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Editor's note: Edward talks about a lot of promo cards in this article, for which we have limited price data. Graphs of the corresponding non-promos appear in their place.
As usual, today I'll be making recommendations for speculation targets based on two categories:
- Cards that you should hold on to or pick up for tournaments if you need them before they rise in price. These cards are either seeing increased play in one or more formats, the supply is drying up, or theyâre pretty far from the next reprint.
- Cards that you should consider selling or trading away. Their prices are pretty much at the ceiling owing to inflation from speculation, reprint inevitability in the near future, a lull in tournament play, or some combination of these.
Pro Tour 25th Anniversary has made its mark in history, and as with any Pro Tour, breakout cards have jumped in price. Some of these price jumps were cards I mentioned in past articles, but some of them I missed. In light of this, Iâll be adding a new section to the article series, "Missed Targets," to try to cover the key cards I might have neglected to mention in past articles.
Missed Targets
I totally missed the boat on this one. As you might have noticed by now, Iâm pretty big on picking up playable promos and have been for years. And as Iâve mentioned a couple times already, Chas Andres has marked them as the next buyout specs.
I even read Robâs article before the spike and just kept on sleeping. Ugh. It really stings, and the reason I know is because this has happened to me several times before. I had a chance to buy three judge promo Noble Hierarchs for $100 when they were about $35 each. I had the judge promo Wheel of Fortune on my wishlist on Star City Games when it was under $50. And I slept through the spikes of the Elvish Visionary, Eternal Witness, and Kitchen Finks FNM promos.
This time was even more special because I thought you could get Nexus of Fate in packs, which is what will make it a great story to tell for years to come.
There are a few other cards I missed recently, and they all stem from one deck: Bridgevine. I mentioned Hangarback Walker in the previous article, but I forgot to mention Bridge from Below, Leyline of the Void, and Vengevine.
I forgot to mention these because I already have my playsets of Leylines and Vengevines. Moving forward, Iâll do a better job at pointing out other key cards from the decks that are causing waves.
Hold âEm
Vengevine - WMCQ Promos
With that said, I do think promo Vengevines are a hold if you have them. Why? The keyword is "promo." Plus, they are usually played as a four-of in more than just Bridgevine in Modern. It also shows up in Hollowvine and Dredgevine. And as time goes on, people will find more ways to break Vengevineâalong with, in many cases, the next card too.
Stitcherâs Supplier - M19 (Non-Foil)
I think the time has passed on foil ones, but you can still get non-foils copies for about $.50 on TCGplayer. The card is starting to pop up everywhere: Legacyâs Walking Dead, Modernâs Bridgevine, and Standardâs God-Pharaoh's Gift.
Legacy: Walking Dead by RENERANDRUP
Standard: GPG by Vincent Reiter
I wouldnât be surprised if this ends up as an FNM promo later. But if you want to play any of those decks, Iâd pick up at least twelve copies now. I already bought a playset from a local game store for $.50 each.
Stoneforge Mystic - Grand Prix Promos
I try to stay away from cards that donât see play in multiples in different decks and across formats. But this one is a little more unique. For starters, as I mentioned in my first article, Death and Taxes has gotten a lot stronger. And now we have Allen Wuâs winning Pro Tour 25th Anniversary deck as data to further solidify this stance.
Legacy: Death and Taxes by Allen Wu
I shouldâve mentioned Stoneforge alongside Thalia, Guardian of Thraben in that article but I forgot to. Again, probably because I already have a regular Worldwake set...yet another reminder to myself to make sure I do a better job of pointing out these cards for you.
If you need these, I would pick up the Grand Prix promos now even though theyâve already spiked a little bit. The "promo" keyword comes into play again here. And if it gets unbanned in Modern, these are going to skyrocket.
Before we get into the Fold âEm section this time, Iâd like to introduce yet another new section: Recent Buys.
Recent Buys
Greater Gargadon - Modern Masters (Foil)
This is another suggestion from a friend that Iâm trying out. In past articles, I highlighted some cards that I picked up, where I bought them from, and how much I bought them for. Not only am I trying to stay ahead of the curve and help people with MTG finance by providing market insight, but I want to build confidence in you by putting money where my mouth is.
I bought a playset of Gargadons for $5.20 each from TCGplayer. And there arenât too many left. You can also find just a few left on Card Kingdom.
Serrated Arrows - FNM Promos
This is a pretty popular card in Pauper if youâre into that scene. Take a look at the following list.

I donât expect this to really shoot up in price anytime soon. But once again...itâs a promo, so it probably wonât decrease in value from where it is now. And it could easily see a reprint in Standard down the road. I bought four from TCG Player at $2.25 each.
