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Three Rules to Spend Less Time on MTG Finance

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I haven’t been hitting many homeruns lately when it comes to speculation. I didn’t get in on Surgical Extraction before the card suddenly doubled, even though there was opportunity to do so. I didn’t speculate on Mox Amber like most QS Insiders. And I’m not sitting on a pile of Fetch Lands as they tick higher on Modern Horizons speculation.

There was an error retrieving a chart for Mox Amber

You know what, though? That’s perfectly fine. In fact, I’m having an incredible start to 2019 when it comes to MTG finance. Not only am I perfectly content in the value I’m grinding with my current strategy, I’m also extremely happy with the risk/reward profile associated with this approach. The time commitment and effort requirement are to my liking as well, and this is most crucial to me.

My strategy isn’t all that unique—but I do remain disciplined and stick to it. I’m doing my very best to focus on the parts of MTG finance I enjoy most while preserving capital and avoiding headaches. Do you also wish you didn’t have to sink so much time into MTG finance? This week I’ll delve into three rules I adhere to and how they help me save precious time while maximizing value.

Rule 1: Stick to What You Know

Famous author Malcolm Gladwell wrote extensively about the 10,000 rule in his book Outliers. The premise is simple: dedicate 10,000 hours of your life to practicing something and you can become an expert at it (I’m simplifying a bit here to remain concise).

While I don’t expect anyone to dedicate this much time of their life to Magic finance, I believe there’s a continuum at play here—it’s not all or nothing. That is, if you spend more and more time on an aspect of Magic, you’ll get better at it.

We all engage in Magic a bit differently. Some people enjoy countless games of Commander with a group of friends; some prefer the tournament grind, battling Standard week in and week out; some prefer to collect every card from desirable sets. However you engage, most of us participate in the hobby beyond simply buying and selling cards. We view Magic as both a good-to-profit-from and a beloved, collectible hobby.

Therefore, if you want to spend less time on MTG finance but still maximize profits your best bet is to stick to what you know. You’re likely already spending hours and hours appreciating a certain aspect of the game, so why try to educate yourself on other aspects?

If Commander is your favorite format, you’re far better off using that experience to grind value from Commander speculation—pursuing something completely different, such as Standard or Old School, would require more time and education. Sure, you could do it. But why bother? There’s so much money to be made in Commander, so it’s not like you’re going to find a shortage of spec opportunities.

There was an error retrieving a chart for The Chain Veil

By adhering to this strategy, you’re leveraging the hundreds or thousands of hours you’re already putting into the hobby. Building off that foundation will increase your success rate because you’ll already be familiar with what works and what doesn’t work within your sphere of expertise. Only minimal incremental research will be required, and your experience will give you the leg up in that you’ll know what cards work and don’t work within your niche.

Rule 2: Ignore the Noise

This is a corollary to rule number 1, but merits its own focus. You can choose to prioritize the area of Magic that you already spend most of your time with, but this alone may not be sufficient if you wish to spend less time on the hobby. Not only do you need to stick to what you know—you also need to deliberately ignore the noise.

For me, this can be quite difficult. As a personal example, consider a purchase I made recently: a playset of Scrying Sheets.

There was an error retrieving a chart for Scrying Sheets

As folks began discussing the possibility of snow basics in Modern Horizons, I suddenly became interested. In fact, on two separate occasions someone in the Magic community expressed to me the possibility of snow basics in the set. This is probably just coincidence, but it was enough to distract me—I snapped up four copies of the most logical target for snow basics.

Sitting here with these cards in hand, I don’t necessarily have any regrets. The threat of reprint is very small and these should gradually climb higher. The right breakout in Modern (with or without reprints) could trigger these to spike very high given their singular printing in Coldsnap.

But that’s not the point. The point is, this is going to be a distraction. After doing some research to ensure I was getting the best-priced copies I could, I now have to follow Modern Horizons spoilers closely to see if there is any allusion to snow. Then I’ll have to figure out the best way to sell these speculative cards.

My purchase deviates from my traditional Old School and buylist arbitrage focus. Granted, one purchase is minimal and should not cause too much disruption. That may be perfectly fine. But if I let myself be distracted over and over again on numerous speculative opportunities outside my area of expertise, I may become overwhelmed. If I want to spend less time on Magic finance, chasing after every rumor and spoiler would be a hindrance.

This is why I try my best to ignore the noise. Between planeswalker mania, Modern Horizons rumors, upcoming Legacy and Modern events, Standard metagame evolution, and Banned & Restricted anticipation, the noise can be overwhelming. These are all time sinks and most lie outside my area of expertise, meaning I may be incurring more risk when speculating. My best bet is to stick to what I know, with perhaps only a rare, strategic move on the news of the day.

Rule 3: Leverage the Buylist

Mathematically speaking, one easy way to spend less time on MTG finance is to perform fewer transactions. Does this mean you have to buy fewer cards and speculate less frequently? Not necessarily. By leveraging buylists, you can sell a larger group of cards at once in whatever quantities the vendor is willing to take.

The strategy may seem suboptimal, and depending on the cards you’re trying to sell it could be. It may rely on the types of cards you’re looking to sell; some cards buylist more easily and profitably than others. It may also rely on vendor, as certain vendors pay more aggressively on a particular category of cards.

This ties right back to leveraging your expertise—I know that Card Kingdom pays very well on played Arabian Nights, Antiquities, and Legends cards. They also pay aggressively on Legacy staples at the moment. So I know to leverage their buylist for these categories of cards.

There was an error retrieving a chart for Mox Diamond

If I have Alpha/Beta/Unlimited cards I need to flip, ABU Games is the preferred vendor. Their store credit numbers are unbeatable. Lately, I’ve been buying cards from Magic’s first three sets on TCGplayer or from private sellers, shipping them to ABU Games for credit, using that credit to acquire decently priced Legacy and Modern staples, and selling these staples either to Card Kingdom or on Twitter. In fact, this practice has been absorbing nearly 100% of my Magic time.

There was an error retrieving a chart for Two-Headed Giant Of Foriys

Buylisting may not be your preferred method of transacting, but you can’t argue with its simplicity. You don’t have to list cards for sale, you don’t have to negotiate, you don’t have to argue over condition, and you don’t have to send a bunch of packages to different buyers. Each of these steps can be a time sink. When working with store credit, the loss of value from buylisting is mitigated.

Because I’ve developed some expertise with these older sets and their corresponding buylists, I’ve been able to grind value by repeating this strategy time and again. It takes a little time to research deals and buylists, but I’m already doing this because I enjoy it. I might as well leverage the knowledge!

Wrapping It Up

It’s easy to be swept away by all the buzz of Magic finance these days. With social media constantly bombarding us with news and content, it can become a major time sink to try and keep up with everything. If you find you’re spending way too much time on Magic finance, I have three rules to adhere to that can help.

First, stick to what you know: the more you engage with a particular skill the better you become at it. If you want to spend less time learning and researching, then focus on the areas that already interest you. You can leverage your current knowledge base and you’ll possibly have more fun researching additional, finance-related data.

Second, as a corollary to the first, ignore the noise. Sometimes I find myself experiencing fear of missing out (FOMO) when I see a certain Standard card or Commander foil spike. I remind myself then that I don’t have to swing at every pitch. If there’s a bucket of cards that are spiking but they hold no interest for me, or if I don’t understand the catalyst for their movement, I do my best to ignore them. You may not be able to do this 100% of the time, but accepting the fact that you won’t catch every spike can be a great first step in focusing your time.

There was an error retrieving a chart for Baleful Strix

Lastly, leverage vendor buylists. As you get comfortable selling to the major vendors, you’ll start to learn which shops pay best on which categories of cards. Find your niche and you’ll be saving loads of time before you know it. Selling a stack of 13 Commander cards one at a time can be tedious and time-consuming. Shipping that stack all at once to a vendor for store credit saves on time while also giving you decent return. Consider this trade-off next time you choose to cash in on a spec.

At the end of the day, we’re all busy with life. I have two kids at home, so my time is particularly limited. I have found that engaging with Magic finance using Old School cards (less volatility, cards that interest me most) and buylists (fewer transactions) has been both enjoyable and a time-saver. If you find yourself strapped for time, hopefully these tips will help you reduce distractions and stay focused on the part of Magic you enjoy the most.

…

Sigbits

  • A recent set of transactions I made illustrates my current approach to MTG finance. I purchased six MP Unlimited copies of Two-Headed Giant of Foriys for around $35 each. Then I shipped them to ABU Games for about $80 each in store credit. I then used the store credit (plus a little extra) to acquire a playset of played Scalding Tarn and a played Lion's Eye Diamond. This transaction required minimal time, used cards I love, and carried with it minimal risk—the best-case scenario!
  • Card Kingdom is still paying aggressively well on Plateau, with a buy price of $105. At one point I acquired a rough copy from ABU Games for around $110 in store credit, shipped it to Card Kingdom, and got over $90 in credit there. My credit balance dropped, but a dollar at Card Kingdom goes a lot farther than a dollar at ABU Games, and I was able to leverage the move to my advantage.
  • I noticed Invoke Prejudice is back on Card Kingdom’s hotlist, now with a $220 buy price. I don’t know why this card is suddenly disappearing from Card Kingdom’s stock again, but it’s worth noting at least.

Brew Report: February Decks, Pt. 2

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Halfway through last month, I published "Brew Report: Perfect Pairs," picking out happy couples from among Wizards' decklist dumps. As is common in Modern, more innovative decks were published in February's latter half, including ones built around Standard-legal enchantments, age-old Modern artifacts, and even a few known staples. Today we'll unearth and assess that tech.

Reclaiming the Wilds

Contrary to what Modern Horizons hype-builders might have you believe, many Standard cards do indeed trickle down into Modern. One such recent card has spawned an archetype by itself.

Wilderness Reclamation, by FTZZ (30th, Modern Challenge #11800714)

Creatures

3 Snapcaster Mage

Enchantments

3 Wilderness Reclamation

Instants

4 Growth Spiral
4 Opt
4 Remand
1 Spell Snare
2 Fatal Push
1 Abrupt Decay
1 Assassin's Trophy
1 Devour Flesh
1 Logic Knot
1 Pulse of Murasa
1 Blue Sun's Zenith
4 Cryptic Command
3 Mystical Teachings
1 Nexus of Fate

Lands

4 Polluted Delta
2 Misty Rainforest
1 Verdant Catacombs
1 Flooded Grove
3 Breeding Pool
2 Watery Grave
2 Creeping Tar Pit
2 Hinterland Harbor
1 Drowned Catacomb
1 Field of Ruin
4 Island
1 Forest
1 Swamp

Sideboard

2 Fatal Push
1 Ceremonious Rejection
1 Consume the Meek
1 Crypt Incursion
2 Dispel
1 Echoing Decay
1 Fracturing Gust
1 Hero's Downfall

Wilderness Reclamation put two copies in the Top 32 of this Modern Challenge and has since amassed multiple 5-0s. Whether the strategy hangs around remains to be seen, but one thing's for sure: Growth Spiral officially has a home in Modern. Similarly to its Standard incarnations, Reclamation aims to slam the enchantment and then untap all its lands, in this format representing the likes of Cryptic Command and Mystical Teachings to out-pace opponents using Snapcaster Mage and other instant-speed cards. Eventually, Nexus of Fate puts the game away.

The deck reminds me most of the Heartbeat of Spring combo decks from Kamigawa-era Standard. These too relied on a green enchantment to generate a massive mana advantage, and even featured triple-devotion X-costed spells, if from a different cycle than Blue Sun's Zenith.

Modern-wise, I dislike how slow Reclamation is as a deck, although the enchantment can come online relatively early; Mystical Teachings is an awfully bricky card when people are attacking for six flying on turn two. I'm also not a fan of relying on the graveyard to generate so much advantage, especially in this polarized metagame. These traits suggest that the popular Teachings version of the deck is mostly riding the hype wave right now, and not necessarily here to stay.

