get pretty big sometimes.

Monastery Mentor has been even better than I imagined. With less good removal in the format, he lives more and creates a bigger army. I had multiple games where I got to make more than one token. It’s almost never correct to play him on turn three. You want to wait until turn four when you can also get at least one token out of the deal. This way, it’s like casting Abbot and getting a Swiftspear.

So far I feel this deck has game against every deck in the format. I haven’t tested against Rally yet, but you should be able to kill them before they go off. Against decks with more removal spells, you can board in more Secure the Wastes and the additional Mentor to help power through the removal.

If you want to have fun keeping track of lots of triggers, this deck is the one for you. I will be working on this deck moving forward, so if you have any feedback, please leave it in the comments.

Eldrazi Black

If you're not interested in four-color nonsense in Standard, there’s a sweet new option in Eldrazi Black. This deck originated in Modern and then was brought back to Standard since most of the cards are Standard-legal. We can’t do any turn two Thought-Knot Seer craziness, but casting him on turn four is fine in Standard. This deck has a lot going for it. Take a look.

Eldrazi Black by Barry Woerner (12th Place SCG Atlanta)

Creatures

4 Reaver Drone
4 Bearer of Silence
4 Wasteland Strangler
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher

Spells

3 Ghostfire Blade
4 Spatial Contortion
4 Transgress the Mind
1 Murderous Cut

Lands

2 Mirrorpool
2 Blighted Fen
4 Caves of Koilos
3 Llanowar Wastes
4 Crumbling Vestige
2 Ruins of Oran-Rief
2 Sea Gate Wreckage
5 Swamp

Sideboard

3 Duress
2 Kalitas, Traitor of Ghet
2 Murderous Cut
1 Ob Nixilis Reignited
1 Read the Bones
3 Self-Inflicted Wound
2 Ultimate Price
1 Virulent Plague

The first thing to note about this deck is that games can play out drastically different from one another. You can have games where you attack for four on turn two with Reaver Drone into Ghostfire Blade, but others you might sequence Transgress the Mind into Thought-Knot Seer. Decks with multiple lines of attack are great and this deck does a great job of being aggressive and controlling all at the same time.

Most of the time, this version will have aggressive draws, but Reality Smasher provides a potent midrange threat. I think that guy is nuts in every format. He’s big, hard to kill, and has haste. Now that’s a great combination.

The removal is great in this deck as well. Not only do you have the hand hate cards to disrupt your opponent, but you have one of the best cheap removal spells in Spatial Contortion. That card is efficient at killing things and you can even use it on your own creature as a pump spell in the late game.

Bearer of Silence adds a lot to the deck as well. Getting a flying 2/1 for two mana is great already, but you can kick it for a mere four mana so that they have to sacrifice a creature.

Even though the deck has a decent amount of removal already, I still want to try to include Silkwrap so you have another way to process for Wasteland Strangler. My friend won a GPT at my shop this past weekend with his version of Eldrazi Black. I’m not sure what all the differences were but I know he had at least a couple more removal spells.

This looks like an interesting and fun new deck. I’ve been so focused on building a R/B Eldrazi Aggro deck that I missed the possibility of the mono-black version.

Both Jeskai Prowess and Eldrazi Black are great choices for your next event. Just make sure to sideboard with Rally in mind. That deck seems to be growing the more it wins.

Rotating Cards to Keep

Although Oath of the Gatewatch just came out recently, now is the time when you should think about rotation. Shadows Over Innistrad (SOI) releases April 8th, only two months away.

Hopefully you’ve traded your extra Khans of Tarkir and Fate Reforged cards into other more current staples to stem the rotation bleed, but today I wanted to mention what you should be keeping.

Don’t just think of rotation as a time to dump your old Standard cards before their price gets destroyed. Look at Polukranos, World Eater for example. That card was double digits multiple times while it was in Standard, but now you can get him for a dollar.

Rotation is also a time for acquisitions. I love making the buylist for rotation. I get to cut all the cards that are bad and still keep buying playable Modern cards at super cheap prices. Do the same for yourself.

Monastery Mentor

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I mentioned Monastery Mentor above as the best card in my Jeskai Prowess deck. Even if I weren't planning to use it for events until rotation, I'd still hold onto my copies. Mentor has already proven itself an eternal staple. I’m not sure why he hasn’t seen play in Modern yet but he is good enough for that format as well as Legacy.

This card has big future possibilities. It pairs well with all the cantrips players like to utilize as well. If you don’t have a set, pick one up from someone trying to unload for rotation.

Rhino & Mantis

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There was an error retrieving a chart for Mantis Rider

Siege Rhino is $2!? Mantis Rider $0.50!? What is everyone thinking? Mantis Rider is good enough for Modern. It hasn’t seen play yet, but it’s on par with the power level of the format.

Siege Rhino, though, is a well-played card in both formats. The fetchlands have certainly taken their toll on Khans, that’s for sure. It seems like a great time to be trading into more copies of Rhino. I doubt it can go any lower and it has a huge ceiling.

Tasigur & Anafenza

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There was an error retrieving a chart for Anafenza, the Foremost

Tasigur and Anafenza already see some play in Modern as well, but they could still expand into other decks.

Grixis Control is getting a ton of value out of Tasigur but Anafenza is primed and ready for her time to shine. She would have seen lots of play against Birthing Pod decks, but her ability is still relevant---plus she's a 4/4 for three.

