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I recognize the coronavirus is a hot topic for debates, with folks in Washington, D.C., politicizing it and making it a point to further divide the country. This article will do it’s very best to eschew the politics and focus strictly on Magic.
Thousands have died. The Dow Jones Industrial Average has plunged 4,000 points in a week, including a one-day drop of 1,191 points, the highest one-day loss in history. Headlines are unavoidable.
COVID-19 (the coronavirus) is on everyone’s minds these days, and while you should be focusing on your physical and financial health in consideration of the crisis, you might also be wondering about the health of Magic in the face of a potential pandemic. That’s not to say I’m intending to downplay the seriousness of the disease—but this is a Magic website, and someone should explore the potential impact on the hobby we all have come to love.
What Has Happened Thus Far
Italy has been one of the hardest-hit countries by the coronavirus thus far. Large gatherings—especially in regions where cases of the virus are most prevalent—are being canceled or modified. For example, certain soccer matches in Italy are now being played without any fans to spectate. Allowing fans to gather in such a mass would put Italy at risk of a massive breakout for the disease.
Most people are familiar enough with soccer to understand the risk and the decision to play without spectators. Outside of Magic players, however, no one could have anticipated full-blown cancellation of MagicFest Turin.
Those who were looking forward to the Modern event are surely disappointed, especially since there probably aren’t many such events in Italy each year.
Looking ahead, what would happen should the coronavirus become an official pandemic and the disease spreads over more of the globe? Could we see more MagicFests canceled? We know the stock market is suffering, but how does all of this impact the Magic market?
All I can do is speculate…
The Pessimist
The coronavirus gives pessimists plenty of scenarios to worry about. A spreading virus, especially throughout the United States, would lead to additional cancellations of MagicFest events. If the gathering in Turin was going to be too large to be safe, then even larger events throughout the U.S. would also be problematic.
Fewer events mean less demand for cards because players won’t be acquiring the cards they need to participate. Smaller events could be impacted too, with players unwilling to travel far given the current environment. Public transportation, particularly air travel, is negatively impacted by the spread of this disease. Magic players might not be so willing to hop on a plane or train to participate in a game.
Then there’s the economic impact: a pandemic would likely send shares of stocks down further, hurting retirement funds across the globe. Companies would also be hurt by slowing sales and disrupted supply chains, and this could lead to lay-offs and a full-blown recession. When recessions happen, luxury goods (such as Magic cards) tend to be more significantly impacted versus, say, consumer packaged goods.
Demand for Magic cards—especially high-end cards such as foils and rarer printings (Alpha and Beta vs. Revised, for example)—could easily drop. Who needs a $6000 Black Lotus when you’re looking for a job or you’re preparing for a state-wide quarantine? In fact, if put in a tight spot, Magic collectors may be forced to sell such cards to make ends meet. Increasing supply and decreasing demand would make for lower prices.
Even worse, players may give up their paper collections in favor of playing online, where there’s no risk of catching the sickness from fellow attendees. Arena play could increase—to the detriment of paper. This would most negatively impact the prices of newer cards because most popular older formats are not currently available on Arena. But a lowering tide could drop all ships.
It doesn’t take too much imagination to see a significant weakening in Magic prices should this virus start spreading throughout the U.S. without containment or reasonable countermeasures.
The Optimist
Doom and gloom is not a foregone conclusion. While the coronavirus is wreaking havoc currently, there are a couple of things to keep in mind that may give the optimist hope.
First and foremost, the nationwide spread of the disease throughout the United States is no guarantee. While things are starting to move in the wrong direction (community spread of the disease), so far the cases have been limited mainly to the West Coast, with one newly reported in New York at the time of writing. Should local governments succeed in quarantining the right people, the disease’s spread could be slowed or halted. This is the best outcome for everybody—it would lead to a quicker rebound in the stock market and perhaps no more MagicFests would be canceled. Life would still proceed as normal.
Even if the disease does spread throughout the United States, it may not trigger an immediate imperative to sell on Magic cards. Of course, if you need to choose between paying rent and buying food or your set of forty dual lands, you may choose to cash out. I wouldn’t blame you for such a choice, of course.