Utopia Reclamation, by PIGNORTON (5-0)

Planeswalkers

3 Jace Beleren
2 Jace, the Mind Sculptor

Enchantments

4 Fertile Ground
4 Utopia Sprawl
4 Search for Azcanta
4 Wilderness Reclamation

Instants

4 Thought Scour
4 Haze of Pollen
3 Hieroglyphic Illumination
4 Cryptic Command
4 Nexus of Fate

Lands

4 Misty Rainforest
4 Wooded Foothills
4 Breeding Pool
4 Forest
4 Island
60 Cards

Sideboard

3 Dispel
3 Nature's Claim
3 Negate
4 Obstinate Baloth
2 Relic of Progenitus

Utopia Reclamation only has one 5-0 to its name, but it signals other possibilities for building around Wilderness Reclamation. The deck borrows heavily from the Turbo Fog archetype, most commonly represented in Modern by Taking Turns, by making use of flexible Amonkhet sleeper Haze of Pollen.

This build removes many of the complaints I had about the Teachings version, now ignoring the graveyard completely and ramping into its plays with greater consistency thanks to land-enchanting auras. On the flip side, it's suddenly soft to nonbasic hate like Ghost Quarter, and also seems much less consistent despite its many 4-ofs. In fact, given the spell spread, I wouldn't be surprised if Utopia Reclamation is a very early build of a variant to be fleshed out in the coming weeks, and we'll see less-rigid decklists down the road.

No Ironworks, Node Ice

With Krark-Clan Ironworks banned from Modern, players are tinkering with new artifact concoctions to fill the void.

Semblance Anvil, by CNEWMAN (5-0)

Creatures

4 Scrap Trawler
3 Myr Retriever
2 Sai, Master Thopterist

Artifacts

4 Mox Opal
2 Welding Jar
4 Chromatic Star
4 Terrarion
1 Pyrite Spellbomb
2 Engineered Explosives
4 Ichor Wellspring
4 Semblance Anvil
4 Grinding Station

Sorceries

4 Ancient Stirrings

Lands

4 Darksteel Citadel
4 Grove of the Burnwillows
3 Yavimaya Coast
2 Inventors' Fair
2 Buried Ruin
2 Forest
1 Island

Sideboard

1 Sai, Master Thopterist
3 Galvanic Blast
2 Ghirapur Aether Grid
3 Karn, Scion of Urza
3 Nature's Claim
2 Negate
1 Swan Song

Semblance Anvil, affectionately referred to as Slot Machine by hype-mongers, made quite a splash when it emerged online last month as the spiritual successor to KCI—it plays all the same cards, after all! With an artifact imprinted on the Anvil, subsequent artifacts cost 2 less to cast. That makes Anvil similar to Ironworks in terms of mana generation: Ichor Wellspring costs 0 either way. Cheaper artifacts net less mana, though, which makes churning through the deck significantly more difficult than it was with Ironworks, a deck that had a very low fail rate once it got going. All the digging in Anvil leads to setting up a combo with Grinding Station and decking opponents out, or re-casting Pyrite Spellbomb with Myr Retriever.

Despite the hype, the deck has yet to prove its worth numbers-wise. Only one copy of the deck 5-0d in February, a success I have yet to see repeated; naturally, the deck strayed far from the Top 32s of published Challenges, as well. Anvil suffers from many of the problems KCI had, such as slowing to a halt in the face of Stony Silence or other heavy-duty hate. But compared with KCI, Anvil boasts fewer angles of attack and is far less resilient to disruption; there are fewer Engineered Explosives here with which to blast through the floodgates.

Surge Node, by RAGINGTILTMONSTER (5-0)

Creatures

4 Coretapper
4 Lodestone Golem
4 Kuldotha Forgemaster
2 Wurmcoil Engine
1 Platinum Angel
1 Blightsteel Colossus

Artifacts

4 Surge Node
4 Mox Opal
4 Astral Cornucopia
4 Everflowing Chalice
4 Chalice of the Void
2 Lightning Greaves

Sorceries

4 Ancient Stirrings

Lands

4 Darksteel Citadel
2 Buried Ruin
2 Ghost Quarter
2 Inventors' Fair
8 Forest

Sideboard

4 Damping Sphere
2 Dismember
1 Ensnaring Bridge
1 Grafdigger's Cage
3 Nature's Claim
1 Spellskite
1 Walking Ballista
2 Welding Jar

Surge Node revolves around sticking its namesake artifact, which has slumbered quietly in Modern for years, and spreading the charge counters onto artifacts that can make better use of them, primarily mana rocks. Everflowing Chalice and especially Astral Cornucopia then serve as the primary dumps for counters, with Chalice of the Void—which can come down for 0 and then "tick up"—acting as disruption. Coretapper rounds out the enabler suite for when Surge Node proves elusive.

With all that mana, Node starts dumping large artifacts into play, including Wurmcoil Engine and Platinum Angel. The maxed-out Kuldotha Forgemaster searches out the best one in a given matchup, should it resolve and activate—Lightning Greaves, a card I've long felt had yet to realize its Modern potential, lets Forgemaster and other creatures prove their worth immediately. Greaves on Platinum Angel indeed forms a hard-lock against many decks.

Of course, I still doubt Node makes much of a name for Greaves in Modern. The deck folds to Stony Silence, as many artifact strategies do, and lacks the proactivity and resilience of Hardened Scales. Expect this deck to fall way off the map in a month or two when players have forgotten about it.

Modern Misfits

The last two decks we'll look at today make up for not matching with a hearty dose of novelty, each expanding upon an existing deck theme in a totally new way.

Jeskai Chalice, by JOAO_DANNEMANN (17th, Modern Challenge #11800714)

Creatures

1 Simian Spirit Guide

Planeswalkers

1 Gideon of the Trials
2 Jace, the Mind Sculptor
2 Teferi, Hero of Dominaria

Artifacts

4 Chalice of the Void
2 Engineered Explosives

Enchantments

1 Detention Sphere
1 Journey to Nowhere

Instants

4 Hieroglyphic Illumination
1 Logic Knot
2 Mana Leak
2 Negate
2 Thirst for Knowledge
3 Cryptic Command

Sorceries

4 Terminus
2 Ancestral Vision
1 Timely Reinforcements

Lands

4 Flooded Strand
2 Hallowed Fountain
4 Celestial Colonnade
3 Field of Ruin
2 Glacial Fortress
1 Gemstone Caverns
1 Academy Ruins
6 Island
2 Plains

Sideboard

1 Timely Reinforcements
1 Baneslayer Angel
2 Celestial Purge
1 Ceremonious Rejection
1 Crucible of Worlds
1 Disdainful Stroke
1 Lyra Dawnbringer
3 Rest in Peace
2 Spell Queller
2 Stony Silence

Jeskai Chalice cuts Modern's premier one-mana interaction for Chalice of the Void, which is well-positioned against two of the top decks right now: Izzet Phoenix and Burn. With so many strategies riding on Faithless Looting or Ancient Stirrings, having a card to stop powerful enablers and cantrips presents an interesting alternative to packing removal spells Lightning Bolt and Path to Exile.

I'm not totally convinced; after all, this deck only has a single result to its name. But I like the inclusion of Hieroglyphic Illumination, a functional one-drop for the deck early on, and, of Terminus, which gives Jeskai Chalice an "unfair" dimension I think is necessary for interactive decks in the current Modern. Successful Jeskai lists sidestep this requirement with the ever-flexible Bolt-Snap-Bolt, while UW also runs Terminus; the most popular interactive deck in Modern, Grixis Shadow, is built around the ability to give a one-mana 8/8 double strike and trample. Non-Terminus options on this front aren't really available for Jeskai Chalice, and Illumination gives players the option to miracle during an opponent's turn in lieu of Opt.

Hollow Living End, by GLAUBERT (15th, Modern Challenge #11800714)

Creatures

4 Hollow One
4 Flameblade Adept
2 Insolent Neonate
4 Street Wraith
4 Desert Cerodon
4 Monstrous Carabid
3 Deadshot Minotaur
3 Urabrask the Hidden
2 Simian Spirit Guide

Sorceries

4 Faithless Looting
2 Cathartic Reunion
4 Living End

Instants

4 Electrodominance

Lands

16 Mountain

Sideboard

2 Guttural Response
4 Lightning Bolt
3 Faerie Macabre
3 Ingot Chewer
2 Anger of the Gods
1 Blood Moon

Hollow Living End is, in my opinion, the coolest deck of the day. Electrodominance gives players more ways to cast Living End, meaning they don't necessarily have to run no one- or two-mana cards in their decks to enable cascade and can instead tech End as an engine. In goes Faithless Looting, the card some top players are now calling the best in the format. But Bolt is relegated to the sideboard, as Hollow Living End already packs functional sweepers for enemy creature decks. Late-game Electrodominances also serve as reach.

The Hollow One engine is self-supporting here. Each cycling creature reduces its cost by one (or by two in the case of Street Wraith), so the 4/4 will always be cast for 0-3 mana, with cycles thrown in for good measure. Flameblade Adept is thrown in as a way to pressure opponents early, often swinging for 2-3 damage; should they remove Adept or Hollow, Living End brings them back. The same goes for Insolent Neonate, which plays multiple roles by binning additional creatures, "storing" mana for Hollow One next turn, and chewing through the deck and into the combo, as well as having a body itself.

GLAUBERT also took his list to 5-0, as did another player some days later, so the strategy may well have legs. No matter these Hollow innovations, Violent Outburst fans needn't fear too much, as traditional Living End seems alive and well.

Don't Stop Till You Get Enough

As pundits ponder whether Modern has fundamental issues with Dredge, Phoenix, and Burn on top of the metagame, others are hard at work behind the scenes, brewing the decks of tomorrow. Which innovations here do you like best? What did this report miss? Share your thoughts below.

A Look at Retail Prices by Format

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Here on QS we often discuss which stores are aggressively buying what cards, and any changes to trade-in bonuses or special sales on offer. This is great, but I don't recall ever seeing a comparison of various store prices to each other. Why is this important? Well, if Store A offers a good 30% trade-in bonus for its buylist, but its cards are considerably higher than the market price, then that trade-in doesn't look so hot.

Let's do a quick example. Say I have an extra playset of Arclight Phoenixs I don't need. I want to trade them in to one of the bigger stores, but I don't know exactly what I want just yet. Here are the current (as of March 4th) buylist prices from several stores:

  • Star City Games - $15 cash/$19.5 credit
  • Channel Fireball - $15 cash/ $19.5 credit
  • Card Kingdom - $21.50 cash/$27.95 credit
  • ABU Games - $11.86 cash/$27.50 credit
  • Cool Stuff, Inc. - $18 cash/$22.50 credit

As you can see there is some strong variation between them, but this only tells half the story. What kind of price average can I expect each specific store to charge?

To establish this percent average, I went to MTGGoldfish and took the top 10 rare/mythic staples from the Standard and Modern formats. I also went to EDHREC to get the top 10 most played Commander staples.

Standard

Hydroid Krasis
Hostage Taker
Thief of Sanity
History of Benalia
Legion's Landing
Tocatli Honor Guard
Search for Azcanta
Tithe Taker
Jadelight Ranger
Venerated Loxodon

Modern

Surgical Extraction
Thoughtseize
Noble Hierarch
Rest in Peace
Chalice of the Void
Snapcaster Mage
Leyline of the Void
Mox Opal
Blood Moon
Arclight Phoenix

Commander

Cyclonic Rift
Anguished Unmaking
Merciless Eviction
Demonic Tutor
Supreme Verdict
Utter End
Mirari's Wake
Phyrexian Arena
Sun Titan
Enlightened Tutor

After gathering my list I found the TCG Market price for every card and then compared with each store's prices. For cards with multiple printings I used the earliest printing that is still somewhat available. So no Alpha/Beta/Unlimited printings for the Demonic Tutor, but I did use the The Dark printing for Blood Moon.

This let me normalize each store's selling price to what is commonly available on TCGplayer. I then took this normalized percentage and averaged it out over each given format, excluding all instances where the store was sold out because the previous price might artificially deflate the normalized percentage. What I found was a bit surprising.

For Standard the stores stacked up like so:

  1. Channel Fireball - 118.31%
  2. Card Kingdom - 119.22%
  3. Cool Stuff, Inc. - 134.28%
  4. ABU Games - 142.8%
  5. Star City Games - 145%

For Modern:

  1. Card Kingdom - 111.55%
  2. Cool Stuff, Inc. - 115.5%
  3. Channel Fireball - 118.2%
  4. Star City Games - 132.9%
  5. ABU Games - 140.3%

And for Commander:

  1. Star City Games - 103.8% *
  2. Channel Fireball - 111.15%
  3. Cool Stuff, Inc. - 117%
  4. Card Kingdom - 140.7%
  5. ABU Games - 148.85%

The asterisk next to Star City Games's Commander prices is because of the ten staples, they only had four in stock. This price may be artificially deflated, and will need to be re-run at a future date.