Soulfire Grand Master & Sorin

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There was an error retrieving a chart for Sorin, Solemn Visitor

Soulfire Grand Master and Sorin, Solemn Visitor are two more cards that could see play in Modern. Naya Burn could easily board a copy or two of Soulfire for the mirror or to rebuy its spells in the late game.

Sorin is also amazing against Burn if you can get one activation to stick. The best part is that he grants lifelink for the turn you cast him as well as the other player's turn too. So, even if they Skullcrack your attack, your blockers still can gain you life. I have liked this in my sideboard in Modern for a while now and it’s an undiscovered gem waiting for more players to pick up on it.

Ugin, the Spirit Dragon

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Here’s an obvious one. The price of Ugin is going nowhere but up. It’s a little late to get these cheaply, but in a year we might be kicking ourselves for not getting in at the $40 it is now. We know it sees play in Tron decks, but the casual appeal of this card is enormous as well.

Players won’t be flooding the market with their unwanted copies anytime soon. If you want this card, I’d advise getting them now while they’re accessible in Standard.

Rally the Ancestors

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Rally the Ancestors is down to a dollar. There is no point getting rid of it. At most, you could get $2 out of your playset. Don’t do it! This is exactly the type of card that in a couple years could easily be $5, but more importantly, it could break out in Modern.

I think we’re already close to a deck with this card paired with Geralf's Messenger as well as a couple other cards. You can run double duty drain life triggers with both Blood Artist and Zulaport Cutthroat. All we are missing is a good sacrifice outlet and maybe another card or two. It’s possible that all the tools are there and the right version hasn’t been found yet as well.

This is the biggest card you should be stocking up on because they should be cheap and easy to find. Everyone hated Fate Reforged, and since less of that set was opened, the possibility for price jumps is greater. That’s one reason Ugin has a crazy price right now.

Commons & Uncommons

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Do you normally sell your commons and uncommons upon rotation? I never do. Once I put together a set of the commons and uncommons from a set, then that stays in a 1k box in my closet. That way I have the basic cards no matter what deck I’m trying to build. This avoids me having to pick up cards like Gitaxian Probe or Lava Spike.

There will always be surprisingly pricey commons and uncommons that pop up from time to time. Do yourself a favor and plan to have those so you won’t have to reacquire them.

Fetchlands

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I was going to say, "fetchlands, obviously," but I’ve heard a couple players mention unloading theirs. Don’t make that mistake. Get more fetches, not fewer. Invest in real estate because that’s where the consistent money-making happens.

The price trajectory of this cycle will depend on what happens with lands over the next couple of years. If, for instance, we get the Zendikar fetches reprinted in SOI, the Khans fetches will take longer to increase in price. I think that is a real possibility because last time Innistrad had the enemy buddy lands like Isolated Chapel and Sulfur Falls. This time around we could swap one set of fetches for another in Standard.

If we don’t see that reprint, I expect this cycle to start gradually increasing over the next year. Keep an eye on the Battle lands as well. Cinder Glade and friends could become prime real estate depending on what happens with the lands in SOI.

It may take a while for these cards to increase in value, but you’ll have them to play until that happens. Don’t trade or sell your rotating Modern playables---getting them back later will only cost you more of your resources.

That’s all for me today. I hope you’ve enjoyed the sweet new Standard decks and the financial advice about rotation.

Until next time,
Unleash the Force!

Mike Lanigan
MtgJedi on Twitter
Jedicouncilman23@gmail.com

Metagame Report Before the Pro Tour Storm

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Brace yourself: the Modern Pro Tour is coming. Between the Oath of the Gatewatch exposition, StarCityGames' Regional blowout, and Super Bowl Sunday, I'm going to be glued to a screen for every waking weekend hour. Will Affinity, Burn, and Grishoalbrand run riot in Atlanta? Can Von MIller's defense stuff Cam Newton's offense on the Levi's Stadium turf? Is Wizards' Splinter Twin ban gambit going to save or sink the Modern metagame? What new insane Modern speculation target will spike into orbit? By the time you check back in on Monday morning, we'll still be recovering from Saturday's and Sunday's festivities, but at least we'll know the answers to those questions. Today, we'll make a final survey of the Twinless metagame to see how Modern is taking shape on the eve of Pro Tour Oath.

Rift Bolt art

While professing my love for Shape Anew on Monday, I also promised a return to the metagame numbers used to inform last week's "Early Snapshot" article. I'm delivering on that pledge today, having more than doubled our dataset on both the paper and MTGO fronts. On the MTGO end, we're up to 16 events and about 200 decks. Paper brings just over 30 tournaments and 280 lists to the analysis. As Blake Rasmussen quipped in today's Daily Magic Update, the community is obsessively "studying Modern results like they're the Rosetta Stone." Guilty as charged, Mr. Rasmussen! Our readers would expect nothing less, which is why we're bringing you one final evidence-based look at the format before everything gets confirmed or upended over the weekend.