If you can hold onto your cards, though, there may be long-term benefits to doing so. First of all, I’ve mentioned in the past how Magic isn’t as liquid as stocks. In this scenario, this may work to your benefit—the stock market dropped 12 percent in a week, but Magic card prices can’t possibly react so quickly. It’s highly unlikely that high-end values are suddenly 12 percent lower. In fact, I noticed Card Kingdom actually increased their prices on some desirable Unlimited cards recently (e.g., Gauntlet of Might, Underground Sea, and Scrubland).
An economic slowdown would likely have to take effect for multiple quarters to see any impact on Magic prices.
Going one level deeper, one could make the argument that Magic cards and other collectibles are safer than stocks. The stock market is very fragile right now, with money managers and hedge funds performing an enormous number of transactions to try and get in front of the current sell-off.
Collectibles tend to be stickier assets because of the attachments that people form with them. Stocks are easy to cut in order to reduce risk and raise cash. Parting ways with a beloved painting (or favorite Magic deck) is much harder. In a world where volatility is through the roof on Wall Street, Magic cards could offer stability in your portfolio.
Lastly, I wonder what would happen if more MagicFests were canceled. If the situation gets worse before it gets better, this is not so far-fetched. I’ve begun to wonder—some vendors rely heavily on restocking their inventory by posting aggressive buylists at MagicFests. Tales of Adventure and 95 Games come to mind.
As long as the economy can recover in a reasonable amount of time (within a year, let’s say), I could envision a scenario where major vendors have a difficult time keeping stock of tournament and casual staples. Without as many MagicFests, these vendors may be forced to restock in other ways. They may have to buy more aggressively at the MagicFests they do attend. Or maybe they’re forced to purchase cards online from other sources. The limited liquidity could actually lead to a temporary spike in prices.
This scenario requires a perfect storm of events to occur, but I do wonder if it’s possible.
Wrapping It Up: Sig’s Outlook
I could see the Magic market responding both positively and negatively to the current coronavirus outbreak. The pessimist in me believes an economic slow-down would disproportionately hurt luxury goods (of which I consider Magic to be one). But the optimist in me believes collectibles could outperform the stock market during this tumultuous time.
All possible outcomes considered, my inclination is to hold for now. Because I’m fortunate enough to have a stable full-time job, I don’t anticipate having to sell cards to make ends meet. Therefore, I’m inclined to hold my collection through any potential downswing in prices. In fact, if prices do drop significantly (remember, many Old School cards have already shed most of their gains from 2017-2018), it could make for an attractive buying opportunity.
It would take a fairly dire situation to motivate me to sell out of Magic completely before my son begins college. If prices drop from here, I’d be even less inclined to sell. On the other hand, if people start flocking to Magic as a safe haven while stock performance remains dismal, I could see myself selling cards into any strength. If prices rebound for any reason, I’ll start looking for opportunities to cash out. I wouldn’t sell out completely, but cutting the collection back is something I’ve been considering anyway. Higher prices are just what I’m waiting for to make such a move.
I will sell eventually, but I’m hoping the spread of a coronavirus isn’t the catalyst that forces my hand. I’d much rather make the decision on my own terms. One thing we can all agree upon: let’s hope things don’t get so much worse that all of our hands are forced one way or another!
Practice healthy hygiene habits and stay safe, everyone!
…
Sigbits
- Dual lands have started popping up on Card Kingdom’s hotlist. Right now I see a few: Underground Sea ($300), Volcanic Island ($290), Tropical Island ($230), Bayou ($180), Badlands ($160), Savannah ($100), Taiga ($90), and even Plateau ($75) are all on the hotlist. Cross-referencing these numbers to 95 Games’ recent hotlist, it appears dual lands are fairly strong right now.
- Keep an eye on Gaea's Cradle—last Friday, Card Kingdom’s buylist on the card was up near $270. They must have taken in a few copies at that price because they dropped the number all the way back down to $230. But it remains on their hotlist, and I consider this card in the same basket of stable, long-term holds as duals.