Analyzing the Results

These results were a bit surprising and definitely something people looking to trade cards into should account for. After all, if you are wooed by a good trade-in bonus or high credit offering, but the retail prices of the store are way above market, you really need to sit down and crunch the numbers. If we go back to our original option of trading in the playset of Arclight Phoenix, we would likely want to consider which format we wanted to trade them into before choosing a store.

There was an error retrieving a chart for Arclight Phoenix

For Standard cards Card Kingdom is the clear winner. Their Standard prices tend to be about 20% higher than market, however, their trade-in credit is higher than all the other stores.

For Modern cards Card Kingdom is again the clear winner as their Modern prices tended to be about 11% above market prices.

For Commander cards Card Kingdom again wins out, but just barely. Cool Stuff, Inc. is also very close in terms of value thanks to their above-credit option per card and their much lower average Commander card prices.

Conclusion

While big trade-in bonuses can look very enticing to players, it is extremely important to also look at the sales prices of the cards you will be trading into. This is a concern several writers have brought up about ABU Games. Their credit is incredibly overinflated thanks to a massive trade-in bonus, but their retail prices are also way above the market. Getting a 50% bonus doesn't look so good when the cards you're trading for are 50% above the going rate as well.

There was an error retrieving a chart for Cyclonic Rift

Thanks to tools like Trader Tools we can compare buylist prices for numerous stores quickly and easily, but that only tells half the story. I plan on continuing this exercise with additional stores suggested by my readers to hopefully develop a bigger catalog. At some point I'll also try increasing the number of staples for a given format to get more refined results.

I think this would be a great resource for people looking to optimize their trade-ins based on their needs. It was also interesting to see how many staples of various formats major stores were sold out of.

Almost every store I looked at was sold out of at least some staples listed, which could mean a few things: 1) they pulled inventory for a major event and have yet to re-add it back; 2) they are selling a lot of these staples; or 3) they are not buying many of the staples.

Given how even some of the "sold out" prices were way above market, I have a hard time believing number 2, so that leaves us with options 1 and 3. If it's 3, we may see stores being forced to be more competitive with their buylist prices soon as they miss out on sales due to lack of supply. If it's option 1, then we'll see a lot of "out of stock" alerts go out as cards are re-stocked.

Chris’s Commander Corner: Diamonds in the Rough

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It occurred to me that I've never written much about myself in my articles, so you may not know a whole lot about me or my connection to the game. While probably not super important, some context about who I am and what my strategy is regarding MTG finance might help you decide how to approach my recommendations moving forward.

I got my start writing for Quiet Speculation in August 2018 thanks to Sigmund and a couple of quick conversations at GenCon. Sig and I had known each other by name for the better part of two years at that point, thanks to his awesome articles and me commenting on a few of them back when I first signed up as a QS Insider. Sig and I connected through our commonalities in both our personal lives and our views on finance (both MTG and Wall Street). We developed a good relationship passing each other information about cards (and stocks).

My finance strategy when I was passing information back and forth with Sig was focused heavily on the Reserved List, with a particular focus on lesser-known cards. I kicked my strategy off in 2016 and carried it through 2017. The strategy consisted of acquiring tons of Reserved List cards which, at the time, were priced $2 or less. These are some of the gems I found in that timeframe: Harbinger of Night, Lake of the Dead, Undiscovered Paradise, Second Chance, Corpse Dance, and Retribution of the Meek.

The timing of my acquisitions could not have been better as the player base was in full growth mode, EDH was booming, and a broad run on Reserved List cards was about to happen.

Expanding My Horizons

I ended up using the profits from this time period in my MTG finance career to expand my MTG bankroll in a significant manner. I was fortunate enough to rotate tons of Reserved List bulk into massive profits (some as high as 10,000%) and turned those profits into inventory for the long-run (mostly acquiring dual lands, Old School pieces, and some higher end RL cards such as Chains of Mephistopheles.

There was an error retrieving a chart for Chains of Mephistopheles

My strategy of finding unknown cards on the Reserved List fell to the wayside as the rest of the market caught up to the idea and unknown cards suddenly took less time to be discovered. As a result, I adjusted my focus to the broader EDH market. In a lot of ways this was just a natural transition since my Reserved List bulk often spiked because of newfound demand from EDH usage.

Besides the fact that I love playing EDH, the format has a real appeal to me from a finance perspective: it is a non-rotating, ever-growing format like Legacy and Vintage but with fewer barriers to entry. You can play EDH on a serious budget and come up with some really fun strategies in the process.

This means I don't have to constantly worry about a shifting meta or stay on top of things like rotation and Standard spoilers. Instead, I can simply focus on the new legends printed in each set and apply an "EDH lens" to existing cards.

This strategy also fits nicely into my personal life as I don't have as much time to play Magic as I used to (changing even more in April as my wife and I are expecting our first baby!), and my passion for playing has been tied to EDH since 2013. I haven't played Constructed since Invasion and although I do still have a Legacy Eldrazi deck, I hardly ever get out and play with it.

Look no further than Teysa Karlov, Niv-Mizzet, Parun, or Arcades, the Strategist. Each of these Commanders demanded the attention of EDH circles as soon as they were spoiled and they infused newfound demand on cards that synergized well with them. I reacted to these new Commanders being spoiled by immediately acquiring cards they would eventually make relevant.

There was an error retrieving a chart for Wall of Kelp

Chris's Commander Corner

While today I focus the majority of my MTG financing on reacting to new legends being printed (or relevant non-legends such as Smothering Tithe), I do occasionally still brew EDH decks for personal use. When I do this, I tend to focus first on budget options, then work my way up via upgrades. Sometimes this means I have to accept being a little less competitive with my new decks until I upgrade them. But in certain cases I find unknown gems that are extremely potent to the point where they lock themselves into the 99.

I want to share three cards that this happened with recently; I believe all three of these cards are unappreciated and underplayed in EDH circles. I had the pleasure of seeing them at their fullest potential in recent games with my playgroup.

Reminder about my ratings scale (you can read more about this scale here):

  • 5 - Must-buys
  • 4 - Budding EDH all-stars
  • 3 - Cards with newfound momentum
  • 2 - Early movers
  • 1 - Cards just making it onto my radar
There was an error retrieving a chart for Preferred Selection

Conviction: 3/5

There is a piece of me that wants to call Preferred Selection a must-buy (5/5) because of its Reserved List designation, but I have to temper my expectations here a bit as it only sees play in 45 decks according to EDHREC. I'm not sure why the number is that low but that's as good a time as any to A) locate a hidden gem and B) speculate on it for the long-haul.

The main knock on Preferred Selection is the mana cost—2GG is expensive when you can play Sylvan Library for half that. The flip side of this argument is that consistency is king in EDH, so why not run both?

Preferred Selection is a phenomenal card filtering tool for green and an incredible budget option to its more expensive counterpart. Being able to take a bulk Reserved List card and draw legitimate comparisons to Sylvan Library meant there were clear grounds for further investigation and testing, so I did just that.

Personal Experience

I first ran Preferred Selection in my Seton, Krosan Protector Druids deck and it was a driving force that helped me close out a game in casual 1v1 EDH with my brother. The card filtering was premier and the higher casting cost didn't hurt me because of the ramp Seton and team were able to produce. The fact Preferred Selection allows you to see two cards at a time in green and have the added late-game benefit of paying four mana to draw an extra card makes all the difference in a close game.

I have since added Preferred Selection to my Gishath, Sun's Avatar EDH deck as a way to filter into more Dinos. I've considered it in my current brew around Muldrotha, the Gravetide as well, although I'm not sure if it will make that cut or not.

Investment Plan

I've been acquiring NM and LP copies of Preferred Selection as throw-ins (on average of $1.09 per copy) to get to free shipping on various sites since December 2018 when I first discovered the card. I didn't call it out sooner simply because I wanted to test it a bit more before backing it, but I'm confident now it is the real deal. The fact Preferred Selection is a bulk Reserved List card makes it a low-risk investment that I think has upside once players test it, especially in mono-green builds.

I recommend picking up at least a single copy to test for yourself. The NM copies have slowly risen over the past year like most Reserved List cards, but the played copies are plentiful and very cheap. I truly believe this one has the financial upside of a $5+ Reserved List playable as EDH players discover the potency of card-selection in mono-green ramp decks.

There was an error retrieving a chart for Favor of the Mighty

Conviction: 2/5

Cards that give creatures protection from one or more colors have a tendency to be underrated in EDH. I looked up Seht's Tiger (1,145 EDHREC) to compare to and while it is played more than Favor of the Mighty it is still pretty underplayed overall.

The fact that Favor of the Mighty is seeing play in only 123 EDHREC decks is shocking to me; it makes your biggest creatures extremely tough to deal with and gives them evasion to boot. I noticed the "Recent Decks" list on EDHREC shows General Tazri which I find strange because allies don't typically have high CMCs. I do see Zacama, Primal Calamity on the list which makes me feel a little better, but overall I just see opportunity for Favor of the Mighty to grow in usage.

Personal Experience

Any of you that follow me on Twitter or Instagram know that I was calling out Favor of the Mighty for its performance in my Gishath, Sun's Avatar Dinos EDH deck a couple of weeks ago. Not long before I began writing this article, I put Favor of the Mighty into my Gishath deck to test it out. I drew into it on my third turn in one game, cast it, and the rest was history; Gishath won a very grindy game and the resilience was because of Favor.

The ability to give your hasty-Gishath protection from all colors all but guarantees you can get an uncontested attack in and build an immediate board-state. Favor of the Mighty is ultimately what made the deck resilient; I was eating board-wipe after board-wipe because of my commanding ground game, but the "protection from all colors" clause made targeting Gishath with instants virtually impossible, so each of my turns I just recast it and drew into more Dinos.

After seeing how this card performed in my Gishath deck I immediately slotted a copy into my Scion of the Ur-Dragon deck to test it there as well. I'll be providing updates on how Favor of the Mighty does on my Twitter account next time I play Scion (likely sometime in mid-March when I can get out to play again).

Investment Plan

I acquired a couple playsets of NM foils of Favor of the Mighty a while ago when I first discovered it. My records show this was in August 2018 at an average of $1.49. I also acquired a playset of non-foils recently in bulk (these are now my playable copies).

Similar to Preferred Selection, I wanted to test this card before calling it as a legitimate diamond in the rough. Now that I have seen it in action I am confident in its potency and believe it is a good fit in any stompy strategy, whether that be Dragons, Dinos, Eldrazi, or something else. It is also a "tribal-Giant" card, so if the Giant creature type ever gets some attention, Favor of the Mighty would be a good reactionary buy (especially if a good tutor was printed).

I recommend grabbing a copy to test it out yourself. Foils have already moved a bit, especially NM, but there are still deals to be found on it under $3 if you look hard enough. Being a single-print from Lorwyn bodes well for its upside (especially foils) should newfound demand come online.

There was an error retrieving a chart for Signal the Clans

Conviction: 1/5 (add to watch list)

I won't spend too much time talking about Signal the Clans as all I need to do is compare it to Eladamri's Call to show its potential.

  • Similarities: 2 CMC; Instant speed; tutor for a creature and put it into your hand.
  • Differences: color-shifted from white to red; Signal the Clans forces you to find three creatures, and randomizes the card you end up with.

Eladamri's Call is in 9,233 EDHREC decks while Signal the Clans is only in 2,061 EDHREC decks. Sure, the drawback is you end up with one of your best three creatures instead of the specific creature you want, but you're telling me 7,000 decks don't think the tutor-ability for one of their three best creatures is worthwhile? That's crazy to me and I am going to be testing Signal the Clans in every deck I can.

Personal Experience

I got to see Signal the Clans for the first time playing against an Animar, Soul of Elements. They were able to search up two Dragons and an Eldrazi and ended up with Utvara Hellkite which promptly closed out the game for them. While Signal the Clans wasn't the reason that player won the game, the fact is they were able to pick from their three best creatures and land one of them for two mana at instant speed (i.e. at the end of my turn).