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Pre-Pro Tour Metagame Summary

Although I'm stoked to report our hoarded data, I can't ignore the sample's limitations. It's relatively small (about a third as many Limited Resourcesdatapoints as in our usual breakdowns) doesn't cover many days (11 instead of 30-31), and hasn't included any truly major events like the upcoming Pro Tour or even an SCG Open. All of these factors exert degrees of bias, and we'll want to account for that influence as best as possible before digging through the data. To emphasize a point I made last time, and in my recent Quiet Speculation article on the same topic, we shouldn't trash the entire sample just because of these complications. As long as we proceed cautiously and limit our inferences to match the sample's limitations, we can still extract a lot of value from this kind of evaluation. I'll take a 480 deck sample over a purely hypothetical population in any analysis!

Mindful of these constraints, I'm laying out all three tables for all three tiers, offering preliminary projections of where decks are settling in the new Modern. Unlike in our previous, more standardized metagame article, I'll be replacing the Day 2 prevalence column with Round 0 metagame shares. These numbers draw from three tournaments that were kind enough to share what decks got registered before the action began. Final note: I'm tweaking the weighted average method we usually use to account for an overall reduced sample, which will play out in the "Overall Metagame %" column. As usual, you can check out the raw dataset on the Top Decks page.

Less stats babble, more Modern! Here's an early look at where things are shaping up in Modern. We start with Tier 1, the Modern decks you can expect to play against at major tournaments. Tier 1 comprises about 44% of the format.

Tier 1: Pre-Pro Tour

DeckOverall
Metagame %
MTGO %Paper %Round 0 %
Affinity8.7%6.0%10.4%8.1%
Burn7.6%6.5%9.7%5.6%
RG Tron7.0%8.0%7.2%6.3%
Bx Eldrazi5.7%8.0%4.7%5.6%
Jund5.1%7.0%5.8%3.1%
Infect5.0%5.5%4.3%5.6%
Merfolk4.9%4.5%6.5%3.1%

Tier 2 is up next, showcasing tournament-viable decks you might not necessarily encounter at any given event. They still show competitive teeth, however, which makes them fine choices for your upcoming SCG Regionals. Making up 31% of the format, Tier 2 combines with the Tier 1 picture to showcase just over 75% of Modern.

Tier 2: Pre-Pro Tour

DeckOverall
Metagame %
MTGO %Paper %Round 0 %
Abzan Company3.1%2.0%3.2%3.8%
Scapeshift2.9%4.0%2.2%3.1%
Grishoalbrand2.9%2.5%2.5%3.8%
Naya Company2.9%2.5%2.5%3.8%
Jeskai Control2.7%2.0%1.8%4.4%
Living End2.5%2.0%1.4%4.4%
Abzan2.4%1.0%2.5%3.1%
Gruul Zoo2.3%1.0%2.9%2.5%
Bogles2.3%1.5%2.2%3.1%
Kiki Chord2.3%4.0%2.2%1.3%
Ad Nauseam1.8%2.0%2.2%1.3%
Death and Taxes1.8%1.5%1.8%1.9%
Elves1.7%1.5%2.2%1.3%

Finally, we end with Tier 3, a new classification bracket I'm introducing in 2016. These fringe decks are neither regular tournament highlights nor necessarily viable strategies at every event. Despite their outsider status, they remain strong metagame calls depending on specific Tier 1 and Tier 2 options you encounter en route to the top tables. I'm still refining Tier 3's statistical criteria, so pardon our dust while we sharpen the system. Today, Tier 3 adds another 8.4% to the Tier 1 and Tier 2 shares, bringing us to about 83% of the format represented in these three tables.

Tier 3: Pre-Pro Tour

DeckOverall Metagame %MTGO %Paper %Round 0 %
Storm1.5%2.0%1.1%1.9%
Grixis Control /
Grixis Midrange
1.3%1%1.4%1.3%
Hatebears1.3%1.5%0.4%2.5%
UW Control1.1%1.5%0.7%1.3%
Grixis Delver1.0%1.5%1.1%0.6%
BW Tokens1.0%1.0%0.7%1.3%
Jeskai Kiki Control0.7%1.0%1.1%0.0%
UR Delver0.7%1.5%0.7%0.0%
Temur Delver0.6%0.0%1.4%0.0%
Titan Shift0.5%0.0%1.1%0.0%

There's a lot to digest in these almost 30 rows of decks and data, so take a Moment's Peace to Absorb all of the numbers again. While you're at it, send positive vibes towards Wizards to reprint both those cards in 2016 Modern-legal sets.

DelverAdmitting our earlier limitations, I'm not going to say much about Tier 3 other than a) all of these decks could be more or less viable depending on how the weekend shakes out, and b) it's probably much wider than the table suggests. If you've boxed up Goblin Electromancer, Intangible Virtue, or Delver of Secrets for Regionals or the Pro Tour, don't start emptying sleeves yet! Wide-open Modern fields like the one we see today benefit players who know their decks and who make smart metagame calls. If Sun Titan control fits that profile for you, then bring your Mortarpods and Pilgrim's Eyes with confidence. At this stage more than usual, the data speaks more heavily to deck popularity and visibility than to performance and viability. Keep that in mind when parsing any of today's results.

Now that we've oriented ourselves to the dataset, I'm going to turn to the Tier 1 standings. These decks offer us the least ambiguous and most actionable marching orders as we head into Saturday. Once we've picked the Tier 1 data-tree clean, we'll move on to Tier 2 for some more general takeaways.