- Book Promo copies of Mana Crypt are back near their highs on Card Kingdom’s hotlist. They are currently offering $190 for the popular artifact. I remember these peaking in the $200 range when they last got this high, so if you’re looking to exit this card then keep an eye on Card Kingdom’s buylist. You may catch a temporary jump, netting you close to the same amount you’d get if you just sold on TCGplayer. Don’t forget, this card isn’t on the Reserved List and could see another reprint someday.






And how does it win? By emptying its library with Inverter to trigger Thassa's Oracle! Jace, Wielder of Mysteries also wins with an empty library. But both sources require players to get rid of their "new" library, the graveyard repurposed by Inverter; something like Spoils of the Vault, which can name "Faithless Looting" to empty what's left without necessarily dealing pilots 40 damage.
Best of all, Inverter Oracle is exceedingly difficult to disrupt. Its components are creatures, which can't be stopped by Force of Negation or Stubborn Denial; they have enters-the-battlefield effects, which care little about efficient removal. Graveyard hate in fact bolsters the deck's strategy, and Extraction effects are no match for the deck's multiple interchangeable combo pieces or Talisman's ability to yank one out of exile. So the deck needs to just stay alive long enough to actually cast its cards, which I imagine is around five turns; in other words, many slower decks may struggle to actually beat it.
favorite; Gilded Goose, the freshest mana dork on the block; and Once Upon a Time, cornerstone of
First up is
benefits, most notably the ability to pop opposing artifacts that hold back the combo (such as Grafdigger's Cage, a card
CHERRYXMAN whipped up

The first thing I want to do is ask if anyone knows Michael Bischoff so they can ask about his deck. Right now SCG is listing Lightning Elemental in his
The final deck I want to highlight is the third-place
There are a lot of Primeval Titan decks in this data: two
There's also a lot of variation between the Titan decks, possibly explaining how they maneuvered through the tournament. While all five decks are running the same general core of Primeval Titan, Dryad of the Ilysian Grove, Sakura-Tribe Elder, Once Upon a Time, and Summoner's Pact, they're positioning themselves very differently. The
When the metagame is being redefined, red decks are particularly strong thanks to their simplistic, concentrated approach. Everyone else is trying to figure out what they're doing and what they care about, and red decks just go for the face. As the metagame settles, the inefficiencies in other decks diminish, and the relative advantage of red's simple plan erodes. It's not that their power or positioning has weakened in absolute terms, but rather that other decks are catching up. Given its cheap price, I'd expect Prowess to remain a factor in Modern, but it will move out of the limelight and become one of the pack.
Urza's wall of text alone is enough to keep the deck top-tier remains to be seen, but it's making a compelling argument. Company's position also makes sense. It's a deck of many combos that plays a lot of tutors. In a linear format, it can find the right combo for the right situation. With players focused on Titan and Prowess, the spot removal that tears the deck apart isn't seeing enough play.
In a more general sense, what the Indianapolis SCG Classic results indicate is that the metagame has absorbed the recent shockwaves from the
After Titan, the next target is Prowess. There are a lot of Kitchen Finks and Collective Brutalitys in this Classic. Neither are the
pack in Top8 (and would be lower without Burn's help) where it's second elsewhere. Part of this is definitely Top8's aggregations, but more generally, it backs up the narrative that has emerged from the actual data I've worked with. Prowess and Amulet Titan are the presumptive best decks, but if they are at all it's not by that much. Modern is well on its way to adapting and normalizing both, and there's no indication of an unhealthy metagame.











Once Upon a Time
Does the strong presence of newer cards indicate that cantrips are experiencing a power creep, and getting stronger over time? Or that Modern decks ask different things of their cantrips than they used to, and that this transition is reflected by the current era of card design? I think we're looking at a combination of both factors, and will split up the list to discuss the types of cantrips we're dealing with, the decks they're featured in, and how they relate to one another.