Flame Javelin - Magic Player Rewards
Hereâs another cheap promo. It doesnât see play in eternal formats but could easily be reprinted in Standard. And Wizards has vowed to never print these again because textless cards create a poor game play experience at local game stores, making these decently scarce.
David Schumann published a nice piece here which tipped me towards Flame Javelin. I think this is one of the more useful cards of the cheaper Magic Player Rewards promos. The other one that I think is a bit undervalued is Volcanic Fallout. I already have a playset; but if you donât, you might want to pick one up since itâs occasionally played in Legacyâs Burn and Dragon Stompy.
Legacy: Burn by Nikola Ayala
Legacy: Dragon Stompy by Luca La Loggia
Fold âEm
Vengevine - Rise of the Eldrazi (Non-Foil & Foil)
If you donât need or want these, I would sell into the hype. These will mostly likely see a reprint in a Masters set. A friend at a PPTQ last weekend asked me what I thought about the spike. I said to sell non-foil and foil Worldwake versions, and to hold WMCQ promos if you have them. And this is what Iâm reiterating here.
The reason I only include Vengevine from Bridgevine in the Fold âEm section is because itâs a payoff card that's not as universal as Bridge from Below, or a multi-deck, multi-format sideboard all-star like Leyline of the Void.
Reader Feedback
Verix Bladewing - Dominaria (Non-Foil & Foil) [Hold]
David Scott asked me about this in my fourth article. And funny enough, Ty Thomason from my third article messaged me and asked what I should do about foils. I told him to hold because theyâre so cheap right now and the buylist price is not worth it.
This could easily see play in a Dragons deck after rotation this fall. This is where keeping those foil Sarkhan, Firebloods I highlighted before would pay off. And if they donât see play in Standard, no biggie. Also, donât forget that even though red is supposed to be a weaker color in Commander, casual players still love dragons.
Non-foils are about $2 and foils are about $5 on TCGplayer.
Updates
Engineered Explosives - Masterpiece Series: Kaladesh Inventions [Hold]
The Invention version is starting to rise ever so slightly as predicted, and will continue to trend towards the sky with no end in sight.
Thunderbreak Regent - Game Day Promos [Hold]
There are some listed on Card Kingdom for $7.
Engineered Explosives - Fifth Dawn & Modern Masters [Fold]
The price is starting to come down just a little bit from the spike after I prematurely said to fold. With that said, I still think you should be folding these if you donât need them for play.
Nimble Obstructionist - Hour of Devastation (Non-Foil & Foil) [Fold]
It looks like this is still slightly trending upwards, but I would still fold these. You can pick them back up again later after rotation in the fall.
Thunderbreak Regent - Game Day Promos [Fold]
You can sell them for $4.50 cash or $5.85 credit on Card Kingdom.
Summary
Missed Targets
- Nexus of Fate - Buy-A-Box Promos
- Bridge from Below - Future Sight
- Leyline of the Void - M11
- Vengevine - WMCQ Promos
Hold âEm
- Vengevine - WMCQ Promos
- Stitcher's Supplier - M19
- Stoneforge Mystic - Grand Prix Promos
Recent Buys
- Greater Gargadon - Modern Masters (Foil)
- Serrated Arrows - FNM Promos
- Flame Javelin - Magic Player Rewards
Fold âEm
- Vengevine - Worldwake (Non-Foil & Foil)
Reader Feedback
- Verix Bladewing - Dominaria (Non-Foil & Foil) [Hold]
Updates
- Engineered Explosives - Masterpiece Series: Kaladesh Inventions [Hold]
- Thunderbreak Regent - Game Day Promos [Hold]
- Engineered Explosives - Fifth Dawn & Modern Masters[Fold]
- Nimble Obstructionist - Hour of Devastation (Non-Foil & Foil) [Fold]
- Thunderbreak Regent - Game Day Promos [Fold]
Let me know what you think in the comments below. Agree? Disagree? Why? You can also connect with me on Twitter at @edwardeng. Iâm also open to suggestions on how to make my articles more valuable. Hit me up.
Have fun,
Eddie



















Hollow One and Bridgevine abuse disparate engines in uncannily similar ways. Their shared gameplan is to quickly create a battlefield opponents cannot overcome. Go-wide creatures (Flamewake Phoenix; Goblin Bushwhacker) invalidate one-for-one removal; go-tall ones (Hollow One; Vengevine) blank the most popular targeting kill spells. Recursive threats and value engines (Bloodghast; Bridge from Below) counter sweeper effects. Spinning the gears in both cases is Faithless Looting, enabler extraordinaire and all-around
Bridgevine takes this setup step more literally, as its one-drops attest to: Stitcher's Supplier and Insolent Neonate are both Dark Rituals of sorts that ramp the deck into above-curve plays. With a Bridge from Below in the graveyard, Walking Ballista and Hangerback Walker can be slammed for 0 and immediately die, creating Zombie tokens while triggering Vengevine. Looting fixes sketchy openers and Greater Gardadon threatens to upend a board state later.