Early Tier 1 Observations

I know you've memorized all the metagame shares listed above (quick: which deck had the highest MTGO share? No Peeking!), but for those with more important facts to memorize, here's the table again before we dive into the data. Pay close attention not only to the individual decks and their discrete shares, but also how those decks line up with other Tier 1 players and how those individual shares compare with one another.

Tier 1: Pre-Pro Tour

DeckOverall
Metagame %
MTGO %Paper %Round 0 %
Affinity8.7%6.0%10.4%8.1%
Burn7.6%6.5%9.7%5.6%
RG Tron7.0%8.0%7.2%6.3%
Bx Eldrazi5.7%8.0%4.7%5.6%
Jund5.1%7.0%5.8%3.1%
Infect5.0%5.5%4.3%5.6%
Merfolk4.9%4.5%6.5%3.1%

For me, the keys to understanding the current Tier 1 are grouping similar archetypes, looking at relative magnitudes, and checking numbers against theory. We'll leverage all three of those analytical lenses as we identify a few overall themes in today's Tier 1 showings.

Meeting Expectations...

Collectively, the Tier 1 table gives a lot of credence to linear characterizations of Modern. The big three decks are the same overall as in Inkmoth Nexuspaper: Affinity, Burn, and Tron, all in an identical order. Everyone from Pascal Maynard to the average Redditor expected this scenario, and it's largely played out in the paper scene. Although MTGO shuffles the decks around and mixes in a few curveballs, Tron is still king and Burn and Affinity are less than 2% behind. Eldrazi joins the ramp party, and although Blight Herder is more midrange muscleman than a turn three Karn Liberated, this deck's rise was another widely held expectation for post-ban Modern. Not to be outdone by the main linear three, Infect sneaks aboard the standings to add another lightning fast contender into the Modern big leagues. In sum, these expected Tier 1 players make up 34% of the whole format.

We saw many of these linear forces at play in last week's article, and it's statistically encouraging that our observed trends held stable after doubling our previous dataset. This suggests the default Level 0 belief really Ghost Quarterwas a good one: players flocked to many of the decks we believed they would. Because this theorized scenario played out so cleanly in the early data, we can be more comfortable trying to "Next Level" out of this particular baseline. Found a deck with capable Tron, Affinity, and Burn matchups? Those qualifications alone might make it tournament-viable. Can't figure out your sideboard? You can do a lot worse than tailoring your board for these five expected decks (the big three plus Infect and Eldrazi). Our Level 0 point of departure is one reason I'm catching the Jeskai bug: between Lightning Bolt, Electrolyze, and Ghost Quarter, I'm feeling very secure against this field. Still feeling week in your main 60? Don't forget your sideboard! A pinch of Crumble to Dust and a dash of Kitchen Finks go a long way towards shoring up Game 1 weaknesses.

As David cautioned last Tuesday, be careful trying to craft the anti-deck, lest you end up Next Leveling yourself into wielding scissors in a field of rock. Words of wisdom notwithstanding, the Level 0 expectation was a safe one, and you can feel just as safe brewing or metagaming your way through it. Prioritize Tron, Affinity, and Burn, stay mindful of Eldrazi and Infect, and you'll be off to a great start for the weekend.

...and Challenging Assumptions

Many Modern personalities and players were so committed to prophesying the linear apocalypse that they discounted interaction altogether. Last week's data exposed some latent strengths for two much more interactive decks. This week's analysis all but confirms it. Community members counted them down and out, but trusty Merfolk and trustier Jund have shown enough early promise in the new Modern to get them preliminary Tier 1 status. Our job is to understand how they got there and assess whether they are likely to stay.

Swimming in last for MTGO (4.5%), but a much more respectable fourth in paper (6.5%), Merfolk is surfing the change in true Master of the Pearl Trident style. Merfolk has always been Tier 1 or Tier 2 in our 2015 Nexus breakdowns, so it shouldn't come as a shocker that the fish Master of the Pearl Tridentreturned in an unknown metagame. Or maybe it should. After all, Merfolk lost its favorable Twin matchup and now needs to navigate Affinity and Infect-ridden seas. At first pass, these pressures might appear to be too much for the mermen to handle. Fortunately for King Trident's team, other metagame factors more than compensate for these weaknesses. Look back to the Level 0 decks above. Affinity and Infect are rough, but Tron and Eldrazi are a day at the beach. Burn is a close 50-50 that plays out both ways, but you have more flexibility in taking the control reins or buckling into the driver's seat to race. Comparing shares for those opposing decks, you're at least breaking even on matchups in Tier 1. Add all the random pickups you get against Tier 2 or lower strategies and it's no wonder Merfolk has distinguished itself in post-Twin Modern.

TerminateJund is a much more fascinating case deserving more analysis. Writing in the ban's immediate aftermath, Neal Oliver proclaimed Jund "the biggest loser under the new bannings." Willy Edel made a similar, although more measured, appraisal in his BGx article today, warning "that Jund is poorly positioned" in the current metagame and to "try stock Jund at your own risk." The overall community also agreed. In the almost two weeks between those articles, numerous Modern players have taken to forums, Reddit, and comment sections to agree with these statements, decrying the inevitable Eldrazi and linear takeover which would surely Terminate Jund's, and BGx's, chances to regulate a new Modern.