I still need to test it in my own decks, but the thought of being able to get one of my three best creatures is enough for me to give this one a look.

Investment Plan

I played against Signal the Clans in December 2018 and have since been acquiring NM foils for bulk prices (< $1). In that time, I have acquired four foil playsets: one for personal use and three for speculation. I also bought two playsets of non-foils at bulk pricing which I will be using as my personal copies.

Similar to my first two recommendations, I would recommend picking up a single copy of Signal the Clans to test it for yourself. I do not recommend going deep unless you are comfortable sitting on them for a while (I was). The NM foil copies have been slowly drying up under $1, but it is going to be a longer mover I suspect unless players start to realize the potential sooner (because it gets reprinted in a Commander set, for example) or a major content creator writes about it.

Until then, I love knowing about it as a diamond in the rough and am happy to pick up foils at bulk prices to get me to free shipping or as trade throw-ins. Of note: it does have the print-run size argument going against it. It came from Gatecrash which was heavily opened due to shock lands—this could lead to downward pressure and minimize upside long-term.

Wrapping Up

My MTG finance strategy has come a long way since 2016, but I still like to lean on my roots and dig into the lesser known realms of Magic from time to time. Information travels faster than it did even just three short years ago when I first began digging bulk. The MTG finance community has equally grown in size and sophistication from those days—but that doesn't mean you can't still find diamonds in the rough on occasion.

Fortunately, EDH keeps just about every Magic card relevant in some capacity because of the amazing interactions new cards can sometimes create. As a result, there are always hidden gems just waiting for their time to shine. Until then, I will keep searching!

For reactions and commentary, find me on Twitter (@ChiStyleGaming) or in the QS Discord (@Chris Martin#5133). As always, see you on the battlefield!

Modern Horizons: Preliminary Metagame Impacts

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It's been an interesting week for Modern players. Not only has an entire supplemental product targeted at us been revealed, but there was also a Modern Grand Prix, with SCG Regionals and a three-GP  month coming up. It's a good time to be invested in and covering Magic's best format. Today, we'll see how the spoiled cards fit into existing Modern decks and ponder about Horizons after some quick thoughts on GP Los Angeles.

GP Analysis

In terms of results, GP LA proved mostly uneventful. The fact that Dredge was the most successful deck on Day 1 isn't particularly surprising. Like clockwork, every time players stop remembering to pack their hate, Dredge resurges. Considering that it hasn't been very visible for several weeks, it makes perfect sense for Dredge to do well again.

That Day 2 data also means the Top 8 isn't particularly surprising. Given their starting populations, it makes sense for Dredge and Izzet Phoenix to take multiple slots: the more to start, the more chances to hit. Hardened Scales also taking two slots is interesting, since there were only five decks Day 2. The deck is definitely powerful and explosive, but it's also pretty inconsistent; still, Scales does line up well against the fair decks that adequately disrupt Phoenix, such as Grixis Shadow. Other than that, the decks that made it are the decks I'd expect given the field, so instead of rehashing old ground, let's jump straight into Modern Horizons.

Serra the Benevolent

First up is the Lady Serra. It's interesting that Horizons is bringing back characters from Magic's deep past. Pure speculation suggests that there will be plenty of other throwbacks for the lore-junkies and dinosaurs. While I certainly appreciate references and throwback designs, I hope this isn't another Time Spiral in that only lore-junkies and dinosaurs appreciate the effort.

As for the card, Serra looks promising. Four-mana planeswalkers are frequently good enough for Modern, though the competition from Jace the Mind Sculptor and Gideon, Ally of Zendikar is fierce. I can't imagine that the deck that makes use of Jace will want Serra, but she and Gideon probably fight over the same deck slot in most strategies. And I think Gideon wins. While Serra never needs to expose herself to Path to Exile to build loyalty, she can also only make a token every few turns and can't just win the game by herself.

Gideon also pumps all creatures, though only through an emblem, whereas Serra can only pump fliers. This effect technically synergizes with the angel token, but in truth looks so narrow as to nearly be worthless. Since just fliers are affected, Serra only works in a deck that's primarily fliers. Which is just an elaborate way of saying Spirits. In the context of Spirits, Serra is incredibly powerful. I've never even considered Gideon in Spirits, but I am seriously considering Serra. Integrated properly, she might be a game-changer.

Into the Spirits of Things

I don't think Bant Spirits needs Serra. The four-mana slot there is already filled by Collected Company, and Serra can't compete with the primary reason to splash green in the first place. However, I've done some testing with her in UW Spirits, and have noted her potential. Lacking Company or any other curve-topper can hurt when games go long against attrition decks. An on-theme planeswalker with several potent upsides could alleviate this issue.

UW Serra Spirits, Test Deck

Creatures

4 Mausoleum Wanderer
4 Supreme Phantom
4 Selfless Spirit
4 Rattlechains
2 Phantasmal Image
4 Spell Queller
4 Drogskol Captain
3 Deputy of Detention

Planeswalkers

2 Serra the Benevolent

Artifacts

4 Aether Vial

Instants

4 Path to Exile

Lands

4 Hallowed Fountain
4 Flooded Strand
3 Cavern of Souls
3 Ghost Quarter
4 Plains
3 Island

One of Serra's jobs in this deck is to be a lord during the attack. This is no small feature, and often acts as a white Overrun for lethal damage. Being able to make an angel to either break through a stalemate or rebuild following a bloody combat step or critical sweeper is fine, though frankly it's more like icing on the cake of Serra's other abilities.

Reason to Worship

The real story is Serra's ultimate. Requiring only a single turn to prepare is solid for any walker, but in context, Serra's is especially powerful alongside Spirits. Worship is a card that I've played before and ultimately discarded because it just wasn't good enough. In theory, Worship alongside hexproof creatures is a hard lock against any creature deck. In practice, it's a great piece of surprise sideboard tech, but becomes a liability once the word is out. For example, when Burn remembers to pack the Destructive Revelry or Wear // Tear, they can just ignore the lock and win once an opening is found.

However, emblems can't be removed, and thus the fabled hard lock is actually possible. Sweepers are still a problem, but they're not prevalent in creature matchups. Sweeperless opponents must then either prevent the hexproof lock or remove Serra before she emblems. Coupled with the +2, I see Serra as a Spirits mirror-breaker. Currently, the matchup is fairly miserable, since whoever has the most lords and/or the lock wins the game. It frequently becomes a stalemate until one player amasses enough of a size advantage and more Selfless Spirits than the other can brute-force their way though. Serra provides an additional lord to break stalls, and/or forces the opponent to go active before they want to, seizing back the initiative and possibly the game.

Burn in Trouble

However, I expect that Burn will have the most trouble against Serra. It's fully capable of answering a normal Worship, and has proven a tough matchup for Spirits, being faster, more efficient, and hard to effectively Spell Queller. Two Drogskol Captains or a Geist of Saint Traft and a Serra emblem spells actual game over. This threat forces Burn to devote more time and cards killing creatures and/or Serra, and not their opponent, to protect against the lock. The extra 6+ life points that buys should be enough for Spirits to recover.

Cabal Therapist

Next is Cabal Therapist. Between this and Prime Speaker Vannifar, Wizards appears to really be on a busted-card-with-legs kick. However, after some testing I can confirm what everyone else has already said: Therapist is simply too slow to do anything in Modern.

Cynicism vs. Doomsaying

I feel like I should be at least cautiously optimistic about the precedent to be set by Modern Horizons. Legacy and Vintage have received cards from supplemental sets for years; it makes sense to also give Modern toys that would never fly in Standard. But while the spoiled cards are interesting, they're not exactly hype material. I'm so far unimpressed, but there's an undercurrent of fear because when Wizards has dumped non-Standard legal cards into non-rotating formats before, it has overturned everything.

Playing It Safe

I think Wizards made Horizons safe enough that Modern isn't going to change significantly. I can't point to anything specific that suggests this, but my overall impression says to lower my expectations. The reveal stream was a little short on details, but I think Horizons will be a pretty average set. One tease was that an "awesome" blue card would be reprinted, but everyone just assumes it's Counterspell.

Then there's what Mark Rosewater has said so far, indicating that while this set may be designed for a more powerful format, it's keeping to Standard norms. He flatly stated that Horizons was designed under the modern color pie, so there won't be any wild and/or particularly interesting reprints like Sylvan Library. And he's gone on to clarify that the set is primarily about making interesting cards that don't fit into Standard designs. It was also heavily tested so that it both looked like a coherent set and didn't suddenly invalidate existing decks.

All that information suggests that Horizons is a set that could have worked in Standard, but wouldn't due to non-power level problems. Therefore, I expect a lot of niche cards, role-players, and almost-there's rather than another Treasure Cruise. I'm sure there will be interesting cards and the draft format will be a blast, but I'm skeptical of Horizons being watershed for Modern.

Potential for Impact

We've only seen two cards and some basic product info. The real set could be drastically different. So far the set looks weak, but that might just be because Wizards' perception is different than players'. It's not uncommon for Wizards to misread cards which cards impact formats and how. Knowing this truth coupled with something else Rosewater said has activated my Irrational Concern subroutines and I can't shut them off.

Rosewater said that the Storm Scale (the measure he uses for how likely a mechanic is to return to Standard) didn't apply to Horizons. This means storm and dredge, two of the most broken mechanics ever, are on the table. I don't think it's very likely that they actually are because, again, Horizons was heavily tested by the Play Design team, but the fact that they could be is both exciting and terrifying. I call it the True-Name Conundrum.

When True-Name Nemesis was printed in the Commander set, there was speculation that it would completely destabilize Legacy. Being immune to almost everything opponents could do was rightfully seen as extremely powerful, especially alongside equipment. Arguably, this synergy was the only reason that Stoneblade was able to hang on during the Miracles years. The format has changed a lot since True-Name was printed, and yet it remains a defining creature in Legacy.

This is the crux of the Conundrum: What happens if there actually is something that redefines Modern? Is that something we actually want? True-Name is strong, but in a format like Legacy, it could never do too much damage. Even then, it took time for players to adopt the concurrently-printed Toxic Deluge as an answer. Wizards also had to print Council's Judgement at least partially because of True-Name. Supplemental products are an opportunity for Wizards to cut loose, and there's always the risk that something misunderstood slips through the cracks. I keep telling myself that it won't happen, they know the risks. But the problem with irrationality is that facts don't make it go away.

On the Horizon

Ultimately, I'm conflicted about the prospect of Horizons. There is little reason so far to think that this set will be overly impactful, and not just an interesting diversion that gives lower-tier decks some new tools. However, I can't ignore Wizards' history of redefining Legacy with cards from Commander sets. In the event that something equivalent to True-Name does get printed, Modern's answers are worse, and the format is relatively combo-light compared to Legacy. Will Modern then continue to simply chug along? I'll have to wait until May to be vindicated or relieved.

Insider: Tales from the Buylist #4 – Legacy Foreshadowing, Modern Horizons

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After the insane price spikes of last year we're at a relative low point for many Reserved List cards, and nothing puts pressure on these items quite like the Legacy format. Classically, a high-profile Legacy tournament will cause movement across the board for cards like the Revised dual lands, Force of Will, and Wasteland.

Looking ahead to the near future, there are two important tournaments that will more than likely have an impact on the price Legacy. The first event, SCG Syracuse (March 1-3) will serve as a precursor event to GP Niagara Falls (April 19-21). With the combination of high-quality SCG coverage along with the revitalization of video coverage from Channel Fireball at Grand Prix Niagara Falls, we'll be seeing the first significant spotlight on the format since the 25th Anniversary Pro Tour.

We've had some fantastic articles recently that point at these possible upcoming price spikes, but I'd like to review and highlight a few more picks for the format in the wake of SCG Syracuse.

Pillars of the Format

There was an error retrieving a chart for Force of Will

It's difficult to talk about Legacy without first using this card as a baseline. Yes, it is legal in Vintage and Commander but the price of this card is largely determined by its omnipresence in Legacy. Funny enough, you can glean a lot of information about how healthy Legacy currently is from the market price of Force of Will. It will tell you the strength and popularity of the format as a whole, as well as the prominence of blue decks in the format.