2. Veil of Summer
Cantrips, Type B: Filtering/Thinning
Of our six entrants, only two arrived post-Opt, including Opt itself. In other words, this is the type of cantrip Wizards has been wary of printing too many of. Their fear is, at least, precedented—some of the most ubiquitous cards in constructed Magic are consistency cantrips, from Legacy's darling Brainstorm to Modern's now-
Looking at the first group of cantrips, only Veil of Summer and Arcum's Astrolabe made the overall Top 5, with the next-most-played added-effect cantrip being Cryptic Command in 7th. I think that's because Veil and Astrolabe are dirt-cheap: they offer unique, relevant effects at an already affordable rate, and then throw a cantrip on top of that.
As for Astrolabe, the artifact does something no card in Modern ever has: it cures all color woes. Our readers last week
Which brings us to Type B, or filtering and deck-thinning cantrips. How crazy is it that Ancient Stirrings is nowhere to be seen? The card placed 1st in "
A Question of Faith

There was a
Mage and other one-shot destruction effects are not effective against Amulet. Field of Ruin was a beating for previous versions and made the matchup reasonable for UW Control, but Amulet has changed. Sakura-Tribe Scout always represents a chance to bounce the targeted land with Simic Growth Chamber, especially since Castle Garenbrig obviates the need to actually use Chamber for mana. Mage was previously critical for keeping Amulet off six mana, but now Amulet has too many land drops to keep it down forever. Garenbrig reduces the number of necessary lands for a Titan cast anyway, meaning clever sequencing by the Amulet player usually just dodges one-shots.The plan can still work by looping Mage with Thunderkin Awakener and Incandescent Soulstoke, but such a plan is by no means splashable.
If you've ever wondered how good players can fall to Ponza's darkside, cast Boil in response to a Dryad of the Ilysian Grove-fueled Valakut kill with Field of the Dead triggers. It's the greatest blow-out high you can experience in Magic and you will start thinking that
Kor Firewalker is frequently overplayed against regular Burn. Protection is nice to roadblock creatures or dodging Searing Blaze, but the lifegain is just buying time. Firewalker essentially prevents one damage from each burn spell, which isn't awful, but won't totally prevent fiery death. Prowess's burn spells are fewer and frequently smaller, so the lifegain is more significant. Prowess also plays non-burn red spells, so Firewalker can actually plus on life. The additional creatures mean that blocking is more important. Just watch out for Shrine of Burning Rage, which sidesteps Firewalker entirely.
Brutality is phenomenal against Burn for similar reasons. A fully-escalated Brutality kills a Goblin Guide, discards a burn spell, and drains to nullify most of another spell. This is a huge tempo swing against Burn. While making Prowess discard cards is fine, the rest of Brutality doesn't do enough. There is no guarantee Brutality will kill anything thanks to prowess, and even if it does, there will be more creatures. As mentioned, Prowess excels at dealing chunks of damage, so a drain can't provide the same cushion. All that's left is the discard, leaving Brutality as an overpriced Duress. The tempo swing is too low for Brutality to be a main plan against Prowess.
Normally, Fog effects aren't good in Constructed unless they're played in
Cage is far and away the best card against these decks. The tutors are what make the decks and Cage blanks Collected Company, Chord of Calling, Eldritch Evolution, and Finale of Devastation. It also stops the graveyard-based combos, meaning Young Wolf is as terrible as Young Wolf is supposed to be. It's not utterly final, as it does little against naturally-drawn combos from the Devoted decks, but there is no other single card as devastating against these decks as Cage.
Hey, those are nice infinite combos there. Be a real shame if someone were to tax them all. Field shuts down all the combos by ensuring they can't go infinite and also taxes both decks' fetch-heavy manabase. It is vulnerable to Reclamation Sage, but the mana taxing slightly mitigates this problem. Linvala, Keeper of Silence is of course more robust against these decks, but she's also a harder fit for most lists and more expensive.




It may cost twice as much as Phantasmal Image, but Spark Double has the benefit of being able to copy planeswalkers and get around the legend rule. Although this nuance has never led to its play before,