Preliminary numbers suggest the exact opposite has happened. Jund has thrived on MTGO, where it is the third most-played deck behind the two strategies that should have killed it: RG Tron and Bx Eldrazi. In siege rhinopaper, Jund lags behind the big linear three and Merfolk, but has actually picked up metagame share above Ulamog's minions and the Infectious swarm. I know what some of the more skeptical Modern analysts are thinking: in the two weeks following a big banning, players (especially in paper) lack time and resources to ditch one deck and play another. If true, this would mean Jund's 6.6% metagame share from December would naturally contribute to January's 5.1%, representing a loss of about 1.4% between the months. I don't buy this for a second and you shouldn't either. Another BGx deck, Abzan, was pre-trending to overtake Jund at the end of December after leaping 2.3% from its November high. Where is Abzan today? Sputtering in Tier 2 at 2.4%, practically its lowest share since we started tracking metagame numbers and well below its 5.2% December prevalence. Assuming both BGx pilots had invested comparable capital into both strategies, it is exceedingly unlikely that Jund mages were too steeped in the sunk cost fallacy to switch decks, while Abzan mages nimbly jumped ship. That is, unless the metagame dictated which one was better positioned.

Lightning BoltGiven this metagame context and the numbers, we can comfortably challenge the myth of Jund's death. I'm personally unsurprised. Jund boasts an impressive battery of answers to the Level 0 decks. Lightning Bolt trumps Abzan's Path to Exile against Affinity, Infect, and Burn. Blackcleave Cliffs saves you at least a Shock in matches that come down to the wire. Dark Confidant reloads against decks that can't reliably remove him on turn two. Although both BGx options bring Fulminator Mage and Ghost Quarter to the ramp fray, Jund picks up a major edge by allying Mage with Kolaghan's Command in the maindeck and Crumble to Dust/Blood Moon in the board.

Huntmaster of the FellsAbzan supporters are going to point to the relative strengths of Lingering Souls, Siege Rhino, and sideboard bullets like Stony Silence as a reason for their deck's superiority, but this has not played out in the numbers. It doesn't even play out in theory. Kitchen Finks/Huntmaster of the Fells/Kalitas, Traitor of Ghet do a passable Rhino imitation in key matchups and Jund's board has as many (if not more) strengths than Abzan's can claim. White's Path is undeniably strong, but red's Bolt is better in most matchups. Terminate can pick up the pieces. The statistical context makes these comparisons even more favorable to Jund. As a whole, all of this suggests an early edge for Jund which I expect Bob and Tarmogoyf to maintain. It also makes a convincing case for which cards you should be playing if you aren't sure what else to do. Brian DeMars is on the same page too!

Projecting past the weekend, I see different futures for both Merfolk and Jund. If 2015 is any indication, Spreading SeasMerfolk's share is likely to drip back into Tier 2, and the deck will bounce between the two brackets for much of the New Year. The fishies pick up a lot of metagame relevance due to the Eldrazi and Tron matchups where Spreading Seas can dominate, but as these decks ebb (and Affinity/Infect flow), Merfolk's fortunes will see parallel ups and downs. Jund is going to experience similar movement, but always in the context of whether it's better to sling Bolts and Commands or pack Paths and Souls. Perhaps the bigger takeaway is not necessarily Jund's superior metagame position now, even though early numbers do suggest this conclusion. Rather, it's that BGx as an archetype has yet again proven its resilience and adaptability in new metagames, and you can continue to expect the midrange presence in Tier 1.

Early Tier 2 Observations

Between our quantitative datapoints and the qualitative narratives, it's much easier to tell the Tier 1 story going into the weekend despite our limited sample. Tier 2 defies this analysis. There's almost too much format volatility to settle on the topmost decks, let alone pin down the metagame periphery in Tier 2. This makes it hard to articulate meaningful conclusions about Tier 2, other than to agree that Modern is unusually open.

Tier 2: Pre-Pro Tour

DeckOverall
Metagame %
MTGO %Paper %Round 0 %
Abzan Company3.1%2.0%3.2%3.8%
Scapeshift2.9%4.0%2.2%3.1%
Grishoalbrand2.9%2.5%2.5%3.8%
Naya Company2.9%2.5%2.5%3.8%
Jeskai Control2.7%2.0%1.8%4.4%
Living End2.5%2.0%1.4%4.4%
Abzan2.4%1.0%2.5%3.1%
Gruul Zoo2.3%1.0%2.9%2.5%
Bogles2.3%1.5%2.2%3.1%
Kiki Chord2.3%4.0%2.2%1.3%
Ad Nauseam1.8%2.0%2.2%1.3%
Death and Taxes1.8%1.5%1.8%1.9%
Elves1.7%1.5%2.2%1.3%

The more we look at these decks, the messier Modern starts to seem. Scapeshift and Jeskai Control take a 5.6% share for reactive strategies. Grishoalbrand and Ad Nauseam carve out 4.7% for goldfish combo. We get traditional midrange in Abzan's 2.4%, which we can line up alongside Abzan Company's and Kiki Chord's net 5.4% for fair strategies with a combo finish. Death and Taxes can join that party too, which brings the total collected companyfor nonlinear and interactive Tier 2 decks to around 15%. Not to be outdone, Bogles, Naya Company, Elves, Gruul Zoo, and others team up at 16.4% for the less interactive, more linear alternatives.