Hollow Ones into play as early as the first turn. Burning Inquiry therefore provides mana that can be "spent" right away, all while possibly disrupting opponents with lucky discards. Since opponents kept whatever hand, a turn one Burning frequently messes with their gameplan to some degree, and occasionally provides a huge swing.
Hollow One: With its early creatures dealt with, Hollow One enters the phase of recurring Flamewake Phoenix and soaring over the battlefield. This plan decimates
While neither deck strives to reach the late-game, such scenarios do occur. Hollow One hard-casts its threats at this point, and save for the odd Bloodghast or Phoenix, plays off the top of its deck.
Both decks resist hosers to some degree: Hollow One doesn't need the graveyard to close out games with Adept and its 4/4, or even a hard-cast Phoenix. Bridgevine's plan is to get under Rest in Peace, the elephant in the room, by setting up a board intimidating enough to punish opponents from tapping out for an enchantment. Such a setup isn't always possible, though.
There's one small caveat to my claim about consistency. Colorless has an easier time coming out of the gate, or setting up an early game that plays to its strengths. While Hollow One and Bridgevine are likelier to stumble in the first few turns, they're also likelier to have seen more of their deck in the mid-game, and to enjoy access to the majority of their packages. They're both more consistent later on, except when facing down graveyard hosers.
Aggro decks used to run Blood Moon in their sideboards to get under the big mana decks, but today's aggro decks are less fair than ever. Hollow One and Bridgevine both occupy the aggro-combo shard of the archetype. These faster aggressive decks don't need Blood Moon to get under Tron; they can just end the game more quickly instead.
I expect this trend to continue and evolve to beat Hollow One and Bridgevine. Both decks already pack a set of Leyline of the Void, a fine card in the mirror with very low opportunity costâpilots can simply discard dead copies (it also prevents opponents from exiling Bridge naturally). While non-Looting decks may not have that luxury, I'd expect Nihil Spellbomb to sustain prominence in black midrange decks, and perhaps for Tormod's Crypt to surface elsewhere.
Scoot over, Wild Nacatlâone mana for a 3/3 just ain't that impressive a rate anymore. Modern players the world over are getting 4/4s for zero! Goodstuff combat creatures in general seem to have taken a major hit, chief among them the chief among them, Tarmogoyf. Playing Goyf had








Once again, I didn't have any particularly outstanding deck for the weekend. Both UW Spirits and Jeskai Tempo were doing well for me, but both have their bad matchups that cycle in and out of the metagame. Tron is declining locally while Collected Company decks were returning after months away, a negative for Spirits and plus for Jeskai. I was also still undecided on the flex slots for Spirits; Reflector Mage was fine, but it didn't shine. I was definitely leaning Jeskai as my default this week.
My scouting was accurate: about a third of the room was on some Company deck. In past years, Company was a very popular deck, but its share has been declining for some time. Part of that may be a number of Company pilots have been playing less and just came back for PPTQ season. However, the card did win a PPTQ last week, so it's equally possible that it was the flavor of the week. In any case, it was getting picked apart. There were a lot of non-typical Eldrazi decks present, along with different versions of control. The graveyard decks were fewer than I thought based on scouting, but every flavor was present, from true Dredge to BR Vengevine.
Round one was easy. I wasn't really under pressure, so I Abraded his Devoted Druid to not get cheesed, and went off several turns later once certain I wouldn't fizzle. Game 2 saw more of the same, only this time I had to answer Damping Sphere. Fortunately, I just played around it with sorcery cantrips on my turn, followed by Opt and Gifts Ungiven on his. I sculpted until I couldn't fail to remove Sphere and went off.
Game 2 was a drawn-out affair. He stopped me from comboing off twice by killing my enabler, leaving me short, but I stopped him by Vandalblasting his Ironworks in response to Scrap Trawler. My last card was Past in Flames, and I had enough lands to untap and combo without an enabler.
For example, in round three, Game 3, I had the choice of Repealing either Engineered Explosives or Flameblade Adept in response to Burning Inquiry, hoping he discards one. Taking Explosives means Empty the Warrens is an option, but I don't have one in hand, nor could I storm for very much at the time.
caught up to Storm, and now it just isn't enough.