Force has never truly received a large supply-boosting reprint unless you count the Eternal Masters version at mythic. Supply can very quickly dry up come tournament time, and many players will be looking to complete their playsets right up to the week before the event.

If you're in the market for these, I'd be looking to eBay or TCGplayer for deals, as the average retail price is sitting around the $90 mark. Many are speculating that this could be a marquee card in the newly announced Modern Horizons which would severely hurt the value of this card. The future is a bit uncertain with current information. However, I'm confident this card will continue to rise in price until we know more details about the set list.

There was an error retrieving a chart for Wasteland

The second pillar of the format is Wasteland. Legacy is one of the most powerful formats not only for the spells you can cast, but also for the lands you're allowed to play. As with Force of Will, I believe this card is a signpost for format demand.

The original dual lands from the ABUR sets are the premier targets for this card, though many strong utility lands such as Karakas and Cavern of Souls aren't bad either. Many strategies such as Death and Taxes and RUG Delver rely heavily on playing efficient threats accompanied by mana denial, in the form of Rishadan Port or Stifle respectively, in tandem with Wasteland. The card currently holds a large share of the metagame, and is trending upward despite its Eternal Masters reprint at rare.

ABUR Duals

There was an error retrieving a chart for Underground Sea
There was an error retrieving a chart for Volcanic Island

All of the duals are high-priority pickups for most Legacy players, with Underground Sea and Volcanic Island being the most important duals in the format. It's no secret that Legacy is a blue-centric format. Being able to cast Brainstorm and Ponder with the same land that you use for Thoughtseize or Pyroblast is crucial for many strategies.

The metagame at large has plenty of room for non-blue decks, but you can expect most players to be looking to blue decks as their first choice for premier level events. Underground Sea is the most expensive dual (expect to pay nearly $600 for a Near Mint copy) and will be the one to target first if you're looking to get into the format.

There was an error retrieving a chart for Tundra

Tundra is currently the least expensive blue dual and is moving closer to the forefront of the metagame with UW DelverBlade, Stoneblade, and Miracles variants top-eighting more events. Even with the banning of Deathrite Shaman last year, Delver of Secrets strategies are still the most popular in the format. UW decks are becoming exceedingly proficient at dealing with their usual suite of threats with tools like Swords to Plowshares, Terminus, and Council's Judgment in the main deck.

It is worth noting that Tundra is played in lower amounts compared to other two and three-color decks, as many of these strategies rely on Back to Basics to punish the rest of the format.

Namesake Strategies

There was an error retrieving a chart for Dark Depths

I've been yammering on about the prominence of blue here, but perhaps the most prevalent combo strategy at the moment is Dark Depths. Cheating an indestructible, flying 20/20 into play and swinging for the kill on turn two turns out to be a potent strategy. Prices for this card are steadily rising, and I recommend getting in early.

We're not very far out from its recent reprint in Ultimate Masters at mythic, but these are at a low enough price point and supply to easily be bought out. Complements such as Crop Rotation, Sylvan Library, and Thespian's Stage could see slight upward movement.

There was an error retrieving a chart for Death's Shadow

One of the more prominently featured decks on SCG coverage this weekend was UB Death's Shadow. This deck was previously seen as a "budget" strategy, as the required Watery Grave playset will run a hell of a lot cheaper than even a single Underground Sea.

Josh Utter-Leyton's incredible performance at Pro Tour 25th Anniversary really showed off how powerful the deck can be against the metagame. The price of the original printing, as well as the Modern Masters 2017 version, have been creeping upward since then. Goes well with Street Wraith and Stubborn Denial, I hear.

There was an error retrieving a chart for Arclight Phoenix

Arclight Phoenix decks are a very non-budget strategy. These will run anywhere from five to eight duals including Underground Sea and Volcanic Island, making the base price of the deck pretty steep. Many entrenched players will be looking to acquire cards for Arclight Phoenix to try something new in Grixis colors.

Arclight strategies are currently looking like the best way to win in Modern, and I don't think it's too far off from doing the same in Legacy. Related items to watch alongside the success of this deck are foil copies of Cabal Therapy and Buried Alive.

Odds and Ends

There was an error retrieving a chart for Karakas
There was an error retrieving a chart for Ancient Tomb

Many people in the #mtgfinance sphere get asked the question, "what is a good place to park my money right now?" One of the most common answers I see recently to this question is dumping it all into as many copies of UMA format staples as possible.

Karakas and Ancient Tomb are by far my favorite reprints for this strategy. The price of these two lands in particular fell a lot further down than many had anticipated and they're likely to hit their price floor very soon if they haven't already. Normal copies of these cards are easily found around the $20 mark on TCGplayer, and are a fantastic pickup for future growth.

There was an error retrieving a chart for Dark Confidant

Bob has been seeing a huge resurgence in play in both Modern and Legacy. Playsets of this card are back in the Jund and BG decks of Modern. In Legacy, it finds in a home in Dark Depths, 4-Color Loam, and even Arclight Phoenix decks. Copies can be found around $50 between TCGplayer and eBay, but I expect that price to fully correct toward the $70 mark in the next few weeks.

There was an error retrieving a chart for Surgical Extraction

Surgical just keeps climbing to new heights every week! With its supposed exclusion from Modern Horizons, this along with cards like Leyline of the Void, Extirpate, Grafdigger's Cage, and even Relic of Progenitus will be seeing a lot of pressure. Degenerate graveyard strategies in Modern have become so unbeatable in Game 1, it has driven many players to start mainboarding cards like Rest in Peace in UW control decks.

Save for Relic, all of these are frequent sideboard options in Legacy for graveyard hate post-board. Surgical Extraction is in a unique situation because of its Phyrexian casting cost, which has proven difficult to reprint in supplementary sets, but I would expect a new printing to come very soon. This could even happen as early as War of the Spark, though I won't be holding my breath.

There was an error retrieving a chart for Chalice of the Void

In my opinion, Chalice is by far the most powerful card in Legacy right now. Artifacts that stop your opponents from playing spells, like Trinisphere, Sphere of Resistance, and Thorn of Amethyst are becoming more common winning strategies against a metagame dominated by fair blue decks.

Mono Red Prison is the most notable of these decks. A first-turn Blood Moon or Chalice of the Void can shut the door on most decks in the format if not immediately answered. This card was recently reprinted in Masters 25 last year which really tanked the price, but it's starting to recover and will easily reach the $60 mark in the coming months.

There was an error retrieving a chart for Preordain

The last card I'd like to highlight is Preordain. It's not as ubiquitous as Ponder or Brainstorm in Legacy, but is often used to supplement playsets of those cards in the combo decks of the format. This card is widely played not only in Legacy, but also Commander and most notably Pauper.

With paper Pauper events such as the recent MCQ at MagicFest LA getting off the ground, I expect this card to start mimicking the price trend that Serum Visions had before its first reprint in Conspiracy. Supply is dreadfully low in comparison the other cantrips I've listed here and is already at a shocking $5 from most retailers.

Its currently sitting on the Banned List in Modern, and I don't expect it to come off any time soon, considering how successful Storm and Arclight decks are right now. This will probably exclude it from reprint in Modern Horizons. What's more, I'm fairly certain this card will be dodging a reprint in the next few supplementary sets slated for release for the early part of the year until Commander 2019 rolls around in August.

Wrapping Up

Over the next few weeks I expect to see a lot of attention around Legacy from newer and returning players.

Modern Horizons is one of the most unprecedented products Wizards has cooked up, and predicting the long-term effects it will have on Legacy is difficult with the information we have. The newly spoiled Cabal Therapist we saw last week shows a willingness to experiment and pay homage to cards from Magic's past, and it's hard to say whether or not we'll get true reprints of cards like Force of Will into Modern.

If you're looking for good investments, I'd stray away from anything that could possibly be in that set. Cards that are currently doing well like Dark Confidant, Chalice of the Void, and Death's Shadow would be my primary targets. If you're looking for lower buy-ins, I think any of the rares I mentioned from Ultimate Masters will be safe bets. Keep your eyes on Preordain.

That does it for this week! You can follow me on Twitter @chroberry or Instagram @chroberrymtg if you want to see extra goodies and spoilers for next week’s article. Feel free to let me know how you feel about my targets here in the comments, or if there’s anything you think I missed!

Peace!

Leveraging Cardsphere.com for Value

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In the last few months, I have seen a lot of Insiders asking about Cardsphere.com and the advantages the site provides over other platforms. I feel uniquely qualified to answer these questions because I have traded on Cardsphere for most of the last two years. I have used Cardsphere to both pick up investments for myself and help my local customers find cards they want.

Advantages of Cardsphere

The first thing Insiders need to understand about Cardsphere is its fee structure and business model. Cardsphere is a seller-driven platform, which means that buyers put offers on cards and people who have that card can decide whether and when to sell to that buyer. The sender will then receive 99% of the offer from the buyer, with 1% returned to Cardsphere as a fee. Once the buyer confirms that they have received the cards in the proper condition, the seller will receive the credit in their account. The sender can now either add offers for cards they want to get or they can cash out that credit to their PayPal account. The fee for withdrawing to a PayPal account is $10 or 10%, whichever is higher. This business model sets Cardsphere apart from other similar services like PucaTrade.

For sellers, one of the biggest advantages of Cardsphere compared to sites like TCGPlayer.com is that low fee of only 1%. This site is perfect for Insiders looking to get out of speculations that have come to fruition and get into new investments. Another big advantage of Cardsphere is that the site’s currency is directly tied to the US dollar, which gives the currency more stability than a fiat currency like the PucaPoint. Another feature of this tie to the US dollar is that instead of just sending cards to increase their balance, users can deposit funds directly from a credit card.

There was an error retrieving a chart for Puca's Mischief

For buyers, there are also advantages. To make an offer on a card, they choose a percentage of a card's index price. The index is a combination of a few different MTG pricing tools like TCGplayer and Channel Fireball. The exact way the index is calculated in not publicly available. This index percentage allows you to prioritize different cards and make offers on a broader array of cards. When you create an offer on a card you can choose what conditions you are willing to accept. The total index is then discounted 10% for slightly played cards, 25% for moderately played cards, and 40% for heavily played cards. These discounts for played cards are much better than most buylists from other sites.

Currently, Cardsphere is a buyer’s market, so most good offers on staples don’t last very long. This means that by creating a broad somewhat competitive want list, you can get cards similar to a personal buylist. Most cards trade between 66% and 87% of the index price. This presents excellent cost savings compared to buying on TCGplayer or other vendors. Senders will also sometimes bundle cards that have lower percentage offers with cards that have higher percentage offers on, so you can get some even better deals.

Cardsphere also presents an excellent opportunity to sell cheaper cards because of the low fee model. Unlike TCGplayer, there is no flat fee, which makes getting good prices for your low-end cards much more achievable. Also, you can choose a minimum amount to send out a package so that you can manage your postage costs. In addition, you can send packages outside the US and, if you do, people may have excellent offers on many cheap cards, sometimes above TCGplayer low. Lastly, the site also has a “Send” page, which shows you the best offers for the cards you have. You can optimize your send page for offer percentage, total value, or card quantity. This can also let you group cheaper cards to get even more value from your postage.

There was an error retrieving a chart for Underground Sea

While Cardsphere is excellent for moving low-end cards, it can also be a good place to move more expensive items like duals or masterpieces. The supply of these cards is quite low compared to the number of people who want them, so many people are willing to offer pretty close to TCGplayer low in order to pick up these high end items. For example, I was able to get almost $500 for a NM Underground Sea, which is only 40$ less than TCGLow. These high offers on duals and masterpieces don’t last long, so when you see them you should snap them up.

Downsides to Cardsphere

Cardsphere does have a few downsides compared to marketplaces like TCGPlayer.

The most glaring issue is how long it can take to get people to send you stuff. Even if you have a solid offer for a card, it could take a few days or weeks in order to get just one copy. Hopefully, this will change as the site expands and adds more users.

Another problem users may run into is card condition. Even though the site has a condition guide, there ends up being many disputes over condition from users who might be a bit more strict on what they consider near mint. If cards arrived not as promised and the admins agree, the buyer can choose to adjust the price paid or return the cards at the sender's expense.