Many of us will feel a strong impulse to tease out every statistical relationship and nuance in these Tier 2 numbers. I'm certainly tempted! At this juncture, however, we need to resist that urge. At best, our sample limitations introduce too many variables and disclaimers into this kind of examination for it to be meaningful. At worst, they prohibit the analysis outright. Instead of getting bogged down in comparing Abzan's 2.4% share to Abzan Company's 3.1% (hint: a .6% difference in Tier 2 is meaningless when there are seven decks spanning that gap), I'm just going to reel out three quick-hit takeaways for Moderners who want to pioneer new terrain in Tier 2.

  • All Tier 2 decks are about equally viable
    Because the relative magnitudes between different Tier 2 decks are so tiny, and because the overall sample is smaller than usual, you can comfortably take any of these strategies to a tournament and expect some measure of success. Remember not to trap yourself into getting ahead of people who are themselves getting ahead of the metagame. This Next Level thinking ends with you going 0-3 drop on UW Control in a series of Eldrazi, Infect, and Tron matchups. If your Tier 2 baby is Jeskai Control, Abzan, or Living End, box that bad boy up on Friday night. That said, if you know something about your local metagame that we don't (e.g. the two sisters who both bring Soul Sisters to every event), adjust your Tier 2 preferences accordingly.
  • Anger of the GodsDon't try building your deck to beat every individual Tier 2 opponent
    It's hard enough to prepare for the three Level 0 matchups. You saw the chaos that is Modern's current Tier 2! Do you really want to try and fix all of your bad matchups in a mere 75 slots? It's not worth the effort, the testing, the frustration, and the eventual disappointment. Instead of throwing in bullets for every matchup, group the decks and look for overlap. For instance, Death and Taxes, Elves, Gruul Zoo, and the Company decks loathe sweepers. Anger of the Gods is ready and waiting in your trade binder. That said, unless you can include at least three decks into one set, don't worry about every feasible grouping. This isn't Worlds, so don't run Hallowed Burial just to ruin the Bogles pilot's day (as fun as that feels).
  • Leyline of Sanctity MM2015Learn what every Tier 2 deck does
    You can't sideboard for every Tier 2 deck. You can know what they do. Learn core synergies, general strategy lines, and standard sideboards. Death and Taxes has Flickerwisp. Gruul Zoo has Atarka's Command. Bogles and Ad Nauseam will sideboard in Leyline of Sanctity playsets. Chord of Calling decks will create all sorts of problems with instant-speed Burrenton Forge-Tender, Spellskite, Eidolon of Rhetoric, etc. Grishoalbrand is going to splice Through the Breach and Goryo's Vengeance onto other cards and will win with Pact of Negation triggers on the stack. This isn't an exhaustive list of scenarios you may encounter, but if you had to mouse-over any of those cards or scratch your head about any of those decks, do some research before wading into this current field.

Anything Can Happen!

Peyton Manning might throw more interceptions than Jay Cutler, or Derek Wolfe might smash every one of Cam Newton's runs. The Pro Tour Top 8 might be nothing but Urza's lands and Inkmoths, or Jeskai and Jund might Lightning Bolt their way to a win. In both cases, we have some early indicators of how these major showdowns will reach their riveting conclusions, and in both cases, anything can happen. With the Iowa caucus defying pollsters and predictions, it's already a week to crunch numbers and challenge takeaways. As long as Super Bowl 50 has solid football and palatable commercials, and as long as I see at least one ramp player get Ghost Quartered out of the match, I'll have a happy weekend.

Thanks for reading and I hope you enjoyed our last-minute look at the metagame stats before the big weekend rolls around. Got questions? Got predictions? Got a bone to pick with the numbers, explanations, or metagame picture? I'll see you in the comments and see you next week as we sift through the post-Pro Tour and Regionals debris.

LIVE On-Site PT:OGW Coverage by QS Starts Thursday Night

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If not, now is a perfect time to join up! Our powerful tools, breaking-news analysis, and exclusive Discord channel will make sure you stay up to date and ahead of the curve.

Last year, I had the opportunity to do live coverage in Milwaukee, at PT: Battle for Zendikar. PTBFZ was a huge success for us; our Insiders loved our coverage.  We broke early news on the Blue Rally deck, reported the omnipresence of Shambling Vent, interviewed Jon Finkel just before his Top 8 performance, and delivered an early metagame snapshot of the new Standard format.

The best Magic players on earth are all in one room this weekend.

Since PTBFZ went so well, we decided to double down for PTOGW.  This time, we're sending TWO reporters to Atlanta to cover the Modern format.  Why?  Because as un-defined as Standard was when BFZ got released, we think this Modern Pro Tour is going to be even more undefined.  Two of the major archetypes got smacked down hard by the ban-hammer, so the field is wide-open.

Because of this, both founders of QuietSpeculation.com will be attending the Pro Tour, adorned with Press badges 'round our necks and fancy QS tee shirts on our backs.  That's me (Kelly Reid) and Doug Linn, working overtime to make sure that QS's coverage is the best it can be.

Our "Coverage Booth" on-site at PT:BFZ 2015. Yes, we get our own office.

The best part about attending a Pro Tour as "Press"?  We get to watch every single match in-progress.  We see what's in their hands, in their graveyards, in their decks while they're fetch-landing.  We get to see what's in their sideboard and what they take in / out.  We get to see everything, which means you get to know everything.

We'll be producing a mix of free content and exclusive Insider content so that there's something for everyone.  However, if you're not already a QS Insider, this weekend would be a very good time to join up.  We're making a big announcement for Insiders on Saturday afternoon, and you'll want to be a part of it.

Here's what kind of content you can expect, day-by-day.

Thursday Evening

Player registration, meet & greet.  We'll be onsite talking to the Pros, the vendors, and anyone from WOTC we can find, trying to get you some great information on what you can expect this weekend.

Friday

OGW Draft begins at 9am EST.  We'll be taking pictures, interviewing top Pro players, and getting you the early scoop on what's happening.  At around 1-2pm EST, Modern begins.  At this point, we'll be able to bring you a ton of info about the Modern format, so let me break down what you can expect in these 5 rounds of Modern.

After Round 1: Notes from the on-site vendors about what sold well, what surprised them.

Round 2: Popular cards, unpopular cards.

Round 3:  Metagame Snapshot of Modern: Approximate deck breakdown.

Round 4: Pro Interviews on the State of the Modern Format

Round 5: Day 1 Round-Up

Saturday

We begin again with 3 rounds of Limited, during which we'll continue with Pro interviews, photographs and storylines.   Modern play will begin again around 1-2pm EST. 

After Round 1/2: Day 2 Metagame Breakdown & Hot Cards

Round 3:  Spotlight on Top 8 Candidates, Decks, Cards

After the third round of Modern on Saturday (Round 14 Overall), QS will be making a major product announcement! 

Round 4: Top 8 Competitors Beginning to Emerge

Round 5: Top 8 Competitors Known, Deck Lists soon after.

Sunday

Every play of every match will be broadcast on Twitch.tv to the public, all the deck lists will be known at this point, so sit back, watch with us, and enjoy!  Keep an eye out for clever sideboard tech on camera, as there are usually financial opportunities hidden away at this late stage in the tournament.

Infographics

Our designer whipped up some awesome infographics in the middle of the Pro Tour!  They were so popular they even got re-tweeted by the official WOTC Pro Tour account. Expect

BFZ Day 1 Breakdown, Click for More Infographics

So, Are You Ready?

If you're a QS Insider, now's the time to go read what our resident Pro Players and analysts are saying about Modern.  Brian deMars, Adam Yurchick, Sylvain Lehoux  & Sheridan Lardner all published in-depth looks at the format, and some candidate cards you'll want to own (or be ready to order) throughout the weekend.

If you're not an Insider, let's get you set up so you don't miss a moment of this amazing coverage.

More Pro interviews from PT:BFZ

LSV, Ari Lax & Alan Comer

Patrick Chapin, Owen Turtenwald, Shaun McLaren

Craig Wescoe & Jon Finkel


Note: When attending WOTC events as working Press, we have to adhere to a few simple rules regarding player & team confidentiality.  These rules do not detract from our ability to perform our coverage duties, and are simply meant to prevent us from accidentally telling one team what another team is playing.   

Stock Watch- Boom // Bust

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Boom // Bust is a card that you don't hear about very often. There was a time when Bloodbraid Elf enabled you to cascade into the two side, but also allowed you just to cast the six side for free. A 3/2 haste with a built-in Armageddon was a cute little gimmick that never really took off. In the wake of the most recent banlist updates, people seem to suddenly be interested in the card again, and it has seen heavy inflation in the past month. Some of this is no doubt due to the fact that Goblin Dark Dwellers lets you cast the six side, again due to access to the two side. Aren't split cards fun!

There was an error retrieving a chart for Goblin Dark-Dwellers

I've played against Boom // Bust decks a few times recently on MTGO, and the supporting cast of fetchlands, Flagstones of Trokair, Magus of the Tabernacle, and Ghostly Prison seems like it might be real. I don't play decks that are weak to this sort of nonsense, but the efficient mana denial and prison elements actually have the makings of a real deck.

Boom // Bust was a dollar for so long that buying in at $8 feels terrible, but with the Modern PT looming this isn't a bad place to invest. There are very few cards in Planar Chaos that are valuable, though the set is certainly old enough where breakout cards will be difficult to find. If this card sees significant success at PT Oath of the Gatewatch, then expect it to continue to climb in value.

I'm skeptical of Boom // Bust as a buy because the deck looks super gimmicky on its face, but any deck that wants to play it wants to play four copies. If I knew that there were high profile players sleeving up Modern Armageddon then I'd be looking to pick up a few sets.

Insider: MTGO Market Report for February 3rd, 2016

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If not, now is a perfect time to join up! Our powerful tools, breaking-news analysis, and exclusive Discord channel will make sure you stay up to date and ahead of the curve.

Welcome to the MTGO Market Report as compiled by Matthew Lewis. The report will cover a range of topics, including a summary of set prices and price changes for redeemable sets, a look at the major trends in various constructed formats, and a trade of the week section that highlights a particular speculative strategy with an example and accompanying explanation.

As always, speculators should take into account their own budget, risk tolerance and current portfolio before buying or selling any digital objects. Questions will be answered and can be sent via private message or posted in the article comments.