There was an error retrieving a chart for Daxos the Returned

That said, the site has great admins who respond quickly to deal with any disputes that may arise. These admins act as impartial parties that grade solely based on the condition guide, they also help weed out any users that may be abusing card condition in order to make more per card.

Overall, Cardsphere presents an excellent platform for Insiders. The most important thing to remember about Cardsphere is that the site requires patience. If you want to execute on a card quickly, you are probably better off buying directly from a vendor. But if you want to get the most mileage from your dollar and you don’t mind waiting a bit, Cardsphere could be the perfect platform for you.

The Implications of Modern Horizons

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Wizards of the Coast made a point in 2018 to emphasize that they were taking a break from Masters sets in 2019. Honestly this is a good thing–after the barrage of Eternal Masters, Masters 25, Modern Masters 2017, Iconic Masters, and Ultimate Masters, I think the community was burnt out on these high-variance reprint sets.

However, Wizards can’t simply kill off Masters sets without finding a replacement. You know how corporate America works—you have to demonstrate year-over-year growth in sales and profits to please the shareholders. If WotC had just cut a largely successful supplemental set without a replacement, it would not have gone over well.

Enter their latest announcement on a new type of set—one that brings with it reprints and new cards, designed for play in Modern:

What does this set’s release mean for MTG finance? This week Sig does some digging to provide possible strategies to consider as the release of Modern Horizons approaches.

The Facts

Here’s what we know so far. The set releases June 14 and contains 254 total cards. At first I thought there were only 249 cards in the set. The announcement page highlights, “Modern Horizons contains 249 new-to-Modern cards (254 total), with a mix of reprints not yet legal in Modern, and new cards that celebrate both Modern and Magic’s rich history.” Wait a second. Let’s run that back for a second.

A lot of people have been incorrectly stating that this set contains no reprints of cards already legal in Modern. According to this statement, that may not be the case. Blake Rasmussen did a great job (intentionally or not) of masking the fact that there are five cards that aren’t new to Modern in this set by using a brief, parenthetical statement. This set has exactly five cards that aren’t new to Modern—therefore, they must already exist. More on this later.

In all, the set has five Modern reprints and 249 cards that will be either a non-Modern reprint or else a brand-new card. Well, actually that’s the case for 247 cards because we already know two of them.

Cabal Therapist is a shout-out to the much beloved Cabal Therapy, and at long last we are getting a Serra planeswalker! I love the artwork on both of these cards and the abilities are interesting enough to keep my interest.

I can’t wait to see what else is uncovered. But in the meantime, this is all the information we’ve got on this set.

Let’s Talk Reprints

To begin with, I want to discuss those five Modern-legal reprints. Unless he’s referring to basic lands, Blake Rasmussen has created some confusion among the MTG community by using a parenthetical statement in his announcement article. Many have internalized that there are no Modern-legal reprints but this is not true. There are, in fact, a total of five.

I don’t want to turn this article into one on baseless speculation, but I believe this is of particular financial relevance. Five cards make up a cycle—what if it’s this one?

I’m not saying this is a guarantee. I’m just saying it’s possible. When this announcement first came out, I immediately leaped to fetches as great pick-ups. I am clearly not the only one, as these have been on the rise recently and the Modern Horizons announcement likely accelerated their move.

There was an error retrieving a chart for Scalding Tarn

But now that I see there’s a chance for these to be reprinted in Modern Horizons (a much needed reprint, by the way), I’m very hesitant to hold onto them. I won’t go as far as to suggest readers sell their extra Fetch Lands. But I want to emphasize caution—I myself will not hold any extra fetches into spoiler season because of this possibility.

Going beyond these five Modern-legal reprints, the possibilities of non-Modern-legal reprints are endless. I’m not going to sit here and speculate baselessly. It would provide no financial benefit to readers. All I’ll say is that older, non-Reserved List cards are all fair game unless they’re overpowered for Modern. But the list of possibilities is so long, it’s not worth exploring them all.

Instead, I’ll leave you with this: you may want to avoid Modern cycles with five cards, and stick to speculation on two groups of cards. Legacy and Commander staples that won’t be reprinted, and Modern staples that will be powerful no matter how the metagame shifts.

Non-Reprinted Cards

Anything that’s too powerful for Modern will not be reprinted in this set. That means we won’t see a reprint of Brainstorm or Force of Will. I’d say Ancient Tomb and Wasteland are also unlikely. As such, these may be fine targets for acquisition. Remember, there’s a Legacy Grand Prix (Magic Fest?) coming up in a month and this will keep Legacy demand strong for a bit. Since bottoming in 2017, Force of Will has gradually risen from $70 to over $80. This is Legacy (and Cube) demand at work.

There was an error retrieving a chart for Force Of Will

Therefore, I find these Legacy cards to be solid pick-ups for the next few weeks. But let’s bring the elephant into the room: you might as well stick to Reserved List Legacy cards. I’ve seen buylist on cards like Mox Diamond, Lion's Eye Diamond, and Dual Lands climbing over the past few weeks. I recently sold a playset of near mint Mox Diamonds to Card Kingdom for $660, which felt like a very aggressive buy price. Shops are having a tough time keeping these Legacy staples in stock.

There was an error retrieving a chart for Mox Diamond

City of Traitors is another solid Legacy pick-up. If you insist on eschewing the Reserved List, look to Mana Drain and Mana Crypt for solid targets that offer sustainable growth. Neither will be printed into Modern—you can bank on that!

Modern Targets

The Reserved List offers the safest way to speculate. But there are plenty of Modern staples that will likely dodge reprint; these may be worth your attention. The key is to find cards that slot into multiple decks, so that a major metagame shift doesn’t suddenly obsolete your spec target.

I don’t think we’ll see a Surgical Extraction reprint in Modern Horizons, and I suspect graveyard strategies are here to stay. Therefore this may be a worthwhile target, although they’re already quite pricey. Maybe the cheap alternative, Extirpate, is better to hold onto.

Snapcaster Mage is quite versatile and should remain relevant in Modern. Its price has been kept in check thanks to the Ultimate Masters reprinting—this could be a good opportunity to buy in.

There was an error retrieving a chart for Snapcaster Mage

Noble Hierarch also gets my stamp of approval. It’s not likely to be reprinted so soon after Ultimate Masters and its price may be stabilizing. Most importantly, this card is likely to remain relevant in a new Modern.

Other options include Collective Brutality, Horizon Canopy, and Engineered Explosives. Each of these are unlikely to be one of the five reprinted Modern cards in Modern Horizons and should be powerful no matter what happens to Modern’s metagame. All of these cards I mentioned are in the top 50 most played Modern cards list according to MTG Stocks.

If you don’t want to bother digging through long lists of cards to find the best targets, I offer you a general rule of thumb: stick to lands (avoiding five-card cycles) and artifacts. These are the most versatile and fit into the most decks. It’s very unlikely Horizon Canopy and Engineered Explosives will be reprinted or become outclassed, for example.

Wrapping It Up

Modern Horizons is sure to create a lot of buzz about the Modern format. While I can’t necessarily flag all the best cards to speculate on, I can guarantee that people will be making money because of this set. I did my best to provide my guesses as to what will help you turn a profit.

But if you really want to go next level and avoid the guessing game, you could always stick to those Reserved List staples. If people make money on Modern speculation, some may decide to convert those profits into something stable and low-risk, such as Dual Lands. If you want, you can try to get ahead of the curve by moving straight into these staples. Or perhaps it’s best you diversify and try a little of both—some Modern speculation along with a couple Legacy Reserved List purchases.

To be fully transparent, my strategy is more revolved around Legacy. This likely comes as no surprise to my loyal readers. I’ve been trading stuff into ABU Games for credit, and using that credit to acquire played Revised duals and a Mox Diamond. These I will hold until I see prices (inevitably) accelerate to the upside. Then I’ll sell into the hype.

Whichever strategy you choose, make sure you follow spoiler season for Modern Horizons very closely, because I suspect each new card spoiled could potentially cause other cards to spike. Reprints may also hurt values of older cards. Then again, being introduced into Modern could generate a load of new demand for these older cards. Which factor will outweigh the other? That’s a difficult question that likely requires case-by-case analysis. Perhaps that’s a subject for another week!

…

Sigbits

  • Masterpieces are still well represented on Card Kingdom’s hotlist. For example, they’re offering $245 on Mana Crypt, $140 for Polluted Delta, and $130 for Chalice of the Void. If a card with a Masterpiece printing is introduced into Modern with Modern Horizons, that could create a sudden spike in demand for the premium version.
  • I was surprised to see Unlimited Savannah Lions return to Card Kingdom’s hotlist. I thought the run on lesser Unlimited rares had faded, but apparently demand for the Lions is robust enough. They currently offer $72 for near mint copies on their hotlist.
  • Card Kingdom offers $70 for near mint copies of Eternal Masters Force of Will. Demand for this card is very strong right now and its price movement reflects this. Again, I believe this is due to interest in Legacy. Then again, the card also appears in 14,000+ lists on EDH REC so this is also a major source of demand, likely even outweighing Legacy. Though, EDH players only need one copy per deck while Legacy players require a full set.

Modern Horizons: Perspectives and Implications

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Yesterday, Wizards unveiled Modern Horizons, an "innovation product" like Conspiracy and Battlebond. Its purpose: to bypass Standard and supplement Modern with new cards, both those currently illegal from pre-8th Edition sets and some that are newly designed. A couple of the new cards were spoiled on the stream.

Today's article evaluates the spoiled cards and weighs the implications of a set that dumps cards straight into Modern.

New Card Review

We'll begin by assessing the new cards spoiled.

Cabal Therapist

Actual comments by Matt Nass and Cassius Marsh as they pored over Cabal Therapist:

"This is nice."
"Wow."
"That's nuts."
"That's like, really good."
"Yeah, this is no joke."

And after us viewers also saw the card, giving the pair some time to mull the creature over:

"This card seems pretty insane."
"Regardless of what you do, this card seems crazy powerful."
"I'm just thinking of all the ways it can be broken."

The card in question:

I can understand this level of fawning from the starry-eyed Cassius, an admitted Commander lover and clearly (if endearingly) casual player. But only the last of the above three post-reveal quotes came from the 49ers defensive end, leaving Matt Nass—the same Matt Nass who broke and crushed with Krark-Clan Ironworks until the card was banned—responsible for the other assertions. I've since seen his enthusiasm for Therapist echoed on forums.

This card would never see play in today's Modern.

Cabal Therapist is too slow to disrupt opponents before their gameplan comes online and shockingly easy to interact with: one benefit of sorcery-typed discard spells is that they can't be countered by Fatal Push; another is that they don't have suspend 1. To benefit from the original Cabal Therapy's multiple casts, players must wait multiple turns and spend their precious early-game mana deploying creatures they will sacrifice the next turn. In a format as proactive as Modern, I don't think that's much of a winning strategy.

The only home I can think of for Therapist would be in some sort of Aristocrats build. These decks are barely competitive, though, and Therapist doesn't even offer them something they necessarily want or need. The Horror features a cute (if ham-fisted) callback to an extremely powerful card that would, in a heartbeat, see Modern play (perhaps alongside Stitcher's Supplier and Arclight Phoenix), but playability-wise strikes me as destined for the bulk bin.

Serra the Benevolent

The commentators seemed more ambivalent about Serra the Benevolent, saying they were "not sure" if it would even see play in Modern. Cassius was excited, although he did misread the card as granting its owners' creatures flying (a gaffe Wizards' panel of Poindexters hilariously neglected to correct). In any case, I think Serra's potential is much higher than Cabal Therapist's. The planeswalker produces a decent body immediately and then ticks up like a normal planeswalker would to create a Worship emblem, which as Matt Nass notes is much stronger than actual Worship, as it can't be removed. Worship is also dead against some decks, but a 4/4 will always help kill an opponent, strengthening Serra's mainboard prospects.

Alternatively, and this is how I anticipate Serra will be used most of the time, the walker serves as a Worship emblem with suspend 1. Decks that want this effect include Troll Worship, an ancient brew focused on sticking the enchantment behind a hexproof guy, and Bogles, an actual deck focused on sticking enchantments on a hexproof guy. I can also imagine Collected Company decks that attack from multiple angles wanting Serra as a sideboard option in matchups where Worship shines, or where the card advantage inherent to planeswalkers matters.