Redemption

Below are the total set prices for all redeemable sets on MTGO. All prices are current as of February 2nd, 2016. The TCG Low and TCG Mid prices are the sum of each set’s individual card prices on TCG Player, either the low price or the mid price respectively.

All MTGO set prices this week are taken from Goatbot’s website, and all weekly changes are now calculated relative to Goatbot’s ‘Full Set’ prices from the previous week. All monthly changes are also relative to the previous month prices, taken from Goatbot’s website at that time. Occasionally ‘Full Set’ prices are not available, and so estimated set prices are used instead.

Feb2

Flashback Draft of the Week

Flashback drafts are on hiatus for Oath of the Gatewatch (OGW) release events, which began on Monday and run to the middle of the month. The next flashback draft will start in two weeks on February 17th and will be triple Champions of Kamigawa draft to kick off Kamigawa block draft.

Modern

The price on recently rotated sets saw steep drops this past week. Magic 2015 (M15) dropped the smallest amount at -5% while Journey Into Nyx (JOU) dropped the most at -16%. The other two Theros block sets saw declines within this range.

Although unlikely to get back to its post-rotation lows of the Fall, Modern staple Thoughtseize is back below 6 tix and should be on your radar. Players who want to complete their playset of this card should not hesitate to do so at this price while speculators should pay attention to see if it gets back to 5 tix or less.

This week, the big event for Modern will be the Pro Tour in Atlanta. Modern is a diverse format that rewards knowledge and practice with your deck of choice, so even with the format being upended after the recent bans of Splinter Twin and Summer Bloom, it's doubtful that professional players will have tested sufficiently to break the format with a brand new deck. Most likely we'll see finely tuned versions of the Tier 1 decks duking it out for the top spot on Sunday.

Kiki-Jiki, Mirror Breaker was a card I put into the Market Report portfolio over the weekend. It's possible that Twin players just migrate to running this card instead of Splinter Twin.

Obviously the market understood this as the price on these spiked after the bans were announced, but the price of this card is still below its old range of 8 to 12 tix. Any hint of being Tier 1 again will send it much higher in the short term, and I think it's only a matter of time before that happens.

Standard

While the focus will be squarely on Modern this weekend, MTGO players will be enjoying the new set and what it has brought to Standard. The prices for digital and paper sets of OGW have been added to the price summary for redeemable sets above.

OGW started out at a lofty 130+ tix, but the flood of supply from drafts and sealed deck events will be rapidly eating into this number. Last year Fate Reforged (FRF) saw a 45% decline in price by the first week of April. With two boosters of OGW being opened per drafter, it's safe to say that OGW should be in the 45-60 tix range by the time Shadows Over Innistrad is released---I put the likelihood of this event at a 98% probability.

For this reason, the only cards worth looking at from the new set at the moment are those undervalued relative to their intrinsic power level. It can be tricky to identify cards that fit this description, but an easy way to start is to look for cards with a historical analog. If they are priced cheaply, then they might be worth speculating on.

A new card that has a good historical comparison and is currently undervalued is Eldrazi Obligator. When this card is played for its full effect, it looks very similar to Zealous Conscripts out of Avacyn Restored. That card peaked at over 3 tix while it was in Standard.

For the moment, Eldrazi Obligator hasn't made a splash in the new Standard format and won't be making any waves this weekend either with Modern getting showcased at both the Pro Tour and Star City Games events alike. The price of this card is very close to bulk at the moment, so don't be afraid to start accumulating copies at current prices, but any copies at 0.05 tix or less would be tix well spent.

Elsewhere, keep an eye on the prices of BFZ sets. Sylvain is looking to scoop up cheap sets for his portfolio and I agree that the next two weeks are an excellent time to be deploying tix into good, long-term opportunities such as BFZ sets. Currently a set is sitting at 65 tix which means we are not far off the low we saw in December.

Standard Boosters

OGW boosters dipped as low as 3.3 tix this past weekend but mostly stayed in the 3.4 to 3.6 tix range. Now that the tix-only prerelease events are over, prices have moved up into the 3.6 to 3.7 tix range.

As long as release events are available, there will be extra supply of OGW and BFZ boosters coming onto the market from the sealed deck queues. This will keep a lid on prices at the top end, but the first release weekend typically drives enough demand that most available supply of the boosters from the new set are consumed. I think we'll see prices hit 3.7 to 3.9 tix this weekend before starting to drift back down.

Once release events finish on February 17th, look for both OGW and BFZ boosters to start rising in price again. By the time March rolls around, I would expect OGW boosters in the 3.8 to 4.0 tix range, at a likelihood of 90%.

Players and speculators with excess boosters should sell their OGW boosters this weekend, and then buy them back near the end of release events, with an eye to selling them yet again after the supply starts drying up at the end of February.

Trade of the Week

As usual, the portfolio is available at this link. The portfolio is now totally depleted of its tix and I've moved heavily into Standard boosters. OGW boosters were the favorite target over prerelease weekend, but the prices were not very attractive. I would have been much happier deploying tix for boosters in the 3.3 to 3.4 tix range but ended up buying some for 3.54 tix. See the Standard boosters section above for how to proceed with this trade.

New on the portfolio spreadsheet is a "Predictions" tab. This is where I will document all predictions made in this column, starting with last week's. Each prediction will be explicit in magnitude and probability, and I will keep track of these over time to determine how good or bad I've fared in the column.

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