Between slotting into strategies which don't see much play in Modern, not being abusable by virtue of a cost-reduction mechanic, and retaining a decent power level and unique flexibility dimensions, Serra the Benevolent is exactly the kind of new card I would like to see more of in Modern Horizons.

Reprint Possibilities

As far as reprints go, Wizards probably had a few goals in mind. For one, they wanted to create a memorable draft experience with Modern Horizons. Some cards may appear as a result of their popularity or associated nostalgia—think Man-o-War or Sea Drake. Others may be included to enhance the Modern experience by adding new dimensions to its gameplay. This is the area that has most Modern players excited for reprints, as many have pined after Eternal-legal staples for years. It's also the area we'll focus on in this section, as I think a couple of paths could alter the format in a way players end up disappointed with.

Alternate Win Conditions

Consider True-Name Nemesis. Nemesis is far from a dominating force in Legacy, although it is one of that format's premier creatures. In a fast format like Modern, a three-mana 3/1 is nothing to write home about. But it does have implications of its own in a format lacking Legacy's in-game consistency tools.

Since Ponder, Preordain, and Brainstorm are not legal in Modern, players will have a doozy of a time finding their narrow outs to something like True-Name within a reasonable timeframe. Introducing such cards en masse could make the format more like the Best of One format in MTG Arena. That format is so polarizing because it's so necessarily linear, a complaint also common among Modern's critics.

With that being said, I doubt giving blue decks their own Etched Champion would ruin Modern. Regarding True-Name specifically, the format might benefit from decks emerging built around playing fair and closing with the Merfolk Rogue. But the predicament might be worth watching out for.

Busted Answers

My poster boys for this section: Force of Will and Wasteland. Modern pundits have clamored for early-game, all-purpose answers like these for years. If they existed, Wizards might have a lot less banning to do, as Modern could self-police more effectively. I believe these two cards in particular are too powerful for the format.

While Force of Will is generally sided out in Legacy's fair-deck mirrors, I'm not convinced it would be in Modern. Decks in this format are very aggressive and tend to care little about card advantage relative to tempo. Accepting that aspect of the format has led me to success with Disrupting Shoal and caused me to heavily endorse Faithless Looting long before Phoenix, Bridgevine, or Hollow One broke onto the scene.

As for Wasteland, this card would totally change the way decks are constructed, forcing players to include more lands and trim their top-end.

With these cards legal, the combo strategies Force and Wasteland keep in check could probably roam free in Modern without violating any of Wizards' diversity goals. I posit that those goals would instead be violated by the Force and Wasteland decks, as players would be forced into blue just to not lose to combo. There's a middle-ground to hit when it comes to blanket answers that help Modern self-police, and I think these two cards go too far.

What to Reprint?

Less-warping answers would make ideal reprint targets, especially if those answers only fit into specific decks or ones with stringent requirements, such as Daze, Flusterstorm, and Innocent Blood. Utility creatures and floodgates make for interesting possibilities; take Containment Priest, Sanctum Prelate, or Back to Basics. In other words, more great stuff like Damping Sphere.

I'd also like to see some grindy midrange cards Ă  la Bloodbraid Elf. Elf itself has done close to nothing in Modern on account of colorful midrange decks being very poorly positioned these days. Shardless Agent and Baleful Strix spring to mind.

Format Concerns

Almost regardless of what Wizards reprints or what their new cards will look like, I think Horizons will be invigorating and fun surrounding its release. But I am a little concerned about the expansion's long-term effects in Modern. What follows are my hopes and fears  about Horizons.

Changing the Game

If it ain't broke, don't fix it, the saying goes. And Modern definitely ain't broke. Heck, people love Modern so much that Wizards is dedicating its "innovation product" to the format! Rapidly implementing changes to the format might take away some of the aspects of Modern that people love so much.

Standard Stress

The more cards Modern has, the more powerful it is. And the more powerful Modern is, the harder it is for Standard cards to break into the format. Standard is still Modern's primary source of new cards, and by all indications will remain that way post-Horizons. The rush of excitement we get when this set spoils might just be on credit from the future: that's future Standard sets we'll get less stimulated by since the cards won't hold as much promise.

That point brings us to my final concern: like Conspiracy and Battlebond, Wizards is under no obligation to ever follow Horizons with a similar set. Horizons smacks of a hit-and-run: Wizards dumping a bunch of cards on us and then walking off. What about the format's evolutionary rhythm? The notions of pedigree and card pool internalized by so many ardent players? What if Modern becomes too stale with a higher power level and no constant influx of new cards?

Another Modern Renaissance

Despite my apprehension, I want the record to show that I am personally very excited about Horizons. The expansion is likely to create a renaissance of sorts in Modern, reaffirming its identity as a brewer's paradise, at least in the short-term. Whether or not Modern does end up more stale with an elevated power level, it will be highly compelling for all sorts of players during the initial, transitional period.

Hurtin' For a Hammer

My biggest hope for Horizons is that it gives Modern players the tools they need to bring their brews to the next level when it comes to fighting off the format's top dogs without much cutting into the scheduled dumps we get from Standard. As a Delver of Secrets aficionado myself, there are plenty of juicy cards I'd like brought in from Legacy: Fire // Ice; Stifle; Divert. Which cards do you want to see reprinted? Are you worried about how Modern Horizons will affect the format in the long term? Let me know your thoughts below.

This Week in Magic Finance – Legacy, London Mulligan Rule & Modern Horizons

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Legacy Events Driving Demand

The format of this weekend’s Star City Games Open in Syracuse is Legacy. That’s drawing attention to the format that I expect will be sustained into the Legacy Grand Prix Niagra Falls towards the end of April.

SCG has been producing Legacy content, and there has been an increase in discussion of the format on social media. There have also been more Legacy players in Magic Online Legacy events testing for the event, along with an increase in the price of staples.

True-Name Nemesis, once the most expensive card online, is a good benchmark of demand for the format. It increased nearly 20% this past week, to 36 tickets. A large swath of staples is on the rise: Ancient Tomb and Stoneforge Mystic at nearly 20%, Daze at 12%, Flusterstorm at 10%, and Wasteland at 10%.

This premier-level attention and online growth is good for the health of the format, so it’s no surprise that now we’re starting to see an increase in paper staples.

There was an error retrieving a chart for Underground Sea

I’ve read a lot of advice about picking up dual lands, which are the core of Legacy and historically a very strong Magic investment. Their prices have been stagnant since spiking last spring, which led to some great deals available by year’s end. But it looks like things have stabilized now, with increased buylist prices at major retailers. Demand from the Grand Prix and renewed format interest may turn things around for another wave of growth.

Similar investments include other expensive Reserved List staples, card like Mox Diamond, City of Traitors, Lion's Eye Diamond, Gaea's Cradle, and even The Tabernacle at Pendrell Vale. All of these are likely to see some increases over the next two months.

Arclight Phoenix is up to new heights past 55 tickets online, in part due to the card’s ascent to a Legacy staple. Grixis Arclight Phoenix is the newest contender in Legacy and a particularly hot topic this week leading into the SCG, where it’s in position for a wider breakout.

This could set the stage for an Arclight Phoenix-filled GP Niagra Falls next month. The deck has been something of a work in progress for months, but lists are becoming standardized and the deck’s true staples are emerging, with according price increases on Magic Online.

I’m most intrigued by Dark Confidant, which the deck plays as a four-of to accelerate into off of Dark Ritual and Lotus Petal. It’s interestingly also a staple of the Golgari Dark Depths deck, which has seen increased success recently and is on its way to breaking out as one of the format’s best decks.

There was an error retrieving a chart for Dark Confidant

This sort of cross-archetype demand for Dark Confidant by two up-and-coming decks makes me think the card is due for an increase, and in fact it’s already starting to creep up. The online price for its various printings have all grown around 50% in the past three weeks, from around 4 tix to over 6, while the paper versions look to have grown a few dollars each on average.

I liked Dark Confidant as a spec back when it was absent from Ultimate Masters. With no new supply but new demand incoming, further rises seem inevitable.

New London Mulligan Rule

Wizards announced that they will test a new mulligan rule at Mythic Championship London. If adopted, this will have serious implications for Eternal formats like Modern and Legacy.

The immediate clear winners are cards that care about being in the opening hand, since the rule increases ability to dig for a specific card. Leyline of Sanctity and Leyline of the Void are two important cards that will get better, and online growth since the announcement will probably turn into paper growth as they see more play in Modern.

The other leylines all also technically get better, so it will be interesting to see if any can be elevated to playable status. Leyline of Vitality was used as a four-of in a Hardened Scales deck that won a large event in Japan a few months ago, so at $1 might be a bargain.

There was an error retrieving a chart for Gemstone Caverns

Other cards of note are Gemstone Caverns and Serum Powder. The latter is already beginning to spike, but it will have much more room to grow if the rule takes off. The key word being if, since London will just be a test run. However, I’d wager Wizards is already pretty committed to the rule and will only decide not to run it out to the public if London is a disaster, which I don’t see happening.

There was an error retrieving a chart for Grenzo, Dungeon Warden

I’ve also heard that Grenzo, Dungeon Warden becomes much more exciting as a Commander. The new mulligan rule can be used to stack the bottom of the deck, which takes the randomness out of Grenzo’s ability. The best specs here are likely not Grenzo itself, but the key cards that go with it.

Modern Horizons

The new Modern product that Mark Rosewater teased a few weeks ago has finally been revealed. Modern Horizons is a brand new set, but it’s Modern-legal, not Standard-legal. Wizards is breaking new ground here, and its implications for the Modern format are massive.

Hundreds of new cards designed for Modern means a large number of new Modern playables and staples. That said, it won’t have a massive impact on the reprint market, because while it does contain reprints, none are already Modern-legal. That means big staples like fetchlands will be absent, and all reprints will essentially be Legacy and Vintage reprints.

This could drive down the price of any Legacy cards reprinted, but I expect the impact to be minor. It seems like the best way to capitalize on the set would be to buy in on Modern staples now, which are safe from reprint for now and will have more time to appreciate. I could see significant growth in these staples in the coming months, especially when the release of Modern Horizons in June draws more attention to the format and inevitably creates new Modern players.

-Adam

MTG Metagame Finance #32

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Mythic Championship Cleveland has come and gone. And there’s been a lot of things happening in and outside of Standard. Also this will most likely be my last article for a while as I want to spend more time with my daughter. I’ve realized that I don’t think I have the amount of time I’d like to devote to Magic. But I still want to leave you with one more article to round out February.

Article Series Main Focus Points

  • Cards that you should hold on to or pick up for tournaments if you need them before they rise in price. These cards are either seeing increased play in one or more formats, the supply is drying up, or they’re pretty far from the next reprint.
  • Cards that you should consider selling or trading away. Their prices are pretty much at the ceiling owing to inflation from speculation, reprint inevitability in the near future, a lull in tournament play, or some combination of these.

Holds

Cry of the Carnarium - Ravnica Allegiance (Foil)

There was an error retrieving a chart for Cry of the Carnarium

Target Purchase Price
$1ish

Yoshihiko Ikawa ran two copies of this card in the maindeck of his second place Esper Control deck at Mythic Championship Cleveland. But that’s not really where I see the potential for this card. It’s actually starting to show up in Modern as a replacement for Flaying Tendrils.

Modern: Sultai by Kitchenfinkel

Creatures

1 Dark Confidant
1 Eternal Witness
2 Snapcaster Mage
2 Tireless Tracker
2 Tarmogoyf
2 Scavenging Ooze

Non-Creature Spells

1 Cast Down
1 Abrupt Decay
2 Assassin's Trophy
4 Fatal Push
1 Maelstrom Pulse
1 Collective Brutality
1 Damnation
1 Traverse the Ulvenwald
2 Ancestral Vision
2 Serum Visions
2 Thoughtseize
3 Inquisition of Kozilek
1 Nihil Spellbomb
1 Liliana of the Veil
1 Liliana, the Last Hope
2 Jace, the Mind Sculptor

Lands

1 Watery Grave
1 Breeding Pool
1 Opulent Palace
1 Overgrown Tomb
1 Blooming Marsh
2 Field of Ruin
2 Forest
2 Island
2 Swamp
3 Verdant Catacombs
4 Polluted Delta
4 Creeping Tar Pit

Sideboard

1 Thragtusk
1 Ravenous Chupacabra
1 Kalitas, Traitor of Ghet
3 Fulminator Mage
1 Engineered Explosives
1 Duress
1 Cry of the Carnarium
2 Countersquall
1 Biogenic Ooze
2 Nihil Spellbomb
1 Collective Brutality

Although I think Sultai isn’t particularly considered a top-tier deck in Modern right now, Jund and Golgari a.k.a. The Rock have been doing a little bit better again in the format after the banning of Krark-Clan Ironworks. I could see this card being played in the sideboard of either one of those decks.

For the most part, this is pretty much a strict upgrade to Flaying Tendrils since it looks back in time to exile any creatures that went to graveyard before it was cast on the same turn.

Mox Amber - Dominaria (Non-Foil)

There was an error retrieving a chart for Mox Amber

Target Purchase Price
$7-9

Circling all the way back to article #1, this is still a card to pick up even though it’s been on a slow increase in the last few days to weeks. There are many people speculating on this card, hoping the next round of legendary creatures and planeswalkers will cause it to skyrocket. There’s a slight chance this could happen with War of the Spark.

While Mox Amber is harder to break than Mox Opal, it’s just a matter of time before a few cards are printed that’ll push it over the top. And when that does, mox mania will ensue. If you can afford to, foils might be nice to pick up too. But for the most part, I think non-foils are the play.

Folds

Craterhoof Behemoth - Modern Masters 2017 Edition (Non-Foil)

There was an error retrieving a chart for Craterhoof Behemoth

Target Sell Price
$30+

This is getting dangerously high in price. Outside of EDH/Commander, it only really sees play in Legacy Elves and as only a one- or two-of. It’s been almost a year since it was reprinted, which isn’t that long ago. But I could see Wizards reprinting this in a supplemental set. If that happens, I think this card will tank pretty hard.

Legacy: Elves by Umberto Vuoloi

Creatures

1 Scavenging Ooze
1 Archon of Valor's Reach
1 Craterhoof Behemoth
1 Elvish Mystic
1 Llanowar Elves
1 Reclamation Sage
1 Ruric Thar, the Unbowed
2 Birchlore Rangers
2 Dryad Arbor
4 Quirion Ranger
4 Wirewood Symbiote
4 Nettle Sentinel
4 Heritage Druid
4 Elvish Visionary

Non-Creature Spells

3 Natural Order
4 Green Sun's Zenith
4 Glimpse of Nature

Lands

1 Pendelhaven
1 Savannah
2 Misty Rainforest
2 Verdant Catacombs
2 Windswept Heath
2 Wooded Foothills
2 Bayou
2 Forest
4 Gaea's Cradle

Sideboard

4 Leyline of the Void
1 Reclamation Sage
1 Gaddock Teeg
2 Choke
4 Cabal Therapy
2 Abrupt Decay
1 Scavenging Ooze

Serum Powder - Iconic Masters (Foil)

There was an error retrieving a chart for Serum Powder

Target Sell Price
$10+

This card spiked hard with the announcement of the new mulligan rule Wizards will be trying out at Mythic Championship London. I mentioned this as a Hold in article #8. So if you picked those up then, now is probably a good time to cash in. We don’t know if the test will be successful, so there’s no telling where this card will end up.

There aren’t many foil copies on TCGplayer, and they’re very pricey.

If you decide to risk it and keep them, though, you might want to consider this deck going forward if the mulligan rule sticks around.

Modern: Eldrazi by Mdvayu2

Creatures

4 Thought-Knot Seer
4 Eldrazi Mimic
4 Eternal Scourge
4 Matter Reshaper
4 Reality Smasher
4 Simian Spirit Guide

Non-Creature Spells

4 Dismember
2 Smuggler's Copter
4 Serum Powder
4 Chalice of the Void

Lands

3 Gemstone Caverns
3 Blinkmoth Nexus
3 Cavern of Souls
3 Ghost Quarter
4 Eldrazi Temple
4 Mutavault
2 Wastes

Sideboard

3 Spatial Contortion
2 Ratchet Bomb
4 Leyline of the Void
1 Grafdigger's Cage
3 Damping Sphere
2 Batterskull

This deck also plays Gemstone Caverns, Eldrazi Temple, and Leyline of the Void—all decent cards that play well with the new mulligan rule if it sticks around. I’m a little skeptical of four Dismembers in the maindeck though.

Tempest Djinn - Dominaria (Non-Foil & Foil)

There was an error retrieving a chart for Tempest Djinn

Target Sell Price
Non-Foil: $2-3ish
Foil: $3-4ish

This just won Mythic Championship Cleveland and there were three decks in the Top 8 playing the full playset. It only sees play in Standard, so cash in now. I hope you got these when I mentioned them in article #16.

Standard: Mono-Blue Tempo by Autumn Burchett

Creatures

4 Siren Stormtamer
4 Pteramander
1 Mist-Cloaked Herald
4 Merfolk Trickster
4 Tempest Djinn

Non-Creature Spells

1 Chart a Course
1 Entrancing Melody
4 Opt
4 Dive Down
3 Spell Pierce
2 Essence Capture
1 Negate
4 Wizard's Retort
4 Curious Obsession

Lands

19 Island

Sideboard

1 Essence Capture
3 Negate
3 Entrancing Melody
1 Island
1 Disdainful Stroke
3 Surge Mare
2 Deep Freeze
1 Jace, Cunning Castaway

Siren Stormtamer - Ixalan (Non-Foil & Foil)

There was an error retrieving a chart for Siren Stormtamer

Target Sell Price
Non-Foil: $2-3ish
Foil: $3-4ish

Here’s another card in the winning list of Mythic Championship Cleveland that also saw play as a four-of in all three Mono-Blue Tempo decks in the Top 8. This one is a little bit trickier since it’s a flying blue one-drop and is a Wizard. It hasn’t really seen play in Legacy or Modern yet but could. But for now, I would cash in on this owing to the hype and buy these after rotation in October.

Blue Sun's Zenith - Masters 25 (Foil)

There was an error retrieving a chart for Blue Sun's Zenith

Target Sell Price
$3-5

This card spiked owing to another deck/video from MTG Goldfish.

Modern: Sultai Wilderness Teachings by Ftzz

Creatures

3 Snapcaster Mage

Non-Creature Spells

2 Fatal Push
3 Opt
1 Spell Snare
1 Abrupt Decay
1 Assassin's Trophy
1 Devour Flesh
4 Growth Spiral
1 Logic Knot
4 Remand
1 Blue Sun's Zenith
1 Pulse of Murasa
4 Cryptic Command
1 Hieroglyphic Illumination
3 Mystical Teachings
1 Nexus of Fate
3 Wilderness Reclamation

Lands

3 Breeding Pool
2 Creeping Tar Pit
1 Drowned Catacomb
1 Field of Ruin
1 Flooded Grove
1 Forest
2 Hinterland Harbor
4 Island
3 Misty Rainforest
4 Polluted Delta
1 Swamp
2 Watery Grave

Sideboard

1 Ceremonious Rejection
2 Dispel
1 Fatal Push
1 Life Goes On
1 Surgical Extraction
1 Devour Flesh
1 Display of Dominance
1 Echoing Decay
1 Shadow of Doubt
1 Nimble Obstructionist
1 Pulse of Murasa
1 Consume the Meek
1 Fracturing Gust
1 Tasigur, the Golden Fang

I don’t know if this deck has any legs, so I would definitely dump into the hype. On the other hand, Growth Spiral is still a card to keep an eye on, particularly the FNM promos if they drop below $3 each.

Entrancing Melody - Ixalan (Non-Foil & Foil)

There was an error retrieving a chart for Entrancing Melody

Target Sell Price
Non-Foil: $2-3ish
Foil: $3-4ish

This was played in seven of the eight decks in the Top 8 of Mythic Championship Cleveland. Sell into the hype. Some may argue that it pops up in Temur Threshold in Legacy or Izzet Wizards in Modern. Even so, just pick these up after rotation in October.

Legacy: Temur Threshold by Federusher

Creatures

4 Tarmogoyf
4 Delver of Secrets
4 Nimble Mongoose

Non-Creature Spells

2 Tarfire
2 Fire // Ice
3 Spell Pierce
3 Stifle
4 Daze
4 Brainstorm
4 Lightning Bolt
4 Force of Will
4 Ponder

Lands

3 Volcanic Island
3 Tropical Island
4 Polluted Delta
4 Wasteland
4 Misty Rainforest

Sideboard

3 Surgical Extraction
2 Rough // Tumble
2 Red Elemental Blast
2 Pyroblast
2 Entrancing Melody
3 Cindervines
1 Spell Pierce

Side note: I like foil Cindervines if it drops below $3.

Modern: Izzet Wizards by Sprouts

Creatures

1 Young Pyromancer
2 Grim Lavamancer
4 Delver of Secrets
4 Nimble Obstructionist
4 Snapcaster Mage

Non-Creature Spells

2 Spell Snare
2 Burst Lightning
2 Abrade
2 Risk Factor
4 Opt
4 Wizard's Lightning
4 Mana Leak
4 Lightning Bolt

Lands

2 Mountain
2 Flooded Strand
2 Sulfur Falls
3 Island
4 Steam Vents
4 Mutavault
4 Spirebluff Canal

Sideboard

3 Tormod's Crypt
2 Thing in the Ice
2 Negate
2 Magma Spray
1 Izzet Staticaster
1 Entrancing Melody
1 Dispel
1 Disdainful Stroke
2 Alpine Moon

Side note: Keep an eye on Alpine Moon, which I mentioned in article #25.

Summary

Holds

  • Cry of the Carnarium - Ravnica Allegiance (Foil)
  • Mox Amber - Dominaria (Non-Foil)

Folds

  • Craterhoof Behemoth - Modern Masters 2017 (Non-Foil)
  • Serum Powder - Iconic Masters (Foil)
  • Tempest Djinn - Dominaria (Non-Foil & Foil)
  • Siren Stormtamer - Ixalan (Non-Foil & Foil)
  • Blue Sun's Zenith - Masters 25 (Foil)
  • Entrancing Melody - Ixalan (Non-Foil)

Stay in touch with me on Twitter at @edwardeng.

Have fun,
Eddie

Insider: QS Cast #115 – Modern Horizons Announcement

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Welcome to the QS Cast 2019! Our co-hosts Chaz and Tarkan explore the financial aspect of Magic the Gathering – and in this episode they discuss the following:

  • Modern Horizons Announcement - What it means for Magic - What this means for the Magic Market
  • We discussed everything #ModernHorizons announcement and looked at a short list of lucrative Modern cards with increased spending in the format.

We also provided our Weekly Cards to Consider:

https://magic.wizards.com/en/articles/archive/news/announcing-modern-horizons-2019-02-28?fbclid=IwAR3mKia6ZxA2_SCmf4UKq3ZGtMBJ1NZRouCcoBxskRm3p58Sj0xTyQHwWz4

*If you want live recording sessions and up to date postings before anywhere check out the QS Insider Discord!

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Chaz V

Started playing during Invasion block at the age of 13. Always a competitive person by nature, he continues playing to this day. Got into the financial aspect of the game as a method to pay for the hobby and now writes, Podcasts, and covers all aspects of the game, always trying to contribute to the community and create great content for readers and listeners.

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Posted in Free Insider, QS CastTagged , , , Leave a Comment on Insider: QS Cast #115 – Modern Horizons Announcement

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QS Cast – Mythic Championship Cleveland [Unlocked]

Are you a Quiet Speculation member?

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Welcome to the QS Cast 2019! Our co-hosts Chaz and Tarkan explore the financial aspect of Magic the Gathering – and in this episode they discuss the following:

  • Mythic Championship Cleveland Pre-Show

 

*If you want live recording sessions and up to date postings before anywhere check out the QS Insider Discord!

Avatar photo

Chaz V

Started playing during Invasion block at the age of 13. Always a competitive person by nature, he continues playing to this day. Got into the financial aspect of the game as a method to pay for the hobby and now writes, Podcasts, and covers all aspects of the game, always trying to contribute to the community and create great content for readers and listeners.

View More By Chaz V

Posted in Free, Podcast, QS CastLeave a Comment on QS Cast – Mythic Championship Cleveland [Unlocked]

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